gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

DS Misc > MoonShell 0.8

#65912 - MaHe - Fri Jan 06, 2006 8:10 pm

v8 is out:

http://home.att.ne.jp/blue/moonlight/20060101_moonshell08.zip

#65913 - Durandle - Fri Jan 06, 2006 8:18 pm

I was gonna post that, but seeing as its error 404 not found I decided not to :P

#65915 - falcon!!! - Fri Jan 06, 2006 8:22 pm

should be available in some minutes time...

#65916 - Xtreme - Fri Jan 06, 2006 8:23 pm

Durandle wrote:
I was gonna post that, but seeing as its error 404 not found I decided not to :P

Maybe that version has some errors and he get it down. I can't wait to test it.
_________________
My Theme
DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)

#65918 - falcon!!! - Fri Jan 06, 2006 8:26 pm

http://home.att.ne.jp/blue/moonlight/20060107_moonshell08.zip

correct the url ^^ (7,9 MB :\)


Last edited by falcon!!! on Fri Jan 06, 2006 9:05 pm; edited 1 time in total

#65921 - Xtreme - Fri Jan 06, 2006 8:38 pm

falcon!!! wrote:
http://home.att.ne.jp/blue/moonlight/20060107_moonshell08.zip

correct the url ^^ (7,9 Mb :\)

Ohh, thanks. I assume you mean MB, not Mb?
_________________
My Theme
DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)

#65923 - brian33x51 - Fri Jan 06, 2006 8:45 pm

tssf wrote:

Heh, A movie I want to convert is only 15fps, yet since MPG requires me to use 30, the DPG player has to play it back at 30fps, which of course causes slow down.

It's too bad there isn't an option to "skip" every other frame (unless there is one, and I'm just missing it)


Actually you can compress at 15fps. It's not supported in the mpeg1 spec, but some encoders will allow non strict compliance mode to allow compression at whatever rate you like.

mencode on linux complains in non strict mode, but only about audio-sync issues, which of course are meaningless since the audio is totally separate in dpg files.

#65924 - MoonShell - Fri Jan 06, 2006 8:48 pm

OOPS!

It wrote and it made a mistake in the download address.
Thank you for teaching.

#65925 - FeKuLa - Fri Jan 06, 2006 8:53 pm

About MS8...

Create_M3SC(unconfirmed).bat <- Confirmed for my SC! :)

#65926 - MoonShell - Fri Jan 06, 2006 8:57 pm

I hoped for the low frame rate. (20fps and 18fps, etc.)
However, less than 23fps is not admitted in the specification of mpeg1.
12fps is encoded with 24fps including the skip frame.

If not video stream (m1v) but mpg is deep scan, can it be distinguished?

Because I do not have the knowledge of mpeg-multiplex, it is sad. It keeps studying...

#65929 - Dudu.exe - Fri Jan 06, 2006 9:09 pm

Create_M3SC(unconfirmed).bat works for supercard CF !!!!!


every time i try to load a gif file Moonshell freezes =[
_________________
http://flickr.com/photos/stuffbox

#65932 - RetroElectro - Fri Jan 06, 2006 10:04 pm

This is the first 26 minutes of Raiders of the Lost Ark @ 53MB. I'm going for the best picture without dithering while sacrificing fps and sound.
http://rapidshare.de/files/10537987/raiders.dpg.html

#65933 - tssf - Fri Jan 06, 2006 10:09 pm

brian33x51 wrote:
tssf wrote:

Heh, A movie I want to convert is only 15fps, yet since MPG requires me to use 30, the DPG player has to play it back at 30fps, which of course causes slow down.

It's too bad there isn't an option to "skip" every other frame (unless there is one, and I'm just missing it)


Actually you can compress at 15fps. It's not supported in the mpeg1 spec, but some encoders will allow non strict compliance mode to allow compression at whatever rate you like.

mencode on linux complains in non strict mode, but only about audio-sync issues, which of course are meaningless since the audio is totally separate in dpg files.


Which software, per say, can do this? And is it free?
_________________
Mathew Valente [TSSF]
------
Chrono Resurrection Musician

#65934 - Dudu.exe - Fri Jan 06, 2006 10:10 pm

video sinc is better 2 =]
_________________
http://flickr.com/photos/stuffbox

#65938 - Durandle - Fri Jan 06, 2006 11:08 pm

MoonShell:

This new version (v8) is crashing when playing video. The screen stops and you can't close the video. If you want I can upload the video to test.

Using : M3 CF

#65940 - Durandle - Fri Jan 06, 2006 11:14 pm

RetroElectro:

You need to amp that volume and brightnes I think :P

What settings did you use, looks like a rather high bitrate :D

#65943 - mntorankusu - Fri Jan 06, 2006 11:41 pm

SPC playback in this and the previous version is bugged and slow.

I'm also having the same problem as Durandle with videos crashing. Before it crashed, though, this video was playing much better than before. No dithering effect at all!

#65944 - Dudu.exe - Sat Jan 07, 2006 12:09 am

RetroElectro wrote:
This is the first 26 minutes of Raiders of the Lost Ark @ 53MB. I'm going for the best picture without dithering while sacrificing fps and sound.
http://rapidshare.de/files/10537987/raiders.dpg.html



can u post the settings for us?? and maybe try to convert a video clip or a fast anime/cartoon to se how it looks?
_________________
http://flickr.com/photos/stuffbox

#65945 - RetroElectro - Sat Jan 07, 2006 12:14 am

Durandle wrote:
RetroElectro:

You need to amp that volume and brightnes I think :P

What settings did you use, looks like a rather high bitrate :D


Yeah, the opening of Raiders is pretty dark, but I didn't want to change the original black level of the movie. I'll have to play around with sound next. My TMPGEnc settings
Video:
256x144
4:3 NTSC
12 fps
CBR
222 kb/s

Audio:
32000
Mono
32 kb/s

When you dpg encode, make sure to change the audio to 32000 and don't re-encode the video.

#65946 - mntorankusu - Sat Jan 07, 2006 12:18 am

RetroElectro wrote:
Durandle wrote:
RetroElectro:

You need to amp that volume and brightnes I think :P

What settings did you use, looks like a rather high bitrate :D


Yeah, the opening of Raiders is pretty dark, but I didn't want to change the original black level of the movie. I'll have to play around with sound next. My TMPGEnc settings
Video:
256x144
4:3 NTSC
12 fps
CBR
222 kb/s

Audio:
32000
Mono
32 kb/s

When you dpg encode, make sure to change the audio to 32000 and don't re-encode the video.

You should encode in TMPGEnc at a relatively high bitrate (96Kb/s,) the end result, after running it through dpgenc, will sound better and be the same file size.

#65948 - Durandle - Sat Jan 07, 2006 12:20 am

hehe I think you need to revise your settings a lot...

check this :

http://rapidshare.de/files/10545960/Stargate_SG1_S09E01.dpg.html

and you'll see what I mean :P

----

Settings are...

