#44042 - tepples - Sun May 29, 2005 7:34 pm
Known Demos
Nintendo has released several demos for Nintendo DS Download Play. Some of these were packet-captured by people with laptop computers and pieced together into ROM files:
Playing Demos
Yes, you can play the .ds.gba version with PassMe (or FlashMe) and a compatible GBA flash card (not GBA Movie Player or SuperCard).
Yes, you can play the individual .nds demos with WiFiMe if you have a Ralink PCI or PCMCIA card listed on this page. No, USB adapters don't count. No, you do not need to flash the firmware or use a GBA flash cart because the demos carry a valid digital signature from Nintendo.
Yes, you should keep your E3 demo discussions to this sticky topic, or they'll go down the Road of LoQ.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
Last edited by tepples on Wed Jun 01, 2005 2:10 am; edited 1 time in total
#44064 - sebastius - Sun May 29, 2005 10:12 pm
I've just tried the demo's and they are cool! Is there any chance that the zelda movie will also become available?
And is there a definitive guide on how to capture demo's that are being broadcasted? I'd be most interested, since there is an upcoming Nintendo preview party to which i'm invited.
#44075 - The 9th Sage - Mon May 30, 2005 12:06 am
sebastius wrote: |
I've just tried the demo's and they are cool! Is there any chance that the zelda movie will also become available?
And is there a definitive guide on how to capture demo's that are being broadcasted? I'd be most interested, since there is an upcoming Nintendo preview party to which i'm invited. |
Well, I think the Zelda Movie must be out there, judging by the pic on Firefly's webiste. As for capturing them, you need a computer with the compatible wifi card of course, but for the required software you'd need to talk to FireFly.
_________________
Now with 20% More Old Man from Zelda 1 than ever before!
#44323 - rkenshin - Tue May 31, 2005 8:44 pm
I downloaded that e3 loader pack at the above URL but the polarium demo doesn't work and gives me a white screen on both top and bottom..
Everything else works fine though..
#44375 - cuavsfan - Wed Jun 01, 2005 1:08 am
I'm sure this is a newb question, but I am still unclear. The original post says:
Yes, you can play the individual .nds demos with WiFiMe if you have a Ralink PCI or PCMCIA card listed on this page.
Does this mean that with a compatible card, a DS and nothing else (i.e. I do not need a gba flash card) I can play these demos? I just bought a compatible card and have been trying to get it to work, but so far I am unsuccesful. I just want to know if I am trying in vain (because I do not have a gba flash card) or if it will work.
Thanks
#44378 - doublec - Wed Jun 01, 2005 2:08 am
Yes, if you have a compatible card, the drivers installed, and the DS you can play the individual demo's using Download play. You won't be able to use the 'all-in-one' loader (if there is such a thing yet) as that would be an unsigned homebrew app which can't be downloaded via Download Play.
What problem are you having?
#44386 - cuavsfan - Wed Jun 01, 2005 4:13 am
Thanks a lot for your help. I thought that I should be able to, and hopefully I can get it to work. Here is my exact problem:
If I use version 1.1 of wmb.exe it appears to work (it goes through the 10%, 20%...), except that where I think it should say "now booting Polarium" (or whatever) it just says "sending multiboot beacons". After it finishes my DS says nintendo on the top screen then both go blank (white). I think I may just be doing the targeting of the demo (the nds file) wrong, but I can't figure out what to do with it.
If I try to use version 1.3 or 1.4 the dos window pops up for a fraction of a second and immediately dissapears. I tried setting the path in the registry (I thought that this was the problem), but I couldn't get it to work either.
I also tried using the wmbfront with each of these but that didn't work either.
I bet I am just doing something simple wrong, but I cannot figure out what it is. Thanks again for the help.
#44387 - sLax0r - Wed Jun 01, 2005 4:58 am
cuavsfan, if you're getting to the point of "%10, %20, etc." you should be doing every thing right... Let me just give the steps I go through, it kind of sounds like what you've been trying, but maybe you left something out.
First, open the command prompt (go to run, type "CMD"). Change directories to the one with the WMB application (using a command somehting like "cd c:\wmb"), I use version 1.4 of WMB. Once in the folder (in the command prompt) with wmb.exe, type "wmb.exe -data" leave a space at the end, drag and drop your .nds file into the command prompt window, and hit enter (so it should look something like "wmb.exe -data "C:\NDS Demos\polarium_demo_usa.nds""). Now you should see this at the command prompt:
Nintendo DS - Wireless Multiboot Application - Version 1.4 BETA 1
(c) 2005 Tim Schuerewegen
Device Description = Ralink RT2560 Device
Device Hardware ID = PCI\VEN_1814&DEV_0201&SUBSYS_0B541432&REV_01
Device Location = PCI bus 2, device 11, function 0
Driver Version = 1.0.0.7
Loading "polarium_demo_usa.nds"... ok
Press [x] to abort
Sending multiboot beacons & waiting for authentication
At this point go into download play on your ds, you should see the demo listed. Click on the demo, hit yes when asked if you want to download it, and then on the command prompt you should see this:
Received authentication
Received association request
Uploading multiboot binaries ... 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%
Received de-authentication
After this your game should load on your ds. If all this worked and your game still dosn't run, I'd make sure the game isn't corrupt or anything, try another demo and see if it works. I think that's all, it sounds like you already tried most of that, but maybe just try it my way one more time. Good luck.
#44393 - cuavsfan - Wed Jun 01, 2005 7:36 am
It works! Thank you very much!
I wasn't loading the particular .nds file the right way, so that is why it didn't work. Doing it the way you said with dragging the file works great though!
Thanks again.
#44515 - zubiac - Thu Jun 02, 2005 1:28 pm
mmhhh....
I can't find the other 2 demos which are avaiable
The Zelda Trailer
and
"Guru Guru Nagetto - DEMO (J)"
I've searched for hours but couldn't find them.
I'm pretty sure they(or Guru Guru at least) are avaiable for download at some japanese site(since it was downloadable at japanese download-stations)....so anyone can read and write japanese and start a search?
10x in advance
btw: YES, i know that "guru guru" is like 13euros at play-asia.
_________________
Abusing Cube and DS with all sorts of homebrew and hacks.
#44536 - [FireFly] - Thu Jun 02, 2005 6:11 pm
zubiac wrote: |
I can't find the other 2 demos which are avaiable |
They weren't released, that's why you can't find them ^_^
Zelda Preview Trailer - incomplete, I need to find someone who has the game card so I can extract the missing packets (hopefully)
Guru Guru Nagetto - won't release it until I complete the previous one
#44544 - zubiac - Thu Jun 02, 2005 7:14 pm
[FireFly] wrote: |
zubiac wrote: | I can't find the other 2 demos which are avaiable |
They weren't released, that's why you can't find them ^_^
Zelda Preview Trailer - incomplete, I need to find someone who has the game card so I can extract the missing packets (hopefully)
Guru Guru Nagetto - won't release it until I complete the previous one |
hey wait a minute
I saw the game-banners at some site for a short time(next to the other demo-downloads) but suddenly they weren't there nomore.
Are you sure they hadn't been "dumped" already?
0_o?
_________________
Abusing Cube and DS with all sorts of homebrew and hacks.
#44550 - josath - Thu Jun 02, 2005 8:20 pm
the banners were on firefly's site ( http://users.belgacom.net/bn967347/ ), he had them because he made the partial captures himself. i'm assuming he took them off because too many people kept bugging him about them. if you saw the banners anywhere else, it's because they copied them from his site. nobody else as far as i know is involved with capturing ds demos besides firefly & co
#44609 - discovery - Fri Jun 03, 2005 5:02 pm
Can I use a Belkin F5D7000 (version 1133ef) network card?
Thanks
#44623 - zubiac - Fri Jun 03, 2005 7:22 pm
discovery wrote: |
Can I use a Belkin F5D7000 (version 1133ef) network card?
Thanks |
yeah it should work
does it look like THIS?
_________________
Abusing Cube and DS with all sorts of homebrew and hacks.
#44630 - discovery - Fri Jun 03, 2005 7:57 pm
zubiac wrote: |
discovery wrote: | Can I use a Belkin F5D7000 (version 1133ef) network card?
Thanks |
yeah it should work
does it look like THIS? |
Not exactly :(
This is mine:
[Images not permitted - Click here to view it]
#44639 - Maverick - Fri Jun 03, 2005 8:18 pm
The only Belkin F5D7000 that works is the v3
#44641 - zubiac - Fri Jun 03, 2005 9:04 pm
well then you have,like maverick already stated,bad luck.
I recommend you are getting the "Sitecom WL 112"(if you want to purchase another one) cause I got mine for a whooping 20 euros(new!) and it is really a neat card and works flawlessly.
_________________
Abusing Cube and DS with all sorts of homebrew and hacks.
#44827 - discovery - Sun Jun 05, 2005 9:11 pm
Thanks :(
#45000 - blkdog7 - Tue Jun 07, 2005 3:11 am
Hey check it out:
http://www.akkit.org/DS/E3/
The Zelda video demo has been added as well as guru guru nagetto demo!!
Now if I can get the driver installed I can try these out!
#45029 - The 9th Sage - Tue Jun 07, 2005 4:36 am
blkdog7 wrote: |
Hey check it out:
http://www.akkit.org/DS/E3/
The Zelda video demo has been added as well as guru guru nagetto demo!!
Now if I can get the driver installed I can try these out! |
Ah, it's available. I haven't even seen the download version yet. :)
*edit*
Differences between this and the NDS card version, for those who are interested.
-Audio and Video (especially) are of lower quality than the NDS card version, although really not bad for the filesize.
-The opening screen is totally different, the Guidebook button is not there, and it doesn't say Video Trailer Volume 1 or whatever under the Twilight Princess logo...I've been told the non-beta version is the same in this respect to the NDS card version.
-Instead of the Nintendo Logo at the bottom screen, a "Stop" button is displayed, and the video will dump you back onto the title screen instead of looping.
-Also, instead of just the music, there are sound effects in a few of the parts...most noticeably when Wolf Link and the mysterious twilight creature burst out of their cage, when the little things there are chewing on Link, and when Link attacks the shadow beasts with his charging attack, and in the battle scene with the arrows (you hear the horn also).
Also, instead of freezing on the picture of that girl, there are some additonal scenes played after that, including Link charging to a climatic finish down a narrow stone bridge at the monster with the big horn seen earlier. :)
_________________
Now with 20% More Old Man from Zelda 1 than ever before!
#45183 - Extreme Coder - Wed Jun 08, 2005 11:20 am
I've asked for it before, where can I download Polarium NDS, and not from firefly's site, my isp blocks it for "pornography" :P
#45190 - [FireFly] - Wed Jun 08, 2005 12:33 pm
Extreme Coder wrote: |
I've asked for it before, where can I download Polarium NDS, and not from firefly's site, my isp blocks it for "pornography" :P |
Maybe they blocked it because of the "I LOVE BOOBS" logo :)
#45202 - zubiac - Wed Jun 08, 2005 3:44 pm
[FireFly] wrote: |
Extreme Coder wrote: | I've asked for it before, where can I download Polarium NDS, and not from firefly's site, my isp blocks it for "pornography" :P |
Maybe they blocked it because of the "I LOVE BOOBS" logo :) |
@ Extreme Coder
try THIS ....I guess it won't be blocked by stupid pr0n-blocker.
have fun....awesome game
ROFL @ "I love boobs" logo
_________________
Abusing Cube and DS with all sorts of homebrew and hacks.
#45287 - Extreme Coder - Thu Jun 09, 2005 6:24 am
the isp blocked all of users.belgacom.net,thanks for the try, zubiac
Quote: |
Maybe they blocked it because of the "I LOVE BOOBS" logo :) |
lol
#45292 - zubiac - Thu Jun 09, 2005 8:48 am
Extreme Coder wrote: |
the isp blocked all of users.belgacom.net,thanks for the try, zubiac
Quote: | Maybe they blocked it because of the "I LOVE BOOBS" logo :) |
lol |
check your e-mail inbox.
I hope you can recieve 750kb messages at crappy hotmail.
edit: oops,seems like you gonna get 2 mails.The first one has broken zip file though.So just take the 2nd one(also checked for viruses)
edit 2: seems like you didn't get it...
anyways....I'll upload it to my site for some hours and post the link here(Hope that's ok firefly?).
edit 3: Ok.....HERE it is!(Stays here for 8 hours...not longer).
_________________
Abusing Cube and DS with all sorts of homebrew and hacks.
#45299 - Extreme Coder - Thu Jun 09, 2005 10:46 am
Thanks zubiac for your hard work, you rock!
#45301 - zubiac - Thu Jun 09, 2005 11:55 am
Extreme Coder wrote: |
Thanks zubiac for your hard work, you rock! |
thanx
got it?
can I take it off already?
_________________
Abusing Cube and DS with all sorts of homebrew and hacks.
#45322 - Evil_MK - Thu Jun 09, 2005 5:05 pm
I have wondered about the whole "packet-capture" thing. What tool(s) would one need to do that? I've wanted to do some packet-capturing myself one day.
#45332 - Extreme Coder - Thu Jun 09, 2005 6:06 pm
Yes you can take it off zubiac.
#46485 - JonathanEx - Sat Jun 25, 2005 11:18 pm
As this is the offical official demo thread, it makes sence to post my official demo list. I've cut out several sections from the demo list thread as they're not revelent for this thread.
Nintendo DS Demos
Last updated: 04th July
Downloadable onto DS Memory (Jp stores, games, E3, Pkmn Park)
-----
Zelda Preview Trailer (ROM is in BETA form)
Zelda Gallery
Table Hockey
Meteos
Electroplankton
Submarine Tech Demo
Trauma Center
DS Training
Ganbare Goemon
Guru Guru Nagetto
Polarium/Chokan Hitofude
Famicon Wars Demo
Ping Pals Demo
PokePark Fishing Rally DS (uncaptured)
Downloadable extras to games
-----
Daigassou! Band Brothers (Extra songs) (not avalible anymore)
Nintendogs (Utada's dog) (not avalible anymore?)
