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DS development > So where are we in developing two player homebrew?

#74803 - hoagie - Tue Mar 07, 2006 9:23 pm

DS to DS two player wirelessly that is

#74807 - Nushio - Tue Mar 07, 2006 10:02 pm

hoagie wrote:
DS to DS two player wirelessly that is

It depends, if you mean DS to DS via Internet, it can be done, but it probably needs a server in-between both DSs

Not quite sure about DS to DS via LAN though :/

#74833 - SeanMon - Wed Mar 08, 2006 2:26 am

DS<->AcessPoint<->DS is possible right now, but we have to wait for Ad-Hoc support for true local multiplayer.

#74894 - hoagie - Wed Mar 08, 2006 4:37 pm

SeanMon wrote:
DS<->AcessPoint<->DS is possible right now, but we have to wait for Ad-Hoc support for true local multiplayer.


Is ad-Hoc being currently worked on by anyone?

#74898 - Nushio - Wed Mar 08, 2006 5:13 pm

hoagie wrote:
SeanMon wrote:
DS<->AcessPoint<->DS is possible right now, but we have to wait for Ad-Hoc support for true local multiplayer.


Is ad-Hoc being currently worked on by anyone?

I believe Stephen Stair is working on it.

http://www.akkit.org/dswifi/index.html
DSwifi wrote:

Ad-Hoc Mode: 30% (Unclear *how soon* this will be possible - not impossible)

#74907 - HtheB - Wed Mar 08, 2006 7:34 pm

Nushio wrote:
hoagie wrote:
SeanMon wrote:
DS<->AcessPoint<->DS is possible right now, but we have to wait for Ad-Hoc support for true local multiplayer.


Is ad-Hoc being currently worked on by anyone?

I believe Stephen Stair is working on it.

http://www.akkit.org/dswifi/index.html
DSwifi wrote:

Ad-Hoc Mode: 30% (Unclear *how soon* this will be possible - not impossible)
he says that it can be not possible too ;)

#74915 - Nushio - Wed Mar 08, 2006 8:10 pm

No, he said it wasnt possible, but later updated that it IS possible, just unclear how soon it can be done.

#74993 - HyperHacker - Thu Mar 09, 2006 6:32 am

Anyone know how to use the UDP test in the latest lib test? It connects alright, and the wifi LED on my router blinks every time it sends a message, but it doesn't recieve anything (except when it first connets). I guess there should be something listening on the other end to reply, but what?

#74998 - knight0fdragon - Thu Mar 09, 2006 8:18 am

if ur programming stuff are u using the stripped down version? its a lot easier to use, also u need to make a server of some sort to listen to, i used an MFC server for mine
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#75010 - Maverick - Thu Mar 09, 2006 11:49 am

RAW comms is already possible with what is there i believe, but nobody has tried.

Quote:
Anyone know how to use the UDP test in the latest lib test?


Do you have both the .nds file and the UDPTest running?
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#75104 - HyperHacker - Fri Mar 10, 2006 3:37 am

Probably, but I never saw any UDPTest.