#73872 - genfish - Tue Feb 28, 2006 6:06 pm
in the touchPosition structure,
what is x, px, y and py and whats the difference between them?
I'll assume that x and y are the postions of the touch, but what about the others?
Also, what type is the value returned?
thanks :)
_________________
there is no rl only afk
#73879 - knight0fdragon - Tue Feb 28, 2006 7:16 pm
x and y are the touch coordinates, 2 bytes large
px and py are screen coordinates, which should be 1 byte large
_________________
http://www.myspace.com/knight0fdragonds
MK DS FC: Dragon 330772 075464
AC WW FC: Anthony SamsClub 1933-3433-9458
MPFH: Dragon 0215 4231 1206
#73904 - Sausage Boy - Tue Feb 28, 2006 9:32 pm
What he sais is that x and y are wierd numbers that mean alot with the right math, but don't mean anything to you. px and py are x and y + maths, which gives you the exact screen coordinates of the touch. Those are the ones you want to use.
_________________
"no offense, but this is the gayest game ever"
#74005 - genfish - Wed Mar 01, 2006 5:35 pm
ok cool.
so i can operate normal mathematics with px and py, like,
if (px < 50) function();
thanks
_________________
there is no rl only afk