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DS Flash Equipment > Flashme V8?

#88910 - kanime - Thu Jun 22, 2006 4:43 am

As some may know, some DS games (like mario kart) are able to detect if they are being used in a DSL or regular DS. When booted up on a DSL mario says "Lets a go!" on a regular DS he says "Yahoo!"

When using flashme V7 the game does not recognize it is being used in a DS lite anymore. This may be used later on to provide bonus content for DSL owners, and that DS lite+flashme V7 users will not be able to take full advantage of.

Im hoping that we will see a V8 firmware soon that fixes this issue. Has there been any discussion on this?

#88917 - tepples - Thu Jun 22, 2006 5:36 am

kanime wrote:
As some may know, some DS games (like mario kart) are able to detect if they are being used in a DSL or regular DS. When booted up on a DSL mario says "Lets a go!" on a regular DS he says "Yahoo!"

Have you tried it on multiple DS classic and DS lite units? I think it's random, and various things might be part of the equation. But can you get Mario to say "MSN" or "Google"?

Quote:
When using flashme V7 the game does not recognize it is being used in a DS lite anymore. This may be used later on to provide bonus content for DSL owners

Nintendo never added bonus content for NES 2 users, Super NES 2 users, Game Boy Pocket users, or GBA SP users.
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#88938 - PhoenixSoft - Thu Jun 22, 2006 11:35 am

Although it is not quite the same, the last Zelda games on the GameBoy Color had a bonus for players who were using a GameBoy Advance.

#88947 - dualscreenman - Thu Jun 22, 2006 12:29 pm

Quote:
As some may know, some DS games (like mario kart) are able to detect if they are being used in a DSL or regular DS. When booted up on a DSL mario says "Lets a go!" on a regular DS he says "Yahoo!"

I would like to note that being booted on the DS Lite is not the sole reason Mario says "Yahoo!"

When the game is booted from an unconventional method, (aka ROM from a flashcart, wether legal or illegal, if there is a legal ROM) you also hear the "vroom vroom, Yahoo!" startup sound.
Perhaps the DSLite boots DS games in a slightly different way, or the chagnes in hardware in the DS Lite ae big enough to trigger this change.
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#88961 - Ilomoga - Thu Jun 22, 2006 2:51 pm

kanime wrote:
As some may know, some DS games (like mario kart) are able to detect if they are being used in a DSL or regular DS. When booted up on a DSL mario says "Lets a go!" on a regular DS he says "Yahoo!"


I tried it and when I choose Mario he says "Yahoo!", then I choose the car and he says "Here we go!".

I'm using FWNitro.
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#88965 - dualscreenman - Thu Jun 22, 2006 3:27 pm

I'm talking about when the game boots up off a flashcart, not character selection.
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#88988 - kanime - Thu Jun 22, 2006 6:36 pm

Trust me, I have been playing Mario kart since November on a regular basis. There is a DEFINATE difference between the two. If I remember right, Mario's boot up sound has 3 different settings:

First with an incomplete game file..(tracks not beaten)
Second with all tracks beaten ("yahoo")
Third if you use a DS lite ("Here we go")

Now that I have flashed my firmware, my game has gone back to "Yahoo"

4CR reporting on DS games responding to DSL hardware:
http://www.4colorrebellion.com/archives/2006/06/11/ds-games-respond-to-ds-lite-hardware/

Here is a Youtube showing this:
http://www.youtube.com/watch?v=cWRagaZYDYg

So now that im not blowing smoke up people's ass.... Do you think a flashme V8 would be in the works?

#88999 - josath - Thu Jun 22, 2006 7:06 pm

kanime wrote:
As some may know, some DS games (like mario kart) are able to detect if they are being used in a DSL or regular DS. When booted up on a DSL mario says "Lets a go!" on a regular DS he says "Yahoo!"

Before DSLite was released, there were reports of people hearing both sound effects. So it is probably not simply the DSLite itself that is changing the sound.