Last edited by JonathanEx on Mon Jul 04, 2005 4:24 pm; edited 3 times in total
#47010 - elbee - Sun Jul 03, 2005 10:43 am
new: Famicon wars demo (jap)
#47019 - TheMikaus - Sun Jul 03, 2005 2:43 pm
The link that says Firefly for that game points to guru guru. But the local one points correctly.
#47039 - cuavsfan - Mon Jul 04, 2005 7:25 am
Awesome! I played around with it and it seems fun, except that it is not in english... Anybody know enough to give some idea of what's going on?
#47046 - taichi - Mon Jul 04, 2005 1:43 pm
#47053 - JonathanEx - Mon Jul 04, 2005 4:25 pm
Ding list updated. Should I do links to them aswell?
Edit: I threw together an idiot's guide with all the information for setting up WMB, with links to the programs and demos.
http://www.jonx.co.uk/dsgames.htm
Let me know of any problems.
#47123 - Spindle - Tue Jul 05, 2005 2:01 pm
#47129 - Maverick - Tue Jul 05, 2005 5:06 pm
More importantly, has RSA encryption been worked out?
#47132 - FourScience - Tue Jul 05, 2005 5:53 pm
:: Drools ::
There's been no word on the forums about a Mario Kart DS demo, but I would be thrilled if there is one and it's shared soon. That screenshot is such a tease!
Don't bother anyone about it though; best be patient.
_________________
Work in progress: Dual-Soft.com
#47145 - Extreme Coder - Tue Jul 05, 2005 8:07 pm
Quote: |
Demo - Ping Pals Wireless Multiboot Demo (USA) (by Independent) |
Where can I get that?
Quote: |
Spindle wrote:
http://users.belgacom.net/bn967347/index.htm Does firefly own a mario kart DS demo ?
:: Drools ::
There's been no word on the forums about a Mario Kart DS demo, but I would be thrilled if there is one and it's shared soon. That screenshot is such a tease!
Don't bother anyone about it though; best be patient. |
I would do anything to get such a thing. Imagine if it was online compatible!
Firefly, if you can, please change your host. I want to see your site.:P
#47146 - JonathanEx - Tue Jul 05, 2005 8:12 pm
http://releases.pocketheaven.com/?system=nds§ion=release&rel=0171
Ping Pals
Clickity
Mirror of the MKDS file image
I'm not too sure what it means myself, but I'm an idiot.
#47185 - williamh85 - Wed Jul 06, 2005 6:01 am
I would very much like to see Mario Kart DS, give us something new to play and enjoy. We need it!
#47246 - taichi - Wed Jul 06, 2005 7:18 pm
williamh85 wrote: |
I would very much like to see Mario Kart DS, give us something new to play and enjoy. We need it! |
o yes. i wanna have this >_>
#47263 - JonathanEx - Wed Jul 06, 2005 10:07 pm
Et hem.
FourScience wrote: |
Don't bother anyone about it though; best be patient. |
Chances are, like Zelda, it wasn't ready to be released. Or it isn't mario kart, or... the world's gonna blow up.
There's probably a reason.
I swear there wasn't a wireless download Mario Kart anywhere though...
#47267 - Spindle - Wed Jul 06, 2005 10:44 pm
http://users.belgacom.net/bn967347/
Updated, seems like it can RSA sign nds files, does that mean that we could send over wifime homebrews without flashing the firmware or any linkers ?
#47268 - JonathanEx - Wed Jul 06, 2005 10:51 pm
Edit: Page 4 beggining summary
On page 3 of this thread there is a list of all official downloadplay demos we know of, that are confirmed. All but one are got.
Breaking news, you can sign/verify files for download play with custom/private key. The software isn't yet released but is shown on a preview image on the WMB site homepage.
Firefly apparently has some Mario Kart DS demo, as seen in a previous homepage picture.
Original Post
(jaw drops)
F**k awesome!
#47278 - chishm - Thu Jul 07, 2005 12:04 am
Spindle wrote: |
http://users.belgacom.net/bn967347/
Updated, seems like it can RSA sign nds files, does that mean that we could send over wifime homebrews without flashing the firmware or any linkers ? |
Probably not. Below the picture it says Quote: |
(signing with nintendo key is *not* possible) |
If the normal firmware is checking against the official nintendo key then it still won't work. This is probably like the habibi key used on modded xboxes. Then again, I am just speculating and could be wrong. Please let be wrong.
#47862 - tepples - Thu Jul 14, 2005 3:11 am
From this article, found via Slashdot:
Perrin Kaplan, Vice President, Marketing and Corporate Affairs, Nintendo of America Inc. wrote: |
Jonathan Coley of NintendoInsider.com wrote: | After E3, several of the downloadable DS games showed up on the Internet for download. What is Nintendo?s position on this? Will Nintendo consider releasing downloadable demos themselves through Wi-Fi connection? |
Nintendo is an industry leader in tracking and prosecuting piracy around the world, whether in the form of counterfeit discs and cartridges or someone else offering our games on the Internet. |
Is the crackdown coming?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#47867 - The 9th Sage - Thu Jul 14, 2005 4:27 am
tepples wrote: |
From this article, found via Slashdot:
Perrin Kaplan, Vice President, Marketing and Corporate Affairs, Nintendo of America Inc. wrote: | Jonathan Coley of NintendoInsider.com wrote: | After E3, several of the downloadable DS games showed up on the Internet for download. What is Nintendo?s position on this? Will Nintendo consider releasing downloadable demos themselves through Wi-Fi connection? |
Nintendo is an industry leader in tracking and prosecuting piracy around the world, whether in the form of counterfeit discs and cartridges or someone else offering our games on the Internet. |
Is the crackdown coming? |
I don't see what the big problem with putting up some DEMOS for download...honestly, that's what they are meant for, to be seen by everyone so they want to buy game X. It's the people distributing images of commercial NDS games even though there is not really even a way to play them yet that worry me. >_>
_________________
Now with 20% More Old Man from Zelda 1 than ever before!
#47869 - Dwedit - Thu Jul 14, 2005 4:55 am
Sounds to me like the nintendo person misunderstood the question.
_________________
"We are merely sprites that dance at the beck and call of our button pressing overlord."
#47879 - headspin - Thu Jul 14, 2005 7:24 am
If Nintendo decides to take Sony's aggressive stance ("cat and mouse" a quote I remember) on PSP homebrew enabling mods, this could become a problem for the DS homebrew scene.
Why would you mess with potential next-gen DS developers by squashing the scene that creates them? It's like chewing the hand that feeds you.
It would be a silly move by Big N. Experience in deving a system has to start somewhere right?
_________________
Warhawk DS | Manic Miner: The Lost Levels | The Detective Game
#47895 - etiennedupont - Thu Jul 14, 2005 12:59 pm
troma center is incredible !
_________________
///et oui, c'est surprise sur prise !!///
#47898 - tepples - Thu Jul 14, 2005 2:31 pm
headspin wrote: |
Why would you mess with potential next-gen DS developers by squashing the scene that creates them? |
The official line for both the GameCube and the Nintendo DS is that you're supposed to get your feet wet on OpenGL first.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#47900 - FourScience - Thu Jul 14, 2005 4:08 pm
Sounds like that Nintendo exec was giving a flat, standard answer concerning game piracy that shouldn't pertain to the wireless demos. There is definitely not enough gamplay in the wireless demos to allow someone to have enough of a game to be happy with it. You could argue that there's much more gameplay shown than the standard PC game demo that's released publicly on the Internet, i.e. Battlefield2 or HL2 demos. I have no doubt that sharing of the wifi demos will totally help Nintendo boost sales, both through building hype and introducing more consumers to these new games.
The rest of what Perrin Kaplan says kind of supports the notion that wireless demo sharing is good for Nintendo:
Perrin Kaplan, Vice President, Marketing and Corporate Affairs, Nintendo of America Inc. wrote: |
Players already can send one another wireless demos of games using DS Download Play. Wi-Fi demos are one of the options we?re considering for Nintendo Wi-Fi Connection. |
I wouldn't read too much into what an exec says though, it's supposed to be broad, general, and promising.
...Get your feet wet with OpenGL and obstain from homebrew....that's almost funny.
_________________
Work in progress: Dual-Soft.com
#47908 - tepples - Thu Jul 14, 2005 5:35 pm
FourScience wrote: |
The rest of what Perrin Kaplan says kind of supports the notion that wireless demo sharing is good for Nintendo:
Perrin Kaplan, Vice President, Marketing and Corporate Affairs, Nintendo of America Inc. wrote: | Players already can send one another wireless demos of games using DS Download Play. Wi-Fi demos are one of the options we?re considering for Nintendo Wi-Fi Connection. |
|
I believe that Nintendo's anticipated use case was that only a player who has bought an authentic Nintendo DS Game Card containing a Wi-Fi demo can send the demo to other players. Likewise, somebody who has bought a CD of a major label recording is free to "share" it with other people by playing it on a CD player in a private place but not by using thousands of electronic donkeys to make copies and trade them with strangers on the Internet.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#47929 - The 9th Sage - Thu Jul 14, 2005 8:18 pm
tepples wrote: |
I believe that Nintendo's anticipated use case was that only a player who has bought an authentic Nintendo DS Game Card containing a Wi-Fi demo can send the demo to other players. Likewise, somebody who has bought a CD of a major label recording is free to "share" it with other people by playing it on a CD player in a private place but not by using thousands of electronic donkeys to make copies and trade them with strangers on the Internet. |
Could be what they're thinking....but really, don't the demos get a LOT more exposure this way? Maybe if they'd start doing demo downloads in the US like they are in Japan that would help...
_________________
Now with 20% More Old Man from Zelda 1 than ever before!
#47933 - etiennedupont - Thu Jul 14, 2005 8:43 pm
The 9th Sage wrote: |
tepples wrote: |
I believe that Nintendo's anticipated use case was that only a player who has bought an authentic Nintendo DS Game Card containing a Wi-Fi demo can send the demo to other players. Likewise, somebody who has bought a CD of a major label recording is free to "share" it with other people by playing it on a CD player in a private place but not by using thousands of electronic donkeys to make copies and trade them with strangers on the Internet. |
Could be what they're thinking....but really, don't the demos get a LOT more exposure this way? Maybe if they'd start doing demo downloads in the US like they are in Japan that would help... |
the world is not only composed of japan and usa.
you forget the other country.
i think it would be good that the use of mobiles satelites or something may allow everybody everywhere to get demos from everywhere !....
...but for this we still have the internet.
that's from far better than nothing.
wooo !
more demos ! more demos !!!!
_________________
///et oui, c'est surprise sur prise !!///
#47987 - elbee - Fri Jul 15, 2005 5:03 pm
New downloadable NDS demo's on their way?
http://planetgamecube.com/news.cfm?action=item&id=6382
Quote: |
Go to San Diego and you can play Zelda.
After receiving a tip from reader eflorendo, we have confirmed with NOA that Nintendo will be exhibiting playable game demos at the San Diego Comic-Con. The event takes place tomorrow, July 14 through July 17 at the San Diego Convention Center. Admission is open to the public, with daily passes available for $15-30 (depending on which day you want to attend) and four-day passes available for $65. Click the link above for more info at the Comic-Con website.
Below is a list of all the game demos Nintendo is bringing to the show. This is the first public event at which many of these games have been playable.
Nintendo GameCube:
Battalion Wars
Fire Emblem: Path of Radiance
Geist
The Incredibles 2
Killer 7
Pok?mon XD: Gale of Darkness
Spartan: Total Warrior
The Legend of Zelda: Twilight Princess
Game Boy Advance:
Batman Begins
Dynasty Warriors Advance
Mega Man Zero 4
Nightmare Before Christmas: The Pumpkin King
Nintendo DS:
Advance Wars: Dual Strike
Age of Empires
Castlevania DS
DS Download Station (similar to E3)
Mario Kart DS
Metroid Prime Hunters
Nintendogs
Star Wars Episode III: Revenge of the Sith
|
#47991 - JonathanEx - Fri Jul 15, 2005 5:53 pm
So, if anyone's there, check them out and see if they are.
Even if they are, another capture of Zelda could be good.
#48014 - The 9th Sage - Sat Jul 16, 2005 4:31 am
etiennedupont wrote: |
The 9th Sage wrote: |
Could be what they're thinking....but really, don't the demos get a LOT more exposure this way? Maybe if they'd start doing demo downloads in the US like they are in Japan that would help... |
the world is not only composed of japan and usa.
you forget the other country.
i think it would be good that the use of mobiles satelites or something may allow everybody everywhere to get demos from everywhere !....
...but for this we still have the internet.
that's from far better than nothing.
wooo !
more demos ! more demos !!!! |
Didn't mean it like that...basically I just wish they'd do any demo downloading around here, heck, the more countries with demo goodness the better. :D
_________________
Now with 20% More Old Man from Zelda 1 than ever before!
#48037 - JonathanEx - Sat Jul 16, 2005 9:36 am
This was brought up in a seperate thread but apparently at http://www.gc-germany.de/ in August they are having a DS Download Station.
Another demo uncaptured is the Pokepark Fishing game from the Pokepark in Japan.
#48063 - etiennedupont - Sat Jul 16, 2005 8:26 pm
elbee wrote: |
[....]
Nintendo DS:
Advance Wars: Dual Strike
Age of Empires
Castlevania DS
DS Download Station (similar to E3)
Mario Kart DS
Metroid Prime Hunters
Nintendogs
Star Wars Episode III: Revenge of the Sith
|
[/quote]
my finger are itching to be able to try them !
at least the future castlevania will end in my game collection for sure !
(as many i guess)
_________________
///et oui, c'est surprise sur prise !!///
#48072 - JonathanEx - Sun Jul 17, 2005 12:12 am
Look at that list. It ISN'T the list of download play demos.
#48527 - etiennedupont - Wed Jul 20, 2005 4:42 pm
whether it is the demos list or not,
my feelings stay the same.
