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DS Flash Equipment > Flashme v8

#127130 - olimar - Mon Apr 30, 2007 6:01 am



Last edited by olimar on Wed Aug 20, 2008 10:26 pm; edited 1 time in total

#127131 - dantheman - Mon Apr 30, 2007 6:48 am

Sounds like a good update! Perhaps the "no autoboot" version will coax people who have both slot-1 and slot-2 devices to finally install FlashMe.

Glad to have an official, working download page again.

(by the way, the title of the page is "nesDS" so you may want to change that)

#127133 - chishm - Mon Apr 30, 2007 7:40 am

OMG thankyou!

Having to hold SELECT to boot my NinjaDS was getting tiresome. It also fixes the backlight level jumping around at boot on my DS Lite.
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#127134 - gm112 - Mon Apr 30, 2007 8:54 am

Very good update! I liked how the installer/updater made a noise when the percentage went up.

#127146 - Arialia - Mon Apr 30, 2007 10:48 am

Very good, work fine
but why held A B X Y ? too difficult to do ...

why not only held one touch to boot on slot2?

i've reflash with flasme_stealth

thanks very lot

#127147 - Lick - Mon Apr 30, 2007 10:51 am

olimar wrote:
holy crap, it's a flashme update. about damn time...

That's the best come-back EVAR! Hehe..

Thanks for the update!
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#127148 - olimar - Mon Apr 30, 2007 12:10 pm



Last edited by olimar on Wed Aug 20, 2008 10:26 pm; edited 1 time in total

#127157 - pas - Mon Apr 30, 2007 2:17 pm

WOO ^^ A NEW FLASHME !!!!

This flashme works for both, DS Phat and Lite ?

Long time I heard that lots of people bricked their DSLites with flashing... anyone know what caused that ?
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#127161 - Lynx - Mon Apr 30, 2007 2:49 pm

Rumor mill? One mistake that was recovered turns into 1 brick, turns into 10 bricks, turns into 100 bricks..

Any chance of being able to add Slot-1 recovery support?
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#127174 - dantheman - Mon Apr 30, 2007 4:46 pm

Most likely you're referring to the fact that many DS Lites have a tendency to turn off in the middle of flashing, creating a brick. As far as I know, this still occurs, and the recommended solution is to use a tool insulated all around except for the tip, and to make absolutely sure you go straight in so you don't hit the other two contacts.

The thing is, flashing on a DS Lite with a device FlashMe can't boot is risky, since you won't be able to initiate the emergency recovery booting if the DS turns off mid-flash. You can borrow a friend's slot-2 device and use the recovery mode then, but you can't do it yourself on a slot-1 device or MMD (and now the MK 2/3 as well?)

EDIT: didn't see Lynx's post there where he mentioned that slot-1 recovery mode doesn't exist at the moment

#127177 - olimar - Mon Apr 30, 2007 6:01 pm



Last edited by olimar on Wed Aug 20, 2008 10:32 pm; edited 1 time in total

#127196 - _JSR_ - Mon Apr 30, 2007 8:59 pm

Please change the buttons to boot slot-2 (if possible, just need to press one button).

#127200 - 9th_Sage - Mon Apr 30, 2007 9:23 pm

When you wrote that post you must have been looking over my shoulder, 'holy crap' was almost an exact quote of me when I saw this post with the title Flashme v8. :) Thank you for the audio cue, that helps a lot when trying to figure out if you are 'hitting the right spot', and I was wondering about why the light did that on a DS Lite.
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#127202 - ZildjianKX - Mon Apr 30, 2007 9:35 pm

If I'm upgrading from version 7 to the "original version" that is linked, do I need to bridge the SL1 points again?

Also, do I need to run NoFlashMe first?

Thanks!

#127203 - chuckstudios - Mon Apr 30, 2007 9:39 pm

ZildjianKX wrote:
If I'm upgrading from version 7 to the "original version" that is linked, do I need to bridge the SL1 points again?


Yes.

ZildjianKX wrote:
Also, do I need to run NoFlashMe first?


No.

#127205 - tondopie - Mon Apr 30, 2007 10:13 pm

I think I love you in the non-gay way
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#127206 - darkxb - Mon Apr 30, 2007 10:13 pm

I was wondering, has anyone sent in their ds for warranty work with stealth flashme installed? I gave away my nopass, and if I use noflashme, I am worried I won't be able to borrow another nopass to reinstall it. I guess its possible for me to find a nopass somewhere, it would just be a little more convenient to not have to completely uninstall it :P

thanks


--jordan

#127207 - tondopie - Mon Apr 30, 2007 10:19 pm

I don't see how nintendo would notice unless you had a Lite or a Red DS...
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#127208 - GizmoTheGreen - Mon Apr 30, 2007 10:19 pm

I did, got shell replacement i had hinge problem
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#127209 - darkxb - Mon Apr 30, 2007 10:21 pm

Yeah I have a lite with the hinge crack, too. Been thinking about sending it in. Guess I will now, thanks!

--Jordan

#127213 - olimar - Mon Apr 30, 2007 11:08 pm



Last edited by olimar on Wed Aug 20, 2008 10:32 pm; edited 1 time in total

#127214 - tondopie - Mon Apr 30, 2007 11:14 pm

link please....
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#127215 - olimar - Mon Apr 30, 2007 11:17 pm



Last edited by olimar on Wed Aug 20, 2008 10:32 pm; edited 1 time in total

#127217 - Hamper - Mon Apr 30, 2007 11:35 pm

WOW, i just registered here just to say THANK YOU!

Nice changes, nice work!!!

What I like most it the no-autoboot-Version. Thanks for that!!!

But a little more information on your "official download page" would help, for example if this versions are also for NDS lite and a list of button configurations (Select=Boot from Slot1 etc.) If you dont like to write docs, I think a lot of people would be happy to help you with that ;)

Also non-gay-loving you,
Hamp :)

#127220 - tondopie - Mon Apr 30, 2007 11:43 pm

Quote:
I love you too.


in the non-gay way?
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#127225 - cory1492 - Tue May 01, 2007 12:36 am

Nice update!

I have to ask, since there is a no autoboot version and a few "slot1" carts (like R4) that have the autoboot bit set in the DS header... can that autoboot be skipped as well?

