#97919 - superdix - Sat Aug 12, 2006 10:05 am
I've been looking everywhere for some information on this and can't seem to find anything.
The ScummVM DS page says that there is a limitation on the GBA bus (30 mb). Now, how come people are able to play games that are over 150mb? (DOTT w/sound and music, for example)? Is the core game (.ds.gba file) at ~30mb, and all sound and music lying around as .wav instead?
My setup is NDS Lite, EZ4Lite (microSD) with EZ-Pass 3. Maniac mansion, Indy 3 works like a charm, but those are small games. When I try to run Fate of Atlantis, for example, the loader stops at 61440kb (it ALWAYS stops here). Any ideas why?
All help will be much appreciated!
The ScummVM DS page says that there is a limitation on the GBA bus (30 mb). Now, how come people are able to play games that are over 150mb? (DOTT w/sound and music, for example)? Is the core game (.ds.gba file) at ~30mb, and all sound and music lying around as .wav instead?
My setup is NDS Lite, EZ4Lite (microSD) with EZ-Pass 3. Maniac mansion, Indy 3 works like a charm, but those are small games. When I try to run Fate of Atlantis, for example, the loader stops at 61440kb (it ALWAYS stops here). Any ideas why?
All help will be much appreciated!