_________________
///et oui, c'est surprise sur prise !!///
#48708 - [FireFly] - Thu Jul 21, 2005 9:16 pm
I was browing the official Pok?Park site today when I noticed another DS Download Play demo, which seems to be related to some 3D show? and the GBA version of a Pokemon game (ruby/sapphire?). Maybe it will unlock something, because the GBA game needs to be inserted in the DS, according to what I could make up from the Babelfish translation.
http://www.pokepark.jp/news/050309_01_2_a.html
#48769 - Sappharad - Fri Jul 22, 2005 6:40 am
[FireFly] wrote: |
I was browing the official Pok?Park site today when I noticed another DS Download Play demo, which seems to be related to some 3D show? and the GBA version of a Pokemon game (ruby/sapphire?). Maybe it will unlock something, because the GBA game needs to be inserted in the DS, according to what I could make up from the Babelfish translation. |
AmiKai does a much better machine translation of Japanese to english.
http://www.excite.co.jp/world/english/web/
According to the AmiKai translation, it's not a game. You're supposed to have a Pokemon GBA cart in your DS, then load the software onto your DS with Wireless multiboot. Then you close your DS, and goto the Pokemon movie. After the movie is over, you can open your DS, and Meowth should be on your DS, and I'm assuming you get the Pokemon in your game or something. It's quite clear from the translation that it isn't a game though.
#48776 - MAD_BOY - Fri Jul 22, 2005 10:43 am
just read on a dutch ds site that between 4 august and 4 september, there'll be a demo of Nintendogs and a demo of Jump Superstars downloadable at japanese toys'r'us stores
#48777 - [FireFly] - Fri Jul 22, 2005 10:47 am
MAD_BOY wrote: |
just read on a dutch ds site that between 4 august and 4 september, there'll be a demo of Nintendogs and a demo of Jump Superstars downloadable at japanese toys'r'us stores |
Indeed, I just checked the Japanese Nintendo site and the DS Download Service will be back. Too bad the japanese text is part of the image, can't translate :(
http://www.nintendo.co.jp/ds/download/index.html
#48788 - Sodeju - Fri Jul 22, 2005 2:01 pm
But is the Ping Pals demo downloadable yet? :o
Last edited by Sodeju on Fri Jul 22, 2005 7:22 pm; edited 1 time in total
#48791 - [FireFly] - Fri Jul 22, 2005 2:22 pm
Sodeju wrote: |
But is the Ping Pals downloadable yet? :o |
Does the Ping Pals game contain a demo? If so, do you know someone who has the game, two DS systems and capture hardware, so we can capture it?
#48793 - Maverick - Fri Jul 22, 2005 2:50 pm
Ping pals has been downloadable on my website for a number of days.
Here it is: http://downtou.ne1.net/
Its in the DS section under downloads then demos.
Last edited by Maverick on Mon Aug 08, 2005 2:12 pm; edited 1 time in total
#48794 - -Murdock- - Fri Jul 22, 2005 3:08 pm
elbee wrote: |
New downloadable NDS demo's on their way?
http://planetgamecube.com/news.cfm?action=item&id=6382
Quote: | Go to San Diego and you can play Zelda.
After receiving a tip from reader eflorendo, we have confirmed with NOA that Nintendo will be exhibiting playable game demos at the San Diego Comic-Con. The event takes place tomorrow, July 14 through July 17 at the San Diego Convention Center. Admission is open to the public, with daily passes available for $15-30 (depending on which day you want to attend) and four-day passes available for $65. Click the link above for more info at the Comic-Con website.
Below is a list of all the game demos Nintendo is bringing to the show. This is the first public event at which many of these games have been playable.
Nintendo GameCube:
Battalion Wars
Fire Emblem: Path of Radiance
Geist
The Incredibles 2
Killer 7
Pok?mon XD: Gale of Darkness
Spartan: Total Warrior
The Legend of Zelda: Twilight Princess
Game Boy Advance:
Batman Begins
Dynasty Warriors Advance
Mega Man Zero 4
Nightmare Before Christmas: The Pumpkin King
Nintendo DS:
Advance Wars: Dual Strike
Age of Empires
Castlevania DS
DS Download Station (similar to E3)
Mario Kart DS
Metroid Prime Hunters
Nintendogs
Star Wars Episode III: Revenge of the Sith
|
|
Did these demo's get captured..?
And, when is Mario Kart going to be online Firefly ? (A)
#48796 - [FireFly] - Fri Jul 22, 2005 3:34 pm
Maverick wrote: |
Ping pals has been downloadable on my website for a number of days. |
You should remove that demo, it was not captured by me, but rather extracted from the full version rom by some lame ass group. That same lame ass group also likes to repack the demos either captured or re-assembled by me. Maybe I should no longer release any more demos, and keep them to myself. Yeah, that's a good idea to piss all of the commercial demo wh0res off.
#48797 - [FireFly] - Fri Jul 22, 2005 3:37 pm
-Murdock- wrote: |
Did these demo's get captured..? And, when is Mario Kart going to be online Firefly? |
Sorry, I can not answer those questions.
#48798 - [FireFly] - Fri Jul 22, 2005 3:42 pm
Here is some news about some of the uncaptured demos
pokepark_fishing_rally_ds_demo_jap.nds
- captured, not going to be released
http://users.belgacom.net/bn967347/nds/pokepark_fishing_rally_ds_demo_jap.png
jump_super_stars_demo_jap.nds
- supposedly going to be captured in the future, might be released
mario_kart_ds_demo_e3_2005.nds
- does not exist, not sure who said it did
#48799 - -Murdock- - Fri Jul 22, 2005 3:46 pm
Why the hell isnt it going to be released? :\
Quote: |
mario_kart_ds_demo_e3_2005.nds
- does not exist, not sure who said it did |
That's a shame.. :\
#48800 - [FireFly] - Fri Jul 22, 2005 3:54 pm
-Murdock- wrote: |
Why the hell isnt it going to be released? :\ |
Because I say so, and because the person who captured it does not want it to be released. Someone else will have to go there (Japan/PokePark) to capture the demo before the park closes, on 2005/09/25.
#48801 - -Murdock- - Fri Jul 22, 2005 3:58 pm
[FireFly] wrote: |
-Murdock- wrote: | Why the hell isnt it going to be released? :\ |
Because I say so, and because the person who captured it does not want it to be released. Someone else will have to go there (Japan/PokePark) to capture the demo before the park closes, on 2005/09/25. |
Okay, understood. Bit weird tho.
#48802 - [FireFly] - Fri Jul 22, 2005 4:01 pm
-Murdock- wrote: |
Okay, understood. Bit weird tho. |
I am merely respecting the wishes of the person who captured the demo.
#48804 - JonathanEx - Fri Jul 22, 2005 4:25 pm
[FireFly] wrote: |
mario_kart_ds_demo_e3_2005.nds
- does not exist, not sure who said it did |
I believe it was thought you did it due to, according to my memory, one of your original preview images for the RSA Program had a file by that name. Or something like that.
Oh, one more question. A bit off topic:
How do you get the images like this from download play (not the icon, the whole thing): http://users.belgacom.net/bn967347/nds/pokepark_fishing_rally_ds_demo_jap.png
Captured the DS itself? Through a program emulating the look? Just a bit curious.
Also, -Murdock-, no-one seems to know what the download demo station games were. I have the feeling it was just the E3 ones.
#48805 - Maverick - Fri Jul 22, 2005 5:09 pm
Quote: |
Maverick wrote:
Ping pals has been downloadable on my website for a number of days.
You should remove that demo, it was not captured by me, but rather extracted from the full version rom by some lame ass group. That same lame ass group also likes to repack the demos either captured or re-assembled by me. Maybe I should no longer release any more demos, and keep them to myself. Yeah, that's a good idea to piss all of the commercial demo wh0res off. |
Removed!
#48806 - [FireFly] - Fri Jul 22, 2005 5:41 pm
JonathanEx wrote: |
I believe it was thought you did it due to, according to my memory, one of your original preview images for the RSA Program had a file by that name. Or something like that. |
Yes, that filename may have been used in an old screenshot to prevent linking of the shown hash to a specific demo. However, something like that does not necessarily mean that the demo actually exists. Anyone can make up filenames and maybe even DS Download Play banners.
JonathanEx wrote: |
Oh, one more question. A bit off topic:
How do you get the images like this from download play (not the icon, the whole thing). Captured the DS itself? Through a program emulating the look? Just a bit curious. |
Those DS Download Play banners were created by hand.
#48814 - Sodeju - Fri Jul 22, 2005 7:27 pm
[FireFly] wrote: |
-Murdock- wrote: | Why the hell isnt it going to be released? :\ |
Because I say so, and because the person who captured it does not want it to be released. Someone else will have to go there (Japan/PokePark) to capture the demo before the park closes, on 2005/09/25. |
Wow what a selfish guy is it then. :\
#48828 - -Murdock- - Fri Jul 22, 2005 8:47 pm
Sodeju wrote: |
[FireFly] wrote: | -Murdock- wrote: | Why the hell isnt it going to be released? :\ |
Because I say so, and because the person who captured it does not want it to be released. Someone else will have to go there (Japan/PokePark) to capture the demo before the park closes, on 2005/09/25. |
Wow what a selfish guy is it then. :\ |
Indeed.. Oh well, maybe another guy will dump it :)
#48867 - JonathanEx - Sat Jul 23, 2005 1:09 pm
Can't really blame him. My guess is he wouldn't want it redistributed over the web with other people re-releasing it giving him no credit for what he was the only person to capture.
#48890 - unrequited - Sat Jul 23, 2005 8:13 pm
So then let's all give him credit... but considering this download may be the only one of its existance, it would be very sad to see it traded secretly or not at all because of the ego of one person.
_________________
-Unrequited
#48892 - tepples - Sat Jul 23, 2005 8:20 pm
The MAME and NES dumping communities have to deal with the same issues. Some people who provide capture logs or PCBs don't want the dumps traded, and they have their own reasons. Some may not want the copyright owner to be able to trace a dump back to them.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#49373 - ant1532 - Fri Jul 29, 2005 5:39 am
When the Jump SuperStars and Nintendogs demo is released in demo stations in Japan August 4th, how long do you estimate it will take untill its on the internet available for download? I am really eager to play both of these!
(^_^)
#49448 - Shoxz - Fri Jul 29, 2005 7:34 pm
me two :O
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#49759 - Maverick - Tue Aug 02, 2005 8:37 am
Is there a list of the games that still need to be captured anywhere?
#49763 - JonathanEx - Tue Aug 02, 2005 9:48 am
Well, there's PokePark (so other people can play it) and the August 4th demos. The only other things are Band Brothers songs/Utada's Nintendog which are not avalible anymore.
#49764 - Maverick - Tue Aug 02, 2005 9:55 am
and any games with single cart multiplay
#49833 - tepples - Tue Aug 02, 2005 9:15 pm
Games with single-cart multiplayer are usually not useful without their parent cart, as they use the machine with the cart as the server, including streaming assets from the cart over Wi-Fi.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#49853 - Maverick - Tue Aug 02, 2005 11:59 pm
But this isnt always true
For example, polarium, the first demo to be released or meteos and even, which you wouldnt expect, ping pals which contains master as well as slave code
#49865 - ant1532 - Wed Aug 03, 2005 1:54 am
awwww! lucky!!!!!! someone in japan got it already!!! (Jump Superstars!!!, interesting since nintnedo said august 4th...)
[Images not permitted - Click here to view it]
I want this sooo bad... someone capture and allow for public use!!!!!!
#49948 - Ilomoga - Wed Aug 03, 2005 9:50 pm
Hope they get public as soon as possible :-D
_________________
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#49956 - ant1532 - Wed Aug 03, 2005 11:36 pm
well from when those japanese dmeos came out how long did it take to come on internet?
#49976 - cuavsfan - Thu Aug 04, 2005 3:46 am
#49977 - ant1532 - Thu Aug 04, 2005 3:58 am
OMG i freaking need to download this demo!!!!!! when is it going to be available?>???
#49983 - ant1532 - Thu Aug 04, 2005 6:18 am
someone in the jump superstars board on gamefaqs(Keisunesu) just went to shibuya just an hour ago to play the demo, and came back and has impressions.... so when do you think it will be online.... I cant wait!!!!!
link to gamefaqs topic - http://boards.gamefaqs.com/gfaqs/genmessage.php?board=925599&topic=22395703&page=9
#50059 - Yanhero - Thu Aug 04, 2005 10:40 pm
any news on the dumping of these 2 demos??
#50063 - ant1532 - Thu Aug 04, 2005 11:00 pm
lol, hey yanhero.. nope these guys on this board dont post much at all.... ive been bugging them posting complaining (^_^)
by the ways its naruto1532 from gamefaqs
#50064 - [FireFly] - Thu Aug 04, 2005 11:02 pm
Yanhero wrote: |
any news on the dumping of these 2 demos?? |
Yes. Bad news. The new demo (there's only one) was not captured. You will have to go to Japan and capture it yourself.
#50065 - UScr00ge - Thu Aug 04, 2005 11:16 pm
[FireFly] wrote: |
Yanhero wrote: | any news on the dumping of these 2 demos?? |
Yes. Bad news. The new demo (there's only one) was not captured. You will have to go to Japan and capture it yourself. |
There sure are some impatient little gamefaqers on the boards. The only demo that hasn't been released is pokemon fishing. All other ones have been released at some point; it just takes time.
#50066 - Yanhero - Thu Aug 04, 2005 11:22 pm
haha yeah ill admit im a little impatient, sry, I dont mean to hurry anyone, just an innocent question.
#50083 - williamh85 - Fri Aug 05, 2005 5:12 am
What ever happened at the San Diego Comic-Con. Didnt it say there was going to be a DS Download Station? I cant find any info on what if any games where available. Did anyone go?
#50088 - signaltonoise - Fri Aug 05, 2005 7:31 am
williamh85 wrote: |
What ever happened at the San Diego Comic-Con. Didnt it say there was going to be a DS Download Station? I cant find any info on what if any games where available. Did anyone go? |
They were the same downloads as the ones at E3.
#50101 - [FireFly] - Fri Aug 05, 2005 1:02 pm
deleted
Last edited by [FireFly] on Fri Aug 05, 2005 1:40 pm; edited 1 time in total
#50104 - Fetti - Fri Aug 05, 2005 1:36 pm
That's great news.
But what happened to the Nintendogs demo announced?