256*144 - 1-1 Ration (VGA)

VBR Constant Quality 190-220 (with quality set to 100%)

23.93 (or whatever it is) fps

Audio is 48000hz and 192kbs - seeing as the moonshell encoder is going to encode it again, you dont want to lose quality here.

#65951 - Mithos - Sat Jan 07, 2006 12:49 am

Nice... still not all the way...

Or is it playing flawlessly on your setup Durandle?

#65953 - Durandle - Sat Jan 07, 2006 12:54 am

Plays 100% great on my setup. Not a stop or judder in sight.

Thats M3 Perfect CF with a 512mb generic brand card. I have FlashMe installed and I'm using the M3 patched Moonshell 8.

#65954 - RetroElectro - Sat Jan 07, 2006 12:59 am

Durandle wrote:
hehe I think you need to revise your settings a lot...

check this :

http://rapidshare.de/files/10545960/Stargate_SG1_S09E01.dpg.html

and you'll see what I mean :P

----

Settings are...

256*144 - 1-1 Ration (VGA)

VBR Constant Quality 190-220 (with quality set to 100%)

23.93 (or whatever it is) fps

Audio is 48000hz and 192kbs - seeing as the moonshell encoder is going to encode it again, you dont want to lose quality here.


Pretty good. I'll have to play around with VBR. With enough people playing around with this we should be able to get optimum settings for different types of video. And improvements from moonshell is much appreciated too.

#65956 - Mithos - Sat Jan 07, 2006 1:02 am

Durandle wrote:
Plays 100% great on my setup. Not a stop or judder in sight.

Thats M3 Perfect CF with a 512mb generic brand card. I have FlashMe installed and I'm using the M3 patched Moonshell 8.


Okay...

only Moonshell 0.7p1 for Supercard SD here.. might need to test this when 0.8 comes for it.


Edit 1
Yep. as I thought.. placing the dpg in EXFS_files and running it improves it in 0.7p1 not to 100% but not far from.

Seems reading from CF is faster then SD then.


Edit 2
Hell YEAH.. placing it in EXFS on 0.8 it plays almost perfectly. (sligthly out of sync)

Hopefully it will play that good from SD when Supercard SD version is out.


Last edited by Mithos on Sat Jan 07, 2006 1:29 am; edited 3 times in total

#65961 - mntorankusu - Sat Jan 07, 2006 1:20 am

RetroElectro wrote:
Durandle wrote:
hehe I think you need to revise your settings a lot...

check this :

http://rapidshare.de/files/10545960/Stargate_SG1_S09E01.dpg.html

and you'll see what I mean :P

----

Settings are...

256*144 - 1-1 Ration (VGA)

VBR Constant Quality 190-220 (with quality set to 100%)

23.93 (or whatever it is) fps

Audio is 48000hz and 192kbs - seeing as the moonshell encoder is going to encode it again, you dont want to lose quality here.


Pretty good. I'll have to play around with VBR. With enough people playing around with this we should be able to get optimum settings for different types of video. And improvements from moonshell is much appreciated too.

For anime with subtitles, using dpgenc to encode the video at 256x192, 96kbps works well. There is a little bit of dithering and frameskipping (and 0.8 crashes for me, seemingly because of this,) but it's very watchable and subtitles are readable. It doesn't look too great on live-action, but it's still not horrible.

#65963 - Durandle - Sat Jan 07, 2006 1:25 am

256*144 is for widescreen.

for anime, I cut a bit off the top and bottom to get 256*168 or something close to that. Mean you can create an almost full screen video with no scaling and almost perfect framerate.

But 96kbs??? Do you mean 196? 96 would horrible :P

#65966 - GragonSon - Sat Jan 07, 2006 1:39 am

Durandle wrote:
hehe I think you need to revise your settings a lot...

check this :

http://rapidshare.de/files/10545960/Stargate_SG1_S09E01.dpg.html

and you'll see what I mean :P

----

Settings are...

256*144 - 1-1 Ration (VGA)

VBR Constant Quality 190-220 (with quality set to 100%)

23.93 (or whatever it is) fps

Audio is 48000hz and 192kbs - seeing as the moonshell encoder is going to encode it again, you dont want to lose quality here.


I don't know what you mean by "VBR Constant Quality 190 - 200" because I only see: Constant birate (CBR), 2-pass VBR, Manual VBR, Automatic VBR (CQ_VBR), and Constant Quality (CQ).
Could you please tell me?

#65967 - mntorankusu - Sat Jan 07, 2006 1:42 am

Durandle wrote:
256*144 is for widescreen.

for anime, I cut a bit off the top and bottom to get 256*168 or something close to that. Mean you can create an almost full screen video with no scaling and almost perfect framerate.

But 96kbs??? Do you mean 196? 96 would horrible :P

96 is the highest you can get with a decent frame rate at full screen. Test it, it doesn't look that bad encoded with dpgenc. I don't like to cut off the top, because the openings have the lyrics on the top of the screen, and some clarifications during the show (for example, in Naruto, the Ninja techniques are translated on top).

Here's the Bleach opening done with those settings:
http://rapidshare.de/files/10549805/_DB__Bleachop.dpg.html
(it crashes in 0.8 for me at "hakidaseba")

#65968 - Durandle - Sat Jan 07, 2006 1:53 am

Hmm your right, it looks almost ok... I'm surprised :)

#65969 - dangkict - Sat Jan 07, 2006 2:09 am

Sorry to interrupt all of you.
I'm enjoy Moonshell very much.
@Moonshell, you do GREAT. Could you also release the version for Supercard SD and M3 SD for every new version of Moonshell. I'm sure it will get more and more popular.
One more thing, can you support so that some small NDS or GBA game load directly in Moonshell.
Thanks many many timessssssssssssss

#65975 - IxthusTiger - Sat Jan 07, 2006 3:10 am

MOONSHELL ROCKS

What is the difference between Create_M3SC and WriteFiles_EXFS (then renaming the file .nds)?

Any advantages to either?

Also, what are the best dpgenc settings for the Revolution Controller teaser?

#65984 - Mr. Picklesworth - Sat Jan 07, 2006 8:37 am

Here, something slightly different to look at:
I am encountering strange, seemingly random problems with the next file function. When I press R, instead of choosing the next file on the list of files, Moonshell seems to choose a random file in the list. This is a problem with my recent attempts to use Moonshell to read comic books.

The really weird part here is that it was working fine for no reason a while ago... only to mess up again another time. (This occured with the same version of Moonshell).

It would be great if this was fixed, and also it would be kind of nice to have an option in global.ini to make Moonshell choose the next file in alphabetical order as opposed to the order of files in the file system.

No pressure though!

This thing is amazing.
_________________
Thanks!
MKDS Friend Code: 511165-679586
MP:H Friend Code: 2105 2377 6896


Last edited by Mr. Picklesworth on Sat Jan 07, 2006 5:23 pm; edited 2 times in total

#65985 - falcon!!! - Sat Jan 07, 2006 9:04 am

i have no problems playing videos or spc, like someone said.
Very good work!

