#84886 - nexxyz - Thu May 25, 2006 10:50 am
Hi!
I've read through various forums and various threads here, and noticed that some people in some threads know about a certain development and rescue method, and others don't.
First of all: What is a "Bricked DSL at 1%"?
With the 3rd wave of DSLs, there is a certain issue when bridging the contact for installing Flashme. That is, there is a little piece of metal to the left of the hole (when positioning the DS so that the the battery ia on top). If you touch that, your DSL will turn off. Additionally, the contact is quite hard to short in this case, so the following problem arises:
As long as you don't short it, it stays at 0%, so nothing happens, everything is safe. But once you short it and it moves upwards to 1%, meaning that you placed something conducting in the hole, chances are that you touch the metal on the side and turn off your DSL that way.
Possible ways to successfully flash your DS Lite
One workaround is to use something that only has exposed areas of conducting material at the bottom, like a screwdriver wrapped in sticky tape or put a paper roll in the hole and then use a toothpick wrapped in plastic. Or you have a very steady hand.
Another workaround is to open up your DSL and short it when it's open (taping the battery to the board for that time), since you don't run into any real danger of touching the little piece of metal then. But you need a three-wing screwdriver for that. (And don't forget the screws under the little rubber pads!)
Rescue method 1: When Flashme recovery works
For many people, even when they turned off their DSL at 1%, the standard Flashme recovery (SEL+START+A+B) still worked, in the case of supercard (and maybe other similar products) you won't see anything on the screen though, so it might be best to put only the flashme rom on your card, then start the DSL with the recovery buttons pressed, press the button(s) you would when starting the only rom on your card. Then press start (just to be safe, in case Flashme doesn't recognize your firmware), XBXB. After that you should actually see the percent counter.
Short the contact...repeat until you get it right.
Rescue method 2: When Flashme recovery doesn't work
For some people the standard recovery did not work. Like for me. But your DSL can still be saved!
Get access to another (working!) DSL, one that works (Flashme or no Flashme, no matter if you have access to a superpass or similar). Open up both DSLs (three-wing-screwdriver needed, and watch those screws under the little rubber pads).
In the upper left you will see a socketed chip with a cable running to it. Disconnect the cable (just pull it upwards or tilt if with a screwdriver, it will unplug quite easily). Take out the chip from both DSLs. A bit of sticky rubber foam will either stay on the board or stay on the chip. No matter, just make sure you put it back afterwards.
Now, put the chip from the working DSL into the broken DSL and connect the cable. Tape the battery to the board (where it should connect), start the broken DSL. Start the Flashme installer (using the Superpass if the working DSL doesn't have Flashme). Take it to the point where it asks for "XBXB" to be entered.
Now, while leaving the unit running, take out the chip again (don't forget the cable!) and put back in the broken chip. Press "XBXB", short the contacts. Tweezers worked for me, everything else did not.
When you're done, put both DSLs back togehter, and you will have two happy DSLs. If you search around, you can even find some pictures which indicate which chip is the firmware chip you would be looking for. But it is really, really easy to identify.
_________________
"It's a fool's prerogative to utter truths that no one else will speak."
Last edited by nexxyz on Thu May 25, 2006 9:04 pm; edited 1 time in total
I've read through various forums and various threads here, and noticed that some people in some threads know about a certain development and rescue method, and others don't.
First of all: What is a "Bricked DSL at 1%"?
With the 3rd wave of DSLs, there is a certain issue when bridging the contact for installing Flashme. That is, there is a little piece of metal to the left of the hole (when positioning the DS so that the the battery ia on top). If you touch that, your DSL will turn off. Additionally, the contact is quite hard to short in this case, so the following problem arises:
As long as you don't short it, it stays at 0%, so nothing happens, everything is safe. But once you short it and it moves upwards to 1%, meaning that you placed something conducting in the hole, chances are that you touch the metal on the side and turn off your DSL that way.
Possible ways to successfully flash your DS Lite
One workaround is to use something that only has exposed areas of conducting material at the bottom, like a screwdriver wrapped in sticky tape or put a paper roll in the hole and then use a toothpick wrapped in plastic. Or you have a very steady hand.
Another workaround is to open up your DSL and short it when it's open (taping the battery to the board for that time), since you don't run into any real danger of touching the little piece of metal then. But you need a three-wing screwdriver for that. (And don't forget the screws under the little rubber pads!)
Rescue method 1: When Flashme recovery works
For many people, even when they turned off their DSL at 1%, the standard Flashme recovery (SEL+START+A+B) still worked, in the case of supercard (and maybe other similar products) you won't see anything on the screen though, so it might be best to put only the flashme rom on your card, then start the DSL with the recovery buttons pressed, press the button(s) you would when starting the only rom on your card. Then press start (just to be safe, in case Flashme doesn't recognize your firmware), XBXB. After that you should actually see the percent counter.
Short the contact...repeat until you get it right.
Rescue method 2: When Flashme recovery doesn't work
For some people the standard recovery did not work. Like for me. But your DSL can still be saved!
Get access to another (working!) DSL, one that works (Flashme or no Flashme, no matter if you have access to a superpass or similar). Open up both DSLs (three-wing-screwdriver needed, and watch those screws under the little rubber pads).
In the upper left you will see a socketed chip with a cable running to it. Disconnect the cable (just pull it upwards or tilt if with a screwdriver, it will unplug quite easily). Take out the chip from both DSLs. A bit of sticky rubber foam will either stay on the board or stay on the chip. No matter, just make sure you put it back afterwards.
Now, put the chip from the working DSL into the broken DSL and connect the cable. Tape the battery to the board (where it should connect), start the broken DSL. Start the Flashme installer (using the Superpass if the working DSL doesn't have Flashme). Take it to the point where it asks for "XBXB" to be entered.
Now, while leaving the unit running, take out the chip again (don't forget the cable!) and put back in the broken chip. Press "XBXB", short the contacts. Tweezers worked for me, everything else did not.
When you're done, put both DSLs back togehter, and you will have two happy DSLs. If you search around, you can even find some pictures which indicate which chip is the firmware chip you would be looking for. But it is really, really easy to identify.
_________________
"It's a fool's prerogative to utter truths that no one else will speak."
Last edited by nexxyz on Thu May 25, 2006 9:04 pm; edited 1 time in total