#50106 - [FireFly] - Fri Aug 05, 2005 1:47 pm
Fetti wrote: |
That's great news.
But what happened to the Nintendogs demo announced? |
There is no such demo. Get your facts straight. The information on http://www.nintendo.co.jp/ds/download/index.html clearly states that you need a Nintendo DS and the Nintendogs game. It isn't a demo.
#50107 - tatsui - Fri Aug 05, 2005 1:49 pm
seems that you can't release jump superstars demo for the moment firefly, right? :p
#50109 - Fetti - Fri Aug 05, 2005 2:02 pm
[FireFly] wrote: |
Fetti wrote: | That's great news.
But what happened to the Nintendogs demo announced? |
There is no such demo. Get your facts straight. The information on http://www.nintendo.co.jp/ds/download/index.html clearly states that you need a Nintendo DS and the Nintendogs game. It isn't a demo. |
Sorry, I got my info from this IGN article which states "Nintendo launches two new downloads for DS owners today."
And not telling you need DS+Nintendogs.
Last edited by Fetti on Fri Aug 05, 2005 2:05 pm; edited 1 time in total
#50110 - tatsui - Fri Aug 05, 2005 2:04 pm
new downloads doesn't necessary mean demo ;)
#50150 - Totakeke - Sat Aug 06, 2005 1:44 am
Jump Superstars demo is out now!
http://www.akkit.org/DS/E3/
#50157 - zazery - Sat Aug 06, 2005 2:42 am
Anyone get the Jump Superstars demo working with the PassMe method? It hangs when I press either option on the first menu. I used the following to create the PassMe version with the latest ndssmall from darkfader's site.
Code: |
copy /b ndsmall.bin + jump_super_stars_demo_jap.nds jump.ds.gba |
#50164 - The 9th Sage - Sat Aug 06, 2005 3:30 am
I don't know why everyone is so up in arms over a demo not becoming available immediately...I mean, I really want to try Jump Superstars myself, but no one HAS to capture this stuff, and FireFly has done tons of work as it is. :P
Heh, I guess what I'm saying is if a demo is going to be released somewhere it'll be released, bugging the man about it probably isn't going to change a thing. If I were him I'd be a bit tired of people nagging me about demos. This might not be anyone's intention, but I dunno...that's kinda how it sounds to me.
At any rate, thank you for all the good stuff FireFly (and whoever it is that has contributed to capturing the demos).
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#50166 - rkenshin - Sat Aug 06, 2005 3:59 am
Well I can confirm that Jump Superstar Demo doesn't work with the append or with the multiDS loader.. Guess it's only available for WiFiME for the present moment..
Back to waiting for my import, hehe..
#50173 - UScr00ge - Sat Aug 06, 2005 6:32 am
JSS works fine with Wifi upload method, thanks for the demo. My import copy gets in next week so this should hold me over for a few days.
#50224 - Mark_RC - Sat Aug 06, 2005 6:54 pm
JSS works perfect with the WIP release of Darkain's MultiNDS Loader.
EDIT: Sorry. I was using Bomberman DS in my slot (FlashMe). Now I can confirm that JSS runs correctly depending on the game inserted.
WORKS WITH:
? Bomberman DS EUR
? Yoshi Touch & Go JAP
DOESN'T WORK:
? Metroid Demo USA
? Wario Ware Demo EUR
#50237 - zazery - Sat Aug 06, 2005 9:34 pm
I wonder why it works with some and not others.
These don't work either:
? Yoshi Touch & Go - USA
? Super Mario 64 DS - USA
? Asphalt Urban GT - USA
#50252 - rkenshin - Sun Aug 07, 2005 12:49 am
Well thanks for the information.. Got it working using Wario Ware Touched [U]
#50305 - Shoxz - Sun Aug 07, 2005 11:07 pm
look at this:
http://gamesradar.msn.co.uk/news/default.asp?pagetypeid=2&articleid=36892&subsectionid=1588
So their IS a sample version of nintedodogs somewhere..
_________________
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Webdesigner
PHP, HTML, and VB programmer
Also known as Unreal, and Kez.
#50310 - [FireFly] - Sun Aug 07, 2005 11:21 pm
Shoxz wrote: |
So their IS a sample version of nintedodogs somewhere.. |
You can download the Nintendogs demo from http://users.belgacom.net/bn967347/
#50312 - revo - Sun Aug 07, 2005 11:48 pm
I hate such a jokes... There isn't one there :(
_________________
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#50316 - The 9th Sage - Mon Aug 08, 2005 2:01 am
revo wrote: |
I hate such a jokes... There isn't one there :( |
The only reason he makes such a joke is because he said already that there was no demo version of Nintendogs, and probably because people seem to expect the poor guy to magically pull demos from his ass. :P
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#50320 - inthearmsofsleep - Mon Aug 08, 2005 2:26 am
I got the jump superstars demo to work with NFSU2 DS today. Ones that don't work: polarium, metroid demo....and i think meteos.
#50334 - [FireFly] - Mon Aug 08, 2005 8:09 am
The 9th Sage wrote: |
... and probably because people seem to expect the poor guy to magically pull demos from his ass. :P |
Now that would be a neat trick :)
#50789 - Rohaq - Fri Aug 12, 2005 11:50 pm
I'm going to GameCon 8 in November, and I was wondering if there was any way to share all of the DS demos I have automatically, as in, share all the demos at once, and have them constantly share all day.
Also, any ideas as to how I can do this silently, so that I can still play fullscreen games uninterrupted on my PC in the meantime?
_________________
Rohaq
#50944 - youplaboum - Sun Aug 14, 2005 7:57 pm
Rohaq wrote: |
I'm going to GameCon 8 in November, and I was wondering if there was any way to share all of the DS demos I have automatically, as in, share all the demos at once, and have them constantly share all day.
Also, any ideas as to how I can do this silently, so that I can still play fullscreen games uninterrupted on my PC in the meantime? |
WMB server can do almost what you need: it runs minimised and reload WMB automatically so you don't have to restart the app (run it once and let it alone). The only bad point is that you can't have two DS downloading at the same time (a WMB problem).
Back on the topic, I'm aware that the Nintendogs DL is not a demo, but is there a possibility to have the"gift" available for Nintendogs owners? there is a new event in the US at the Simon Mall, if that "gift" has not been catched yet.
#50946 - tepples - Sun Aug 14, 2005 7:58 pm
The "gift" might not be sent using WMB protocol. It might be sent using a proprietary protocol used only by Nintendogs.
_________________
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-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#53910 - ABrugman - Tue Sep 13, 2005 7:48 am
How do you guys mean "no Nintendogs demo"? Here in The Netherlands I played a Nintendogs demo in several shops. It's clearly a demo version, you can play for five minutes and then the demo stops. Heck, even the program calls itself a demo... sounds like a demo to me.
#53913 - revo - Tue Sep 13, 2005 8:43 am
ABrugman wrote: |
How do you guys mean "no Nintendogs demo"? Here in The Netherlands I played a Nintendogs demo in several shops. It's clearly a demo version, you can play for five minutes and then the demo stops. Heck, even the program calls itself a demo... sounds like a demo to me. |
It was a demo that you play by DS Download Play, or on cart like Wario Ware?
_________________
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#53914 - ABrugman - Tue Sep 13, 2005 9:07 am
Dang! I should've known it was too early in the morning to start replying to topics. What was I thinking... *smacks forehead*
Ya, it was a demo cart like Warioware. Sorry for the (my) confusion!
#53924 - Ilomoga - Tue Sep 13, 2005 1:57 pm
Yould play this demo on the Games Convention 2005 aswell, but not download them.
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#53937 - The 9th Sage - Tue Sep 13, 2005 5:52 pm
tepples wrote: |
The "gift" might not be sent using WMB protocol. It might be sent using a proprietary protocol used only by Nintendogs. |
I would bet you're right...now that I've actually played the game, I would bet it's something akin to the game's "Bark Mode" where it searches for a signal sent out by other Nintendog games that are in Bark Mode and basically if it finds one the two player's dogs can visit, exchange a gift, and also if they recorded one a small voice message.
I'd bet it was something like that...a visit from Utada Hikaru's dog, with a gift and a short voice message from the singer herself.
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#54278 - youplaboum - Sat Sep 17, 2005 3:46 pm
I heard there was a Sonic demo available on download at the TGS (source here, in french). Any news of someone there that could have dump it? :)
#54281 - cuavsfan - Sat Sep 17, 2005 6:07 pm
Here is an English article about it: http://ds.ign.com/articles/651/651827p1.html
Apparently there were / are downloadable demos of 4 Sega games:
Sonic Rush
Where Do Babies Come From?
Puyo Pop Fever 2
Bleach DS
Somebody should fly out to Tokyo and capture them... :)
EDIT: For those interested, the last paragraph of the article mentions demo caputres:
Quote: |
Clever coders were able to rip the E3 demos from the DS's memory and post up on the internet for leechers with the right wireless software to connect and download, so chances are good that, if you know what you're doing, you may be able to find these demos to try for yourself at your local homebrew warehouse. We'll pick up a few of these downloads ourselves and check them out on our plane ride home. |
#54387 - deltro - Sun Sep 18, 2005 10:03 pm
IGN wrote: |
* Sonic Rush
* Where Do Babies Come From?
* Bleach (not playable - instead, a screenshot archive of all Bleach games by Sega.)
Note - We erroneously originally wrote that Puyo Pop Fever 2 was also for download, but Sega just had the three. |
There you go.
#54411 - Extreme Coder - Mon Sep 19, 2005 2:24 am
Who cares for the other 2 demos, Sonic Rush is the thing I want to try:P
#58135 - Extreme Coder - Fri Oct 21, 2005 7:28 am
http://akkit.org/DS/E3/ Today on the site, I see a demo called Pokemon Toruoze. Anyone has any idea what is it about? I could've checked it by myself, but my slim loader isnt working.
#58149 - Maverick - Fri Oct 21, 2005 10:27 am
Its like a cross between tetris and zookeeper
#58165 - Lukaso - Fri Oct 21, 2005 12:34 pm
and a bit of Yoshi's cookie i guess...
#58198 - tepples - Fri Oct 21, 2005 4:12 pm
A 15-second commercial for Pokemon Toruoze is on this Dutch site.
_________________
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-- Who?
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-- I think he moved to Tilwick.
Last edited by tepples on Fri Oct 28, 2005 4:12 pm; edited 2 times in total
#58936 - souLLy - Thu Oct 27, 2005 12:37 pm
obviously this is going to sound like an utterly n00bish question but is it possible to play the downloadable demos on a flashcard with a passme? would it be something as simple as editing the headers perhaps? i haven't looked at the demos myself but perhaps someone else has attempted this
#58937 - NoMis - Thu Oct 27, 2005 12:45 pm
You can run the demos with darkains Mutli NDS Loader.
NoMis
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#58953 - Ilomoga - Thu Oct 27, 2005 3:44 pm
That doesn't work for me (get 2 white screens after starting a game)
I'm using F2A Pro with Flashme ...
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#59048 - onkey - Fri Oct 28, 2005 12:16 pm
use the gbax2005 comp version new one doesn't work for me either
#59061 - Ilomoga - Fri Oct 28, 2005 4:47 pm
The one with the blue background on the touchscreen?
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#59177 - onkey - Sun Oct 30, 2005 12:57 am
yeah blue background works for me with f2A 128/flashme have you tried the multirom from link on first page
#60151 - Darkflame - Mon Nov 07, 2005 7:16 pm
Incidently...probably missing something obvious here...but why dont these *.nds demos work on stuff like the GBAMP ?
I mean, they must only use Ram and not have to access anything else.
#60175 - tepples - Mon Nov 07, 2005 9:30 pm
It's an incompatibility between the ARM9 memory map used by the loader and the ARM9 memory map used by official games. The ARM9 processor in the Nintendo DS supports some level of virtual memory, but official games and homebrew games don't use virtual memory in the same way.
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#60193 - Yamishi - Mon Nov 07, 2005 11:42 pm
Any word on a dump of the Sonic Rush demo? I'd really like to try that out.
#60612 - Darkflame - Sat Nov 12, 2005 6:16 pm
tepples wrote: |
It's an incompatibility between the ARM9 memory map used by the loader and the ARM9 memory map used by official games. The ARM9 processor in the Nintendo DS supports some level of virtual memory, but official games and homebrew games don't use virtual memory in the same way. |
~sigh~
pitty.
#60663 - El Hobito - Sun Nov 13, 2005 3:22 pm
Yamishi wrote: |
Any word on a dump of the Sonic Rush demo? I'd really like to try that out. |
apparently the actual demo of it comes with the game so it should be dumped pretty soon i'd imagine
#60686 - Yamishi - Sun Nov 13, 2005 9:03 pm
El Hobito wrote: |
Yamishi wrote: | Any word on a dump of the Sonic Rush demo? I'd really like to try that out. |
apparently the actual demo of it comes with the game so it should be dumped pretty soon i'd imagine |
I already pre-ordered the game. I'm just really impatient and a Sonic fan, so I wanted to play it now :p
#61066 - ethoscapade - Thu Nov 17, 2005 4:08 am
yeah really i've been waiting for this too after it was established that nobody seemed to have grabbed it at TGS.
honestly, i think one level is all the sonic i need. when i boot up my genesis it's usually to play through green hill, maybe as super sonic, rather than beat the entire game. sonic is kind of redundant that way.
so where's our one level?
#61074 - tepples - Thu Nov 17, 2005 4:24 am
Does Somari work in PocketNES?
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#61179 - ethoscapade - Thu Nov 17, 2005 9:13 pm
oh c'mon tepples, this is exactly like when you suggested we play nes lemmings rather than speculate over a double-screened touch-sensitive one.
#61285 - josath - Fri Nov 18, 2005 7:08 pm
Is that legal, to take it out of a ROM like that? I guess it's all a grey area, but still, were any of the other demos taken like that?
FYI: There are two multiboot binaries in there, and neither of them works unless you have the original cart running in another DS. So they will have to be dumped from a demo station then, as the ones in the game are different somehow
#61405 - m2pt5 - Sat Nov 19, 2005 9:00 pm
josath wrote: |
FYI: There are two multiboot binaries in there, and neither of them works unless you have the original cart running in another DS. So they will have to be dumped from a demo station then, as the ones in the game are different somehow |
Neither works because additional data is sent after the .srl is initialized. Specifically, the level data and the character data.