#65988 - JaJa - Sat Jan 07, 2006 10:32 am

mntorankusu wrote:
Durandle wrote:
256*144 is for widescreen.

for anime, I cut a bit off the top and bottom to get 256*168 or something close to that. Mean you can create an almost full screen video with no scaling and almost perfect framerate.

But 96kbs??? Do you mean 196? 96 would horrible :P

96 is the highest you can get with a decent frame rate at full screen. Test it, it doesn't look that bad encoded with dpgenc. I don't like to cut off the top, because the openings have the lyrics on the top of the screen, and some clarifications during the show (for example, in Naruto, the Ninja techniques are translated on top).

Here's the Bleach opening done with those settings:
http://rapidshare.de/files/10549805/_DB__Bleachop.dpg.html
(it crashes in 0.8 for me at "hakidaseba")


I dissagree. I watch anime on my DS (Naruto, Bleach, Full Metal Alchemist) at 256x192 and 192kb's. I set the framerate in mencoder to 15fps (although it probably plays at 30 with duplicate/longer frames). In Naruto the subs are a bit unreadable but FMA and Bleach are perfect with little dithering and framedropping.

#66011 - Durandle - Sat Jan 07, 2006 3:35 pm

True, but I (and I'm sure many others) find 15fps quite horrible to watch, even if its animation.

#66014 - Mithos - Sat Jan 07, 2006 4:22 pm

Been trying the 0.8 for Supercard SD, and it seems reading from SD-card is too slow for DPG movies at the time.

When placing it in EXFS its pretty much perfect (but then your restricted to 32MB).

#66015 - Rudi Rastelli - Sat Jan 07, 2006 4:27 pm

Cant get it to work correctly...
Sound gets asyncronous after a few minutes...
I use PAL-DVD of Stargate SG1 -> encode to 224x128 (Bitrate 192) Audio: 32000/Mono/64...

Maybe its because PAL ???

#66026 - RetroElectro - Sat Jan 07, 2006 6:27 pm

Here's some more clips for you encoding fiends:

The Austin Powers intro is a nice video torture test. There is a lot of motion and colors in the foreground and background. This is the intro using Durandle's Stargate settings:
http://rapidshare.de/files/10587775/austin_powers_23_9fps.dpg.html


This the same clip based on monkeying with tmpgenc:
http://rapidshare.de/files/10588156/austin_powers_12fps.dpg.html

Settings are:
256x144
12fps
Automatic VBR: quality=50, max=440, min=190
Soften block noise 35/35 under the quantize matrix tab

Audio for both clips are 128kbs/48000. This is a tradeoff between sound quality and filesize. An interesting thing I found was at 256x144@12fps, you can bump up the video kbps to around 500 before dithering shows up. The higher the kbps, the less blockiness shows up in fast moving scenes. Of course, the downside to a high kbps is a larger file size. So you gotta deal with compromises between mpeg1's ineffeciencies, the moonshell mpeg decoder, and your preference of dithering or jerky motion.

I don't really have any anime, but here's a cowboy bebop clip in Japanese with no subtitles.
http://rapidshare.de/files/10591296/cowboy_bebop_nosubs.dpg.html
Settings are:
240x176
12fps
VBR: quality=50, max=300, min=100
quantize matrix for cg/animation, soften block noise 35/35

#66028 - blackd0t - Sat Jan 07, 2006 6:54 pm

I have a 5 minute video clip and when I compress the mpeg with dpgenc it only saves 1:30 minute of the whole video. What's wrong?

I convert the .avi to mpeg2 with WinAviVideoConverter first.

Maybe there needs to be something applied to the mpeg2 format that WinAvi doesn't show. What programs do you use for converting video formats?
_________________
Regards,
Black Dot

#66032 - tepples - Sat Jan 07, 2006 7:34 pm

Usually with cel animation you'll want 12fps or 8fps. Some shows are drawn in 12fps; others (especially shows from Japan) are drawn in 8fps.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#66070 - Sylfurd - Sun Jan 08, 2006 12:40 am

First, Thanx a lot for your great work Moonlight, Moonshell is really awesome :D

But, if 'im posting here it's because I have a "big" issue:
There is absolutely no sound in dpg videos :/
I tried several settings for encoding, several videos and dpginfo.exe find audio datas but nothing is playing ...

Maybe I miss a codec ?
Here is one of the video i coded with dpgenc:
http://sylfurd.free.fr/unzelda.dpg

Does anybody has sound with it ?

I'm using GBAMP, and MP3 are played without problem in moonshell !

Thanx for help :)

#66071 - Durandle - Sun Jan 08, 2006 12:42 am

What is the format/specs of the source video?

#66073 - BigSock - Sun Jan 08, 2006 12:47 am

Sylfurd wrote:
First, Thanx a lot for your great work Moonlight, Moonshell is really awesome :D

But, if 'im posting here it's because I have a "big" issue:
There is absolutely no sound in dpg videos :/
I tried several settings for encoding, several videos and dpginfo.exe find audio datas but nothing is playing ...

Maybe I miss a codec ?
Here is one of the video i coded with dpgenc:
http://sylfurd.free.fr/unzelda.dpg

Does anybody has sound with it ?

I'm using GBAMP, and MP3 are played without problem in moonshell !

Thanx for help :)
Try setting the encoding volume to 150%. If that doesn't work, try (re)installing K-Lite Codec Pack Full. That worked for me.

#66075 - Sylfurd - Sun Jan 08, 2006 12:55 am

here's what MplayerC saying:
Audio: Windows Media Audio 44100Hz stereo 64Kbps [Raw Audio 0]
Video: Windows Media Video 8 320x240 30.00fps 636Kbps [Raw Video 1]

:)

dpgenc can't decode WMA ?

#66077 - Sylfurd - Sun Jan 08, 2006 1:11 am

BigSock wrote:
Sylfurd wrote:
First, Thanx a lot for your great work Moonlight, Moonshell is really awesome :D

But, if 'im posting here it's because I have a "big" issue:
There is absolutely no sound in dpg videos :/
I tried several settings for encoding, several videos and dpginfo.exe find audio datas but nothing is playing ...

Maybe I miss a codec ?
Here is one of the video i coded with dpgenc:
http://sylfurd.free.fr/unzelda.dpg

Does anybody has sound with it ?

I'm using GBAMP, and MP3 are played without problem in moonshell !

Thanx for help :)
Try setting the encoding volume to 150%. If that doesn't work, try (re)installing K-Lite Codec Pack Full. That worked for me.
cool, reinstalling Klite Mega Codec worked :D thx a lot :)

#66083 - tuLL - Sun Jan 08, 2006 3:12 am

One thing I've noticed in a lot of the dpg videos you guys have posted is that the sound only gets desyncronized when I use GBAMP. When I use M3 it doesn't.

What can this possibly mean? Faster reading with the M3? Is that an issue with GBAMP?

#66084 - Durandle - Sun Jan 08, 2006 3:29 am

Chances are that yes, Moonshell DPG encoder cant read WMA or WMV9.

#66110 - falcon!!! - Sun Jan 08, 2006 9:48 am

tuLL wrote:
One thing I've noticed in a lot of the dpg videos you guys have posted is that the sound only gets desyncronized when I use GBAMP. When I use M3 it doesn't.