Quote:

When using flashme V7 the game does not recognize it is being used in a DS lite anymore. This may be used later on to provide bonus content for DSL owners, and that DS lite+flashme V7 users will not be able to take full advantage of.

Im hoping that we will see a V8 firmware soon that fixes this issue. Has there been any discussion on this?


When you hear about some game with bonus content for dslite, then you can start to worry. Until then, I wouldn't get all worked up about a single sound effect changing. I don't think loopy is going to do a bunch of work reverse engineering firmware and/or mario kart, just so you can hear 'here we go' instead of 'yahoo'

#89032 - HyperHacker - Thu Jun 22, 2006 9:17 pm

There was also bonus content for playing Link's Awakening DX on a Game Boy Color.
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#89097 - tepples - Fri Jun 23, 2006 2:57 am

HyperHacker wrote:
There was also bonus content for playing Link's Awakening DX on a Game Boy Color.

That was justified, as the Game Boy Color was a significant upgrade to the hardware platform, unlike the DS Lite whose primary difference is just that: the light. Compare the Game Boy to the Game Boy Pocket Light, not to the Game Boy Color.
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#89125 - ssj4android - Fri Jun 23, 2006 4:52 am

Did anyone ever figure out why it changes? When I launch it straight from the DS slot, it always says "Yahoo!". When I launch it using the course hack, it usually says "Yahoo!" but sometimes says "Here we go". Just curious as to why it does that.

#89142 - freemaan - Fri Jun 23, 2006 8:55 am

On my original DS (first batch US, flashme v7 installed), most of the times I get "Yahoo", but sometimes I get "Here we go". I have an original EUR Mario Kart card.

#89145 - MaHe - Fri Jun 23, 2006 9:25 am

It's random. Got it? Got it.
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#89161 - MrD - Fri Jun 23, 2006 11:06 am

It would be exceptionally surreal if Mario was visibly furious in every game that you run through non-standard means.
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#89255 - IxthusTiger - Fri Jun 23, 2006 8:12 pm

ssj4android wrote:
Did anyone ever figure out why it changes? When I launch it straight from the DS slot, it always says "Yahoo!". When I launch it using the course hack, it usually says "Yahoo!" but sometimes says "Here we go". Just curious as to why it does that.


I can confirm that this happens to me as well.

#89257 - The_DDub - Fri Jun 23, 2006 8:31 pm

I run MK DS from a flashcart and I've gotten both startups with V7 flashme, although it's at a lower volume. ;)

I think you guys/gals (if any) are imagining this. If Nin can detect whether the game is run from retail cart of flash cart, don't you think they'd take the time to BLOCK BOOTING FROM FLASHCART? Why would they just make the startup sound different? :really confused:
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2 x Enamel Blue DS lites V5, V7 FW whatever
2 x EZ4 lite microSD adapters
Both are FlashMe'd

#89368 - Jackalo - Sat Jun 24, 2006 3:53 pm

I have a DSv1, a DSv1 with flashme v7, the original MKDS cart, and a ROM on my Supercard, as well as an MK3 for use as a passme.

After testing all combinations, the sound is random. I've gotten 'Yahoo' and 'Here we go' in all combinations.

#89393 - MaHe - Sat Jun 24, 2006 6:04 pm

The_DDub wrote:
If Nin can detect whether the game is run from retail cart of flash cart

They can't. This startup sound is completely random, although the 'patchers' obviously corrupt that and it sounds always the same.
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#89400 - HyperHacker - Sat Jun 24, 2006 6:42 pm

MrD wrote:
It would be exceptionally surreal if Mario was visibly furious in every game that you run through non-standard means.

Not to mention awesome. :-p
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#89446 - Lynx - Sat Jun 24, 2006 11:19 pm

MaHe wrote:
It's random. Got it? Got it.


It's not random.. Mario looks through the screen.. if you have a smile.. he says, "Yahoo!".. if not.. he says, "Here we go!".
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#89515 - knight0fdragon - Sun Jun 25, 2006 9:16 am

dualscreenman wrote:
Quote:
As some may know, some DS games (like mario kart) are able to detect if they are being used in a DSL or regular DS. When booted up on a DSL mario says "Lets a go!" on a regular DS he says "Yahoo!"

