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DS development > Size of savegame area (eeprom?)

#80449 - EyeballKid - Sat Apr 22, 2006 10:58 am

What's the typical size of savegame areas on commercial DS games?
I've heard that Nintendogs has 256 KB (or is it kilobits?).

The writable memory is EEPROM, right?

#80461 - tepples - Sat Apr 22, 2006 2:14 pm

DS saves are known to be anywhere from 4096 bits (512 bytes) to 2 Mib (256 KiB).
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#80475 - EyeballKid - Sat Apr 22, 2006 4:50 pm

Cool - thanks for the link!

So it sounds like games usually have a tiny EEPROM area, but some (eg Nintendogs) have a much bigger area of flash memory.

Presumably the carts with flash memory are a lot more expensive to produce.

#80516 - m2pt5 - Sun Apr 23, 2006 3:41 am

EyeballKid wrote:
Presumably the carts with flash memory are a lot more expensive to produce.

Presumably.

However, Brain Age has a 2M Flash save, and it sells for only $20.
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#80518 - tepples - Sun Apr 23, 2006 4:09 am

Nintendo as a publisher has an allegedly unfair advantage, as it likely gets a deep discount on the manufacturing fee.
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