#164828 - brave_orakio - Mon Nov 24, 2008 5:32 am
Hi, I was wondering about the legality of entering one of our homebrew games in the IGF mobile contest? I am not an expert on the licensing stuff.
I use DevkitARM but not the included libGBA. I am only using basic C stuff and not existing libraries(Actually trying to make my own). More important is the thing about the gbafix tool. If I remember right, it creates the header
of the gba file which might be proprietary for Nintendo.
Does anybody know if one of our homebrew games could get into trouble in the IGF mobile contest?
_________________
help me
I use DevkitARM but not the included libGBA. I am only using basic C stuff and not existing libraries(Actually trying to make my own). More important is the thing about the gbafix tool. If I remember right, it creates the header
of the gba file which might be proprietary for Nintendo.
Does anybody know if one of our homebrew games could get into trouble in the IGF mobile contest?
_________________
help me