#114024 - keldon - Wed Jan 03, 2007 12:26 am
Amazing!!! Hope you don't mind me cloning that in java, i need to make a game quick for tomorrow. Tetris I can etch up pretty quick, and I think I could knock out the task in 3 hours; only problem is that I have a sprained wrist, but I feel a blog coming on ^_^
#114185 - keldon - Fri Jan 05, 2007 1:38 am
Oh, I did have the right timing; it just didn't feel like it - I haven't played tetris for a very long time! And well the tetris side of things are all handled and ready for the gameboy timing. EDIT: well I did play tetris last year when I made a c# version of it, it started off as a testing session and ended up being me playing it for an hour or two.
So there are only two main tasks: creating the 'drug effects' and [later] rewriting some of the interfaces to allow for colours and other attributes; it is very cut down and geared to recreate the gameplay and provide enough information for me to be able to have a fully working game that outputs its graphics.
Ahh, just found the scoring system. And I think I will be implementing the 'bag' concept.