#76301 - spinal_cord - Mon Mar 20, 2006 10:21 am
Has anyone with enough coding skii attempted either a PDF reader or Marcomedia Flash player for GBA, I assume GBAMP would be needed, but I think a flash player for GBA would be cool, yes I know the GBA isnt too fast, but there isn't much need for antialiasing or anything like that.
#76302 - keldon - Mon Mar 20, 2006 10:43 am
The use of splines, semi transparency and tweening makes flash too computationally expensive. Not to mention the amount of available memory.
#76320 - gauauu - Mon Mar 20, 2006 3:53 pm
I wonder if, theoretically, it might be possible to have some sort of "compiler" that would transform certain types of flash files into a special pre-rendered format that the gba could then handle.
Of course, that would be ridiculously difficult, like any sort of pre-compiled emulation would tend to be.
#76326 - keldon - Mon Mar 20, 2006 5:30 pm
There is something like that for the gba already, I think. I remember them using a sprite from mario in one of their demos; I think they're called 'gau gau's.