#127227 - olimar - Tue May 01, 2007 12:45 am



Last edited by olimar on Wed Aug 20, 2008 10:34 pm; edited 1 time in total

#127228 - chuckstudios - Tue May 01, 2007 12:51 am

Yes, if holding down a button(s) could make it ignore 0x1F in the header (AKA the autostart byte), that would be rather awesome.

At the moment, you need to take out the R4 to change firmware settings, which is somewhat annoying.

#127229 - kcajblue - Tue May 01, 2007 1:02 am

olimar wrote:
cory1492 wrote:
Nice update!

I have to ask, since there is a no autoboot version and a few "slot1" carts (like R4) that have the autoboot bit set in the DS header... can that autoboot be skipped as well?

Would that be useful to anyone? If there's enough demand for it, I could change it.
it wont be useful for the people who have a DS Link though.
the DS Link does start by itself but you cant select it from the ds menu if you dont let it start itself.

#127232 - olimar - Tue May 01, 2007 1:17 am



Last edited by olimar on Wed Aug 20, 2008 10:34 pm; edited 1 time in total

#127233 - kcajblue - Tue May 01, 2007 1:26 am

olimar wrote:
You sure about that? I think it would just show up in the menu if it isn't auto-booted.
im sure. if you hold select while the ds link is in slot 1 it loads the menu and says 'there is no ds card inserted'

and i just flashed my ds lite succesfully with it 2 minutes ago and now my ds link doesnt start up. :(.

gonna have to wait to get my M3 CF back to reflash with v7.

#127235 - olimar - Tue May 01, 2007 1:47 am



Last edited by olimar on Wed Aug 20, 2008 10:33 pm; edited 1 time in total

#127236 - kcajblue - Tue May 01, 2007 2:06 am

i didnt see that.

is there a way to fix it so it works with the ds link?

#127237 - olimar - Tue May 01, 2007 2:14 am



Last edited by olimar on Wed Aug 20, 2008 10:33 pm; edited 1 time in total

#127239 - dantheman - Tue May 01, 2007 2:27 am

Just for future reference, so we don't have to keep ejecting cards to boot something else:
If you have a slot-2 card that FlashMe normally autoboots, first eject all cartridges to get to the DS menu and then change it to "boot to menu by default" mode instead of Automatic mode. Then hold Select only upon bootup to access the firmware menu, and from there you can load the DS game cartridge. I can't get it to autoboot to the DS card like it used to, but it's not a big problem since you can get to the menu itself. As long as I don't have to eject my Supercard every time I want to use the DS cartridge, I'm happy.

#127240 - kcajblue - Tue May 01, 2007 3:43 am

olimar wrote:
kcajblue wrote:
i didnt see that.

is there a way to fix it so it works with the ds link?

Yeah, I just need to put back the old MK2 booting code.

DS Link needs the MK2 code.
NinjaDS doesn't like it.
grr..
i can only think that you can make two flashmes.
the other one would be a ds link one.

#127241 - tepples - Tue May 01, 2007 4:06 am

olimar wrote:
DS Link needs the MK2 code.
NinjaDS doesn't like it.
grr..

One fix: Assign each booting method to a direction on the +Control Pad, and try booting that method only if the proper button is held.
  • Up: MK2
  • Down: PassMe
  • No button: Try official firmware, much like Select on normal FlashMe
If possible, modify the help screen to list them.

dantheman: You can get the same effect by holding Select+Start+power on. Select skips FlashMe's check for game code in SLOT-2, while Start skips the check for DS and GBA games. (At least this worked on FlashMe 7.)
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#127243 - dantheman - Tue May 01, 2007 4:23 am

Tepples: yeah, I'm aware that that worked in v7, but I believe that's changed now Start+Select has been chosen as the failsafe button combo. The method posted above was the only way I could find to get to the menu and boot a DS game without ejecting anything.

#127254 - olimar - Tue May 01, 2007 6:19 am



Last edited by olimar on Wed Aug 20, 2008 10:34 pm; edited 1 time in total

#127259 - JLsoft - Tue May 01, 2007 6:55 am

Can someone confirm what I'm seeing when I try to test recovery using my R4?

-
flashme.nds is in root of card.


No carts in, Select+Start then power on blinks the light, so recovery code is okay...


Only SuperCard CF in, Select+Start then power on...when I let go of Select+Start the SC's file selector comes up where I'm able to run FlashMe. I'm guessing it's correctly in recovery mode since the brightness isn't what it's normally set to.


Only R4 in, Select+Start then power on...I instantly see the R4's "Loading" text on the top screen for a split second then 2 black screens.
-



Just want to know if I'm doing something wrong or if you can't recover with an R4 before I tell someone else they'll be able to :)

#127260 - cory1492 - Tue May 01, 2007 7:01 am

Good to hear; your results with the icon and name weren't unexpected (the R4 header dump I did a while back showed no sign of an icon or name). Just out of curiosity, the modification you tested doesn't override the "default boot" setting in the firmware, does it (so one should still be able to choose to autoboot R4, anyway).

How about a way to basically configure flashme.nds to your own preference before flashing it (perhaps a builder app instead of just plain pre-constructed .nds files)? Though, a "simple" built in config screen would indeed be the cats.... meow (as if it wasn't in V7, as-is anyway). PSP "custom firmware" recovery menu is the first thing to come to mind when you mention it, though.

JLsoft: try reseating your R4 or something, the slot1 recovery code boots up into R4's menus for me (gba slot empty).
edit:/ looks like it changed its mind, now it won't do it (only swapped SD cards)
edit2:/ there it goes again, swapped out SD cards and it started working, swapped back and it is working on both now... how odd.


Last edited by cory1492 on Tue May 01, 2007 7:06 am; edited 2 times in total

#127261 - HyperHacker - Tue May 01, 2007 7:04 am

Heh, are we going to have DLDI-patched firmware now? ;-)

It still won't do anything on my DS Lite though! I'm shorting SL1 with all manner of different things and nothing happens. WTF!

