#78299 - ProblemBaby - Thu Apr 06, 2006 4:20 pm
Hello
Ive some questions about the 3D hardware.
1. Are primitives outside the viewing frustrum automatically removed?
or do Ive do remove them myself (do they count as the 2000 primitives that can be drawn, if they are outside)?
2. Just want to make sure, it doesnt exist a hardware far and near clippi plane, huh?
3. What is GFX_VERTEX10, is it like GFX_VERTEX16 but with another format? The name sounds like it is 6:10 fixed but I tried and got funky output so what is it?
Thanks
Ive some questions about the 3D hardware.
1. Are primitives outside the viewing frustrum automatically removed?
or do Ive do remove them myself (do they count as the 2000 primitives that can be drawn, if they are outside)?
2. Just want to make sure, it doesnt exist a hardware far and near clippi plane, huh?
3. What is GFX_VERTEX10, is it like GFX_VERTEX16 but with another format? The name sounds like it is 6:10 fixed but I tried and got funky output so what is it?
Thanks