What can this possibly mean? Faster reading with the M3? Is that an issue with GBAMP?

Is it really so??
I dont see that difference... always a bit of desync, on gbamp and on m3. Sometimes it's bigger sometimes it's really small

#66128 - halowolf - Sun Jan 08, 2006 11:58 am

blackd0t wrote:
I have a 5 minute video clip and when I compress the mpeg with dpgenc it only saves 1:30 minute of the whole video. What's wrong?

I convert the .avi to mpeg2 with WinAviVideoConverter first.

Maybe there needs to be something applied to the mpeg2 format that WinAvi doesn't show. What programs do you use for converting video formats?


I had the same problem. I think it occures because DGPEnc have problems with VBR encoding videos.

My solution : Encode CBR video files.

My parameters ( best i have found ) :

256x144
CBR 450 kbs
audio : Mpeg Layer II , 32 000 hz , 96 kbs
Best searcher

#66146 - Durandle - Sun Jan 08, 2006 2:59 pm

hehe I point again at the audio.... DPGEnc will re-encode your audio so encode it at 41000 or 48000 and 192 first... otherwise you'll lose quality then lose quality again... = poop audio.

#66150 - halowolf - Sun Jan 08, 2006 3:15 pm

Durandle wrote:
hehe I point again at the audio.... DPGEnc will re-encode your audio so encode it at 41000 or 48000 and 192 first... otherwise you'll lose quality then lose quality again... = poop audio.


You're right but dpgenc does smaller file when you first encode to 32 000 hz and a low bitrate.

#66168 - Dudu.exe - Sun Jan 08, 2006 6:46 pm

whold be amazing if we could put the .shell folder on CF ... so we can change option and beackground without having to compile on pc every time!!!

_________________
http://flickr.com/photos/stuffbox

#66174 - Durandle - Sun Jan 08, 2006 8:13 pm

halowolf :

Strange, not noticed this my self... DPGEnc encodes at a set rate and format, so It shouldn't make much difference.

#66178 - El Hobito - Sun Jan 08, 2006 8:44 pm

Dudu.exe wrote:
whold be amazing if we could put the .shell folder on CF ... so we can change option and beackground without having to compile on pc every time!!!

it would be nice to have an option menu in moonshell to do these things

#66179 - Edged - Sun Jan 08, 2006 9:22 pm

RetroElectro wrote:

I don't really have any anime, but here's a cowboy bebop clip in Japanese with no subtitles.
http://rapidshare.de/files/10591296/cowboy_bebop_nosubs.dpg.html
Settings are:
240x176
12fps
VBR: quality=50, max=300, min=100
quantize matrix for cg/animation, soften block noise 35/35


Do you think you could host this somewhere else also? Rapidshare has NEVER worked for me.

#66180 - falcon!!! - Sun Jan 08, 2006 9:27 pm

Edged wrote:
Do you think you could host this somewhere else also? Rapidshare has NEVER worked for me.


Why?
O.o

#66181 - Edged - Sun Jan 08, 2006 9:38 pm

No idea, before it said something about my IP download a file, and now it says I have exceeded my limit. Stupid rapidshare...

#66189 - RetroElectro - Sun Jan 08, 2006 10:47 pm

Durandle wrote:
halowolf :

Strange, not noticed this my self... DPGEnc encodes at a set rate and format, so It shouldn't make much difference.


The mpg file will be bigger with higher audio bitrates. Dpgenc will normally add about a meg or so on top of that.

#66193 - Dudu.exe - Sun Jan 08, 2006 10:56 pm

the guys who modded Moonshell to work on Supercard SD made this litte modification on moonshell to keep windows FIXED on a cetain spot... to work work better with skins... take a look..



Quote:
; Startup window positions (included by cidtrips). All positions are default, except date/time,
; which is at the bottom left hand corner.

DateTimeWindowPosition_x=16
DateTimeWindowPosition_y=26
AboutWindowPosition_x=8
AboutWindowPosition_y=8
HelpWindowPosition_x=120
HelpWindowPosition_y=50
PlayControlWindowPosition_x=14
PlayControlWindowPosition_y=128
FileSelectWindowPosition_x=32
FileSelectWindowPosition_y=10


its a amazing modification to be inserted in the main version

Look

[Images not permitted - Click here to view it]


[Images not permitted - Click here to view it]
_________________
http://flickr.com/photos/stuffbox

#66248 - Xtreme - Mon Jan 09, 2006 6:55 am

What does this engrish mean, I don't quite get it? :(


"2006 01 09
It re-installs.

The mackerel that way.

Because temporary earnings entered, the っ which buys memory. And it is the っ. It escapes from 256MB at last!
... You made a mistake. (Tear
Verifying immediately before, standard remembering, you mistook for many degrees taking a second look. (Tear
Well the personal computer still 2 years passing for the first time or, being to be the leprosy, the box either opening not to be begun there is no manner, the shank. After verifying next more, you buy. But verification... red sandal wood. Sigh.

SaTa, when the personal computer which can be used it is, it doesn't need?
D2PC400CL3-256H PC3200U-30330 of obtaining and hynix (0519) is.
Don't you think? to buying with TSUKUMO, it is already not to be on web.
Standard being many, when it is unusual, or the origin thinks but... can use to coincide, please receiving. (It should have been accustomed to your usual gratitude? Being to be feeling the extent, when you cannot use, please forget (laughing"
_________________
My Theme
DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)

#66249 - adrian783 - Mon Jan 09, 2006 6:57 am

i found a weird bug, seeking fram forward is no problem, while seeking frame backwards freezes up

im using GBAMP2
with CBR vids encoded at 256*144 350kbps

edit:
mmm, CBR crashes for sure if you try to seek frame backwards
on the other hand, VBR is much better in performance if you set max at 350kbps and 100% quality, most importantly, VBR can seek backwards without crashing, which also syncs up audio in some places

i dunno if anyone had reach this conclusion too, but choaking and juddering is mainly effected by the frame rate, and bit rate. just set the frame rate to below 24, or as close to 24 as possible (in the case of TMPGEnc, it was 23.9 something). as for bit rate, keep it around 300 for safe measure, and stay away from CBR.

conclusion:
dont even try CBR...it just bloats up file size, and moonshell handles VBR fine, just lower the max rate to what you would normally set in CBR, which is around 350-400 (a lil pushing it) and it saves space.
tested with GBAMP2, TMPGEnc

final note: got a few questions, first, what does aspect ratio affect? second, i cant seem to encode some of my avi files, anyone got another encoder in mind?

#66279 - MoonShell - Mon Jan 09, 2006 2:10 pm

Hello.

The skip frame detection has a hard time. It keeps researching.

As for high bps video stream, the read buffer becomes insufficient.
request MPEG is 8192kbyte.
MoonShell buffer size is 32kbyte.
I will enlarge buffer a little more.

I will not mount skin for the time being.
I think that MoonShell should be made safety and secure more. (It is still imperfect now. )

I do not know many of the encode setting of mpeg.

