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OffTopic > Displaying Maya Models in Open GL

#70723 - sgeos - Wed Feb 08, 2006 11:49 am

After creating a model in maya, if I want to display it using opengl:
    A) export as wavefront obj
    B) convert the obj to a useful proprietary format
    C) display it using opengl
Did I miss anything? Anything I should be aware of?

-Brendan

#70724 - sgeos - Wed Feb 08, 2006 12:27 pm

The glut smooth demo's glm library looks useful.
glut-3.7\progs\demos\smooth

-Brendan