It seems most "in-game downloadable demos" are going to be working in a similar way, so simply ripping them out of the ROM is not an option.
#61410 - tepples - Sat Nov 19, 2005 9:19 pm
m2pt5 wrote: |
It seems most "in-game downloadable demos" are going to be working in a similar way |
But I can bet that at least one of these "WMB stubs" isn't going to check the size and digital signature of the data it receives. As I've been saying for months, I see a hole for some sort of WiFiMe2 as soon as someone disassembles one of these WMB stubs.
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#61413 - MaHe - Sat Nov 19, 2005 9:36 pm
So WiFiME 2 would basicly be like a virtual PassME2?
#61429 - tepples - Sun Nov 20, 2005 2:00 am
ethoscapade wrote: |
oh c'mon tepples, this is exactly like when you suggested we play nes lemmings rather than speculate over a double-screened touch-sensitive one. |
Actually, with an appropriate emulator, NES Lemmings can be made touch-sensitive. See the discussion about item 6 on this list.
As for "WiFiMe2" or "ItsaMe", it wouldn't be a virtual PassMe at all; it'd be a virtual WMB. A lot of DS Download Play programs (such as single-card multiplayer games and the newer demos you're talking about) load additional data from the master; if we can buffer-overflow that additional data, we're running user code.
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#61444 - MaHe - Sun Nov 20, 2005 9:16 am
So, you could basicly send use FlashME only with WMB with no need of a flash cart?
#61518 - tepples - Mon Nov 21, 2005 3:32 am
If my hypothesis is correct, then yes you would be able to FlashMe without a GBA cart. But note that this is not thought to be in development as of yet.
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#62802 - mugenmidget - Mon Dec 05, 2005 11:30 pm
From GamesAreFun.com
Quote: |
Nintendo's recent decision to make download trials for certain games available seems to become rather popular in Japan, the company has already released a full list of currently downloadable games, which include Sonic Rush, Pokemon Dash, Nintendogs, and more.
It doesn't seem like Nintendo will be cutting this service any time soon, because they plan on introducing more titles to the list in the future, with Mario & Luigi: Partners in Time coming December 15. Will DS owners stateside get this service? One can only hope.
Source: EG |
http://www.gamesarefun.com/news.php?newsid=5861
And here's the full list URL: http://www.nintendo.co.jp/ds/download/touch/list.html
Thankfully we can still get Sonic Rush! So uh, anybody taking a trip to Japan anytime soon?
#62827 - MaHe - Tue Dec 06, 2005 7:45 am
*coughcough*MoonLightisfromJapan*coughcough*
#62896 - mugenmidget - Tue Dec 06, 2005 8:19 pm
MaHe wrote: |
*coughcough*MoonLightisfromJapan*coughcough* |
Does he have "the equipment?"
#62908 - Habeeb1000 - Tue Dec 06, 2005 9:34 pm
Excuse me if I've misread the articles, but it sounds as if they are just setting up playable DS units with a lot of games to play. I don't think they are download play demos.
#62945 - mugenmidget - Wed Dec 07, 2005 1:45 am
You might be able to play the games on the kiosk, but they're definitely downloadable.
Check out the URL for the game list, it comes from the section of the site dealing strictly with their download kiosks.
http://www.nintendo.co.jp/ds/download/
There's the root if you needed it.
EDIT: And reading the Gamespot article, it sounds like they are doing that expansion. But the demos should still be downloadable. A confirmation of this is the second option on the main menu of the site I linked. However, you may have a point since it looks like only Mario Kart DS and the Dragon Quest slime game are shown on that page. Still, two new demos!
#63111 - mugenmidget - Thu Dec 08, 2005 6:50 pm
Looks like the Animal Crossing demo just came out.
Anybody able to capture these?
#70994 - cuavsfan - Thu Feb 09, 2006 10:21 pm
Check it out:
http://ds.ign.com/articles/687/687243p1.html
Hopefully once they are out somebody will capture them and make them available online...
#70996 - The 9th Sage - Thu Feb 09, 2006 10:33 pm
Finally, it's about time we got some demo kiosks in the US. :)
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#70997 - MaHe - Thu Feb 09, 2006 10:34 pm
Yup.
I BEG anyone from U.S.A. to dump them and give 'em to us, poor europeans :'(
#71071 - m2pt5 - Fri Feb 10, 2006 5:15 am
Hmm... I wonder if it would be possible for someone to write an app that could capture a demo and create a .nds file out of it on a flashcart / card...
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#71092 - MaHe - Fri Feb 10, 2006 8:21 am
I suppose it's possible, but Firefly had do manually assemble the .nds files out from raw data :/
#71118 - m2pt5 - Fri Feb 10, 2006 1:57 pm
Oi, that had to be a pain in the ass.
I wonder if someone in the dev scene (or just the "scene") will get ahold of the hardware and dump them manually, or if they'll just have to be captured again.
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#71526 - HyperHacker - Mon Feb 13, 2006 8:26 am
It shouldn't be too hard to at least capture the raw data on the DS though. Then you just transfer it to your PC and make a .nds out of it (or send it to someone who can).
#71540 - Maverick - Mon Feb 13, 2006 9:28 am
I have been thinking about this, but have not had a chance to look at the wifi libs, and there is no examples of putting the DS into raw communication mode(only udp). So i have not gotten round to it(mainly because of having less time now)
I also would like to make the app complete(when i do) by adding WMB sends too
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#71558 - m2pt5 - Mon Feb 13, 2006 1:32 pm
Maverick wrote: |
I also would like to make the app complete(when i do) by adding WMB sends too |
I would seriously love to be able to broadcast official demos from my DS to non-modified DSs. I'm sure people would love it.
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#72514 - MaHe - Sun Feb 19, 2006 11:37 am
Same here. Nothing better than streaming the Tetris demo to your friends and then playing it in multiplayer.
Or WiFiME someone's else's DS on the go. libnifi should be fairly easy to port to DSLinux. I may look at it sometime ...
#73015 - Pikachu025 - Wed Feb 22, 2006 10:15 pm
Did someone manage to grab these Pok?Park-Demos like the fishing-game? I suppose no...
What about this prog that writes a Old Sea Chart to your Pok?mon Emerald-Cart in the DS-Slot? I suppose no one got that either, right?
#73016 - Filb - Wed Feb 22, 2006 10:16 pm
Pok?Park demo was captured but not distributed.
Old Sea Map distribution was not captured.
#73025 - Pikachu025 - Wed Feb 22, 2006 10:41 pm
Okay, now that I finished reading the topic, I have a question. According to Filb.de, the Pok?Park is going around the world, so is it possible that these two, or at least the Fishing-Demo, will be sent there too? And someone could capture them?
Oh, and didn't expect to see you here. Heh.
#73027 - Filb - Wed Feb 22, 2006 10:43 pm
Pikachu025 wrote: |
...the Pok?Park is going around the world, so is it possible that these two, or at least the Fishing-Demo, will be sent there too? |
Possible, but not very likely, since it's in Taiwan this year. However, nothing has been confirmed yet.
By the way... the game is not that great without a highscore server nearby anyway.
#73033 - Pikachu025 - Wed Feb 22, 2006 11:03 pm
But what about when the park comes to, let's say, USA? DS-Demos are likely to be given out then, right?
#73142 - tepples - Thu Feb 23, 2006 5:31 pm
Pikachu025 wrote: |
But what about if the park comes to, let's say, USA? |
Fixed.
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-- Who?
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-- I think he moved to Tilwick.
#73174 - Pikachu025 - Thu Feb 23, 2006 7:49 pm
Heh. Yeah, I guess that should be an if...
#73255 - HyperHacker - Fri Feb 24, 2006 4:42 am
Filb wrote: |
By the way... the game is not that great without a highscore server nearby anyway. |
How hard would it be to make one? ;)
#73697 - MatLeOuf - Mon Feb 27, 2006 4:07 pm
It seems that some download stations for the DS are alive in the US, particularly in New York...
http://www.dsfanboy.com/2006/02/27/demo-download-stations-hit-nyc/
Is there someone that lives there and is able to catch that brain age? I really want to try it!
#73699 - Pikachu025 - Mon Feb 27, 2006 4:11 pm
Someone MUST grab that Tetris-Demo!
#73708 - UScr00ge - Mon Feb 27, 2006 5:53 pm
I wish I lived in New York :(
I really want to check out the Brain Training demo.
#73802 - mugenmidget - Tue Feb 28, 2006 4:14 am
I came here to check if the demos had been captured.
:-(
Here's hoping.
#73939 - ant1532 - Wed Mar 01, 2006 1:49 am
yea the Nintendo World Store has em. check my topic in GAF, some users were talkin about gettin there if any of you are interested in capturing them. One of them downloaded Tetris and liked it lot. heres link
http://www.ga-forum.com/showthread.php?t=88320
#73973 - unrequited - Wed Mar 01, 2006 6:21 am
How does one go about capturing these? I could go there as soon as this weekend if I knew how.
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#73975 - swimgod - Wed Mar 01, 2006 6:43 am
i live in new york :P
but i don't know how to capture the demo's :(
ill check out the download stations tho :D
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#73998 - UScr00ge - Wed Mar 01, 2006 4:14 pm
I think you have to get in touch with sgstair, either on these boards or on IRC, and find out what the laptop requirements are as well is the method for capturing them.
#74200 - Togmannen - Fri Mar 03, 2006 1:34 pm
#74864 - cuavsfan - Wed Mar 08, 2006 6:39 am
Can demos broadcast by a game be captured? I'm pretty sure that Pokemon Trozei can send a demo to another DS that can be played without the original (like Meteos)...
#74870 - Filb - Wed Mar 08, 2006 10:37 am
cuavsfan wrote: |
Can demos broadcast by a game be captured? I'm pretty sure that Pokemon Trozei can send a demo to another DS that can be played without the original (like Meteos)... |
Yes.
#74892 - MaHe - Wed Mar 08, 2006 4:12 pm
cuavsfan wrote: |
Can demos broadcast by a game be captured? I'm pretty sure that Pokemon Trozei can send a demo to another DS that can be played without the original (like Meteos)... |
Yes. This way (both U & JP) AW:DS demos were captured.
#74940 - swimgod - Wed Mar 08, 2006 11:47 pm
cuavsfan wrote: |
Can demos broadcast by a game be captured? I'm pretty sure that Pokemon Trozei can send a demo to another DS that can be played without the original (like Meteos)... |
after going to nintendo world :P
i was playing with the download manager, and that game was on the list ...
kinda boring tho
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#75120 - PhoenixSoft - Fri Mar 10, 2006 6:46 am
[Images not permitted - Click here to view it]
It looks like the download stations first send a menu, then the actual games are sent after being selected there. Since a download menu is already included in the DS firmware, it seems that this is an attempt to stop people capturing the demos :(
#75138 - Pikachu025 - Fri Mar 10, 2006 1:10 pm
Damn, why would they do that? Could someone capture the stuff which is sent after selecting the game to be downloaded?
#75139 - Filb - Fri Mar 10, 2006 1:11 pm
Why shouldn't that work?
Only WMB clients would have problems with this, I think.
#75195 - swimgod - Fri Mar 10, 2006 11:14 pm
i thought i made that pretty clear...
(that there was a download manager :P)
i don't think its to stop capture
i think its so only one station has to send everything :P
it makes it easier to add demos for them then...
but this could also be good for homebrew on new ds firmware
over wifi :)
like i said in another topic,
if we capture the menu we can send a completly list of all the demos we have captuerd
or make it broadcast homebrew to new ds's :)
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1x SuperPass2
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#75310 - Maverick - Sun Mar 12, 2006 2:06 am
Quote: |
or make it broadcast homebrew to new ds's :) |
WHAT?
This would only work if the new menu is not using RSA signing in any way
And its also possible to send many files from one server using the firmwares manager
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#75340 - swimgod - Sun Mar 12, 2006 7:45 am
well it depends not if it uses rsa
which it does of course
but HOW many times it does the checks
:P
because we could just use the real software and rsa and change the listing of downloads you have :)
also i think it is better to use their manager since it includes more details like precent done on the ds side :)
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#75352 - Filb - Sun Mar 12, 2006 12:13 pm
RSA would suck.
But why would they do it? Spreading those demos gets more people interested in those games => More sales!
It doesn't make much sense to block capturing...
#75383 - MaHe - Sun Mar 12, 2006 5:11 pm
Yes, it does. No RSA -> PassME-type exploits -> homebrew -> piracy -> loss of money. It's THAT easy.
#75384 - Filb - Sun Mar 12, 2006 5:13 pm
Cool!! So we can use Demo Kiosks that don't use RSA for homebrew and piracy!! (>_>)
#75420 - CubeGuy - Sun Mar 12, 2006 8:49 pm
Y'know... It's entirely possible that they could change how the demos work within a few months. Someone needs to capture these now.
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#75444 - RedFive - Mon Mar 13, 2006 12:04 am
CubeGuy wrote: |
Y'know... It's entirely possible that they could change how the demos work within a few months. Someone needs to capture these now. |
Seconded. Also, if there is anyone with the domain knowledge and/or tools to help others be able to capture these demos, please point us in the right direction. Given the tools and information, I'd be happy to capture these demos if I can get to them. Thanks.
#75461 - swimgod - Mon Mar 13, 2006 4:24 am
to MaHe:
MaHe wrote: |
Yes, it does. No RSA -> PassME-type exploits -> homebrew -> piracy -> loss of money. It's THAT easy. |
hey you didn't finish that
No RSA -> PassME-type exploits -> homebrew -> piracy -> loss of money -> no RSA ;)
to Everybody:
CubeGuy wrote: |
Y'know... It's entirely possible that they could change how the demos work within a few months. Someone needs to capture these now. |
if you read my post in my topic
i talked to the guy who is the manager of the store,
he said they are getting new volumes when metroid comes out!!
please someone capture this!
