#55138 - Dudu.exe - Sun Sep 25, 2005 8:36 pm
i was thinking... can be done a server to redirec pictochat users over internet so they can PICTOCHAT
i?ve realized it becouse there is no one in my region thats have a DS..
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#55142 - deltro - Sun Sep 25, 2005 9:57 pm
Or you could use IRC, or snail mail.
#55150 - tepples - Sun Sep 25, 2005 11:04 pm
But does IRC support images?
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-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#55154 - Sebbo - Sun Sep 25, 2005 11:16 pm
msn has a handwriting function where you can scribble/draw/write with your mouse
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Here's some ideas I have for when I know enough to act on them, or for others to have a look at when they're bored: www.wayne.sebbens.com/ds_ideas.htm
#55159 - TheChuckster - Sun Sep 25, 2005 11:58 pm
Why do people assume that a lack of source code never stands in the way of doing something? I can't count how many people have asked us to port Counter-Strike or Starcraft to DS.
#55164 - tepples - Mon Sep 26, 2005 12:51 am
TheChuckster wrote: |
Why do people assume that a lack of source code never stands in the way of doing something? |
Because the Gaim developers have never seen the source code for MSN Messenger, yet they still managed to interoperate with the MSN servers.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#55171 - deltro - Mon Sep 26, 2005 1:26 am
tepples wrote: |
But does IRC support images? |
Hell,... yes...
<3 ascii.
#55298 - CubeGuy - Tue Sep 27, 2005 3:44 pm
It wouldn't need to support images. It would need to break apart a pictochat image, send zeros and ones and then interpret that backwards on teh other side.
Not that that's a small feat. =3
#55299 - MrAdults - Tue Sep 27, 2005 4:18 pm
tepples wrote: |
But does IRC support images? |
In full 16-color palletized glory.
http://www.telefragged.com/thefatal/index.php?content=inc_util_irc.htm
-Rich
#55351 - MaHe - Tue Sep 27, 2005 10:40 pm
Pictochat is unuseful for online chat. Hell, can't even kick a person or make a private chat!
#55352 - TheChuckster - Tue Sep 27, 2005 10:44 pm
tepples, are you saying it's possible?
We're not interoperating. He wants a server. Pictochat is P2P. So the only way to implement this client side is to pull up a hex editor and start hacking a way at the firmware binary.
#55358 - notb4dinner - Wed Sep 28, 2005 12:18 am
TheChuckster wrote: |
We're not interoperating. He wants a server. Pictochat is P2P. So the only way to implement this client side is to pull up a hex editor and start hacking a way at the firmware binary. |
Not really, I think he's just using the term server fairly loosely. What he's proposing (at least as I see it) is a pictochat client running on a PC that listens for pictochat packets on a wireless interface then redirects messages to other PC pictochat clients over the internet.
Anyway, this has been asked for multiple times and is yet to be implemented so it's either not very interesting or too hard.
#55371 - TheChuckster - Wed Sep 28, 2005 2:08 am
It won't be hard once wifi is hacked. I think it would be better though to write your own picture chat program in that case. Think more features, better design, etc, etc.
#55372 - headspin - Wed Sep 28, 2005 2:15 am
The wifi hack dosn't help here I'm afraid. Unless you write support for nifi to read the Pictochat packets then re-send them over standard 802.11b wifi.
_________________
Warhawk DS | Manic Miner: The Lost Levels | The Detective Game
#55402 - Dudu.exe - Wed Sep 28, 2005 6:48 am
I just thought if you could do something with Pictochat you cold do with any game...
may be a modification of the wireless multi boot
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#55433 - tepples - Wed Sep 28, 2005 2:33 pm
Dudu.exe wrote: |
I just thought if you could do something with Pictochat you cold do with any game |
Some apps are much more sensitive to network latency than others.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#55964 - El Hobito - Wed Oct 05, 2005 12:01 am
it would be far simpler just simply to make a clone of pictochat similar to ds paint but with and onscreen keyboard and then add the wifi api into it instead. Then you could make a server program on the pc and we could all pictochat
#56134 - headspin - Thu Oct 06, 2005 3:30 pm
sgstair has added the ability to send raw packets in his wifi hack, so you could in theory have a standard IRC chat program over wifi, and include the ability to send and recieve nifi packets as well. That way the chat program can interact with "normal" Pictochat users whilst offering extra features for people with modded DS's running the homebrew IRC program.
