#149377 - Josh- - Sat Jan 19, 2008 11:58 am
Hello, as you may notice by my post count, I am indeed new to this forum.
I have a Nintendo ds lite and an R4 and I've had then for a while now.
Lately I have been highly interested in "nds homebrews"
I have no coding experience - unfortunately, but I do have some ideas and can can get domains and all them sorta things.
``
Well I guess you have been wondering what my ideas are?
well basically, I've been searching everywhere to find pictochat in a rom file(cant find one) and I was going to edit it and change it with lots more features and a wifi feature. It would be called "DSupaChat" (possibly changed)
I know some of you have created one and possibly even thought about it.
I have seen a few around, maybe about 3 or 4. They all have problems.
They all have something wrong with them. None of them seem to work perfectly.
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My ideas and possible features:
Variety of text colours
Custom chat room names
Custom max no. of people in chat room
Non WiFi & WiFi feature
Custom user names
Updated keyboard
Friend list
Enemy list
Block feature
Voice chat to friends
Download via ds download play (most likely not)
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The above are possible future features, the first release will be basic and them above features could be possibly coded in.
Anyway, if you are good at coding and are interested please PM me or post back and I will reply ASAP.
If I get some coders I will also need BETA testers, so if you want to BETA test, just PM me or post back.
If I get enough coders and it seems possible Ill make a blog page.
If you have any questions/comments or anything at all, maybe you have a better idea? just PM me or post back.
THANKS HEAPS!
-Josh
_________________
Hi, I'm new to gbadev.org and new to homebrewing.
#149380 - kusma - Sat Jan 19, 2008 12:18 pm
Coders usually want to realize their own ideas, not other peoples. I suggest you learn to code yourself, you'll have a higher chance of success that way.
#149381 - Josh- - Sat Jan 19, 2008 12:20 pm
kusma wrote: |
Coders usually want to realize their own ideas, not other peoples. I suggest you learn to code yourself, you'll have a higher chance of success that way. |
What language would I learn?
+ would it be hard? How long will it take to learn roughly?
_________________
Hi, I'm new to gbadev.org and new to homebrewing.
#149386 - tepples - Sat Jan 19, 2008 1:23 pm
Josh-: Do you know any C++?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#149387 - Josh- - Sat Jan 19, 2008 1:27 pm
tepples wrote: |
Josh-: Do you know any C++? |
No but I will learn it if needed.
Which is best to learn?
C or C++
or both?
_________________
Hi, I'm new to gbadev.org and new to homebrewing.
#149393 - bean_xp - Sat Jan 19, 2008 2:58 pm
Stick with C++ to start, but try code some programs for the computer before you move onto DS (it's quite a jump), start out simple, think command line programs etc.
#149425 - Josh- - Sat Jan 19, 2008 11:12 pm
bean_xp wrote: |
think command line programs etc. |
?
Whats that?
and does any recommend any tutorials for C or C++?
_________________
Hi, I'm new to gbadev.org and new to homebrewing.
#149432 - Tikker - Sun Jan 20, 2008 12:56 am
I'm guessing you need to start out really basic (pun possibly intended!) if command line program comes as a foreign term
#149433 - Josh- - Sun Jan 20, 2008 1:04 am
Tikker wrote: |
I'm guessing you need to start out really basic (pun possibly intended!) if command line program comes as a foreign term |
ok.
+ is it possible to obtain a picto file in a rom?
Like so I can get things off that?
_________________
Hi, I'm new to gbadev.org and new to homebrewing.
#149441 - Lick - Sun Jan 20, 2008 2:05 am
Taking a chunk out of a ROM doesn't get you a little ROM. It will simply give you corrupted data. It's easier to take pictochat (or any other chat application) as a reference, and recode that from scratch.
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http://licklick.wordpress.com
#149443 - tepples - Sun Jan 20, 2008 2:06 am
Lick wrote: |
Taking a chunk out of a ROM doesn't get you a little ROM. |
Tell that to anyone who has ever ripped an NSF.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#149444 - Josh- - Sun Jan 20, 2008 2:15 am
Lick wrote: |
Taking a chunk out of a ROM doesn't get you a little ROM. It will simply give you corrupted data. It's easier to take pictochat (or any other chat application) as a reference, and recode that from scratch. |
I want a pictochat ROM so I can get an idea of how pictochat works...
