#66142 - bluescrn - Sun Jan 08, 2006 2:33 pm
After another weekend of many, many WifiMe downloads, I'm thinking it's about time for a better tool for developers, for quicker testing cycles - and now the WiFi lib is in a usable state, how about an improved method of running our code over the WiFi?
- Small client app boots from a flash cart, goes straight into 'listen' mode
- PC app sends the .nds over UDP (or TCP eventually)
- Client shuffles things around memory and boots the .NDS
Advantages
- Works with most wireless networks (won't require specific card)
- Will work with any DS that can be booted from a flash cart (if WiFiMe doesn't work with recent/future DSs?)
- Will boot with no button presses required!
- Should be faster - avoids the few seconds spent in the DS UI
Is anyone working on such a tool already? I've seen the 'DS Wifi Transfer' thread, which is a similar idea (http://forum.gbadev.org/viewtopic.php?t=7794&postdays=0&postorder=asc&start=0) But that requires specific hardware (am I in the minority still using a GBA flash cart?...), and doesn't seem focused towards developers (1-click testing...)
I can't imagine that it's a huge job (for someone that understands the .NDS format and DS initialisation process), if it was based on the existing WiFi test app? (with the network settings and loaded from SRAM, or even just hard-coded...)
- Small client app boots from a flash cart, goes straight into 'listen' mode
- PC app sends the .nds over UDP (or TCP eventually)
- Client shuffles things around memory and boots the .NDS
Advantages
- Works with most wireless networks (won't require specific card)
- Will work with any DS that can be booted from a flash cart (if WiFiMe doesn't work with recent/future DSs?)
- Will boot with no button presses required!
- Should be faster - avoids the few seconds spent in the DS UI
Is anyone working on such a tool already? I've seen the 'DS Wifi Transfer' thread, which is a similar idea (http://forum.gbadev.org/viewtopic.php?t=7794&postdays=0&postorder=asc&start=0) But that requires specific hardware (am I in the minority still using a GBA flash cart?...), and doesn't seem focused towards developers (1-click testing...)
I can't imagine that it's a huge job (for someone that understands the .NDS format and DS initialisation process), if it was based on the existing WiFi test app? (with the network settings and loaded from SRAM, or even just hard-coded...)