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DS Flash Equipment > Supercard + SuperKey + mini SD, is this what I need ?

#87752 - Valmond - Thu Jun 15, 2006 3:07 pm

Hi !

I'v been hanging around here for a while (even asking a nicely answered
question or two :p) and well, the DSLite hits the stores here the 23 june,
so I'll by one to test my homebrew code on it :)

So far I'v used a friends flashed DS and his supercard, but this flash thing
seems to be a bit complicated (you have to find someone who can do it for
a starter) so I thought that starting the simple way could do it for at least a while.

So... my question is, is this the (only) things I need ?

(Supercard + mini SD + SuperKey)


I'v heard that the shop is OK, please tell otherwise :)



/Valmond *hopefully soon poor*

#87773 - Linkiboy - Thu Jun 15, 2006 5:23 pm

Yes, that's all you need.

#87780 - teknicz - Thu Jun 15, 2006 5:44 pm

You'll need one DS game.

Besides that, everything's correct, if you just want to run homebrew. Be sure that you get the correct version of SuperCard, since it comes in a CF, SD, and the new miniSD type.

You can also get a PassMe2 instead of the SuperKey, but you'll have to program the SRAM to be the same DS game that you're using for this.

I suggest flashing it though, it's not really that difficult, even on the DS Lite. I find it more comfortable to have it flashed, but I think that SuperKey might do the trick for you anyways.

#87811 - Valmond - Thu Jun 15, 2006 7:40 pm

Ordered :-D

Thanks, it's not easy to choose the right stuff...

/Valmond
ps. why do you need a original game, doesn't the superkey bypasses that ?

#87820 - tepples - Thu Jun 15, 2006 7:56 pm

Owning at least one original game makes the piracy temptation less strong. It also ensures that sleep mode works.
_________________
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-- I think he moved to Tilwick.

#87858 - Valmond - Thu Jun 15, 2006 11:47 pm

Do not worry about that, I work in the video game business so I'm
not buying this for piracy :p

/Valmond
ps. how could a signed nintendogame help the sleepmode ?

#87966 - HyperHacker - Fri Jun 16, 2006 7:21 pm

Unless Superkey is a NoPass, it requires an original game to work. As for sleep mode, I think the problem is with interrupts. When the game goes into sleep mode it sets the interrupt register to wake it up on any hardware event, such as the lid opening or the card being removed. Without a card inserted (or even with some unofficial cards) it fires the "card removed" interrupt right away, then it goes back into sleep mode, over and over forever.
_________________
I'm a PSP hacker now, but I still <3 DS.

#88030 - MontRayJak - Sat Jun 17, 2006 2:40 am

I just got the superkey today. Sleep mode and everything work just fine! All games save normally. Plays just like a real ds game. Put it in with the supercard, start it up, and you're set to go.

#88047 - tepples - Sat Jun 17, 2006 6:41 am

PHWiki says SuperKey is a NoPass.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#88083 - Valmond - Sat Jun 17, 2006 2:00 pm

seems it was a good choice then :-)

I'll tell if I find any quirks...

/Valmond

#88213 - Kaibaten - Sun Jun 18, 2006 3:46 am

Whoa, nice site! That saves me about 30 EURO compared to where I originally planned on buying a flash cart. A nice 30 EURO I can use to buy an SD card cuz as soon as I add the 3 piece set the lowest shipping is EMS 19,90 and with the 2 piece set I can pick airmail 4,40.

Anyway, I got some general Supercard questions for ya. Does it play GBC roms? The official site just says GB but maybe they meant the GB series as a whole? I still have some unfinished business with some Zelda games that I can't play on my DS so... Oh and can you just drag your roms to the card or do you have to put them through some converter?

Well that's all. Can't wait to try some of my already developed junk on an actual DS.

#88226 - tepples - Sun Jun 18, 2006 5:38 am

Kaibaten wrote:
Anyway, I got some general Supercard questions for ya. Does it play GBC roms?

Goomba Color, a GBA program, can emulate the Game Boy Color system. Which GBC homebrew titles were you talking about?

Quote:
I still have some unfinished business with some Zelda games that I can't play on my DS so

No piracy talk on gbadev.org please.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#88270 - Kaibaten - Sun Jun 18, 2006 12:30 pm

tepples wrote:
Kaibaten wrote:
Anyway, I got some general Supercard questions for ya. Does it play GBC roms?

Goomba Color, a GBA program, can emulate the Game Boy Color system. Which GBC homebrew titles were you talking about?

Quote:
I still have some unfinished business with some Zelda games that I can't play on my DS so

No piracy talk on gbadev.org please.


Well is it really piracy when I have the original games? Like I said, you can't put GBC titles in a DS but you can emulate them on a DS. But sorry if that counts as piracy. I'm not planning to use my flash cart in illegal ways and mostly for devlopment anyway.

#88277 - emphyrian - Sun Jun 18, 2006 3:07 pm

hi guys,

so where does this max media launcher fit into everything? It replaces the passkey, so all i need is a flashcart (?) or one of these supercards with an sd card?
I know these questons get asked alot and I'm sorry about that, but I have been doing research for a while now and am a bit confused.
I basicly want to go the way of the max media launcher but there seems to be sooooo many options to stick in the gba slot!
I guess an option to beef up the storage via some kind of flashcard would be best, so it wouldnt matter if I started with the smallest, cheapest option.

Cheers for any help or links.