_________________
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2x NDS/L(FMv7-ORG:v4,FMv7-org:DSL)
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MoonShell skins
#75642 - ant1532 - Tue Mar 14, 2006 9:52 pm
does anyone know if anyone is attempting to capture any of em?
#75661 - MaHe - Wed Mar 15, 2006 12:31 am
The new sgStair's app will have Packet Capture included:
http://blog.akkit.org/category/ds-development/ds-wifi/
Good news for demo dumping ^_^
#75733 - CubeGuy - Wed Mar 15, 2006 3:54 pm
swimgod wrote: |
CubeGuy wrote: | Y'know... It's entirely possible that they could change how the demos work within a few months. Someone needs to capture these now. |
if you read my post in my topic
i talked to the guy who is the manager of the store,
he said they are getting new volumes when metroid comes out!! |
I'm being optimistic. It's possible that they won't change the transfer methods with the Metroid update.
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#75824 - RedFive - Thu Mar 16, 2006 8:10 am
ant1532 wrote: |
does anyone know if anyone is attempting to capture any of em? |
If I could get to a location with a DS Download Station, I would capture them. That's not to say that I could re-assemble them, though. I'm still hoping someone will release software (like "Peanut") that can take a pcap dump and assemble an nds file.
Does anyone know if any other download stations exist outside of the ones in Japan and the one in NYC?
#75846 - MaHe - Thu Mar 16, 2006 3:49 pm
Finding an assembler isn't a problem. We need somebody to capture these demos :)
#75852 - tepples - Thu Mar 16, 2006 4:28 pm
Then put up a PayPal bounty for round-trip tickets to New York and the person's time.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#75886 - tetsujin - Thu Mar 16, 2006 9:24 pm
tepples wrote: |
Then put up a PayPal bounty for round-trip tickets to New York and the person's time. |
If a bounty like that were established I'd contribute...
_________________
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I think that all the work that's been done by the homebrew community so far to support people who want to program for the GBA or DS is amazing.
Thank you, everyone, I look forward to taking advantage of your work.
#75970 - mugenmidget - Fri Mar 17, 2006 7:50 am
RedFive wrote: |
ant1532 wrote: | does anyone know if anyone is attempting to capture any of em? |
If I could get to a location with a DS Download Station, I would capture them. That's not to say that I could re-assemble them, though. I'm still hoping someone will release software (like "Peanut") that can take a pcap dump and assemble an nds file.
Does anyone know if any other download stations exist outside of the ones in Japan and the one in NYC? |
I've heard that Best Buy will be receiving Download Stations at the end of the month. I'll keep an eye out for that.
#75972 - swimgod - Fri Mar 17, 2006 8:05 am
i "started" to make a bounty page that gives you a list of donators
and a FAQ
that provides some information for people wonering where it is at now :)
http://swimgod.com/bounty/
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#76053 - tetsujin - Fri Mar 17, 2006 11:18 pm
I think the bounty should be just for a full capture and NDS. Asking people to make a hosting app - particularly one that we can use to "send our own apps instead of nintendo's list", which we don't even know yet if it's possible or not until we get and analyze the captured data - seems a little harsh especially with the deadline for the capture. (Like let's say I went and did the capture then discovered that all the demos are RSA signed or something so it's useless for homebrew - according to the bounty page I'd get nothing.
_________________
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I think that all the work that's been done by the homebrew community so far to support people who want to program for the GBA or DS is amazing.
Thank you, everyone, I look forward to taking advantage of your work.
#76060 - swimgod - Sat Mar 18, 2006 12:18 am
tetsujin wrote: |
I think the bounty should be just for a full capture and NDS. Asking people to make a hosting app - particularly one that we can use to "send our own apps instead of nintendo's list", which we don't even know yet if it's possible or not until we get and analyze the captured data - seems a little harsh especially with the deadline for the capture. (Like let's say I went and did the capture then discovered that all the demos are RSA signed or something so it's useless for homebrew - according to the bounty page I'd get nothing. |
i changed it to what you said "
capture and .nds"
and i will give the bounty to the one who sends all the demos(working)
IF IF IF
we find out the demo's are RSA secured, and the download manager checks RSAs
why?
because, the demos themselfs can be usefull to getting all the secrets to the ds
but of couse its more usefull to actually get a new version of wifime running and working with new ds firmware :)
_________________
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1x GBAMP
2x 1gb (MicroDrive{typeII}&SanDisk{typeI})
1x SuperPass2
1x Supercard-CF
MoonShell skins
#76064 - RedFive - Sat Mar 18, 2006 12:27 am
MaHe wrote: |
Finding an assembler isn't a problem. We need somebody to capture these demos :) |
I have newfound access to a DS Download Station. I know how to go about capturing the packets. However, I'm not privy to how to reassemble that capture into an NDS file. Can someone point me in the direction of tools or instructions on how to do this? Please respond here or PM me. Thanks.
#76069 - swimgod - Sat Mar 18, 2006 12:56 am
redfive,
if you want i can host them on the bounty page i made and
who ever figures it out will split the bounty with you :P
(when it starts getting money...)
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1x SuperPass2
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MoonShell skins
#76090 - HyperHacker - Sat Mar 18, 2006 4:05 am
If you can successfully capture them, then just post them, and someone will assemble them.
#76405 - ant1532 - Tue Mar 21, 2006 12:58 pm
They downloadable demos are appearin in stores now. Some Best Buys already have em hooked up.
http://www.kotaku.com/gaming/best-buy/ds-download-stations-at-best-buy-today-161801.php
#76448 - derula - Tue Mar 21, 2006 8:42 pm
which would mean that the argument "what can nintendo say against giving away the demos" doesn't count any more, does it
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#76463 - RedFive - Tue Mar 21, 2006 11:13 pm
I was just able to confirm that Best Buy in my town has one of the DS Download Stations. I'm going to attempt to capture the packets this evening. I'll post my results here after I'm done. Wish me luck!
#76507 - RedFive - Wed Mar 22, 2006 7:31 am
I was able to successfully capture some (hopefully all) of the packets from the DS Download Station this evening. I can confirm that it is still "volume one" and that it contains the same demos as the NYC store station. I've sent the packet dumps off to someone to assist me with assembling them. If anyone else would like to help (ie -- you have tools to assemble the captures into NDS files), please PM me.
#76508 - RedFive - Wed Mar 22, 2006 7:33 am
#76533 - Pikachu025 - Wed Mar 22, 2006 2:47 pm
Wouldn't the assembling be just a copy-and-paste-into-same-file? <.<
#76541 - Sappharad - Wed Mar 22, 2006 4:36 pm
Pikachu025 wrote: |
Wouldn't the assembling be just a copy-and-paste-into-same-file? <.< |
No. It's much more complicated.
Packets are commonly missing in captured wireless transmission. Several transmissions of the same thing are usually required. Once you have everything, you need to isolate what data is the actual binary, and you need to get it back in the right order, since certian pieces may only be present in certian dumps.
#76577 - Nushio - Wed Mar 22, 2006 10:18 pm
Sappharad wrote: |
Pikachu025 wrote: | Wouldn't the assembling be just a copy-and-paste-into-same-file? <.< |
No. It's much more complicated.
Packets are commonly missing in captured wireless transmission. Several transmissions of the same thing are usually required. Once you have everything, you need to isolate what data is the actual binary, and you need to get it back in the right order, since certian pieces may only be present in certian dumps. |
And the fact that we need to assamble 2 different files makes it a bit more difficult, since unless I'm mistaken, it sends a menu, then sends the data needed (which supposedly isnt RSA signed, leaving our gap).
I hope everything is pulled flawlessly, and soon, I really want to play brain training ;)
#76803 - HyperHacker - Fri Mar 24, 2006 10:38 pm
Hm. One of the comments in that second link says it takes a minute to download a demo. DSLinux is about 1.5MB and it only takes about 20 seconds for me to download it. Either these are especially big demos (probably) or it's particularly slow for some reason. If that's the case, then why?
#76812 - swimgod - Fri Mar 24, 2006 11:10 pm
HyperHacker wrote: |
Hm. One of the comments in that second link says it takes a minute to download a demo. DSLinux is about 1.5MB and it only takes about 20 seconds for me to download it. Either these are especially big demos (probably) or it's particularly slow for some reason. If that's the case, then why? |
well brain age is a damn good demo
with a lot of features...
and since more then one person can download at a time,
then the process is slowed :P
lets just HOPE it doesn't do the RSA checks during the download after you choiced the demo....
also,
the time varies
i think the video actually goes the fastest :P
_________________
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2x 1gb (MicroDrive{typeII}&SanDisk{typeI})
1x SuperPass2
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MoonShell skins
#76936 - ant1532 - Sun Mar 26, 2006 1:52 pm
Quote: |
well brain age is a damn good demo
with a lot of features...
and since more then one person can download at a time,
then the process is slowed :P
lets just HOPE it doesn't do the RSA checks during the download after you choiced the demo....
also,
the time varies
i think the video actually goes the fastest :P |
So are you working on capturing these and puttin em up? Is anyone if not?
#76981 - swimgod - Mon Mar 27, 2006 3:48 am
i don't have the tools to capture them so no,
but a few people ARE working on capturing and making binaries of the demo's and download manager :)
_________________
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1x GBAMP
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#76997 - CubeGuy - Mon Mar 27, 2006 8:25 am
I'm wondering if the interface downolad assists in allowing more than one person to download demos at a time. Or for that matter, allowing more than 16 demos to be broadcast at once.
_________________
It's 'CubeGuy.' One word. No space.
#77016 - unrequited - Mon Mar 27, 2006 2:49 pm
CubeGuy wrote: |
I'm wondering if the interface downolad assists in allowing more than one person to download demos at a time. Or for that matter, allowing more than 16 demos to be broadcast at once. |
There were 8 demos in the vol 1. package (brain age, metroid movie, trueswing golf, tetris push, tetris normal, pokemon trozei, mario kart, meteos), so I dunno if there's a 16 demo max still, but I can confirm that only one person can download from the official station at a time.
_________________
-Unrequited
#77026 - CubeGuy - Mon Mar 27, 2006 3:59 pm
I'll bet the interface contains a list of the available demos, instead of the DS constantly broadcasting eight becons. Any money the RSA is still in place.
_________________
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#77255 - unrequited - Wed Mar 29, 2006 8:11 pm
Copied from other thread:
STFU Nuff
BIG Thank you to FireFly for helping me assemble these, we're working on the other two demos (Mario Kart DS & Metroid Movie) right now. Hopefully they'll be up later today. The loader gets compressed versions of the demos, which the loader decompresses, and then runs. After FireFly got the decompresser isolated, it was just a matter of getting a full capture of the demo, which I had and him having to piece it together. I'm on a business trip the rest of the week, but afterwhich, if nobody's gotten the other 5 demos, then I'll be more than happy to go back to NYC or a Best Buy and get the rest for FireFly to reassemble.
**edit changed my url for firefly's mirror**
_________________
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Last edited by unrequited on Sat Apr 01, 2006 2:21 pm; edited 3 times in total
#77316 - Rain - Thu Mar 30, 2006 4:37 am
thank you a lot, unrequited, for capturing those demos.
Since i live in a country where we don't have official nintendo ds support, i can't even rent the games to find out how they are (or borrow). Because of you, i can try brain age now.
Hope you can get the other demos (as i doubt anybody else will).
Thanks again. And also, thanks for releasing them to the public.
#77347 - luke314pi - Thu Mar 30, 2006 3:18 pm
Thank you for posting the Brain Age demo! I can't believe you guys got these working so quickly!
#77387 - cuavsfan - Thu Mar 30, 2006 10:52 pm
That was pretty quick getting Brain Age up... Even though there is very little in the demo, it is still great... Hopefully the others make it up soon... I had the Touch Golf demo from Best buy a couple of days ago and that was tons of fun...
#77650 - ant1532 - Sun Apr 02, 2006 4:29 am
none of the demos work with my DS Lite?? What the hell? I thought it was same firmware in new shell? uhh
#77651 - swimgod - Sun Apr 02, 2006 4:36 am
cuavsfan wrote: |
That was pretty quick getting Brain Age up... Even though there is very little in the demo, it is still great... Hopefully the others make it up soon... I had the Touch Golf demo from Best buy a couple of days ago and that was tons of fun... |
True Swing Golf...
.......
yep thats all i had to say...
.......
wooo
_________________
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1x GBAMP
2x 1gb (MicroDrive{typeII}&SanDisk{typeI})
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MoonShell skins
#77664 - cuavsfan - Sun Apr 02, 2006 7:07 am
I do that every time... I think that was the rumored name of it way before it came out and for some reason it just stuck in my head...
#77877 - ant1532 - Mon Apr 03, 2006 8:22 pm
anyone know anything about the problem im having? (posted 2 posts above)
It worked perfectly with mi old regular DS but it doesnt work with my new DS Lite. I can find the games upoaded but when I try to download em i get an error.
#77890 - swimgod - Mon Apr 03, 2006 9:58 pm
ant1532 wrote: |
anyone know anything about the problem im having? (posted 2 posts above)
It worked perfectly with mi old regular DS but it doesnt work with my new DS Lite. I can find the games upoaded but when I try to download em i get an error. |
im sure people would try to help you with this problem,
but the ds lite was only released in japan, and this is an english speaking forum, so that lowers your chances of other people having a ds lite,
also the ds lite's firmware has not been dumped (to my knowlege)
*edit*(turns out it was dumped :P)
so nobody is sure(yet) if they are the same firmware
so just open a new topic and maybe people with ds lite's can try to help you :P
-correct me if im wrong on any accounts >.>-
_________________
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1x GBAMP
2x 1gb (MicroDrive{typeII}&SanDisk{typeI})
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MoonShell skins
Last edited by swimgod on Tue Apr 04, 2006 5:35 am; edited 1 time in total
#77947 - The 9th Sage - Tue Apr 04, 2006 4:58 am
swimgod wrote: |
im sure people would try to help you with this problem,
but the ds lite was only released in japan, and this is an english speaking forum, so that lowers your chances of other people having a ds lite,
also the ds lite's firmware has not been dumped (to my knowlege)
so nobody is sure(yet) if they are the same firmware |
Loopy/Olimar's had the firmware for quite awhile, so it's definitely been dumped. As far as how similar the firmware is, I wouldn't know. I mean, it looks pretty similar except for the ability to change the light brightness, just from looking at it booting up.