Hm, and with slot-1 booting, recovery mode can be used as a quick-boot function. Hold Start+Select at bootup and your DS game loads instantly. :-p It works with Diddy Kong Racing at least.
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#127268 - JLsoft - Tue May 01, 2007 8:43 am

cory1492,

Finally got it to work here every 1 in 50 tries or so, sometimes after deleting the .SYS, renaming the Themes dir so it can't load skins, ejecting/reinserting the card or cart, and other times by letting go of Select+Start right as I see the light blink...can't narrow it down, but at least I've seen it work more than once :D



...now I just need to figure out why the health warning 'D-Ding-ng-ng' is now higher-pitched or something here after updating >:I



and HyperHacker, I haven't been keeping up, but are you sure there's not a clear coating over the pads you need to scrape off to make contact? :/

#127269 - felix123 - Tue May 01, 2007 8:56 am

JLsoft: happy birthday!
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Last edited by felix123 on Tue May 01, 2007 10:06 am; edited 1 time in total

#127271 - JLsoft - Tue May 01, 2007 9:09 am

felix123, hahahahahaha...okay yeah, that's why...didn't know about that feature at all, thought it just affected the PictoChat message :D

...I was going crazy :(((



*jumps out window*

#127278 - Djhg2000 - Tue May 01, 2007 10:36 am

How about PictoChat and DS Download Play?
Do they still not work with unflashed DSs?

If it do works I'll be flashing mine soon!

#127282 - chishm - Tue May 01, 2007 11:20 am

olimar wrote:
DS Link needs the MK2 code.
NinjaDS doesn't like it.
grr..

My theory is that the NinjaDS is generating a card removal interrupt when it receives the MK2 "prod". This isn't picked up until the firmware gets to displaying the menu screen, which is why it freezes there. Perhaps you could just intercept the interrupt before it gets processed by the firmware.

Also, START+SELECT is the combination used to skip nopass booting and autobooting of the DS card (if this is set in the firmware). Maybe add in L+R to the combination.

How much space do you have to play with? There is a feature that I think would be very useful to add, but it will take maybe 10 KiB of space in the ARM7 GUI (part 4) binary.
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#127287 - felix123 - Tue May 01, 2007 12:26 pm

Djhg2000 wrote:
How about PictoChat and DS Download Play?
Do they still not work with unflashed DSs?

If it do works I'll be flashing mine soon!

PictoChat and Download Play works on flashed and unflashed.
If you flash, you can also Download Play homebrew.
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#127291 - olimar - Tue May 01, 2007 1:09 pm



Last edited by olimar on Wed Aug 20, 2008 10:35 pm; edited 1 time in total

#127296 - chishm - Tue May 01, 2007 1:38 pm

olimar wrote:
chishm wrote:
How much space do you have to play with? There is a feature that I think would be very useful to add, but it will take maybe 10 KiB of space in the ARM7 GUI (part 4) binary.

Hardly any space. About 256 bytes (compressed). Maybe a little more if I trim some things.

That's a pity. I suppose it can always wait for a decent homebrew firmware. Or we could just get rid of Pictochat, use its button for boot from SLOT-2 and use the space saved for whatever we want ;-) (Note to others: This is a joke, don't ask about replacing Pictochat unless you're going to do it yourself.)
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#127297 - Djhg2000 - Tue May 01, 2007 1:40 pm

felix123 wrote:
Djhg2000 wrote:
How about PictoChat and DS Download Play?
Do they still not work with unflashed DSs?

If it do works I'll be flashing mine soon!

PictoChat and Download Play works on flashed and unflashed.
If you flash, you can also Download Play homebrew.

I mean like this:
Nintendo -> Nintendo (works)
FlashMe -> Nintendo (works?)
FlashMe -> FlashMe (works)

I know from earlier that PictoChat FlashMe -> Nintendo won't work.
Also DS Download Play?

Edit:
BTW if I use the NoFlashMe will it return to my v2 firmware or will it retun to the DS Lite one?

#127300 - Diddl - Tue May 01, 2007 2:06 pm

olimar wrote:
cory1492 wrote:
Nice update!

I have to ask, since there is a no autoboot version and a few "slot1" carts (like R4) that have the autoboot bit set in the DS header... can that autoboot be skipped as well?

Would that be useful to anyone? If there's enough demand for it, I could change it.


YES

it would be very useful for me. I don't like this autostart thingh most slot 1 cartridges do.

#127322 - Dan2552 - Tue May 01, 2007 6:13 pm

Djhg2000 wrote:
felix123 wrote:
Djhg2000 wrote:
How about PictoChat and DS Download Play?
Do they still not work with unflashed DSs?

If it do works I'll be flashing mine soon!

PictoChat and Download Play works on flashed and unflashed.
If you flash, you can also Download Play homebrew.

I mean like this:
Nintendo -> Nintendo (works)
FlashMe -> Nintendo (works?)
FlashMe -> FlashMe (works)

I know from earlier that PictoChat FlashMe -> Nintendo won't work.
Also DS Download Play?

Edit:
BTW if I use the NoFlashMe will it return to my v2 firmware or will it retun to the DS Lite one?


pictochat/ds download play always worked fine between flashed DSs and non-flashed DSs. The only side-affect is that pirated roms will have problems (which isn't a problem for us on these forums anyway).


pretty please make an always-birthday-tune not-so-stealthme version

edit-- make that a always-birthday-tune no-autoboot

#127326 - Gunnex - Tue May 01, 2007 7:03 pm

PROBLEM
I started flashme, power went off at about 5 or 6%. I hold start select to go into recovery mode, with noflashme as auto boot, and I get double black screens when it starts up!

#127327 - JLsoft - Tue May 01, 2007 7:11 pm

...annnnnd, here they come :I

#127328 - Gunnex - Tue May 01, 2007 7:14 pm

JLsoft wrote:
...annnnnd, here they come :I


Shut up, I'm seriously in need of help.
Btw, I've done FlashMe numerous times before, all leading to a sucess, don't treat me like some kind of noob.

#127344 - olimar - Tue May 01, 2007 8:20 pm



Last edited by olimar on Wed Aug 20, 2008 10:35 pm; edited 1 time in total

#127350 - Gunnex - Tue May 01, 2007 10:14 pm

olimar wrote:
Gunnex wrote:
PROBLEM
I started flashme, power went off at about 5 or 6%. I hold start select to go into recovery mode, with noflashme as auto boot, and I get double black screens when it starts up!

5 or 6% should be enough. Black screens, or unlit screens? What kind of device are you using?


Black, not unlit. I'm using an M3Simply. I can try with a GBAMPCF, I just need to get a new CF reader, which I will get later today.

#127351 - Djhg2000 - Tue May 01, 2007 10:29 pm

Gunnex wrote:
olimar wrote:
Gunnex wrote:
PROBLEM
I started flashme, power went off at about 5 or 6%. I hold start select to go into recovery mode, with noflashme as auto boot, and I get double black screens when it starts up!

5 or 6% should be enough. Black screens, or unlit screens? What kind of device are you using?


