#75123 - JessTicular - Fri Mar 10, 2006 8:31 am
Hello there,
Now, I've successfully set up and used my NDS dev environment quite a bit, but due to Uni work, etc, I haven't gotten to use it for the last 3ish months.
I whack open MinSys, dive over to a demo project that doublec wrote (demo1), run the makefile, and I get...
Learning from my mistakes when I first started, I first went and checked that all my Environment variables were in-tact... Yep, sure enough, they're all still there, 100% unchanged. Great.
Next, I check that I haven't accidentally corrupted something with DevKitPro, so I reinstall the lot ( as well as MinSys ).
Ok, still not working...
Finally, I erased the Environment variables, and recreated them. One re-boot later, and there's no change... Still the same errors.
After many an hour of searching, I came across this thread with exactly the same issue, but that didn't help too much, even though the clever bugger solved it...
And about now, all I want to do is get back and keep making my Spider Solitair game!
Any and all help would be appreciated, thanks!
Jess.
PS, a quick run-down of my set-up
Directories:
C:\dsDev\devkitARM
C:\dsDev\libnds
Variables:
DEVKITARM: /c/dsDev/devkitARM
DEVKITPRO: /c/dsDev
PATH: C:\dsDev\msys\bin;C:\dsDev\devkitARM\bin
Now, I've successfully set up and used my NDS dev environment quite a bit, but due to Uni work, etc, I haven't gotten to use it for the last 3ish months.
I whack open MinSys, dive over to a demo project that doublec wrote (demo1), run the makefile, and I get...
Code: |
$ makefile
./makefile: DEVKITPRO: command not found ./makefile: DEVKITPRO: command not found ./makefile: all:: command not found ./makefile: arm7_main.o:: command not found ./makefile: NDSLIB_INCLUDE: command not found arm7_main.cpp:6:17: error: nds.h: No such file or directory arm7_main.cpp:14: error: 's32' does not name a type arm7_main.cpp:15: error: 's32' does not name a type arm7_main.cpp:16: error: 's32' does not name a type arm7_main.cpp:17: error: 's32' does not name a type arm7_main.cpp: In function 'void InterruptHandler()': arm7_main.cpp:22: error: 'REG_IF' was not declared in this scope arm7_main.cpp:22: error: 'IRQ_VBLANK' was not declared in this scope ... etc |
Learning from my mistakes when I first started, I first went and checked that all my Environment variables were in-tact... Yep, sure enough, they're all still there, 100% unchanged. Great.
Next, I check that I haven't accidentally corrupted something with DevKitPro, so I reinstall the lot ( as well as MinSys ).
Ok, still not working...
Finally, I erased the Environment variables, and recreated them. One re-boot later, and there's no change... Still the same errors.
After many an hour of searching, I came across this thread with exactly the same issue, but that didn't help too much, even though the clever bugger solved it...
And about now, all I want to do is get back and keep making my Spider Solitair game!
Any and all help would be appreciated, thanks!
Jess.
PS, a quick run-down of my set-up
Directories:
C:\dsDev\devkitARM
C:\dsDev\libnds
Variables:
DEVKITARM: /c/dsDev/devkitARM
DEVKITPRO: /c/dsDev
PATH: C:\dsDev\msys\bin;C:\dsDev\devkitARM\bin