Ant, in what way are you trying to run the demos?
*edit*
Nevermind, WMB as you said in your other post.
_________________
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#78074 - ant1532 - Wed Apr 05, 2006 12:08 am
so is there anyone i can run these demos ? (since the firmware has been dumped)
#78749 - Njoy - Sun Apr 09, 2006 1:46 pm
http://www.savefile.com/files/5050040
Demo's:
Mario Kart DS
Tetris DS
Tetris DS Push Mode
Meteos
Brain Age
Pok?mon Trozei
True Swing Golf
Metroid Prime Hunters Movie
Topic: http://forum.gbadev.org/viewtopic.php?t=9150&postdays=0&postorder=asc&start=120
#78775 - cuavsfan - Sun Apr 09, 2006 6:18 pm
Awesome! I just tried a couple and they worked fine, so hopefully I won't have problems with the rest... thanks for posting them here... (Tried them all - they all work)...
For some reason Brain Age and True Swing Golf show up as ? instead of a logo and the name is just Nintendo DS... Since the Brain Age appears to be just the same one that is on the akkit site (and that one has a logo and name) I'll just use that... Does the Golf demo show up without a logo / name for everybody else? Not a big issue (the demo still works), just a small cosmetic one...
EDIT: Just to be clear I mean that when using WMBFront the logo does not show up in the program, or from the list of possible downloads on the DS...
#78797 - Rain - Sun Apr 09, 2006 9:40 pm
Ahhh.. great...
now if people would hex edit the .nds files and add an Icon/proper description to them.. :D
#78799 - swimgod - Sun Apr 09, 2006 9:58 pm
its all in the server dump :P,
just don't know how to put them on correctly,
if someone wants to give me a little guide to doing it,
i can take them out of the demo menu,
and put them on the download demo,
so when you send them to the ds it will see it :P
Never Mind...,
RSA would be changed if we did that...
and it would not run then....
sorry :P...
_________________
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1x GBAMP
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MoonShell skins
Last edited by swimgod on Sun Apr 09, 2006 11:05 pm; edited 2 times in total
#78801 - tepples - Sun Apr 09, 2006 10:15 pm
Rain wrote: |
edit the .nds files |
RSA.
_________________
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-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#78841 - m2pt5 - Mon Apr 10, 2006 3:34 am
tepples wrote: |
Rain wrote: | edit the .nds files |
RSA. |
Then how did Firefly edit the ones he edited, including the new Brain Age demo, and still have them work? Does he know the RSA key?
_________________
Don't sign your posts, it's dumb.
#78842 - swimgod - Mon Apr 10, 2006 3:36 am
m2pt5 wrote: |
tepples wrote: | Rain wrote: | edit the .nds files |
RSA. |
Then how did Firefly edit the ones he edited, including the new Brain Age demo, and still have them work? Does he know the RSA key? |
oh god your funny :D,
if he did what he said he did,
then i guess the header stuff(including the stuff your talking about...)
is not RSA secured and not included in the hash...
unless someone else has an explenation
_________________
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1x GBAMP
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1x SuperPass2
1x Supercard-CF
MoonShell skins
#78858 - HyperHacker - Mon Apr 10, 2006 7:23 am
Well, WifiMe relies on the header not being included in the hash, so I think that idea makes the most sense.
#78867 - PhoenixSoft - Mon Apr 10, 2006 8:35 am
PassMe devices modify the header, it's not encrypted.
#78881 - pepsiman - Mon Apr 10, 2006 10:47 am
HyperHacker wrote: |
Well, WifiMe relies on the header not being included in the hash, so I think that idea makes the most sense. |
There are 2 headers. Only one is included in the hash.
WifiMe modifies the other one.
New nintendo firmware uses the hashed one for entry points, preventing WifiMe from working.
#79294 - ant1532 - Wed Apr 12, 2006 6:59 pm
so is there anyone i can run these demos ? (since the firmware has been dumped)
#82602 - cuavsfan - Sun May 07, 2006 6:44 pm
With the DS Lite being released in the US in a month (June 11) it'd be great if we could run these demos on them... Hopefully someone will figure out why it isn't working and fix it...
#82783 - Njoy - Tue May 09, 2006 9:19 pm
Is someone going to capture the demo's at the E3 this week???
#82935 - Rain - Thu May 11, 2006 8:10 am
Even better question: are there any downloadable demos avaliable?
Stephen said apparently not...
http://blog.akkit.org/
bummer if true.
#82957 - tepples - Thu May 11, 2006 1:50 pm
But that just means Nintendo is more likely to put them on Download Stations, which are reportedly even easier to capture.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#82984 - Rain - Thu May 11, 2006 6:07 pm
Yes, which is a very good thing (because a dump of the cart is bound to show up, and then you can just extract the demos.. :D)
Even tho dumping roms is a bad thing. Or smth.
#83012 - swimgod - Fri May 12, 2006 1:16 am
yes or something lol,
but i hope that they update the demo kiosks :P,
maybe when new super mario brothers comes out?...
all i know is i want them :P
_________________
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1x GBAMP
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1x SuperPass2
1x Supercard-CF
MoonShell skins
#83040 - Rain - Fri May 12, 2006 7:19 am
I was just reading some other forum and apparently, there are downloadable demos.
Quote: |
I literally just turned off my DS -- I got the demo version from the kiosk about 20 minutes ago during my lunch break. I played it for about 20 seconds and was like "um yep"
Gun > Stylus :( |
Talking about Point Blank DS.
I'm guessing it's either downloadable kiosks at e3 or udpated demo kiosks..
I'll look into it and post anything i find out.[/quote]
#83320 - DarkKiller - Mon May 15, 2006 2:04 pm
Finally! New downloadable demos! Looking forward to it. Any information about it?
DarkKiller
_________________
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#83365 - CubeGuy - Mon May 15, 2006 10:25 pm
There were no downloadable demos at E3 this year, most likely because of the network congestion last year.
_________________
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#83483 - Rain - Tue May 16, 2006 5:01 pm
Like i said, Point Blank DS was avalaible at the Namco booth.
#86979 - youplaboum - Sun Jun 11, 2006 3:47 am
Here, in our european version of Brain training (as in american version I presume), we do have a Sudoku included. The manual says that somewhere in the future, we might be able to download new grids from download stations. Considering the fact that we have yet to see one standard "demo transmitter" version in France, that those stations need to be "updated" (an actual DS locked in a chest with a demo cart, we won't ever see the beta version one -download -at -a -time -please -there -is -only -one -ralink -card -in -the -box), that I'm assuming there is no station of this kind in Japan (they don't have the game anyway), and that, considering the previous bracket, we have to count only on Nintendo of Europe and Nintendo of america to develop and distribute it...
Do you think we will ever have new puzzles to solve in Europe?
[edit] This post was intended to ask if someone had yet captured or even seen those downloadable addons, but my toughts led me to this pamphlet. Feel free not to respond, as it's five o'clock in the morning and I really need to go sleep.
#87848 - cuavsfan - Thu Jun 15, 2006 9:38 pm
Even though the Nintendo site is not yet updated (http://www.nintendo.com/dsdownloadstation/), somebody on another forum said that their local EB had downloadable demos of Magnetica and Big Brain Academy available... Hopfeully somebody will be able to capture these soon...
Also, is it possible to use these demos via WMB on an unflashed DS Lite? They worked fine for my old DS, but I get a communication error with the Lite... is there a newer version of WMB or something that gets around this? Thanks :)...
#87896 - mugenmidget - Fri Jun 16, 2006 9:52 am
Yes, they're new demos. In fact, my brother went and confirms that they were labelling the kiosk "Volume 2" through download play. They had "that Nintendo puzzle game" (Magnetica), "Big Brain Academy", and "maybe Metroid"?
I know that's not a lot of help, but at least someone else confirms there's new demos.
#90374 - youplaboum - Thu Jun 29, 2006 11:49 pm
Here in France it is said that we have some kiosks wich delivers Trauma center demo, and perhaps others. I'm waiting for confirmation.
#92465 - Dennis - Thu Jul 13, 2006 4:45 pm
mugenmidget wrote: |
Yes, they're new demos. In fact, my brother went and confirms that they were labelling the kiosk "Volume 2" through download play. They had "that Nintendo puzzle game" (Magnetica), "Big Brain Academy", and "maybe Metroid"?
I know that's not a lot of help, but at least someone else confirms there's new demos. |
when come Ds download station volume 2??
#92614 - dexter0 - Fri Jul 14, 2006 3:44 am
Volume 2 is already released, at least in Redmond ;)
#92654 - Dennis - Fri Jul 14, 2006 10:41 am
dexter0 wrote: |
Volume 2 is already released, at least in Redmond ;) |
is here also the download link??
#92689 - Darkwind_776 - Fri Jul 14, 2006 3:03 pm
Dennis wrote: |
dexter0 wrote: | Volume 2 is already released, at least in Redmond ;) |
is here also the download link?? |
Unless someone has captured the demos and assembled them so they'll work for WMB, they are unheard of at the moment
#92691 - emphyrian - Fri Jul 14, 2006 3:12 pm
*edit*
Found all the answers. Couldnt find delete. Sorry!
M :)
#92692 - Dennis - Fri Jul 14, 2006 3:33 pm
I'm would the download link of ds download station volume 2....
#92700 - dualscreenman - Fri Jul 14, 2006 4:11 pm
Read the reply to your post. We don't have them yet.
_________________
dualscreenman wrote: |
What about Gaim DS? Gaim pretty much has support for all IM programs. |
tepples wrote: |
"Goshdammit, the DS is not a Gaim-boy! It's a third pillar!" |
#92714 - Darkwind_776 - Fri Jul 14, 2006 4:57 pm
Maybe I just said it in a weird way. From the way this guy structures his sentences, I'm guessing he's foreign
#94948 - Rain - Wed Jul 26, 2006 11:53 pm
I keep reading about Mario Basketball downloadable demo in japan.
Anybody has any idea if it's a two-step loader, or it's straight out regular demo?
If it's the second, i hope somebody dumps it (which i doubt will happen).
#95026 - OrR - Thu Jul 27, 2006 12:15 pm
Games Convention Germany is only a month away. Is anyone going to be there with a capture kit? B)
#95944 - cuavsfan - Mon Jul 31, 2006 6:10 pm
Series 2 of the demos are now officially out. I haven't been able to go look for them yet (been out of town), but the list of available demos can be found here: http://www.nintendo.com/dsdownloadstation/#series2
Hopefully these get captured soon...
Also, has any headway been made so that the demos can be used via wmb with an unflashed Lite (like the could with an unflashed original DS)? Thanks....
#95953 - dexter0 - Mon Jul 31, 2006 6:34 pm
They have made it to the EBGames in Redmond, WA.
#96073 - rene5020 - Tue Aug 01, 2006 7:14 am
OrR wrote: |
Games Convention Germany is only a month away. Is anyone going to be there with a capture kit? B) |
I will be at the GC06. Is there a way to capture the demos to a Windows XP running Laptop?
#96096 - Scorpei - Tue Aug 01, 2006 10:32 am
cuavsfan wrote: |
Series 2 of the demos are now officially out. I haven't been able to go look for them yet (been out of town), but the list of available demos can be found here: http://www.nintendo.com/dsdownloadstation/#series2
Hopefully these get captured soon...
Also, has any headway been made so that the demos can be used via wmb with an unflashed Lite (like the could with an unflashed original DS)? Thanks.... |
I can send them over to my unflashed DSlite no problems.
There has been some progress in the Windows WMB app, but you could try my howto for now.
I know it works with DSL as I can WMB to it (unlashed of course).
#96151 - OrR - Tue Aug 01, 2006 6:41 pm
How do you capture the demos? What programs do you use? Are there any programs that work on Macs?
#96382 - Rain - Thu Aug 03, 2006 12:26 am
OrR wrote: |
How do you capture the demos? What programs do you use? Are there any programs that work on Macs? |
These questions have already been answered in prior messages on this very thread - look them up.
#96385 - dualscreenman - Thu Aug 03, 2006 12:39 am
Now if only somebody made a packet capture program for the DS. That'd make it much easier. I don't htink I could convice my dad to take a laptop to a store to cap the demos. :p
_________________
dualscreenman wrote: |
What about Gaim DS? Gaim pretty much has support for all IM programs. |
tepples wrote: |
"Goshdammit, the DS is not a Gaim-boy! It's a third pillar!" |
#97414 - cuavsfan - Wed Aug 09, 2006 5:07 pm
I finally got a chance to check out a download station with the new demos yesterday... Mostly repeats (and a couple of non-playable movies), but the Magnetica demo was pretty interesting... I'm not setup to capture, but hopefully somebody who is can get them soon...
#97717 - Rain - Fri Aug 11, 2006 6:33 am
The cart was already dumped and the demos extracted. This was discussed in another thread (why in another thread? i'm not sure).
#97896 - cuavsfan - Sat Aug 12, 2006 6:49 am
Rain wrote: |
The cart was already dumped and the demos extracted. This was discussed in another thread (why in another thread? i'm not sure). |
Do you remember where you saw that? Scanning the thread titles I don't see one that looks like it would have demo talk in it... I looked at the the demo page (http://wiki.akkit.org/Downloadable_DS_Demos) and they are not there yet... Hopefully they will surface soon :)...
#97926 - Scorpei - Sat Aug 12, 2006 11:35 am
The other dumps (the only one I have seen) are faulty.
The headers are incorrect, and you can't WMB them.
#97949 - jas20 - Sat Aug 12, 2006 2:35 pm
You sure they aren't the compressed demos? (Didn't originally have nds extensions)
If they are, there is a uncompresses floating around. It's location is in the download station volume 2 topic. I'm too tied to find it now...
#97975 - cuavsfan - Sat Aug 12, 2006 5:19 pm
I found the thread you were talking about (good thing this forum has a good search function, because it wasn't on this board)... http://forum.gbadev.org/viewtopic.php?t=10696&postdays=0&postorder=asc&highlight=download+station+vol+volume&start=15
Looks like there have been some issues getting them to work though... I haven't had a chance to try them yet, but I will today...
