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DS Flash Equipment > broken cartidge slot

#72645 - savras - Mon Feb 20, 2006 8:40 pm

Hi,
Sorry for the not relevant question but I do not know
where to ask. Recently I tried to insert my mario kart cartidge into
the DS and although I hear the "click" when pushing the cartidge
into the slot, the cartidge does not stay in but comes out again.
And I cannot find a way that will let it in.
Is this a common problem? Is there an easy way to fix it
without sending it to nintendo?

Thanks!

#72684 - dXtr - Tue Feb 21, 2006 12:16 am

duct tape is your friend ^^
..and if that doesn't help try contacting nintendo about your issue?
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#72866 - finch - Wed Feb 22, 2006 5:29 am

a superpass1 destroyed my ds cartrige slot. i just jam the game in with a peice of paper folded a few times, it works good.

i couldnt be bothered sending it back to nintendo.
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#72921 - MaHe - Wed Feb 22, 2006 1:46 pm

That's why you flash your DS :D

#73108 - Xtreme - Thu Feb 23, 2006 12:20 pm

savras wrote:
Hi,
Sorry for the not relevant question but I do not know
where to ask. Recently I tried to insert my mario kart cartidge into
the DS and although I hear the "click" when pushing the cartidge
into the slot, the cartidge does not stay in but comes out again.

You could open your DS and see if anything is broken (if you are talented enough).

dXtr wrote:
duct tape is your friend ^^

Duck tape is not a good idea! You evil man!

finch wrote:
a superpass1 destroyed my ds cartrige slot. i just jam the game in with a peice of paper folded a few times, it works good.

i couldnt be bothered sending it back to nintendo.

Yeap.. when you use any thing that sticks out from the slot-1 you can broke the mechanism (by puling anything out with brute force).


I broke my G6 flash USB linker... it is so cheaply made. I just connected cart to the linker and the linker broke. The contact pins are made from cheap metal that aren't flexible enough. Now it's working again with my soldered pins. I know my solution won't last long (maybe) and when it will start loosing contact I will probably have to replace the GB connector (where to heck do I get one?). I could also build the connector with my own, but I'm so lazy to make one.
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#74119 - Lynx - Thu Mar 02, 2006 4:34 pm

Hmm.. So does anyone know exactly what is being "broke"? Is it in fact the "click-in/click-out" mechanism? Does anyone know what is causing it to be broke.. specifically, not just saying "Super Pass breaks it", but what exactly took place to go from a working DS slot to a non-working DS slot? Is it the pressure put on the DS slot when the DS it set down? Could it be that the device doesn't fully "click-out" when removing it, putting stress on the mechanims?

#74151 - swimgod - Thu Mar 02, 2006 10:03 pm

it is the "spring" mechanim :P
in the ds Cartrage holder then part that keeps it in and makes the sound is a sprint :D

if you notice on the side of all ds games there is a little space missing on the other wise smooth game...
well it has a clipping spring to hold the game in untill its push futher then it is released again...

so im gussing its not a broken spring, but instead a peice of plastic it uses at the end of the ds game

shaped like this

|\
|..\
|__\

(just a guess... from other same type holding mechanim)

so it is basicly a broken peice of plastic...
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#74330 - finch - Sat Mar 04, 2006 4:12 pm

MaHe wrote:
That's why you flash your DS :D


yep. that DS is already flashed ;) it permanently has my m3 in it.

my other DS is still under warrantry. its the one i use to play games on
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