_________________
Warhawk DS | Manic Miner: The Lost Levels | The Detective Game
#61589 - paco1234 - Mon Nov 21, 2005 9:24 pm
Picochat seems to use different wifi-channels for the picochat rooms.
room A is on channel 1
room B is on channel 7
room C is on channel 13
room D seems to be on channel 7 again.
those numbers might be wrong since here channels 6 and 11 are full of WIFI signals, and i did run a "statistical" check only.
I have recorded some packet dumps. It's a "assoiciation request" sent out by the DS when in picochat room A. I can partially figure out what the message means, but not enough to assemble the "assoiciation response".
The dump:
80000000ffffffffffff0009bfb9891c0009bfb9891c1013c6e04f03000000006600210001028284030101 05050102000000dd200009bf000a000000010000000000000012000801c000c00048233d3b000104004dee85fa
first is framecontrol+duration (80000000), then the broadcast mac (ffffffffffff), then the DS mac (0009bfb9891c) twice, then the sequence (6e04). last bytes (04dee85fa) are the crc32 checksum. Could not figure out things after sequence.
A dump of 2 DS actually exchanging messages would be great. Soft for dump (PC, linksys card) is available.
I Think tunnelling picochat would be possible. What i need is a second DS and a second PC with linksys card. I dont have to understand the messages in tunneling !
Is there someone with the equipment (PC + linksys card + DS + internet)willing to try this out?
Last edited by paco1234 on Tue Nov 22, 2005 4:49 pm; edited 2 times in total
#61600 - Mr Snowflake - Tue Nov 22, 2005 12:03 am
The pictochat messages are sent as images, not text.
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#61678 - paco1234 - Tue Nov 22, 2005 4:46 pm
[quote]The pictochat messages are sent as images, not text[/quote]
unluckily, im still stuck with the association thing ....
#61685 - Mr Snowflake - Tue Nov 22, 2005 6:20 pm
I believe the message are already understood. And you don't need to understand the messages pictochat sends to tunnel them over the internet
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#61691 - MaHe - Tue Nov 22, 2005 7:14 pm
El Hobito wrote: |
it would be far simpler just simply to make a clone of pictochat similar to ds paint but with and onscreen keyboard and then add the wifi api into it instead. Then you could make a server program on the pc and we could all pictochat |
I really don't see ANY real use for a Pictochat server. Use IRC instead.
#61694 - paco1234 - Tue Nov 22, 2005 7:32 pm
[quote]I really don't see ANY real use for a Pictochat server[/quote]
Its not the "real use", it's about finding out how it works.
btw:
the assoc messages are understood, since wifi download works well. But i could not find any doc or source for it.
Since the DS will only send out picochat msg when associated, i will have to buy another DS or understand how to emulate it.
I am able to fake the assoc request stuff (change mac and crc), the fake will show in the picochat room selection, but as soon as i enter the room the fake disappears.
#61702 - Mr Snowflake - Tue Nov 22, 2005 8:13 pm
MaHe wrote: |
I really don't see ANY real use for a Pictochat server. Use IRC instead. |
In your line of thinking there is no need for a DS of PSP, because you can use a home console or even a pc.
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#61714 - MaHe - Tue Nov 22, 2005 9:26 pm
Well, that's not true. You can play games with DS anywhere or anytime, but for Pictochat over the Internet you've still got to use a computer as a tunneling device. And if you have a computer - well, you can also have an IRC client. Makes sense, huh?
#61723 - CubeGuy - Tue Nov 22, 2005 9:38 pm
You get the advantage of being able to Pictochat anywhere in the house.
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#61736 - tepples - Tue Nov 22, 2005 11:12 pm
IRC isn't picto-.
A tunnel could connect multiple Nintendo DS systems on one end to multiple Nintendo DS systems on the other end.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#61848 - Chetic - Thu Nov 24, 2005 7:49 am
tepples wrote: |
IRC isn't picto-.
A tunnel could connect multiple Nintendo DS systems on one end to multiple Nintendo DS systems on the other end. |
And a tunnel is exactly what sgstair is doing.
It will let you pictochat with each other.
Didn't anyone realise this?
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Packin':
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GBAMP, Supercard CF, 512Mb Magic Key 3 and EZFA 256Mbit
#61855 - TJ - Thu Nov 24, 2005 8:33 am
Quote: |
It will let you pictochat with each other.
Didn't anyone realise this? |
If you want to do a one on one PictoChat (for some reason) that is fine. But if you want to chat with people all over the world, you need to have a server for it.
#61862 - NoMis - Thu Nov 24, 2005 9:24 am
He actually does make a pictochat server as well like stated under Additional Projects: "Internet Pictochat Server"