EDIT: Tried and they all work fine using WMBFront and my DS Lite (using the new WMB that works with the Lite)... Really only a couple of new demos (and all for games that are already out), but nice to have them... Hopefully the next batch has some games yet to come out...
#99648 - Night Gamer - Tue Aug 22, 2006 10:23 pm
Is there somebody who lives in Germany and can capture the Demo's @ the game convetion??
[Images not permitted - Click here to view it]
#100794 - OrR - Wed Aug 30, 2006 5:04 pm
Well, if nobody did, at least we didn't miss much. English training, Starfox movie, Tetris... Can't remember if there was much else but nothing noteworthy.
#101005 - Ilomoga - Fri Sep 01, 2006 3:54 pm
I think there was some item you could get in Animal Crossing. But I don't know if you get it via DS Download Play like the thing in Jump Superstars or in the game ...
_________________
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#101560 - rene5020 - Wed Sep 06, 2006 2:32 pm
Ilomoga wrote: |
I think there was some item you could get in Animal Crossing. But I don't know if you get it via DS Download Play like the thing in Jump Superstars or in the game ... |
I was at GC06 and tried to download the AC:WW special item on Friday. I had no idea how to do it, so I asked a Nintendo Girl. She told me that the AC:WW and Brain Age - Sudoku download is broken. Very strange, I was pretty pissed off :-)
#102878 - brennan - Sun Sep 17, 2006 5:45 pm
I can't wait till someone captures these:
[Images not permitted - Click here to view it]
_________________
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#102955 - cuavsfan - Mon Sep 18, 2006 5:52 am
Do you know where that was from? I wonder if it was the recent press conference where they revealed all of the Wii release info... if so, I don't know if we'll see them... I'd love to try all of them (I know for sure I'll be getting the first two), so hopefully somebody got (or gets) them...
The Nintendo website still hasn't updated past series 2, but maybe these will make series 3 (which should be here soon, right?): http://www.nintendo.com/dsdownloadstation/
#103084 - bugmenot! - Tue Sep 19, 2006 2:52 am
This downaload station (volume 3) should be available now at Gamestop and EB Games. The cartridges arrived today.
#103085 - brennan - Tue Sep 19, 2006 2:56 am
cuavsfan wrote: |
Do you know where that was from? |
I think someone on LJ took that picture at EB/Gamestop.
_________________
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#103218 - cuavsfan - Wed Sep 20, 2006 1:18 am
bugmenot! wrote: |
This downaload station (volume 3) should be available now at Gamestop and EB Games. The cartridges arrived today. |
Really? Since Nintendo hasn't updated their site you wouldn't happen to have a list of the demos, would you? I'll definately head over to my EB in the next couple of days to see if they have new demos... though come to think of it I don't know if they ever even got a demo unit set up (I've gotten my demos from Best Buy)...
EDIT: As always, I hope somebody captures these soon :)...
#103228 - mugenmidget - Wed Sep 20, 2006 3:04 am
http://www.penny-arcade.com/forums/viewtopic.php?p=24387160#24387160 wrote: |
Download station contains:
Mario vs DK 2 (didn't get to try)
Clubhouse Games: Darts
Clubhouse Games: Othello ("Turncoat")
Elite Beat Agents: 1 half of Walkie Talkie Man - more than a tutorial, but less than a full song. The storyline looks hilarious in true Ouendan style.
Some other movies and stuff. |
#103531 - cuavsfan - Fri Sep 22, 2006 5:50 pm
Learning from last time I've been checking the Misc. forum and just found this: http://forum.gbadev.org/viewtopic.php?t=11231
I haven't had a chance to try it yet, but hopefully they all work :)...
EDIT: They all work, but for some reason there is no Mario vs Donkey Kong demo... Oops... I just didn't load all of them... it is there too...
#115072 - josath - Fri Jan 12, 2007 8:00 pm
I put up my collection of downloadable demos all in one spot. Before, everything was all over the place, etc. Also includes a couple demos I have not seen anywhere.
http://blog.davr.org/2006/11/27/ds-downloadable-demos-collection/
#115572 - cuavsfan - Wed Jan 17, 2007 8:19 am
Nice site! There are definitely a few there I haven't seen before... I'll try them out soon... now if only Nintendo would put out a new batch...
EDIT: Just tried out the ones I didn't already have... The Tank Battle Demo for Rocket Slime didn't work for me (froze at openning "Nintendo" screen)... Lode Runner did the same... the English training demos are from Europe not Japan it seems (they are in various European languages rather than Japanese)... Everything else was great...
Maybe they'll start making demos available on the Wii and the number of them will go up...
#121571 - cuavsfan - Tue Mar 13, 2007 6:48 am
If anybody is in Japan here is something interesting...
http://ds.ign.com/articles/772/772318p1.html
#130426 - OSW - Sun Jun 03, 2007 9:20 am
#131681 - cuavsfan - Tue Jun 19, 2007 1:47 am
I was at the store the other day and the sticker near the demo unit said they had new demos (one of them was a demo of the Meteos Disney game which I know wasn't out before). Nintendo's site (http://www.nintendo.com/dsdownloadstation/) doesn't say anything about them, but if they are out there I'd love to see them. I didn't have my DS with me so I couldn't try it out, so maybe they just updated the art before the new demos got in...
#131804 - CubeGuy - Wed Jun 20, 2007 8:28 am
cuavsfan wrote: |
I was at the store the other day and the sticker near the demo unit said they had new demos (one of them was a demo of the Meteos Disney game which I know wasn't out before). Nintendo's site (http://www.nintendo.com/dsdownloadstation/) doesn't say anything about them, but if they are out there I'd love to see them. I didn't have my DS with me so I couldn't try it out, so maybe they just updated the art before the new demos got in... |
Not sure about other stores, but at the GameStop where I work, we get a Nintendo kit every so often with the demo cart and the sticker. We got the demo cart with Disney Meteos and Hotel Dusk on it around a month ago.
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#131915 - fatmajinboo - Thu Jun 21, 2007 10:42 am
Any news about the zelda: phantom hourglass demo release on Japan on June 14th? I just read that famitsu gave them 39 of 40 on their review... I can't wait to play this game.
#132013 - khan - Fri Jun 22, 2007 12:04 pm
#132062 - [FireFly] - Fri Jun 22, 2007 9:51 pm
I think I have those demos :)
#132071 - DragonMinded - Sat Jun 23, 2007 12:37 am
Well, send them this way and I can have them on the HBDB.
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#132096 - [FireFly] - Sat Jun 23, 2007 11:29 am
DragonMinded wrote: |
Well, send them this way and I can have them on the HBDB. |
I don't know if the persons who captured them are going to release them. Does anyone remember the "Pokemon Fishing Rally" demo? It was also captured but not released (afaik). :(
#132533 - OSW - Wed Jun 27, 2007 4:10 pm
O_O sad.
I really enjoyed the table hockey demo. excellent stuff!
It has a permanent place on my cart.
#137696 - bigleak2 - Tue Aug 14, 2007 8:44 pm
can anybody capture the new ds demos please like custom robo arena shrek the third or anything just please can somebody capture new demos the demos that are out now are kinda of old and i want some new cool ones and i think other people would be happy too see new demos.
#137900 - OSW - Fri Aug 17, 2007 7:57 am
Yeah some new demos would be great but none seem to have surfaced anywhere on the net.
Maybe no-one is interested in capturing them anymore.
#140454 - lambi1982 - Sun Sep 16, 2007 5:11 pm
was a way to capture the roms directly to a ds ever created/possible?
or a homebrew ds download play that has a save feature or memory dump. that will recieve the list and download to memory card (a game you run)
like running the offical firmware after booting into homebrew so it captures whatever it going on im memory.
????
signed,
Clueless
p.s. I also would love the demo that Khan is asking about. but I do not think it was ever released or on the net.
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#140506 - HyperHacker - Sun Sep 16, 2007 10:45 pm
I'm not sure if anyone ever made a homebrew Download Play client, but if you did, it seems like saving the game would be a simple matter of writing the data to your memory card before booting it. Since the game may be up to 4MB, and your client is inevitably going to use some of that, it may even be easier/safer to always do it this way and then just boot it like any other .nds file, rather than trying to cram a small stub into main RAM and hope you still leave enough room for the game.
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#155033 - yellowstar - Thu Apr 24, 2008 3:11 am
I don't know if davr or anybody else mentioned this, but davr has some demos on his blog that's not on the web site linked to at the start of this topic.
#158396 - cloakedguy - Tue Jun 10, 2008 10:50 am
Silly question...
Nintendo has been sending out DS demos via the Wii's Nintendo Channel for the past few weeks... is no one out there trying to capture and archive those?
#158412 - yellowstar - Tue Jun 10, 2008 8:48 pm
I'm working on a open-source assembler to assemble WMB captures, such as demos from Nintendo Channel. Filb is giving me captures for assembly and such, to do this. However: As these captures are Filb's, it's his decision, not mine, on whether or not to release the assembled demos.
Why make another assembler, you might ask? Firefly left the scene, apparently, and stopped assembling captures sent to him. There was another old assembler, but it doesn't work very well. So the only thing to do was to write my own assembler.
EDIT:
Filb's captures will not be publicly re-released. Most of them are Japanese, and the English demos are demos that were already released. If the Nintendo Channel Internet encryption, AES key generation and ect is broken, I'm planning on writing a Nintendo Channel client, which will allow you to download the demos from the server, to your PC or DS. This can also be used to archive the demos and re-distribute them on our on server.
Last edited by yellowstar on Tue Sep 09, 2008 11:14 pm; edited 2 times in total
#158413 - yellowstar - Tue Jun 10, 2008 11:01 pm
If I had the time to add this, I would have added this in the previous post, but since not... It's important, so...
The last version of wmb_asm that was release is very outdated. Many bugs has been fixed since then, many/several(?) features were added since then, in my private version. Captures can be obtained by digging through that topic, and the topic in which Filb asked about an assembler to assemble captures. Some captures may not work with WMB/Download Play, due to invalid RSA-signature. If they don't work at all on a homebrew card, don't complain, that version is way outdated. That was fixed in my version a good while ago. If you know what you're doing, that's easily fixed. Here's the problem: Sometimes, some fields in the header needs fixed. These fields aren't changed in the second header which is sent in WMB. However, my tool had a bug. The changed checksums were put in the second header, which cause the RSA-invalidation. All that needs fixed in the output .nds, is that a tool would need to calculate the checksums for the second header, and write checksums in the second header.
Even with such at tool, there's still a possibility that the .nds still won't work on anything. If that happens, all you can do is wait for the next release of wmb_asm.
EDIT:
These bugs were fixed long ago. Wmb Asm Google Code Project Page.
#165246 - yellowstar - Sun Dec 14, 2008 10:51 pm
cloakedguy wrote: |
Nintendo has been sending out DS demos via the Wii's Nintendo Channel for the past few weeks... is no one out there trying to capture and archive those? |
No homebrewer, AFAIK, is sharing demos Nintendo Channel demos on a server.(I mean not just a few, all/most of the demos captured)
One reason may be because just storing one years worth of demos would be ~312 MB, uncompressed .nds, estimating 3 new demos every week, 2 MB per .nds estimate. Compression wouldn't help much. No-one really wants to serve such a massive archive. Nintendo has such an archive. Though the client in-store DS Stations are only available in UK/Japan, and breaking the protocol is difficult - it using Ethernet, not Wifi, and the card doesn't even store the DS Station client software, the firmware is the DS Station client software.
#165267 - zzo38computer - Mon Dec 15, 2008 6:51 pm
Can you list the Japanese demos? There might be one I am interested in, if there is a Mahjong game demo or Tsume Shogi game demo
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#165272 - yellowstar - Mon Dec 15, 2008 9:54 pm
@zzo38computer: You got PM.
#165326 - tepples - Wed Dec 17, 2008 6:13 am
yellowstar wrote: |
One reason may be because just storing one years worth of demos would be ~312 MB, uncompressed .nds, estimating 3 new demos every week, 2 MB per .nds estimate. Compression wouldn't help much. No-one really wants to serve such a massive archive. |
Two words: Bit Torrent.
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#165372 - keldon - Thu Dec 18, 2008 10:06 am
I can set up anyone with unlimited storage (and the ability to even point your domain name there) if you want to maintain it. On another note, media fire offers unlimited storage, and isn't annoying for users like rapidshare (and all the other free storage things). Plus it's easy to use, and allows a 100MB files to be uploaded in batches using its flash/java applet.
#165393 - zzo38computer - Fri Dec 19, 2008 9:59 am
tepples wrote: |
yellowstar wrote: | One reason may be because just storing one years worth of demos would be ~312 MB, uncompressed .nds, estimating 3 new demos every week, 2 MB per .nds estimate. Compression wouldn't help much. No-one really wants to serve such a massive archive. |
Two words: Bit Torrent. |
That will work, but what might work better in some cases is Hypernet. But of course Hypernet is not even invented yet!
One day I will invent Hypernet. Hypernet is completely encrypted and nobody
can spy on you with it. Hypernet is completely decentralized, even more
decentralized than Internet! Hypernet packets can be transferred by Internet
and Tor, as well as other methods. You can store Hypernet packets on a DVD
that contains movies or software you purchased. You can write Hypernet packets
in barcodes inside of a book. You can do Hypernet over telephone. Radio
stations should broadcast Hypernet packets whenever there is no shows on at
that time of day. Computers at public places (or private), when reading a USB
file system device containing Hypernet packets, can update its own copy and
then put its own pending Hypernet packets on the USB. Hypernet is COMPLETELY
UNBLOCKABLE NO MATTER WHAT. Nobody is allowed to patent Hypernet, not even
myself. Your computers can store any hypernet files you want to, old or new
files, any size, without necessarily knowing what it is. Hypernet
specifications are free for any use (except patenting). Hypernet uses 2 basic
protocols, file protocol (used to store files) and command protocol (used to
send commands). Files can be mirrored anywhere. You can schedule interactive
sessions over Hypernet (although the actual interactive session isn't over
Hypernet). However, Hypernet may be slow.
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