FAT32 (Especially, in DPG) is disadvantageous. Table cache becomes invalid.
Speed is very slow excluding GBAMP-CF/M3-CF. The direct memory access becomes
invalid.
When FAT16 is used with GBAMP-CF/M3-CF, it becomes the maximum speed.

#66283 - Durandle - Mon Jan 09, 2006 2:51 pm

aah right... I'm using M3-CF FAT16 so that's why movies that play great for me don't play so good on others.

Xtreme:

Where did you translate that from? Its not on the NDS part of Moonshells website...

#66291 - MaHe - Mon Jan 09, 2006 4:19 pm

MoonShell, is plug-in support possible?

Hey, just asking :P

#66292 - El Hobito - Mon Jan 09, 2006 4:22 pm

i think thats satas site hes talking about

#66297 - adrian783 - Mon Jan 09, 2006 5:19 pm

oh i understand now. i was using fat 32, i will report the difference after i format to fat 16

#66299 - Xtreme - Mon Jan 09, 2006 5:24 pm

Durandle wrote:
Xtreme:

Where did you translate that from? Its not on the NDS part of Moonshells website...


It's from Moonshell's site:
http://mdxonline.dyndns.org/archives/2006/01/index.html
_________________
My Theme
DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)

#66302 - RetroElectro - Mon Jan 09, 2006 5:43 pm

Mr. Picklesworth wrote:
Here, something slightly different to look at:
I am encountering strange, seemingly random problems with the next file function. When I press R, instead of choosing the next file on the list of files, Moonshell seems to choose a random file in the list. This is a problem with my recent attempts to use Moonshell to read comic books.

The really weird part here is that it was working fine for no reason a while ago... only to mess up again another time. (This occured with the same version of Moonshell).

It would be great if this was fixed, and also it would be kind of nice to have an option in global.ini to make Moonshell choose the next file in alphabetical order as opposed to the order of files in the file system.

No pressure though!

This thing is amazing.


I think another request for Moonshell to support comic book reading would be to have a zoom in/zoom out function in the jpeg viewer. You could use the X/Y keys similar to the volume controls in the mp3 player. That way you can see the entire panel/page and then zoom in to read the balloons.

#66303 - adrian783 - Mon Jan 09, 2006 5:53 pm

adrian783 wrote:
i found a weird bug, seeking fram forward is no problem, while seeking frame backwards freezes up

im using GBAMP2
with CBR vids encoded at 256*144 350kbps

edit:
mmm, CBR crashes for sure if you try to seek frame backwards
on the other hand, VBR is much better in performance if you set max at 350kbps and 100% quality, most importantly, VBR can seek backwards without crashing, which also syncs up audio in some places

i dunno if anyone had reach this conclusion too, but choaking and juddering is mainly effected by the frame rate, and bit rate. just set the frame rate to below 24, or as close to 24 as possible (in the case of TMPGEnc, it was 23.9 something). as for bit rate, keep it around 300 for safe measure, and stay away from CBR.

conclusion:
dont even try CBR...it just bloats up file size, and moonshell handles VBR fine, just lower the max rate to what you would normally set in CBR, which is around 350-400 (a lil pushing it) and it saves space.
tested with GBAMP2, TMPGEnc

final note: got a few questions, first, what does aspect ratio affect? second, i cant seem to encode some of my avi files, anyone got another encoder in mind?

i correct myself, the freezing on CBR is very well caused by my FAT32, as FAT16 seeks frame fine. also, VBR videos crashes more often (in fact, a lot) than CBR...which makes CBR the ideal encoding method.

edit: upon more testing...CBR also freezes up...gah...nutz.

#66304 - Darkflame - Mon Jan 09, 2006 5:54 pm

agreed.

Other software (Multiboot) as a zoom function, so it would be nice for moonshell to do the same.

Id also like *basic* multitasking.

eg. Music while reading text or viewing pictures.

Its a feature GBAMP's standard firmware had, and it was a nice idea, imo.

#66305 - Apoc - Mon Jan 09, 2006 6:02 pm

I have a problem using moonshell SD with a SD Supercard. My videos keep going out of sync after a bit. I encode the videos with TMPGENC using CBR, 200kbps, 224x128, 25 fps (my videos are PAL), audio 32000 hz at 192 kbps (so I can get better quality after dpgenc encode it).

Yesterday I was watching a 24 episode and after 10 minutes it started desyncing a bit, not much, but it was annoying.

What am i doing wrong?

#66306 - adrian783 - Mon Jan 09, 2006 6:13 pm

probably nothing, since everyone has quirk here or there that they have no idea what went wrong

#66318 - A2hok - Mon Jan 09, 2006 7:29 pm

Can a skillfull programmer recode this new version of moonshell for the Supercard SD. If so it would be much appreciated.
Thanks
A2hok
_________________
White DS --- Supercard SD --- Passcard ---
-------www.ugames.tk--------
[url="http://www.oxado.com/?origin=pub88742"]Webmasters, make money displaying Oxado contextual ads![/url]

#66324 - MaHe - Mon Jan 09, 2006 8:02 pm

I'm still sticking with my idea of plug-in support. That way people could develop their of add-ons (yes, even the comicbook ones).

#66328 - adrian783 - Mon Jan 09, 2006 8:26 pm

i think feature request would come after this video thing is a done deal...

#66330 - falcon!!! - Mon Jan 09, 2006 8:34 pm

Apoc wrote:
I have a problem using moonshell SD with a SD Supercard. My videos keep going out of sync after a bit. I encode the videos with TMPGENC using CBR, 200kbps, 224x128, 25 fps (my videos are PAL), audio 32000 hz at 192 kbps (so I can get better quality after dpgenc encode it).

Yesterday I was watching a 24 episode and after 10 minutes it started desyncing a bit, not much, but it was annoying.

What am i doing wrong?

sorry if i ask: how can you run it on Supercard Sd?

#66333 - Apoc - Mon Jan 09, 2006 8:41 pm

falcon!!! wrote:
Apoc wrote:
I have a problem using moonshell SD with a SD Supercard. My videos keep going out of sync after a bit. I encode the videos with TMPGENC using CBR, 200kbps, 224x128, 25 fps (my videos are PAL), audio 32000 hz at 192 kbps (so I can get better quality after dpgenc encode it).

Yesterday I was watching a 24 episode and after 10 minutes it started desyncing a bit, not much, but it was annoying.

What am i doing wrong?

sorry if i ask: how can you run it on Supercard Sd?


Using this binary Link

#66335 - falcon!!! - Mon Jan 09, 2006 9:03 pm

thx ;)

#66341 - Edged - Mon Jan 09, 2006 10:53 pm

Does anyone have any idea why my 24 minute video is being output into a 20 minute DPG after the DPGencoding? I used to use the other ones (VBR and the such) and those made the end video like 2 minutes o_o. CBR made it 20 mins, but it still chopped off about 4-5 minutes, which is more than just the ending. Does anyone know what could fix this?