I would like to note that being booted on the DS Lite is not the sole reason Mario says "Yahoo!"

When the game is booted from an unconventional method, (aka ROM from a flashcart, wether legal or illegal, if there is a legal ROM) you also hear the "vroom vroom, Yahoo!" startup sound.
Perhaps the DSLite boots DS games in a slightly different way, or the chagnes in hardware in the DS Lite ae big enough to trigger this change.




i own MK, and i hear vroom vroom yahoo, what are you talkin about
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#89540 - dualscreenman - Sun Jun 25, 2006 12:18 pm

Sorry, I got the "here we go" and "Yahoo" sounds mixed up.
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What about Gaim DS? Gaim pretty much has support for all IM programs.
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#89554 - derula - Sun Jun 25, 2006 1:31 pm

I have an MKDS (EUR version), and NEVER got a "here we go". So I simply can't believe it is random.
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#89611 - josath - Sun Jun 25, 2006 7:53 pm

perhaps it's: 1. have to beat all the levels, then it's random
or: 2. it's random, until you beat all the levels, then you only get one sound

#89613 - dualscreenman - Sun Jun 25, 2006 8:05 pm

Maybe it's random, but significant DS Card loading protocol changes break the reandom start up sound on the DS Lite.
_________________
dualscreenman wrote:
What about Gaim DS? Gaim pretty much has support for all IM programs.
tepples wrote:
"Goshdammit, the DS is not a Gaim-boy! It's a third pillar!"

#89684 - The_DDub - Mon Jun 26, 2006 5:42 am

MaHe wrote:
The_DDub wrote:
If Nin can detect whether the game is run from retail cart of flash cart

They can't. This startup sound is completely random, although the 'patchers' obviously corrupt that and it sounds always the same.



I know they can't. My post is dripping with sarcasm. First mainly for the "FlashMe V7 bug" that was found as someone said he noticed reduced audio levels. And secondly, there is NO WAY NIN can detect if the game is from from flash cart or original cart so the sound effect is chosen by a RANDOM ALGORITHM. Just as my post says, I think whoever is trying to prove that the startup sound is different because of where the game is run is on some serious crack. Now, the startup sound may change if you make certain progress through the game. I know some games have done that in the past, but again, it's not because of where the game is run from. Get it?
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Both are FlashMe'd

#89692 - Zeep - Mon Jun 26, 2006 6:48 am

I have a legitimate, US copy of Mario Kart DS, a US DS from November 2004, with Flashme installed, and a US DS Lite with the original firmware. EVERY TIME I boot Mario Kart in the original DS, I hear "vroom vroom, Yahoo!" When I boot the SAME copy of Mario Kart, with the SAME progress, in the DS Lite, I ALWAYS hear "vroom vroom, Here we go!"

HOW can it be random?

#89717 - JaJa - Mon Jun 26, 2006 1:29 pm

The_DDub wrote:
MaHe wrote:
The_DDub wrote:
If Nin can detect whether the game is run from retail cart of flash cart

They can't. This startup sound is completely random, although the 'patchers' obviously corrupt that and it sounds always the same.



I know they can't. My post is dripping with sarcasm. First mainly for the "FlashMe V7 bug" that was found as someone said he noticed reduced audio levels. And secondly, there is NO WAY NIN can detect if the game is from from flash cart or original cart so the sound effect is chosen by a RANDOM ALGORITHM. Just as my post says, I think whoever is trying to prove that the startup sound is different because of where the game is run is on some serious crack. Now, the startup sound may change if you make certain progress through the game. I know some games have done that in the past, but again, it's not because of where the game is run from. Get it?


Actually they can. They can check for the secure area, and if they put code into the game probably what slot it's being run from.
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#89732 - Lynx - Mon Jun 26, 2006 2:48 pm

Quote:
Actually they can. They can check for the secure area, and if they put code into the game probably what slot it's being run from.


