#157463 - (sniper) 109 - Sun May 25, 2008 2:20 am
when is SNEmulDS v0.7 coming out?
and will it be able to read the LO version of the smc roms like doom.smc?
_________________
1987 bmw 750il 2003 bmw m3 csl
#157464 - Dwedit - Sun May 25, 2008 2:21 am
SNES Doom is superfx based and won't be playable on a DS any time soon.
_________________
"We are merely sprites that dance at the beck and call of our button pressing overlord."
#157465 - tepples - Sun May 25, 2008 2:52 am
Emulators will be ready when they're done.
You could try buying a copy of Doom for GBA on some auction site or running DSDoom.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#157519 - DiscoStew - Mon May 26, 2008 8:02 am
I bet if you paid the author of the emulator, perhaps they'll get working on it faster. Other than that, the author does it on their own time.
_________________
DS - It's all about DiscoStew
#157536 - (sniper) 109 - Mon May 26, 2008 1:34 pm
thing is i already have dsoom, and its reserved for my custom mod,
and sometimes i like to play the snes one so i would like to know an estimated release date.
_________________
1987 bmw 750il 2003 bmw m3 csl
#157537 - kusma - Mon May 26, 2008 1:43 pm
(sniper) 109 wrote: |
thing is i already have dsoom, and its reserved for my custom mod,
and sometimes i like to play the snes one so i would like to know an estimated release date. |
As Dwedit pointed out - the SNES version of Doom is based on SuperFX, and is very unlikely to ever be supported on the DS, as the DS is generally too slow to emulate it.
#157545 - tepples - Mon May 26, 2008 4:55 pm
(sniper) 109 wrote: |
and sometimes i like to play the snes one |
Then play it on your SNES. Even the GP2X appears to have trouble emulating games that use a Super FX coprocessor. Do you really need to play it while being a passenger?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#159759 - Fury - Sun Jul 06, 2008 11:20 am
I found the gba version of doom 1 was quite fast when music and dynamic lighting was turned off, it's a pity they had to screw with the levels and remove so many other things.
That really p*ssed me off, thankfully DSDoom put out that fire