#115870 - pas - Fri Jan 19, 2007 9:28 pm
Hello everybody,
I just opened a GTA DS Petition Page you can get to if you click on one of the following links:
www.grandtheftautodspetition.tk oder alternativ www.meineseite.zoomshare.com/files/Chose_your_Language.htm
I just made this Topic here to ask for your help (yeah, I know this is a dev Board, but it is the misc section), if you like to help to get progress to this "Project" (Project = Persuade Rockstargames of making a GTA for the DS)
you could do one of the following things:
a) Just give a Sining to the Page (How to is all on the Page)
b) Spread this Site on the Internet as good as possible so all DS Gamer's of the world have a chance to help out too.
Hope this Idea isn't too crazy:
Pas
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#115872 - TJ - Fri Jan 19, 2007 9:34 pm
Why would they bother? GTA Advance didn't sell well, and since GTA is one of the only games actually selling on the PSP, they might as well just keep pumping them out on it.
#115874 - Firon - Fri Jan 19, 2007 9:54 pm
Online petitions really don't help. Your best bet is e-mailing Rockstar directly, or something.
#115877 - Darkflame - Fri Jan 19, 2007 10:25 pm
Indeed email is the best option.
Given the DSs vaste userbase, I wouldnt bet on them not making one at some stage.
Then again, you would have thought ID would port some of there games wouldnt you? (given the fact the DS has given us the fastest most accurate FPS controlls on a handheld)
Sometimes companys just dont behave rationaly.
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#115927 - pas - Sat Jan 20, 2007 11:01 am
I think I will gove the users 2 options:
1. sign in with their sig
2 . E-mail Rockstargames themself
Oh, for all who don?t like to register @ blogger just sign here : www.gtads2.blogspot.com
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#115937 - pas - Sat Jan 20, 2007 2:53 pm
Ok, please all gbadev members who like to have Rockstargames to make a GTA on the DS please HELP OUT !!!!!!!!!! We are not alone because:
[Site known to teach piracy removed by MOD]
Gbatmw
m3-forum
planetds
ndsdev
AND
Reggie (President of Nintendo of Amerika ) is/are behind this IDEA too !!!!!
Please take 1 Min to give your sign on
http://www.gtads2.blogspot.com if you are not registered on blogger, if you?re then please go to: http://www.grandtheftautodspetition.tk
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#115955 - tepples - Sat Jan 20, 2007 7:34 pm
The petition should be to DSI Games, which has already finished developing a GBA title similar to GTA and already released it in Europe well over a year ago but has dragged its feet indefinitely in North America.
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#115968 - Lazy1 - Sat Jan 20, 2007 7:55 pm
Your probably better off reverse engineering the GTA1 data files and writing your own engine to play the game on the DS.
That way everyone can play for free (with the demo).
#115976 - pas - Sat Jan 20, 2007 9:47 pm
@theLazy1:
I don?t want Rockstargames to make a Topdown GTA (If you like a Topdown GTA just play Payback or GTA Advance on the Advance), I want them to make a 3rd Person GTA...
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#116001 - PhoenixSoft - Sun Jan 21, 2007 12:55 am
pas wrote: |
@theLazy1:
I don?t want Rockstargames to make a Topdown GTA (If you like a Topdown GTA just play Payback or GTA Advance on the Advance), I want them to make a 3rd Person GTA... |
Top-down is third person.
#116004 - Firon - Sun Jan 21, 2007 1:25 am
I think he means behind-view 3D.
#116009 - TJ - Sun Jan 21, 2007 2:20 am
You want a 3D GTA on the DS? Now you are really pushing it.
The 3D GTA engines have been some of the most inefficient pieces of programing ever conceived. Even the PSP chugs trying to play LCS. You would need a completely different (AKA, skilled) developer to do a whole new engine optimized for the DS.
Even if you could get a decent 3D GTA engine running on the DS, you aren't going to have enough storage to do the game justice in terms of assets.
I think you need to get a PSP...
