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DS Flash Equipment > Will Neoflash works using official development library?

#53333 - blt - Wed Sep 07, 2005 5:37 pm

Does anyone knows if Neoflash works using official development library and the file system? In other word, does their system reroute access to the DS slot to the GBA slot?
I heard that Neoflash permit to run commercial games. I don't want to do that myself, but I want to know if said commercial games were hacked or if they are pristine dumps (trying to access to the DS slot to get their data).
Thanks.

#53337 - NoMis - Wed Sep 07, 2005 6:14 pm

I have no Idea, but I see no point in using the official development library if your not a licenced developer. You can't share your work at all if you use the official library.

NoMis
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#53352 - blt - Wed Sep 07, 2005 7:56 pm

NoMis wrote:
I have no Idea, but I see no point in using the official development library if your not a licenced developer. You can't share your work at all if you use the official library.

The point is to allow remote testers to flash a card and test using cheap equipment.

#53395 - cory1492 - Thu Sep 08, 2005 4:55 am

Are the official DS type carts truly that expensive if you are already a developer with access to the official equipment and libraries?

AFAIK there is no current unliscenced product capable of using "pristine" / official NDS data to emulate NDS functionality through the GBA slot, NeoFlash or otherwise.

It is my understanding that in a few weeks the G6flash and M3adapter products may be able to use the same data that a NDS cart would, but as far as I can tell that is only marketing hype/speculation and such speculation has been ongoing for quite some time.

If you are looking to distribute some test files/units for actual beta testing then these products may be what you are seeking, depending on their coders ability to circumvent standard NDS filesystem security.

The so called 'permitted' commercial games for NeoFlash are in fact patched/hacked/illegal roms, and my personal advice is to avoid NeoFlash products as they are based on poor technology (XG flash carts) to begin with.


Last edited by cory1492 on Thu Sep 08, 2005 10:29 am; edited 2 times in total

#53403 - The 9th Sage - Thu Sep 08, 2005 6:18 am

blt wrote:
Does anyone knows if Neoflash works using official development library and the file system? In other word, does their system reroute access to the DS slot to the GBA slot?
I heard that Neoflash permit to run commercial games. I don't want to do that myself, but I want to know if said commercial games were hacked or if they are pristine dumps (trying to access to the DS slot to get their data).
Thanks.


From what I hear, they are dumps of NDS cards hacked to run from the GBA slot directly...apparently there's a lot of specific stuff their private pirate gang hack in there that only works on their flash cart, or whichever XG Turbo (?) cart it's a rebranding of.
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#53432 - blt - Thu Sep 08, 2005 9:39 am

Thank you guys for your help. It's clearer how those things works.

Cory: the cart themselves aren't that expensive, but the equipment to flash them is. We can't afford to buy more than a few of them.

#53525 - cybereality - Thu Sep 08, 2005 11:32 pm

cory: if you've been following the recent legal battles between Lik-Sang and Nintendo, you'd know that licensed developers have been the ones driving most of the sales of these flash carts. Nintendo was so pissed that the developers were using 3rd party dev equipment that they sued Lik-Sang. So obviously the Nintendo brand tools are THAT expensive.
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#53543 - The 9th Sage - Fri Sep 09, 2005 2:10 am

cybereality wrote:
cory: if you've been following the recent legal battles between Lik-Sang and Nintendo, you'd know that licensed developers have been the ones driving most of the sales of these flash carts. Nintendo was so pissed that the developers were using 3rd party dev equipment that they sued Lik-Sang. So obviously the Nintendo brand tools are THAT expensive.


Really? I hadn't heard this...do you have any links to information about this?
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#53546 - cybereality - Fri Sep 09, 2005 2:39 am

9th Sage: I cant find the post, but it was in another homebrew forum like GP32x or it even might be here lost somewhere. Anyway, the original poster was talking about the lawsuit between Nintendo v Lik-Sang. Allegedly when the prosecusion was demonstrating how the flash carts could be used as piracy devices, the game they used to demo had been developed using lik-sangs hardware. The president of lik-sang made a comment that those particular developers had purchased hundreds of the flash cards/linkers in questions from them. It was a quote from either an email or press release from the president of lik-sang.

I have also seen video from "behind-the-scenes" making of a GBA game (pro developers) and they were using mostly off the shelf flash cards from China. They were even talking about how they how go through dozens of cards in a month since they would frequently break from heavy testing. This is really not too surprising if you think about it.
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