Does anyone have one or does anyone know where to obtain one from?
_________________
Hi, I'm new to gbadev.org and new to homebrewing.
#149447 - dantheman - Sun Jan 20, 2008 5:31 am
Pictochat is a part of the DS's firmware, so there is no dump of just Pictochat. There is however a .nds file that is the entire firmware in .nds form, found at http://home.comcast.net/~olimar/DS/firmware.nds
However, this probably won't help too much.
#149448 - Josh- - Sun Jan 20, 2008 6:02 am
dantheman wrote: |
Pictochat is a part of the DS's firmware, so there is no dump of just Pictochat. There is however a .nds file that is the entire firmware in .nds form, found at http://home.comcast.net/~olimar/DS/firmware.nds
However, this probably won't help too much. |
Has anyone ever gotten an nds file of picto chat from the firmware?
_________________
Hi, I'm new to gbadev.org and new to homebrewing.
#149449 - LocalToast - Sun Jan 20, 2008 7:41 am
You could try cracking open Ping Pals. It's a fairly small game, and it's basically a Pictochat clone with avatars/backgrounds/SFX/music.
#149450 - Josh- - Sun Jan 20, 2008 8:05 am
LocalToast wrote: |
You could try cracking open Ping Pals. It's a fairly small game, and it's basically a Pictochat clone with avatars/backgrounds/SFX/music. |
Would that be hard?
_________________
Hi, I'm new to gbadev.org and new to homebrewing.
#149456 - MaHe - Sun Jan 20, 2008 1:19 pm
Dude, just quit it. You're obviously not even acquainted with the basics of using a computer (no offence) and you want to write an application where your only limit is your own imagination? Please.
_________________
[ Crimson and Black Nintendo DS Lite | CycloDS Evolution | EZ-Flash 3-in-1 | 1 GB Transcend microSD ]
#149486 - LocalToast - Sun Jan 20, 2008 11:45 pm
Josh- wrote: |
LocalToast wrote: | You could try cracking open Ping Pals. It's a fairly small game, and it's basically a Pictochat clone with avatars/backgrounds/SFX/music. |
Would that be hard? |
It's incredibly easy, but I sort of have to agree with MaHe... >__>
#149489 - Josh- - Sun Jan 20, 2008 11:53 pm
MaHe wrote: |
Dude, just quit it. You're obviously not even acquainted with the basics of using a computer (no offence) and you want to write an application where your only limit is your own imagination? Please. |
I know about other coding but just not c and C++
I know about other areas of computers and such.
Im just new to the whole homebrew thing.
_________________
Hi, I'm new to gbadev.org and new to homebrewing.
#149490 - tepples - Mon Jan 21, 2008 12:16 am
It all starts with downloading MinGW and compiling this:
Code: |
#include <stdio.h>
int main(void) {
puts("hello world");
return 0;
} |
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#149493 - Josh- - Mon Jan 21, 2008 1:23 am
tepples wrote: |
It all starts with downloading MinGW and compiling this:
Code: | #include <stdio.h>
int main(void) {
puts("hello world");
return 0;
} |
|
ok
_________________
Hi, I'm new to gbadev.org and new to homebrewing.
#149495 - Tikker - Mon Jan 21, 2008 2:40 am
Josh- wrote: |
I know about other coding but just not c and C++
I know about other areas of computers and such.
|
so what do you actually know so that maybe someone can point you in the right direction?
#149513 - bean_xp - Mon Jan 21, 2008 12:26 pm
tepples wrote: |
It all starts with downloading MinGW and compiling this:
Code: | #include <stdio.h>
int main(void) {
puts("hello world");
return 0;
} |
|
Then you'd need to know what command-line is to compile with MinGW?(Unless you use an IDE program aswell)
#149585 - Lick - Tue Jan 22, 2008 2:31 pm