Black, not unlit. I'm using an M3Simply. I can try with a GBAMPCF, I just need to get a new CF reader, which I will get later today.

I'm not sure wether the M3Simply works for recovery, the R4 works sometimes so I guess the M3Simply may have the same problem.
Feel free to prove me wrong about that.
A GBAMP CF should do the trick though.

Also, using the words "Shut up" is usually not good if you're trying to get help, no matter how bad some people might behave...

BTW that firmware question...
Will NoFlashMe flash Nintendo v2 or v7?

#127358 - Mewgia - Tue May 01, 2007 10:57 pm

chishm wrote:
olimar wrote:
chishm wrote:
How much space do you have to play with? There is a feature that I think would be very useful to add, but it will take maybe 10 KiB of space in the ARM7 GUI (part 4) binary.

Hardly any space. About 256 bytes (compressed). Maybe a little more if I trim some things.

That's a pity. I suppose it can always wait for a decent homebrew firmware. Or we could just get rid of Pictochat, use its button for boot from SLOT-2 and use the space saved for whatever we want ;-) (Note to others: This is a joke, don't ask about replacing Pictochat unless you're going to do it yourself.)

Wait, why can't you make a Pictochat-less version? That would free up space for the developer(s) at virtually no loss for the end user (since Pictochat is mainly a useless tech demo).
Another thing you could take out if you need space is the alarm clock, though I don't know if it's big enough to merit a removal. It is THE single most useless thing on the DS, if you close the DS (which you most likely will when sleeping :/) It is so quite that you can hardly hear it. Of course, that would be in a seperate version so that people could still have all the original features of the Nintendo firmware if they wanted to.

Alternatively, a good homebrew FW can come out, which, by the way, would own. Hopefully it would stay alive longer than the rest, as long as flashme even :O. I seem to remember a few Homebrew FWs that had one initial release or announcement and has not been heard from since.

Other thoughts: a config before flashing would be nice, and it would eliminate the need for a billion different versions. You could posibly offer patches for small things like inserting the MK2/3 boot code to boot the DSLink if that's possible. tepple's idea of pressing different D-Pad buttons for Different bootups would work too.

Chism: what would this useful feature be? Just out of curiosity, I would like to know, even though knowing would be of no practical use to me :P

Hope this all makes sense :/

#127363 - Gunnex - Tue May 01, 2007 11:16 pm

All fixed now, I got a new CF reader and used my GBAMPCF. Thank you impulse buying.

quite a scare for me though, this is my third DS, and my fourth successful flash, but my first successful un-bricking.


Last edited by Gunnex on Tue May 01, 2007 11:18 pm; edited 1 time in total

#127364 - Dood77 - Tue May 01, 2007 11:17 pm

So... If I have a DS Phat, flashme v7, no slot-1 card, and not an MK in slot-2, is there any reason to upgrade?
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#127368 - Gunnex - Tue May 01, 2007 11:25 pm

Dood77 wrote:
So... If I have a DS Phat, flashme v7, no slot-1 card, and not an MK in slot-2, is there any reason to upgrade?


Nope.

#127379 - HyperHacker - Wed May 02, 2007 1:27 am

While Start+Select may not be the best combo for recovery mode, I've found the shoulder buttons die fairly quickly on DSes, so it may be best not to get them involved. The different buttons idea sounds good. X=recovery/boot slot1, Y=recovery/boot slot2, A=force to enter menu (don't boot cards with PASS or auto-start bit in header), B=boot in GBA mode.

Mewgia wrote:
Wait, why can't you make a Pictochat-less version? That would free up space for the developer(s) at virtually no loss for the end user (since Pictochat is mainly a useless tech demo).

It's probably not as easy as it sounds.

Quote:
Another thing you could take out if you need space is the alarm clock, though I don't know if it's big enough to merit a removal. It is THE single most useless thing on the DS, if you close the DS (which you most likely will when sleeping :/) It is so quite that you can hardly hear it. Of course, that would be in a seperate version so that people could still have all the original features of the Nintendo firmware if they wanted to.

I use the alarm clock all the time, but it would be a cinch to write a homebrew version. There must be a few out there even.

Quote:
Chism: what would this useful feature be? Just out of curiosity, I would like to know, even though knowing would be of no practical use to me :P
Yeah, I'm curious too...
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#127383 - olimar - Wed May 02, 2007 2:10 am



Last edited by olimar on Wed Aug 20, 2008 10:35 pm; edited 1 time in total

#127401 - Dood77 - Wed May 02, 2007 6:52 am

olimar wrote:
Djhg2000 wrote:
BTW if I use the NoFlashMe will it return to my v2 firmware or will it retun to the DS Lite one?

v2. noflashme installs the version you started with. You can change the version by pushing select (before doing the XBXB thing). Undocumented feature ;)

Really? Wow. This might be convenient for people wanting to use wifime on a newer DS.
Okay, so don't ask why someone would want to do this... It was just a thought.

#127404 - Djhg2000 - Wed May 02, 2007 7:09 am

olimar wrote:
Djhg2000 wrote:
BTW if I use the NoFlashMe will it return to my v2 firmware or will it retun to the DS Lite one?

v2. noflashme installs the version you started with. You can change the version by pushing select (before doing the XBXB thing). Undocumented feature ;)

Cool!
Well, I'll be flashing my DS when I get home this afternoon.
I'll tell you how things went.

#127407 - Arialia - Wed May 02, 2007 7:51 am

Be careful with flash DSLite, use the best tool to make SLI contact :
cotton bud with aluminium inside, very easy to make ;)

[Images not permitted - Click here to view it]
bigger photo : http://arialia.free.fr/images/coton-tige_flash.jpg ;)

don't touch the metallic thing ...

from : http://higurashi.asablo.jp/blog/2006/04/16/

[Images not permitted - Click here to view it][Images not permitted - Click here to view it]
and here in french :
http://gueux-forum.net/index.php?s=&showtopic=112285&view=findpost&p=779271


Last edited by Arialia on Wed May 02, 2007 3:32 pm; edited 1 time in total

#127419 - chishm - Wed May 02, 2007 10:07 am

Mewgia wrote:
Chis[h]m: what would this useful feature be? Just out of curiosity, I would like to know, even though knowing would be of no practical use to me :P

In-game backlight control, mostly for use with the DS Lite.
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#127423 - felix123 - Wed May 02, 2007 11:10 am

