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DS development > Pre-reading?

#65013 - wildex999 - Thu Dec 29, 2005 2:31 pm

Hello,
I have been watching this forum a little, and it looks interesting to program for NDS.
So, I wanted to know if annyone can point me to some pre-reading on C++ and topics neded to program for NDS.

I have been programming in:
HTML(Advanced)
PHP(Advanced)
C#(Basic)
GML(Advanced++)

So, if annyone can point me to some books or online tutorials for me to read on, becouse i tried those NDS tutorials, but they where too hard for me :P

Thanks in advance ^^

#65020 - tepples - Thu Dec 29, 2005 4:29 pm

First you'll need a C book or a C++ book. Then you'll probably want to learn how to program the GBA first.
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#65026 - octopusfluff - Thu Dec 29, 2005 5:17 pm

More specifically, and I'm surprised Tepples doesn't mention this, but the GBA FAQ link in his sig has a lot of good resources that'll help you get started.

Although there are some differences, for all practical purposes the NDS is a superset of the GBA, so all of the principles you learn on the GBA will apply to NDS coding.

#65039 - wildex999 - Thu Dec 29, 2005 8:57 pm

Yea, I was thinking about that too, but C++ Is most used for NDs is it not?

#65051 - G-Pjube - Thu Dec 29, 2005 10:07 pm

You could also check www.cplusplus.com.

But if you allready did GML (GameMakerLanguage?) you can probably use the PA_libs without much effort. I only knew HTML, PHP/SQL, C(basic) when I started using them, and after a few hours I could allready do some need things :D
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#65062 - wildex999 - Thu Dec 29, 2005 11:10 pm

GML = GameMaker Language, you got that right ^^
I was rather good at GML, I used it for 4 years I think, and i could use DLL's andm ake MMORPG's with it.
I'll check out the site and the PA_libs(Dunno what they are tough, but they sound like some lib.)