#80093 - SevenString - Tue Apr 18, 2006 7:44 pm
Just in case anyone has any similar issues:
The latest verion of dualis has been working quite well for me with the exception of infuriating periodic temporary stalls in execution.
I tried a LOT of things including graphic card driver updates, stripping out all sorts of extraneous services, and more.
Then I came across a web page that discussed similar issues in older PC games. Turns out that hyperthreading was the culprit.
Since I see benefits in performance when I use hyperthreading in my graphics work, I didn't want to disable it entirely, so I ended up running a utility called imagecfg on the dualis executable, and after that, no more stalls.
http://www.robpol86.com/Pages/imagecfg.php
after you install imagecfg.exe to the windows\system32 folder, the system command to change the dualis .exe would look something like:
imagecfg -a 0x1 c:\path\to\dualis.exe
_________________
"Artificial Intelligence is no match for natural stupidity."
The latest verion of dualis has been working quite well for me with the exception of infuriating periodic temporary stalls in execution.
I tried a LOT of things including graphic card driver updates, stripping out all sorts of extraneous services, and more.
Then I came across a web page that discussed similar issues in older PC games. Turns out that hyperthreading was the culprit.
Since I see benefits in performance when I use hyperthreading in my graphics work, I didn't want to disable it entirely, so I ended up running a utility called imagecfg on the dualis executable, and after that, no more stalls.
http://www.robpol86.com/Pages/imagecfg.php
after you install imagecfg.exe to the windows\system32 folder, the system command to change the dualis .exe would look something like:
imagecfg -a 0x1 c:\path\to\dualis.exe
_________________
"Artificial Intelligence is no match for natural stupidity."