That NitroHax code is cool.:)
_________________
Nintendo DS homebrew on Wikipedia

#127434 - SuperCardStore - Wed May 02, 2007 1:09 pm

darkxb wrote:
I was wondering, has anyone sent in their ds for warranty work with stealth flashme installed? I gave away my nopass, and if I use noflashme, I am worried I won't be able to borrow another nopass to reinstall it. I guess its possible for me to find a nopass somewhere, it would just be a little more convenient to not have to completely uninstall it :P

thanks
--jordan

I've had a few customers who've bought from me, flashed and then had a screen or hinge break sometime later. I've also had two customers who had their DS Lite power down and they didn't realise there was a recovery keystroke (why does the DS Lite power down sometimes during flashing and sometimes sail though it?).
All of them returned their consoles to Nintendo or their point of purchase (both Europe and US) with no issues. I myself had two faulty DS's (slot problems) both flashed, both returned through Nintendo UK under warranty.
So, as far as I know, nobody has ever had a problem. I guess they just recycle them - maybe it's too expensive to repair small electronics items. I did have one customer who said 'the service rep' quizzed her as to whether she'd used it with a flash cart or flashed her faulty console, but when I did my return, it was entirely web-driven and I spoke to no-one.

I do know that the fuse that can blow is the one that will blow if any rogue commercial cart malfunctions, so a bricked console could have been caused by a Nintendo product. Guess the fuse is there to stop the official rumble pack drawing too much current.
C.
_________________
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Chris

#127435 - chishm - Wed May 02, 2007 1:15 pm

SuperCardStore wrote:
So, as far as I know, nobody has ever had a problem. I guess they just recycle them - maybe it's too expensive to repair small electronics items.

When I bought my DS Lite, the original one I bought had signs of use (someone's name was already in the firmware). I took it back and they told me that Nintendo sent them a shipment of refurbished units. I'm not sure how true this is, but it might explain what happens to DSes returned for waranty repairs.
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#127437 - olimar - Wed May 02, 2007 1:47 pm



Last edited by olimar on Wed Aug 20, 2008 10:37 pm; edited 1 time in total

#127438 - Lick - Wed May 02, 2007 1:53 pm

chishm wrote:
When I bought my DS Lite, the original one I bought had signs of use (someone's name was already in the firmware). I took it back and they told me that Nintendo sent them a shipment of refurbished units. I'm not sure how true this is, but it might explain what happens to DSes returned for waranty repairs.

I think they (the store) were lying. Don't you think Nintendo would reset the profile?
_________________
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#127439 - chishm - Wed May 02, 2007 1:57 pm

olimar wrote:
chishm wrote:
In-game backlight control, mostly for use with the DS Lite.

10k? why so big? doesn't seem like it would take that much space to do...

That was worst-case scenario. My original estimate was 4KiB. ~200 bytes for the backlight handler, ~100 bytes for the hook signature, ~100 bytes for the hook, ~1KB for the patcher. Actually, now that I think about it, it's probably do-able in 2KB. That's still too big to fit, unfortunately.

Lick wrote:
I think they (the store) were lying. Don't you think Nintendo would reset the profile?

Nintendo probably would reset the profile. They did give me my money back, though, since they had no brand-new units in stock.
_________________
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#127440 - Arialia - Wed May 02, 2007 2:03 pm

Lick wrote:
chishm wrote:
When I bought my DS Lite, the original one I bought had signs of use (someone's name was already in the firmware). I took it back and they told me that Nintendo sent them a shipment of refurbished units. I'm not sure how true this is, but it might explain what happens to DSes returned for waranty repairs.

I think they (the store) were lying. Don't you think Nintendo would reset the profile?


I think so : when you remove battery Ds loses user configuration no?

but not configuration wifi ... strange ....

#127441 - chishm - Wed May 02, 2007 2:27 pm

Arialia wrote:
I think so : when you remove battery Ds loses user configuration no?

No. The RTC chip has a bit that gets cleared when it loses power. The DS firmware checks this, and if it sees that the power was lost, it goes through most of the setup routine, despite the data still being in firmware.
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#127442 - olimar - Wed May 02, 2007 2:31 pm



Last edited by olimar on Wed Aug 20, 2008 10:36 pm; edited 1 time in total

#127449 - Djhg2000 - Wed May 02, 2007 3:58 pm

Arialia wrote:
Be careful with flash DSLite, use the best tool to make SLI contact :
cotton bud with aluminium inside, very easy to make ;)

[Images not permitted - Click here to view it]
bigger photo : http://arialia.free.fr/images/coton-tige_flash.jpg ;)

don't touch the metallic thing ...

from : http://higurashi.asablo.jp/blog/2006/04/16/

[Images not permitted - Click here to view it][Images not permitted - Click here to view it]
and here in french :
http://gueux-forum.net/index.php?s=&showtopic=112285&view=findpost&p=779271

Don't worry, I have a DS Phat. It won't reset.
I'm worried about the battery though. An good method to keep it in place?

(BTW I'm Swedish :D)

Edit:
Ok, I've flashed it now (no autoboot) and it's working! Yay!
I used some tape and a lego brick to keep the battery in place.
And I shorted the pins with a busted LED (I made sure both legs where connected on the LED).
The audio feedback was really heplful! Thanks for the feature, and helping me get rid of that annoying boot-up screen!

#127491 - Mewgia - Wed May 02, 2007 11:56 pm

chishm wrote:
Mewgia wrote:
Chis[h]m: what would this useful feature be? Just out of curiosity, I would like to know, even though knowing would be of no practical use to me :P

In-game backlight control, mostly for use with the DS Lite.

That. Would. Own.
It would be usable at all times(not just during DS games), correct? I would assume so, since it's a feature of the firmware.
But actually, I just realized that you wouldn't be able to control the backlight in GBA mode because it cannot access DS features, right?

Oh, and sorry for forgetting the h in your name :P

#127495 - Lick - Thu May 03, 2007 12:21 am

Mewgia, it wouldn't be possible all the time because the NDS firmware is run ONCE at start up, and then it passes all the control to the software. So the only cases would be when playing games from Slot-1, or navigating a Slot-1 homebrew device.

Yup the DS sucks! :P
_________________
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#127518 - Mewgia - Thu May 03, 2007 1:35 am

That's why I said that it wouldn't work with things that use only GBA resources.

Or are you saying that while playing/using games/applications even on a slot-1 flashcart you would not be able to change the backlight via the FW?