But.. wouldn't a patcher just "fix" those checks as well? So, of course N can do whatever they want.. the real question is, can someone undo it?
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#89794 - tepples - Mon Jun 26, 2006 6:58 pm

Lynx wrote:
Quote:
Actually they can. They can check for the secure area, and if they put code into the game probably what slot it's being run from.

But.. wouldn't a patcher just "fix" those checks as well?

No. Part of the Nintendo Wi-Fi Connection handshake involves an SSL connection, and who knows what is going on there. It might involve downloading code from Nintendo that verifies your Game Card, code which looks for the signatures of common patchers.
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#89817 - The_DDub - Mon Jun 26, 2006 8:15 pm

JaJa wrote:
The_DDub wrote:
MaHe wrote:
The_DDub wrote:
If Nin can detect whether the game is run from retail cart of flash cart

They can't. This startup sound is completely random, although the 'patchers' obviously corrupt that and it sounds always the same.



I know they can't. My post is dripping with sarcasm. First mainly for the "FlashMe V7 bug" that was found as someone said he noticed reduced audio levels. And secondly, there is NO WAY NIN can detect if the game is from from flash cart or original cart so the sound effect is chosen by a RANDOM ALGORITHM. Just as my post says, I think whoever is trying to prove that the startup sound is different because of where the game is run is on some serious crack. Now, the startup sound may change if you make certain progress through the game. I know some games have done that in the past, but again, it's not because of where the game is run from. Get it?


Actually they can. They can check for the secure area, and if they put code into the game probably what slot it's being run from.


Ok, so say you are a manager or programmer at the big N. You know how to check the game ROM to see if it is run from original cart or flashcart. Would you:

A) Write code to have the startup sound play something different from a retail cart or
B) Write code to stop the booting/execution of the ROM?

Choice A does not prevent your company from losses from piracy, whereas choice B does. That's why I just don't buy it because from a cost standpoint, there is no way I would approve my coders from just changing the sound at startup. I'd tell them to write code to block the execution of the ROM file.

BTW, I forgot to mention that I can connect to wifi no probs with the ROM and either startup sound.
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Both are FlashMe'd

#89830 - HyperHacker - Mon Jun 26, 2006 9:08 pm

They've done similar before; I hear some Pok?mon game changes a bit of dialogue if played on an emulator. They don't do anything major like stop the game entirely because they can't ensure that changes in later versions of the hardware won't set it off.

Also, I always get "Yahoo!".
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#89856 - lambi1982 - Tue Jun 27, 2006 12:32 am

well I know everyone says they know why, but no one really does. all I know is that when I have my MKDS cart and put it in my lite ( lets say 10 times) every time I het "here we go" then lets say I put it in my flashed ds ( my silver DS, purchased when they first came out ) I get the whole "v-v-v-yahoo" I go back and forth from both DS's and it is either the DSlite or a change in the Firmware that is unknown at the time.

as some values in the firmware are known to be changed (WMB, Brightness, something with sound... and whatever else)

there must be something in the firmware or hardware that can be detected by nds carts ;) just mt 2cents
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#89866 - tepples - Tue Jun 27, 2006 2:03 am

Nintendo DS Game Cards can read the firmware settings, of course, and they may hash the settings to seed the randomizer.
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#90060 - HyperHacker - Wed Jun 28, 2006 3:56 am

Heck, could be MAC address, firmware version, data left over in RAM, etc...
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#90131 - derula - Wed Jun 28, 2006 3:41 pm

Hmm... has any1 who always gets the same sound tried a quick power cycle? Dunno, may it change results? I'm gonna try...

edit: now, always yahoo here... btw, I have flashme stealth, can that be a cause?
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#90133 - dualscreenman - Wed Jun 28, 2006 3:54 pm

Yahoo is the normal sound.
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dualscreenman wrote:
What about Gaim DS? Gaim pretty much has support for all IM programs.
tepples wrote:
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