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DS Misc > HAZE Attack: Blazed

#165473 - Zzeze1995 - Mon Dec 22, 2008 3:45 pm

I've just started a new Nintendo DS project named "HAZE Attack: Blazed"
It is a 3d homedrew game for the ds. It will actually be published by Nintendo that is if i get it licenced by them. Here are the games yet (to be developed) features:

*Gravity
*D-pad Based Movement
*Stylus Events
*Cutscenes
*Interactive 3D Worlds
*Interactive Enemys
*Boss Battles
*Attacks
*Wifi Messaging and Multiplayer
*Stylus Commanded Camera Movement
*Player movement

I'm looking for a team to help me. And any profit comes for this game, will be shared with the team.

#165475 - gauauu - Mon Dec 22, 2008 4:25 pm

Because I don't feel like typing the same response again, please see my and others' responses from these threads

-http://forum.gbadev.org/viewtopic.php?p=115517#115517
-http://forum.gbadev.org/viewtopic.php?p=109260#109260
-http://forum.gbadev.org/viewtopic.php?p=75722#75722

Please come back when you have one of: a demo, screenshots, a compelling design document, a business plan including how you think you will convince Nintendo to license your game, or a previous game you made to show you can finish the project.

#165494 - wintermute - Tue Dec 23, 2008 2:23 am

We actually do have a sticky for this situation.

http://forum.gbadev.org/viewtopic.php?t=13906
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#165513 - silent_code - Wed Dec 24, 2008 1:32 am

Wow, did that sound professional... not.
I don't want to be meat, but your post says absolutely nothing.
It also has a very young and / or inexperienced attitude to it. So, I hope you do not really believe what you wrote. Please read the posts above and hopefully you will understand what we are trying to say here: It is very unlikely anybody at Nintendo will look at your stuff.
This is not how things work in the real world.
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