#127520 - HyperHacker - Thu May 03, 2007 1:45 am

Assuming the patching worked with your flash cart, you should be able to. However I suspect the cart menu itself would get patched, but not any program you load with it. Patching homebrew might not even be possible because it doesn't use the same code as Nintendo's devkit. (As nice as it would be to patch TxtWriter to shut the light off when the lid is closed... but then, it's open-source. :p)
_________________
I'm a PSP hacker now, but I still <3 DS.

#127553 - kcajblue - Thu May 03, 2007 6:26 am

does it work with DS Link yet? :P

#127561 - MaHe - Thu May 03, 2007 8:10 am

No, as DSLink is using the FlashME's MK3 code instead of standard NoPass technique.
_________________
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#127567 - chishm - Thu May 03, 2007 9:24 am

loopy:
Okay, I'll need a bit of time to work on it. I have to trim it by 20 bytes (10 instructions!) for it to work on all games. I plan to fit it in the NDS header logo area (156 bytes) which should hopefully be unused in any official game.

After I get the backlight control working, I'll look for a point to hook into the firmware.

Mewgia:
It will only work with official DS games running from a DS card.
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#127572 - felix123 - Thu May 03, 2007 11:00 am

Since there's not much space left in the firmware, should we think about could there be other features that are also useful to add first?
_________________
Nintendo DS homebrew on Wikipedia

#127587 - zigg - Thu May 03, 2007 1:13 pm

Diddl wrote:
olimar wrote:
cory1492 wrote:
Nice update!

I have to ask, since there is a no autoboot version and a few "slot1" carts (like R4) that have the autoboot bit set in the DS header... can that autoboot be skipped as well?

Would that be useful to anyone? If there's enough demand for it, I could change it.


YES

it would be very useful for me. I don't like this autostart thingh most slot 1 cartridges do.


Casting my vote as well.

The no-autoboot function was what convinced me to put v8a on my Lite in the first place. Went well, by the way--launch unit, using foil stuffed into the hollow of a cotton swab. Once I got it positioned right at least :)

#127663 - the warlock - Thu May 03, 2007 11:38 pm

Hey, um, the recovery code doesn't work with the EZ Flash V. I didn't have to use it or anything, I just figured I'd test it after I flashed anyway by holding start+select. I get the EZFlash logo on the bottom screen and a blue screen on the top and then nothing happens. Normally the top screen is full of the Moonshell loading messages.

Good thing I didn't have to use it, huh?

#127714 - darky_mtp - Fri May 04, 2007 7:50 am

Hello.
We know that newest DS-Lite have different Wi-Fi hardware than older ones.
Official firmware have to be able to drive both.
Does Flashme v8 is able to do the same ?
Is there different official DS-Lite firmware ?

#127715 - felix123 - Fri May 04, 2007 7:53 am

darky_mtp wrote:
We know that newest DS-Lite have different Wi-Fi hardware than older ones.
Official firmware have to be able to drive both.

Or is it official games?
_________________
Nintendo DS homebrew on Wikipedia

#127718 - darky_mtp - Fri May 04, 2007 8:07 am

felix123 wrote:

Or is it official games?

If drivers are hardcoded into games, older ones can't cooperate with newer hardware.
I'm pretty sure that firmware act as hardware abstraction.

#127732 - chishm - Fri May 04, 2007 10:44 am

darky_mtp wrote:
Hello.
We know that newest DS-Lite have different Wi-Fi hardware than older ones.
Official firmware have to be able to drive both.
Does Flashme v8 is able to do the same ?
Is there different official DS-Lite firmware ?

The data used for wifi (including the stuff necessary to drive the differing hardware) should not be changed by flashme. I've got a fairly recent DS Lite (original firmware v7) and it is still able to connect to my router.
_________________
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#127751 - darky_mtp - Fri May 04, 2007 2:30 pm

chishm wrote:

The data used for wifi (including the stuff necessary to drive the differing hardware) should not be changed by flashme.


Oh ?
Flashme doesn't rewrite the whole ROM ?
Is there a way to compute the checksum of the flashrom ?

#127762 - chishm - Fri May 04, 2007 5:38 pm

darky_mtp wrote:
Flashme doesn't rewrite the whole ROM ?
Is there a way to compute the checksum of the flashrom ?

It only rewrites the parts of the NVRAM (what the firmware is stored on) that contain code and headers for the code. Data, like your MAC address, name and personal message are left in tact. I'm not sure what you'd need a checksum for, but you could write an app to read the entire NVRAM chip and checksum across it.
_________________
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#127779 - Dood77 - Fri May 04, 2007 10:34 pm

chishm wrote:
...your MAC address...


:-o
MAC spoofing anyone?

#127785 - HyperHacker - Sat May 05, 2007 12:27 am

the warlock wrote:
Hey, um, the recovery code doesn't work with the EZ Flash V. I didn't have to use it or anything, I just figured I'd test it after I flashed anyway by holding start+select. I get the EZFlash logo on the bottom screen and a blue screen on the top and then nothing happens. Normally the top screen is full of the Moonshell loading messages.

Good thing I didn't have to use it, huh?
Sounds like Moonshell wasn't able to start up. Can you load flashme.nds this way?
_________________
I'm a PSP hacker now, but I still <3 DS.

#127855 - Dan2552 - Sat May 05, 2007 6:56 pm

Dood77 wrote:
chishm wrote:
...your MAC address...


:-o
MAC spoofing anyone?


for what legal reason would you need a MAC spoofing portable device?

#127860 - tepples - Sat May 05, 2007 8:56 pm

Dan2552 wrote:
for what legal reason would you need a MAC spoofing portable device?

So that you can authenticate to a Wi-Fi hotspot in the United States or Canada using your laptop and then change the MAC to use this authentication with your DS. Until June, the Nintendo DS does not have an official web browser.
_________________
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-- Who?
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-- I think he moved to Tilwick.

#127861 - Dan2552 - Sat May 05, 2007 9:20 pm

tepples wrote:

So that you can authenticate to a Wi-Fi hotspot in the United States or Canada using your laptop and then change the MAC to use this authentication with your DS.

Didn't think of that, but you could always spoof the laptop's rather than the DS, though I guess that would come under 'portable device' still.

Quote:
Until June, the Nintendo DS does not have an official web browser.

Not entirely true, don't forget european and japanese Opera browser.