#116015 - Darkflame - Sun Jan 21, 2007 4:40 am
tepples wrote: |
The petition should be to DSI Games, which has already finished developing a GBA title similar to GTA and already released it in Europe well over a year ago but has dragged its feet indefinitely in North America. |
Is Payback out in the US?
The team that made payback would be an excelent choice for DS development, imo.
Payback had some framerate problems but was amazing on the GBA for the specs. With the DS Im sure they could make a 3D GTA-ish game perfectly.
Seriously, if they can pull this off on the GBA:
http://www.apex-designs.net/media/gba/mpeg1/night_short.mpg
Making GTAish stuff on the DS wont be a problem at all.
Just takes a skilled coder, thats all.
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#116024 - HyperHacker - Sun Jan 21, 2007 5:22 am
That's on the GBA? Holy cow feces, Batman!
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#116035 - MiL0 - Sun Jan 21, 2007 8:08 am
Darkflame wrote: |
tepples wrote: | The petition should be to DSI Games, which has already finished developing a GBA title similar to GTA and already released it in Europe well over a year ago but has dragged its feet indefinitely in North America. |
Is Payback out in the US?
The team that made payback would be an excelent choice for DS development, imo.
Payback had some framerate problems but was amazing on the GBA for the specs. With the DS Im sure they could make a 3D GTA-ish game perfectly.
Seriously, if they can pull this off on the GBA:
http://www.apex-designs.net/media/gba/mpeg1/night_short.mpg
Making GTAish stuff on the DS wont be a problem at all.
Just takes a skilled coder, thats all. |
That's seriously impressive for a gba game however has anyone played Payback on the gp2x? I'm not sure if it's the same team but that version has some very serious framerate issues, even when you overclock up to around 275mhz. Considering the gp2x is quite a bit more powerful than the DS I'm not sure if the DS could pull it off.
#116057 - pas - Sun Jan 21, 2007 2:34 pm
There are two VERY skilled 3D Engine Develonper for the DS (which started coding on the Gba) their names are:
Raylight
and
Pocketeers with their C3 Engine which would be perfect for a GTA on the DS. because their Project Zero Tolerance for the even GBA looked freakin awesome on the Gba too (A GTA like Game aswell) just google or goto their Hompepage www.pocketeers.co.uk.
Maybe we should ask Rockstargames if they could make a game using this Engine ?
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#116066 - Sektor - Sun Jan 21, 2007 5:10 pm
I really liked GTA Advance. I would love another top down GTA but I really don't think 3D GTA works well on portables, not even the PSP. GTA LCS was fun but it doesn't make a good portable game. 3D GTA is better on home consoles (PS2, XBOX, etc).
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Last edited by Sektor on Mon Jan 22, 2007 7:16 am; edited 2 times in total
#116069 - pas - Sun Jan 21, 2007 5:38 pm
For Everyone who has Ideas what the GTA DS should be able to, please visit: http://www.meineseite.zoomshare.com/files/GTA_DS_Wiki.htm and look if your Idea is already available. if it is not then please send me a E-mail (pascal.braig@web.de), and I will add it as fast as I can. If you ask yourself why I'm not using a Wiki everyone can edit, I must say you that I have no Space to make on now, but when I get the chance to make one I will make it and then post it in here.
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#116094 - Darkflame - Sun Jan 21, 2007 10:32 pm
MiL0 wrote: |
Darkflame wrote: | tepples wrote: | The petition should be to DSI Games, which has already finished developing a GBA title similar to GTA and already released it in Europe well over a year ago but has dragged its feet indefinitely in North America. |
Is Payback out in the US?
The team that made payback would be an excelent choice for DS development, imo.
Payback had some framerate problems but was amazing on the GBA for the specs. With the DS Im sure they could make a 3D GTA-ish game perfectly.
Seriously, if they can pull this off on the GBA:
http://www.apex-designs.net/media/gba/mpeg1/night_short.mpg
Making GTAish stuff on the DS wont be a problem at all.