Mike

#88278 - Linkiboy - Sun Jun 18, 2006 3:12 pm

Kaibaten wrote:

Well is it really piracy when I have the original games? Like I said, you can't put GBC titles in a DS but you can emulate them on a DS. But sorry if that counts as piracy. I'm not planning to use my flash cart in illegal ways and mostly for devlopment anyway.
Tepples means no conversation of commercial roms in any way on gbadev.org, legal or not.

#88282 - Kaibaten - Sun Jun 18, 2006 3:27 pm

emphyrian wrote:
hi guys,

so where does this max media launcher fit into everything? It replaces the passkey, so all i need is a flashcart (?) or one of these supercards with an sd card?
I know these questons get asked alot and I'm sorry about that, but I have been doing research for a while now and am a bit confused.
I basicly want to go the way of the max media launcher but there seems to be sooooo many options to stick in the gba slot!
I guess an option to beef up the storage via some kind of flashcard would be best, so it wouldnt matter if I started with the smallest, cheapest option.

Cheers for any help or links.

Mike


The Max Media Launcher is indeed the same thing as the Superkey, Passkey, Passcard or anything else you put into your DS slot. It launches stuff on your GBA flashcard as DS game. Well MagicKey 2 and 3 supposedly can launch DS games without the GBA flashcard cuz it has an SD slot in it. So far the cheapest set I've seen is on the site the TP posted but it depends where you live. Supercard + Superkey + SD/CF card. That's all you need. You could also get a Supercard + Max Media Launcher + SD/CF card but I don't really know why you should. It's called Max MEDIA Launcher so I guess it comes with some multimedia stuff right out of the box. You should check if it's compatible with the Supercard first though. Differences between Passkey and Passcard is that Passcard (just like the Media Launcher) is a Nopass and doesn't require an original DS game thus is normal DS cart size. Same goes for Superkey and Superpass.

Quote:
Tepples means no conversation of commercial roms in any way on gbadev.org, legal or not.


Well sorry about that then.

#88284 - emphyrian - Sun Jun 18, 2006 3:37 pm

Thats awesome dude, thanks so much for the explinations.

All this just so I can run the DSorgansie program. :)

And I bet as soon as I do that they will release the official PDA software that has apparently been in dev for a while.
Be nice to check out the hombrew and ports though as well.
Some very talented people around here.

#88286 - emphyrian - Sun Jun 18, 2006 3:45 pm

mini SD have much of an advantage over regular? Or just smaller which might mean it doesnt stick out?

#88288 - Kaibaten - Sun Jun 18, 2006 4:01 pm

It doesn't stick out and the maximum amount of storage they hold is smaller. I think the biggest mini SD card is 2GB. The max of a normal SD card is 8GB and CF should be even bigger than that. But the max keeps increasing now and then so it might be different already.

#88289 - emphyrian - Sun Jun 18, 2006 4:04 pm

Ok, cheers. Just hope I get paid enough next week now to actually afford the lite I preordered. If not, I will start stocking up on the Supercards/keys.

#88294 - Linkiboy - Sun Jun 18, 2006 4:40 pm

emphyrian wrote:
mini SD have much of an advantage over regular? Or just smaller which might mean it doesnt stick out?
Supercard MiniSD has a battery-backed SRAM system so you don't have to do a QPC and say write to SD everytime you save in a homebrew NDS file.

#88321 - Kaibaten - Sun Jun 18, 2006 7:43 pm

I don't know if it used to be different but nowadays NDS saves automatically get backupped on the SD/CF card. Also don't those battery saves die after a few days? They do in NeoFlash.

#88330 - emphyrian - Sun Jun 18, 2006 8:48 pm

hey again, just wondering if you could explain what this guys going on about?
Do I need to worry? Is that just if I was trying to use emulators?

Cheers, Mike


Quote:
Just to let you all know btw, I got my M3 perfect through yesterday. I loved my supercard, but... well. I *really* want to play gba games... and I was getting riled up about save issues and slowdown and things. I can honestly say that the M3 is absolutely incredible. What a system!!! Even all emulators work for me now! and not those awful little GBA ones! NesDS really is a bit good


edit - so i guess what i mean (after research) is what seperates the two? this M3 thing looks pretty good..? :)

#88446 - Valmond - Mon Jun 19, 2006 4:07 pm

One thing that seems nice with the "Supercard + mini SD" is that you
can pull out the mini-SD card without removing the Supercard, AFAIK
you can't do that with the "normal SD" version.

So if you want to do homebrew and test a lot, at worst it's the
Supercard or the mini-sd card who gets its contacts all used and not
your precious DS :p


A bit easier to manipulate too maybe.

/Valmond
ps. are there cards(linkers ?) with usb so that you can have the flash
memory hooked up on your computer all the time?

#88459 - emphyrian - Mon Jun 19, 2006 5:40 pm

Would the Supercard combo be good for things like scummvm (in case I dig my old games out in the future) and legal emulation etc, or are there limits to what it can do?

Cheers, Mike

#90866 - MrD - Mon Jul 03, 2006 2:14 am

Edit - QPC stands for 'Quick Power Cycle', it seems.
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#90879 - tepples - Mon Jul 03, 2006 4:24 am

Right now the sector writing on SD cards isn't as stable as it is on CF cards, so there isn't as much homebrew that can save to the SD cards unless you set up the program to use SRAM and then use QPC to save.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.