#127862 - tepples - Sat May 05, 2007 9:57 pm

Dan2552 wrote:
tepples wrote:
in the United States or Canada
[...]
Until June, the Nintendo DS does not have an official web browser.

Not entirely true, don't forget european and japanese Opera browser.

Per Title 17, United States Code, section 602, it is an infringement of copyright for a resident of the United States to import more than one copy of the European, Australian, or Japanese version of Nintendo DS Browser, such as one copy for each family member.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#127955 - Xtreme - Sun May 06, 2007 11:19 pm

darkxb wrote:
I was wondering, has anyone sent in their ds for warranty work with stealth flashme installed?
I dunno about that, but one thing I know is that in my country with new DS Lites there are no more that sticker with red dots on the SL1 hole. I wonder why. :)

kcajblue wrote:
if you hold select while the ds link is in slot 1 it loads the menu and says 'there is no ds card inserted'

and i just flashed my ds lite succesfully with it 2 minutes ago and now my ds link doesnt start up. :(.

gonna have to wait to get my M3 CF back to reflash with v7.
Same trouble here. DSLink is now a ghost for my DS. :( Have to reflash back to v7 and hope that olimar cares about us (DSLink users). :)


Ideas (adapter in SLOT-1 and SLOT-2):

DS firmware setting is automatic:
POWER ON -> SLOT-1 device loads
POWER ON + hold SELECT -> SLOT-2 device loads
POWER ON + hold START -> firmware menu loads

DS firmware setting is manual:
POWER ON -> firmware menu loads
POWER ON + hold START -> SLOT-1 device loads
POWER ON + hold SELECT -> SLOT-2 device loads
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DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)

#128075 - GizmoTheGreen - Tue May 08, 2007 10:40 am

would there be any possibility to translate the firmware?
id be really interested in doing that, anyone got any tips? tools?
_________________
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Will you find True Love?

#128089 - Xtreme - Tue May 08, 2007 3:13 pm

GizmoTheGreen wrote:
would there be any possibility to translate the firmware?
id be really interested in doing that, anyone got any tips? tools?

Me too, but I don't think it's that easy to make a translation tool. Also the rest english speaking people cares less to support other than english.

Fix that if I am wrong. :(
_________________
My Theme
DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)

#128102 - Dan2552 - Tue May 08, 2007 5:03 pm

There are 6 languages built into the official firmware:

English, Dutch (i think, assuming Deutsch is Dutch), French, Spanish, Italian, some kind of Japanese

#128103 - chrisis - Tue May 08, 2007 5:06 pm

Dan2552 wrote:
There are 6 languages built into the official firmware:

English, Dutch (i think, assuming Deutsch is Dutch), French, Spanish, Italian, some kind of Japanese

No, Dutch is the language spoken in the Netherlands. Deutsch is German...

#128138 - MechaBouncer - Tue May 08, 2007 11:14 pm

I have a question concerning the proposed in-game backlight control. Is this to adjust it to any level, or just select one of the predefined settings that gets stored in the firmware? If it's to allow full control over the range the light operates, then I can see that being useful to developers. However, otherwise it just seems like Lick's Lovelite or Moonlight's implementation in Moonshell, which both seem to work very well and can be done while the system is still running. I'm guessing this is for more control over it than the predefined levels?
_________________
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CycloDS Evolution (firmware 1.55 BETA 3) and EZFlash 3-in-1
Kingston SD-C02G JAPAN 2GB MicroSD
MoonShell 1.71, DSOrganize 3.1129, QuakeDS Pre3, ScummVM DS 0.11.1, Pocket Physics 0.6, OpenTyrian DS 0.3

#128142 - chuckstudios - Tue May 08, 2007 11:48 pm

MechaBouncer wrote:
I have a question concerning the proposed in-game backlight control. Is this to adjust it to any level, or just select one of the predefined settings that gets stored in the firmware? If it's to allow full control over the range the light operates, then I can see that being useful to developers. However, otherwise it just seems like Lick's Lovelite or Moonlight's implementation in Moonshell, which both seem to work very well and can be done while the system is still running. I'm guessing this is for more control over it than the predefined levels?


The hardware for the system only supports 4 levels of backlight. It is not a variable value, the way you are thinking.

#128146 - MechaBouncer - Wed May 09, 2007 12:09 am

So...this would just work like Lovelite or Moonshell, then? I guess I'm just missing the point on why the extra work would be necessary when these apps adjust the backlight value up and down with ease.
_________________
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CycloDS Evolution (firmware 1.55 BETA 3) and EZFlash 3-in-1
Kingston SD-C02G JAPAN 2GB MicroSD
MoonShell 1.71, DSOrganize 3.1129, QuakeDS Pre3, ScummVM DS 0.11.1, Pocket Physics 0.6, OpenTyrian DS 0.3

#128147 - Tets - Wed May 09, 2007 12:14 am

The point, from what I gather, is that it would be used in real games running from real cards, not homebrew. I figure this because it would accomplish basically the same thing as the backlight control codes Chishm posted in his NitroHax thread. The idea is that it would be available from the firmware without having to run NitroHax and load the code for it.

#128190 - Sektor - Wed May 09, 2007 2:45 pm

I thought the point was to be able to adjust it "in game", at anytime (like you can on PSP but you still can't see it outside). Saves you having to save your game and reboot your DS. If the light in your environment changes, you can adjust the brightness of your DS to save power or see your screen.
_________________
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#128195 - MechaBouncer - Wed May 09, 2007 3:57 pm

Ah. I've never played with NitroHax, so I hadn't heard of that before. Pretty cool idea. Does it use a button combination to switch lighting level?

And just out of curiosity, do DS Lites have a larger capacity firmware chip than regular DS's? I know the iQue's are supposed to, right?
_________________
Cobalt/Black NDSL
CycloDS Evolution (firmware 1.55 BETA 3) and EZFlash 3-in-1
Kingston SD-C02G JAPAN 2GB MicroSD
MoonShell 1.71, DSOrganize 3.1129, QuakeDS Pre3, ScummVM DS 0.11.1, Pocket Physics 0.6, OpenTyrian DS 0.3

#128217 - tepples - Wed May 09, 2007 8:34 pm

DS firmware is 256 KiB. DS Lite firmware is 256 KiB. iQue firmware is larger because Chinese ordinarily uses an ideographic script, not a morphophonemic script like English, Spanish, French, German, Italian, or Japanese. Glyphs for an ideographic script take more space than glyphs for a morphophonemic script.
_________________
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-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#128277 - darky_mtp - Thu May 10, 2007 7:16 am

My new european DS-Lite has a different firmware from those referenced here.
My checksum is 1F0F.
I can send a dump if needed.

