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DS development > Small terrain engine

#83880 - Didou - Fri May 19, 2006 6:34 am

Hi,

Well, I just quiclky come to show you the early stage of my terrain rendering engine...

It begins to run not so badly, even if it's pretty not optimized. Next, stuff to make a real game will be to add... Ideas ???

To get the ROM (sources are still so dirty that I don't dare showing them :-)) go to http://francois.pessaux.neuf.fr/files/terrain_tmp.zip

Anyway, I still have some deltas, constants and tutti quanti to refine...

-- Didou

#84339 - ETkoala - Mon May 22, 2006 12:10 am

good job :)

does it transform a .jpg file into 3D file like the *map-something engine*?

#84542 - Didou - Tue May 23, 2006 6:25 am

Hi

ETkoala wrote:
does it transform a .jpg file into 3D file like the *map-something engine*?

Nop. For the moment, I mapped a stupid texture completly unrelated with the elevation of the ground :) It was just for the sake of testing the texture mapping stuff in addition to the basics of the terrain rendering.
Of course, I'll manage to have the texture in relation with the elevation. Water on the top a a mountain... not realistic :)

-- Didou

#84763 - Payk - Wed May 24, 2006 4:42 pm

If u need help with loading md2 send me a pm (thanx webez i have coded a good md2 loader now,so i should help others too)