Just takes a skilled coder, thats all. |
That's seriously impressive for a gba game however has anyone played Payback on the gp2x? I'm not sure if it's the same team but that version has some very serious framerate issues, even when you overclock up to around 275mhz. Considering the gp2x is quite a bit more powerful than the DS I'm not sure if the DS could pull it off. |
It is the same team, an update was released today for it, oddly enough :)
The GP2X version is doing some seriously impressive stuff, however.
eg.
Its doing HDR lighting!
As long as you dont expect so advanced features, and you base it off the clearly quite amazing gba engine, Im sure a DS version could run nice and smooth.
Basicaly, just take the GBA engine, and as you got more clockcycles, ram and cpu, Im sure you could make the textures smoother AND have a higher framerate :)
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#116107 - pas - Mon Jan 22, 2007 12:36 am
Ok , i got new Hostingspace for the Wiki:
(sorry for the name, but this is one of the best hostingspaces to get for a wiki):
http://romnet.co.uk/wiki/index.php/GTADS_Index , so everyone who has Ideas hat a GTADS should be capable of: youre welcome !
Additionaly: What would you think of a 3D Homebrew GTA ? I got this Idea from the forums I m not able to name here because you get angry if I do.
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#116110 - knight0fdragon - Mon Jan 22, 2007 1:09 am
honestly, what we consider fun in GTA, would probably not meet with the quality nintendo wants with its systems, GTA advanced reminds me of the original GTA but dumbed down even more, it looked too cartoonish perhaps
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#116113 - Lynx - Mon Jan 22, 2007 1:45 am
pas wrote: |
I got this Idea from the forums I m not able to name here because you get angry if I do. |
Why don't you just save everyone the headache, steal a PSP and the game.. Just seems much easier than all of this..
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#116143 - Darkflame - Mon Jan 22, 2007 12:41 pm
knight0fdragon wrote: |
honestly, what we consider fun in GTA, would probably not meet with the quality nintendo wants with its system |
Nintendo dosnt actualy vet stuff that way, its a common myth.
Nintendos quality check thingy is purely about bugs.
The fact that so few games with a higher certificate come out on portables is just
a) Publisher bias
b) Unless you got a big brand name, higher rated games sale shit.
It dosnt make sense for a publisher to limit their market to the over 18 crowd, so they dont like developers doing it.
Besides, whats "fun" about GTA is the sandbox enviroment and the freedom you have. Its not to do with the subject mater.
Spiderman2 (console versions), was fantastic fun, and gta-like, yet you played the hero.
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#116153 - Lynx - Mon Jan 22, 2007 5:22 pm
Darkflame wrote: |
Besides, whats "fun" about GTA is the sandbox enviroment and the freedom you have. Its not to do with the subject mater.
Spiderman2 (console versions), was fantastic fun, and gta-like, yet you played the hero. |
Can't say I agree with that. I bought GTA so I could do all the stuff in the game that I would never do in real life.. Ya'know, steal a car, drive over people, do a hooker, shoot heavy weapons, see how many cops I can get after me, etc.. :)
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#116156 - knight0fdragon - Mon Jan 22, 2007 5:50 pm
if it was just about bugs, then where is the blood in mortal kombat on snes
also I have to agree with Lynx, that's why I played GTA
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#116182 - Darkflame - Tue Jan 23, 2007 12:17 am
You could also say that about the green blood in some versions of camagedon, or any number of a dozen different things. Green blood censorship is extremely common.
Its not a "nintendo" thing, was my point.
A more recent example:
The gamecube version of the (terrible) BMX XXX game featured topless girls.
The PS2 version had them censored.
Does this mean Sony has some horrible censorship scheme?
Does this mean Nintendo dosnt care?
Not really, its all down to publisher.
Sure, Nintendo and Sony can vetto stuff, but these days, as in, the last decade, thats unlikely to happen. I dont think theres any recent example of Nintendo censoring anything at all, actualy.
Publishers caving into to weird cultural demands is more likely.
Also, it comes down the the rateings body for each region.
America, for instance, is more sensative to nudity then violence compared to other regions.