I use:

240X176
12 FPS
CBR: 256 Bitrate
Audio: 32000hz, 96 Bitrate, Mono
Quantize Matrix: CG/Animation, Soften/Block Noise 35/35

#66342 - Durandle - Mon Jan 09, 2006 11:06 pm

Maybe the source video us bugged? I've encoded a few 45min eps and never had it miss anything. I'm guessing its a DivX/XVID Anime ep?

DGP playback is still new and still being worked on... I'm not pointing at anyone, yet :P but if we have "emulation syndrome" here it'll be kind of sad... by this I mean "My video <insert video here> won't work, tell me why!" - most questions asked have been asked a few times in this one thread, with answers.

ie - nearly ALL video goes out of sync... its just what the player does at the moment. Some people have pointed out that skipping forward/back makes it go back into sync.

Maybe a 'Moonshell' sticky with FAQ?

#66344 - Edged - Mon Jan 09, 2006 11:25 pm

Sorry but I didn't know what else to do.

After some more testing, I have come to some interesting results (which still don't help me). When opening the MPEG after I encode it with TMPGEnc in Windows Media Player, the length of the video is cut off about 4-5 minutes. But if I leave it until the end, the video will play until the very end like it should. However, when opening it in Media Player Classic, the length of the video is how it should be. Also, the length of the mpeg stated by Windows Media Player (the incorrect length) is the exact same length that DPGencoder encodes to, which is why most of my videos lose a few minutes. I don't know what the hell I can do now though to fix it...


Last edited by Edged on Tue Jan 10, 2006 1:36 am; edited 1 time in total

#66349 - tepples - Tue Jan 10, 2006 1:36 am

Perhaps a frame rate issue. What does VirtualDub say?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#66350 - Edged - Tue Jan 10, 2006 1:45 am

I am not familiar with that program so I just downloaded it on the fly. What it says when I open my movie with it is:

MPEG: Anachronistic or discontinuous timestamp found in audio stream 0 at byte position 4112, from 0 to 64287. This may indicate an improper join.

Like I said, if this isn't what you mean (which it probably isn't) then just tell me what I need to be looking for.

#66355 - mntorankusu - Tue Jan 10, 2006 2:32 am

Edged wrote:
I am not familiar with that program so I just downloaded it on the fly. What it says when I open my movie with it is:

MPEG: Anachronistic or discontinuous timestamp found in audio stream 0 at byte position 4112, from 0 to 64287. This may indicate an improper join.

Like I said, if this isn't what you mean (which it probably isn't) then just tell me what I need to be looking for.

It's definitely a problem with the video. VirtualDub should be able to save it as a working AVI file, though, which you can then convert to DPG.

#66356 - Durandle - Tue Jan 10, 2006 2:38 am

A few things to try...

Try the audio rate at 41000 or 48000.

Try the frame rate at the same rate as the source.

Try as mntorankusu says - VirtualDub can open the original AVI file. Make sure the video and audio are on Direct Stream Copy. Save as AVI file. With luck that will fix whatever *may* be broken in the source video thats making the MPEG not encode.

#66360 - Edged - Tue Jan 10, 2006 3:09 am

Virtual Dub tells me it cannot open AVI files due to something by Microsoft. Do you perhaps mean open the encoded MPEG?

Edit: Alright somehow this problem went away and now the MPEG is encoded at full length. I didn't change a single thing and I have NO idea how it went away, but it did. Anyways, now the video freezes about 20 seconds in on my DS, everytime, no matter what resolution I encode it at. This is starting to become a hassle.

#66363 - Mr. Picklesworth - Tue Jan 10, 2006 4:06 am

You can copy full message boxes with Ctrl-C... may be helpful if we knew what is happening on your end.
_________________
Thanks!
MKDS Friend Code: 511165-679586
MP:H Friend Code: 2105 2377 6896

#66380 - Kir - Tue Jan 10, 2006 6:26 am

Edged wrote:
Virtual Dub tells me it cannot open AVI files due to something by Microsoft.

It's because you're trying to convert WMV or ASF file, not AVI. VirtualDub doesn't work with such files since v 1.3 (as far as I remember)

#66393 - Xtreme - Tue Jan 10, 2006 9:41 am

Darkflame wrote:
agreed.

Other software (Multiboot) as a zoom function, so it would be nice for moonshell to do the same.

Id also like *basic* multitasking.

eg. Music while reading text or viewing pictures.

Its a feature GBAMP's standard firmware had, and it was a nice idea, imo.


Pat Crowe's GameBoy Book Reader (http://www.bookreader.co.uk/) is a good example. That does display custom texts + plays custom MIDI (Musical Instrument Digital Interface) music, oh and on GBA of course. DS is more powerfull you know (maybe it is possible to play MP3 on backround?).
_________________
My Theme
DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)


Last edited by Xtreme on Tue Jan 10, 2006 3:35 pm; edited 1 time in total

#66402 - Darkflame - Tue Jan 10, 2006 12:25 pm

yes, thats a pretty good one.

The DS is, of course, powerfull enough to handel both text strolling and music at the same time.
I dont think it would take too much to intergrate it into moonshell...after all, the background instruction windows still can be scrolled as a video is playing. (you do get slowdown though)
So the OS already does multitasking in a way.

#66404 - MoonShell - Tue Jan 10, 2006 12:47 pm

I cannot read and write English.
The topic cannot understand.
It can be helped by the translation engine and it understand only a little.
Of course, it is very glad that there are a lot of people who use MoonShell.

I cannot write the answer.
I cannot achieve the demand.
It is very sad.

sorry.

#66405 - Xtreme - Tue Jan 10, 2006 1:08 pm

MoonShell wrote:
I cannot read and write English.
The topic cannot understand.


If you are talking about MP3 + text?
That was a suggestion to add an option to play MP3 while reading text files.


EDIT: Damn, why there are not anyone helping to translate things for Moonshell (English -> Japanese) ?! Those translation services are bad.
_________________
My Theme
DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)


Last edited by Xtreme on Tue Jan 10, 2006 3:35 pm; edited 2 times in total

#66406 - falcon!!! - Tue Jan 10, 2006 1:12 pm

something like SaTa's mp3 player (display playback time) and tag support would be useful too :)

#66410 - Durandle - Tue Jan 10, 2006 2:38 pm

Edged:

The movie freezing on Moonshell 8 is a known big... it's something that we're waiting on.

--

As to helping Moonshell understand our English. I posted about that a while back. If you want to write in a way that the translator can understand, use short sentances and simple grammer and words. Always make sure spelling is correct. Do not use short hand (this includes don't, isn't, hasn't, etc). Try to avoid using "it" to refer to the subject of a sentance. For example :

Moonshell keeps crashing when playing movies. Moonshell might be crashing because of the new YUV code that is supposed to fix the 'red' squares.

The translators are not very good. They can not deal with the use of past and future tense well.

#66412 - Apoc - Tue Jan 10, 2006 2:40 pm

Where is he from? I may be able to write in his language.

#66416 - MaHe - Tue Jan 10, 2006 3:06 pm

Japan.

