#99850 - Mrshlee - Thu Aug 24, 2006 8:17 am
Hey, recently some homebrew releases using the wifi/multiplayer functionality have been released but these releases are very few. All these games require there own workstation based servers written quickly for the game.
I had an idea but I've only the smallest amount of knowledge on how to actually achieve it.
We need a Plug-In based multi-game multi-protocol server - allowing ANY ds developer to create a multiplayer game.. connect to a local server *if we create more then one interlinked server* Support for games/applications at a centeral location.
Chat/Scores/downloads/news/whatever in a single location...
Opinion?
_________________
MrShlee.com
Projects
Dev-Scene
MyTechpedia
I had an idea but I've only the smallest amount of knowledge on how to actually achieve it.
We need a Plug-In based multi-game multi-protocol server - allowing ANY ds developer to create a multiplayer game.. connect to a local server *if we create more then one interlinked server* Support for games/applications at a centeral location.
Chat/Scores/downloads/news/whatever in a single location...
Opinion?
_________________
MrShlee.com
Projects
Dev-Scene
MyTechpedia