Quote: |
Can't say I agree with that. I bought GTA so I could do all the stuff in the game that I would never do in real life.. Ya'know, steal a car, drive over people, do a hooker, shoot heavy weapons, see how many cops I can get after me, etc.. :) |
Quote: |
also I have to agree with Lynx, that's why I played GTA |
~sigh~
How to kill of my faith in humanity.
Its no wonder the games industary is so shallow.
People are.
I should go and call up rockstar and tell them not to bother with a new version, just make the last version more gory and filled with swearing.
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#116193 - Lynx - Tue Jan 23, 2007 2:06 am
Darkflame wrote: |
~sigh~
How to kill of my faith in humanity.
Its no wonder the games industary is so shallow.
People are.
I should go and call up rockstar and tell them not to bother with a new version, just make the last version more gory and filled with swearing. |
Or porn.. porn always works.
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#116197 - tepples - Tue Jan 23, 2007 2:34 am
knight0fdragon wrote: |
if it was just about bugs, then where is the blood in mortal kombat on snes |
Change one palette value using a Game Genie. Or buy a Mortal Kombat game produced after Nintendo switched from censorship to a rating system, such as Ultimate Mortal Kombat 3.
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#116203 - TJ - Tue Jan 23, 2007 3:41 am
Isn't using MK on the SNES as a complaint against Nintendo in 2007 a little ridiculous?
#116211 - Lynx - Tue Jan 23, 2007 5:00 am
It could be legit though. If a company has morals, and don't want to release questionable content such as GTA, even by 2007, they may still have those same morals.
I guess the real question is, has Nintendo had a full on "questionable content" release ever?
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#116212 - HyperHacker - Tue Jan 23, 2007 5:10 am
If Nintendo's quality checks are testing for bugs, then how the heck did Space Station: Silicon Valley get published? That game was so terribly buggy, you couldn't even fully complete it (there were items you simply could not get). Interestingly, it was also made by Rockstar, but they were named DMA at the time.
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#116218 - tepples - Tue Jan 23, 2007 7:27 am
Lynx wrote: |
I guess the real question is, has Nintendo had a full on "questionable content" release ever? |
Nintendo published the N64 version of Conker's Bad Fur Day as well as Eternal Darkness. Both were rated M.
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#116223 - chishm - Tue Jan 23, 2007 10:29 am
Lynx wrote: |
I guess the real question is, has Nintendo had a full on "questionable content" release ever? |
Does Conker's Bad Fur Day count?
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#116241 - Lynx - Tue Jan 23, 2007 4:54 pm
Who wants to literally chase after beaver?
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#116286 - knight0fdragon - Wed Jan 24, 2007 3:35 am
Perhaps because you were a squirrel and not a human thus making it fake is why that games around who knows.
Didnt nintendo take away the guns from solid snake in the latest SSBB to take away from the senseless??? violence
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#116291 - Lynx - Wed Jan 24, 2007 4:24 am
knight0fdragon wrote: |
Didnt nintendo take away the guns from solid snake in the latest SSBB to take away from the senseless??? violence |
Isn't all violence pretty much senseless?
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#116296 - HyperHacker - Wed Jan 24, 2007 7:03 am
Isn't SSB all about senseless violence?
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#116356 - knight0fdragon - Wed Jan 24, 2007 6:40 pm
that is why I placed the ??? next to the word senseless, I wouldnt call all violence sensless, it can be used to persuade people, but perhaps the guns on snake were too violent even for SSBB
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#116360 - TJ - Wed Jan 24, 2007 7:42 pm
Quote: |
Interestingly, it was also made by Rockstar, but they were named DMA at the time. |
DMA is not Rockstar. DMA Design were the developers that made the GTA games, in addition to titles such as Lemmings and Body Harvest. Rockstar purchased them after the success of GTA3, and changed their name to Rockstar North.
#116363 - tepples - Wed Jan 24, 2007 8:06 pm
TJ wrote: |
DMA Design were the developers that made the GTA games, in addition to titles such as Lemmings and Body Harvest. |
What would be really screwed up? Body Harvest Moon.
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