#66418 - falcon!!! - Tue Jan 10, 2006 3:25 pm

why do you keep to say that videos freeze?
O.o

#66422 - Durandle - Tue Jan 10, 2006 4:21 pm

A few people, my self included, have found that in Moonshell 8 some videos make it crash (freeze). I've not worked out why yet.

#66425 - Xtreme - Tue Jan 10, 2006 5:16 pm

Durandle wrote:
A few people, my self included, have found that in Moonshell 8 some videos make it crash (freeze). I've not worked out why yet.

Maybe you and the others use MoonShell more extensively?

I for example have the special tallent to get all Windows XP setups to hang... I use mouse very fast... I use keyboard very fast. I have not meet any not hanging Windows XP so far. I have used Professional and Home Edition ones. :D Maybe I am just so lame that no Windows setups does like me.
_________________
My Theme
DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)

#66432 - ?hr - Tue Jan 10, 2006 8:02 pm

Why do i get the videos without sound?
If i convert the movies to .dpg, they have no sound anymore!
Why? Do i need a codec?
help me please!

#66434 - falcon!!! - Tue Jan 10, 2006 8:10 pm

it can be that your video has wma audio and the converter does not convert it

#66438 - brian33x51 - Tue Jan 10, 2006 8:56 pm

Xtreme wrote:
MoonShell wrote:
I cannot read and write English.
The topic cannot understand.


If you are talking about MP3 + text?
That was a suggestion to add an option to play MP3 while reading text files.


EDIT: Damn, why there are not anyone helping to translate things for Moonshell (English -> Japanese) ?! Those translation services are bad.


It would be nice to have some real person provide translation services instead of having some automagick translator chew them up.

<rant>
Translations are bad because English is poor and Japanese is also poor.

Asian languages have no verb tenses and no gender. English is a language of exceptions, it's lost much of its structure due to infusion from so many different other languages (both UK and US have a history of immigration and foreign involvement).

I vote we go back to Koine greek as the gold written standard. ;)
</rant>

Back on topic, I personally feel that widescreen movies aren't really viewable on the DS screen. The picture is just way too small. Fullscreen works much better. For movie's sake I'm going to stick to ones that aren't special effects ridden, which means shows for my daughter to watch while on an airplane.

#66440 - ?hr - Tue Jan 10, 2006 9:03 pm

falcon!!! wrote:
it can be that your video has wma audio and the converter does not convert it

can i put a other sound-codec in the video?

#66442 - falcon!!! - Tue Jan 10, 2006 9:26 pm

Quote:
Back on topic, I personally feel that widescreen movies aren't really viewable on the DS screen. The picture is just way too small. Fullscreen works much better. For movie's sake I'm going to stick to ones that aren't special effects ridden, which means shows for my daughter to watch while on an airplane.

it's like watching 16:9 on a small 4:3 tv ^^

@ ?hr GmbH: try another video...i dont know how you can change only the audio format in a video


Last edited by falcon!!! on Tue Jan 10, 2006 9:33 pm; edited 1 time in total

#66443 - amiga - Tue Jan 10, 2006 9:30 pm

?hr GmbH wrote:
Why do i get the videos without sound?
If i convert the movies to .dpg, they have no sound anymore!
Why? Do i need a codec?
help me please!


It happens the same to me when I use the dpegenc included with moonshell, instead when I use an older version (31-12) the sound is fine.

#66444 - Apoc - Tue Jan 10, 2006 9:36 pm

amiga wrote:
?hr GmbH wrote:
Why do i get the videos without sound?
If i convert the movies to .dpg, they have no sound anymore!
Why? Do i need a codec?
help me please!


It happens the same to me when I use the dpegenc included with moonshell, instead when I use an older version (31-12) the sound is fine.


Can you post that dpgeng version?

#66446 - amiga - Tue Jan 10, 2006 9:50 pm

You can find it here

http://mdxonline.dyndns.org/archives/2005/12/index.html

#66455 - Durandle - Tue Jan 10, 2006 10:59 pm

The latest version seems to have a number of bugs, lets hope they get fixed.

The translator makes sense usually if you keep the sentances very simple, as I said. I speak to many Japanese people and they all say the same. Avoid tense, avoid using "it" and short hand... etc..

#66461 - Dudu.exe - Tue Jan 10, 2006 11:29 pm

If some one want to see it with own eyes... Mooshell Mooded so we can setup the screen positions to mathch the background skin...

Note:
Modified By Cory1492
File Hosted by Ratx

http://l33t.spod.org/~cory1492/2006-01-10-moonshell08menumod.zip


and this is a Skin ( by Acky ) for moonshell so you can test it!

Just place .shell folder. ( dont forget to edit the first option to //MPCF )

http://rapidshare.de/files/10809071/curveshell_by_acky.rar.html
_________________
http://flickr.com/photos/stuffbox

#66467 - Thijsie - Wed Jan 11, 2006 1:08 am

MoonShell wrote:
I cannot read and write English.
The topic cannot understand.
It can be helped by the translation engine and it understand only a little.
Of course, it is very glad that there are a lot of people who use MoonShell.

I cannot write the answer.
I cannot achieve the demand.
It is very sad.

sorry.


今日は
私は日本語を話すことがすこしできます. だが能くできません.
じゃあ、がんばります.
同じ時間彼らは本を読むことそうしてmp3を聞くことができたいです
分かりますか :) ?

I tried my very best to explain it. I don't think I did a good job.
edit:
(It concerns the playing of mp3's while reading a book.)


Last edited by Thijsie on Wed Jan 11, 2006 8:50 pm; edited 3 times in total

#66475 - Mr. Picklesworth - Wed Jan 11, 2006 2:04 am

Hmm... it would be nice to get the image viewer on the top screen.
(Again, just a thought for those with nothing better to do).

Nice mod, Dudu. I've put it in with the blue theme. I've been looking for a nice theme for a while!
Thanks :)

Also, it seems that I'm no longer having trouble with next file. Finally I can read comic books happily against an attractive background and everything.
_________________
Thanks!
MKDS Friend Code: 511165-679586
MP:H Friend Code: 2105 2377 6896


Last edited by Mr. Picklesworth on Wed Jan 11, 2006 3:52 am; edited 1 time in total

#66478 - Mithos - Wed Jan 11, 2006 2:47 am

Mr. Picklesworth wrote:
Hmm... it would be nice to get the image viewer on the top screen



And in FULLSCREEN without any frame/border or scrollbars.

#66482 - misunoko - Wed Jan 11, 2006 3:52 am

Dudu.exe wrote:
If some one want to see it with own eyes... Mooshell Mooded so we can setup the screen positions to mathch the background skin...

Note:
Modified By Cory1492
File Hosted by Ratx

http://l33t.spod.org/~cory1492/2006-01-10-moonshell08menumod.zip


and this is a Skin ( by Acky ) for moonshell so you can test it!