#128328 - Dan2552 - Thu May 10, 2007 5:32 pm

darky_mtp wrote:
My new european DS-Lite has a different firmware from those referenced here.
My checksum is 1F0F.
I can send a dump if needed.


What colour do you get if you eject a DS card whilst using pictochat?

#128362 - 4saken - Fri May 11, 2007 12:30 am

Is it possible to make a menu which can be accessed in game, and in this menu you can access certain settings, eg the backlight setting, etc.

What other features can people think of :o

#128427 - pepsiman - Fri May 11, 2007 12:19 pm

darky_mtp wrote:
My checksum is 1F0F.

Same as mine.
DSLinux has recognised this firmware for a long time.
http://dslinux.gits.kiev.ua/trunk/user/fwver/fwver.c

#128431 - dualscreenman - Fri May 11, 2007 12:26 pm

Funny, it seems if as my new US DS has the European firmware...

Maybe Nintendo's switched to that firmware...
_________________
dualscreenman wrote:
What about Gaim DS? Gaim pretty much has support for all IM programs.
tepples wrote:
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#129235 - Xtreme - Sun May 20, 2007 10:18 pm

Loopy, any estimated time when DS-Link combatible version is out?
Even unofficial separated beta version would be okay for ppl like me.
I would really like to have that "No autoboot" option, thank you.

EDIT:
Time is money. I sold my DSLink as it haven't been any useful for me. I bought R4 Revolution as it's a cheap working microsd ds-cart adapter.
_________________
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Last edited by Xtreme on Thu Jun 21, 2007 4:47 pm; edited 1 time in total

#129260 - Diddl - Mon May 21, 2007 7:51 am

Xtreme wrote:
Loopy, any estimated time when DS-Link combatible version is out?


yes, that would be nice! especially the DS link needs flashme, cause it doesn't have a internal passme ...

#130347 - bitubo - Sat Jun 02, 2007 12:58 pm

hello all
i am french so i use a translator for help me :) :)

I have a ds lite that I had bought in December and I have flashme V7 because I have in my possession a supercard lite micro sd I have some small questions :) :).

1) I have m3 simply now and when I have the supercard lite the ds start directly on the supercard in the slot 2, i need the flashme v8 ?

2) if I flashe in v8 i must remake the bridge sl1 ?

3)now I have a linker slot 1, I do not have too the utility of flashme, i take flashme v8 or to try a noflahme for ds lite?

and finally

4) which is the disadvantage of leaving the flashme 7 or 8 on a ds lite by keeping one m3 simply on the ds lite? ( for the hardware and the battery )
and for the bug when i closing my ds with my supercard lite micro sd ?

thanks :) :) :)

#130351 - Sektor - Sat Jun 02, 2007 2:10 pm

1. If you use the noauto boot version then it won't automatically start your supercard in slot 2

2. Yes you will need to bridge SL1 again

3. Use flashme8

4. You can leave your M3 Simply in slot-1 and still have flashme installed. It will drain slightly more battery than having an empty slot-1 but you still get plenty of play time
_________________
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#130366 - bitubo - Sat Jun 02, 2007 4:31 pm

thank you very much :)

it's ok , i have now the new flashme V8a with no autoboot and no the boot screen with the warning

thank's olimar for your job :) :) :) :)

#130382 - Ramono - Sat Jun 02, 2007 7:17 pm

olimar wrote:
Djhg2000 wrote:
BTW if I use the NoFlashMe will it return to my v2 firmware or will it retun to the DS Lite one?

v2. noflashme installs the version you started with. You can change the version by pushing select (before doing the XBXB thing). Undocumented feature ;)


My DS currently has FW-3 Can i safely jump to 4 or 5?

Want to be sure because it has no failsafe thing.

#130386 - felix123 - Sat Jun 02, 2007 9:42 pm

Ramono wrote:
My DS currently has FW-3 Can i safely jump to 4 or 5?

It should work, but why would you want to do this?
_________________
Nintendo DS homebrew on Wikipedia

#130388 - Ramono - Sat Jun 02, 2007 10:33 pm

I wanted to test if the brightness settings actualy worked.

Results:
FW1 Fine
FW2 Fine
FW3 Original (Fine)
FW4 Fine
FW5 Fine
FW6 Everything worked expect pictochat and the sound only worked on 1 brightness setting, while the brigtness itself was not effected.
FW7 Same as 6
FWFM8 BEST FW there is, and its installed again(Thank god for the failsafe without it by DS would be bricked)!

#130407 - Dood77 - Sun Jun 03, 2007 2:00 am

So since I don't have a slot-1 card I never read much into the no autoboot option, so I don't know exactly what it does. But anyway is it possible to make a version that slightly modifies the DS Firmware so that it boots the normal firmware, but the GBA button would be split for two options, boot GBA or boot SLOT-2 DS code?
_________________
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Original DS Phat obtained on day of release + flashme v7
Supercard: miniSD, Kingston 1GB, Kingston 2GB
Ralink chipset PCI NIC

#130413 - dantheman - Sun Jun 03, 2007 3:27 am

Ramono, the brightness controls won't work unless your DS had v5 to begin with. You can't just use the NoFlashMe trick to install v5, as the v5 DS systems had different internal parts in preparation for the DSLite's launch.

#130442 - Ramono - Sun Jun 03, 2007 1:46 pm

Dood77 wrote:
So since I don't have a slot-1 card I never read much into the no autoboot option, so I don't know exactly what it does. But anyway is it possible to make a version that slightly modifies the DS Firmware so that it boots the normal firmware, but the GBA button would be split for two options, boot GBA or boot SLOT-2 DS code?


W00T, great idea, that would realy rock

dantheman wrote:
Ramono, the brightness controls won't work unless your DS had v5 to begin with. You can't just use the NoFlashMe trick to install v5, as the v5 DS systems had different internal parts in preparation for the DSLite's launch.


Maybe its my memory but the problems started on v6 not v5

#130453 - dantheman - Sun Jun 03, 2007 7:37 pm

I thought you were referring to the attempt to gain brightness controls on a DS Phat using FlashMe, which only works with Phats v5 or higher to begin with. If this is not the case, then I apologize for misinterpreting.