#100935 - Libnet - Thu Aug 31, 2006 10:22 pm
I am responsible for the public wireless access for a library system and I would like to provide support for the nintendo DS wireless. We require the use of captive portals on all our wireless networks, so initially that cuts off the DS since it has no browser to view the portal page. I have tried talking to nintendo support but they don't have a script for what I am asking.
I don't have access to a DS or know anyone with one so I have been trying to find out online what servers the DS connects to. I am guessing that all the traffic between wireless DS users goes to a central set of servers, and that the DS's are not talking directly to each other. Could someone tell me from experience or by sniffing traffic what servers the DS tries to connect to when it first connects to a wireless network, and then when it plays a multiplayer game.
Most captive portals can easly allow traffic to a certain host or hosts even if the device hasn't authenticated through the portal. So I can just allow traffic to those servers and the DS would be supported.
It would be nice to get DS users into the library by providing them a service like this.
Thanks for your help.
Josh
I don't have access to a DS or know anyone with one so I have been trying to find out online what servers the DS connects to. I am guessing that all the traffic between wireless DS users goes to a central set of servers, and that the DS's are not talking directly to each other. Could someone tell me from experience or by sniffing traffic what servers the DS tries to connect to when it first connects to a wireless network, and then when it plays a multiplayer game.
Most captive portals can easly allow traffic to a certain host or hosts even if the device hasn't authenticated through the portal. So I can just allow traffic to those servers and the DS would be supported.
It would be nice to get DS users into the library by providing them a service like this.
Thanks for your help.
Josh