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OffTopic > Get empty cartridge

#87050 - Morlain - Sun Jun 11, 2006 7:00 pm

Hello,

I made some games on calculator and I wish to convert them to make them run on Gameboy advance. I saw that there is an object called supercard, but I prefer to have one cartridge for each game that I make and then draw myself the picture for Illustrate each of them. I saw a lot of sites who sells supercard, but no one who sells empty cartridges. Is it possible to buy in detail or must I command a minimum quantity of Cartridges? Does it exist GBA stickers where I can draw my illustrations which I paste on the cartridges? What stuff should I buy for make the thansfer from my computer to the empty cartridge?

Thank you.

(sorry for my bad english and sorry if the question was already asked but i found nothing using the research)

#87062 - tepples - Sun Jun 11, 2006 7:35 pm

Right now there is no publicly known source of blank GBA cartridges at a price suitable for distribution of your game.
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#87071 - Dwedit - Sun Jun 11, 2006 8:07 pm

Which calculator games did you make?
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#87078 - Morlain - Sun Jun 11, 2006 9:02 pm

I found a way for have empty cartridges, it's no more a problem. But thank you anyway.

About my games, you can find them here: http://www.planete-casio.fr/Fr/compte/mes_programmes.php

It's the Graph35 model (the CFX in english)
[Images not permitted - Click here to view it]

It's in french so I think a little translation could help:

Dt dungeon fr is just a translation of a fantastic game made by a norvegian : j?rg Rockstroh, where the player have to find a way to escape of a labyrinthic dungeon.

Elixir is the project I am currently working on: It's rpg based on Elisource a game engine I made who allow to battle against hundred diff?rent monsters (what is quite uncommon for a calculator who have 64kb of memory) by a programming tip, make hundred different potions, walk in a large variety of landscapes ond so on. Elixir make you embody an alchemist who have to get back a potion which was robbed from your Master.

Metalwar is a strategy game based on the gameplay of Advance Wars. The only thing i didn't implement was fog of war, scrolling and move range depending of the ground type. Because of the restrictions of the calculator. The adaptation work I had to do can be find here: http://grabag.free.fr/bordel/textes/Design%20Metalwar/Document%20MWv1.00.pdf

Metalwar2 is just an improvement with gameplay fixes, code acc?l?ration, new maps and new units.

Pathfinding is as it name suggests a pathfind program made from A to Z.

Progra-pack is a compilation of 7 programs who make the life of the Casio programmer easyer (a list browser, a picture viewer, a standard program starter, etc.)

Quadra-compress is an image compressor who break up a picture into rectangles (a solo pixel is a rectangle with dimension 1x1, a line of 10 pixels is a rectangle of dimensions 1x10, and so on) and store their coordinates in a matrice. Sometime it allow to gain really a lot of space, sometime not (with very morcelled pictures especially)

Reflex is a little minigame i made in my first year of programming. A number appear on the screen and the player have to press the same number on the keyboard as fastly as he can