Just place .shell folder. ( dont forget to edit the first option to //MPCF )

http://rapidshare.de/files/10809071/curveshell_by_acky.rar.html


errmm can i get some credit as i did the wallpaper (i dont mind you useing it thats wat i made it for but i would like sum cred) soo ..... yeh

also i would like to encourage moonshell mods so if any one needs hosting for anything. i have watever you need just ask,
_________________
www.mod-freak.com

#66485 - GragonSon - Wed Jan 11, 2006 4:47 am

here is a short video clip that I just converted. It's quite good except for the part it had fire
http://rapidshare.de/files/10820981/super_cop.dpg.html

It also very funny too

#66490 - cory1492 - Wed Jan 11, 2006 6:23 am

MoonShell:
root makefile is missing from sources again (built OK though with old one modified)

misunoko: do you mean the blue one or the one dudu says is from acky? I have been trying to figure out who I got the blue moon one from to put it in the readme, I know it was in this thread, but it is loong and I just dont remember. I used to say "some good soul at gbadev.org" - so if its yours and you catch this, PM me and I will be sure to include ya in the readme. Love the blue moon...

cidtrips did the actual source mod, pretty simple to add such things as initial menu position to it, although Im betting it eats some memory somewhere

#66508 - ?hr - Wed Jan 11, 2006 1:52 pm

amiga wrote:
You can find it here

http://mdxonline.dyndns.org/archives/2005/12/index.html

thx! this version works fine!
YAY sound! :)

#66528 - Dudu.exe - Wed Jan 11, 2006 5:10 pm

look this video !! PSP VS DS!!! Very funny!

http://rapidshare.de/files/10849883/PSPvsDS.dpg.html
_________________
http://flickr.com/photos/stuffbox

#66541 - MoonShell - Wed Jan 11, 2006 8:19 pm

The DPG plugin was fixed.

http://mdxonline.dyndns.org/mshl08dpgtest.zip

The saturation operation bug of "YUV->RGB" conversion is corrected.
A flexible frame rate was added. (1,2,3...24fps)

http://mdxonline.dyndns.org/mshl08_makefile.zip

This is a makefile that forgets packing.

The problem that the video fil including WMA was not able to be converted was not able to be confirmed to me.

The translation of Thijsie can be very good and it understand.

A fundamental improvement to root of MoonShell is necessary for the function to open the file at the same time.
I will not do it. I'm sorry.

#66543 - MaHe - Wed Jan 11, 2006 8:55 pm

Thijsie wrote:
MoonShell wrote:
I cannot read and write English.
The topic cannot understand.
It can be helped by the translation engine and it understand only a little.
Of course, it is very glad that there are a lot of people who use MoonShell.

I cannot write the answer.
I cannot achieve the demand.
It is very sad.

sorry.


今日は
私は日本語を話すことがすこしできます. だが能くできません.
じゃあ、がんばります.
同じ時間彼らは本を読むことそうしてmp3を聞くことができたいです
分かりますか :) ?

I tried my very best to explain it. I don't think I did a good job.
edit:
(It concerns the playing of mp3's while reading a book.)


Yay, finally we've got a translator :)
Tell him about the plug-in support, that's almost a must :D

#66551 - Pinesal - Wed Jan 11, 2006 10:23 pm

I have questions about moonshell.

1. When you have multiple movie files will moonshell play the next file automaticly when the current one is finished playing?

2. Is there a way to get moonshell to play midi file?

#66553 - Apoc - Wed Jan 11, 2006 10:33 pm

Can you make the encoder go up to 25 fps? Pal movies needs this fps.

#66554 - falcon!!! - Wed Jan 11, 2006 10:35 pm

Pinesal wrote:
I have questions about moonshell.

1. When you have multiple movie files will moonshell play the next file automaticly when the current one is finished playing?

2. Is there a way to get moonshell to play midi file?

1.yes
2.no

#66561 - MoonShell - Wed Jan 11, 2006 11:23 pm

http://mdxonline.dyndns.org/mshl08dpgtest2.zip

The synchronization of the sound and the movie has been improved.
However, my test is insufficient.

Please use the following for dpgenc of a flexible frame rate.

http://mdxonline.dyndns.org/mshl08dpgtest.zip

About the plug-in structure.

If it is a method for including re-start like PogoShell, it is possible.
However, MoonShell becomes only for GBAMP.
I do not hope only for GBAMP.

I think that the plug-in is necessary. I wants plug-in system very much.
However, it is surely impossible in me... sigh...

#66562 - MoonShell - Wed Jan 11, 2006 11:31 pm

Pinesal wrote:
I have questions about moonshell.

1. When you have multiple movie files will moonshell play the next file automaticly when the current one is finished playing?

2. Is there a way to get moonshell to play midi file?


When "MusicNext:Random" is clicked, it is revokable.

The MIDI format is not supported.

#66564 - MoonShell - Wed Jan 11, 2006 11:34 pm

Apoc wrote:
Can you make the encoder go up to 25 fps? Pal movies needs this fps.


If TMPGEnc is used, it is possible.
However, MoonShell cannot in real time decode high frame rate.

#66588 - RetroElectro - Thu Jan 12, 2006 6:00 am

MoonShell wrote:
http://mdxonline.dyndns.org/mshl08dpgtest2.zip

The synchronization of the sound and the movie has been improved.
However, my test is insufficient.

Please use the following for dpgenc of a flexible frame rate.

http://mdxonline.dyndns.org/mshl08dpgtest.zip

About the plug-in structure.

If it is a method for including re-start like PogoShell, it is possible.
However, MoonShell becomes only for GBAMP.
I do not hope only for GBAMP.

I think that the plug-in is necessary. I wants plug-in system very much.
However, it is surely impossible in me... sigh...


Thanks for the update. The sound syncronization with the picture is much better. I did not notice the audio unsyncing after a few minutes.

#66617 - Sylfurd - Thu Jan 12, 2006 2:28 pm

RetroElectro wrote:
MoonShell wrote:
http://mdxonline.dyndns.org/mshl08dpgtest2.zip

The synchronization of the sound and the movie has been improved.
However, my test is insufficient.

Please use the following for dpgenc of a flexible frame rate.

http://mdxonline.dyndns.org/mshl08dpgtest.zip

About the plug-in structure.

If it is a method for including re-start like PogoShell, it is possible.
However, MoonShell becomes only for GBAMP.
I do not hope only for GBAMP.

I think that the plug-in is necessary. I wants plug-in system very much.
However, it is surely impossible in me... sigh...


Thanks for the update. The sound syncronization with the picture is much better. I did not notice the audio unsyncing after a few minutes.
I didn't see unsync at all :D Great improvements here :)
But I only have small Videos ( < 5 min ) ;)

Just Great !

#66618 - Durandle - Thu Jan 12, 2006 2:33 pm

Yep. Very good update! Thank you Moonshell for your work ^_^

#66622 - falcon!!! - Thu Jan 12, 2006 3:10 pm

i have a question:
is the desynchronization created during the playback or while converting the video? I think during the playback because you have updated the program not the converter...

#66624 - mntorankusu - Thu Jan 12, 2006 3:20 pm

MoonShell wrote:
http://mdxonline.dyndns.org/mshl08dpgtest2.zip

The synchronization of the sound and the movie has been improved.
However, my test is insufficient.

Please use the following for dpgenc of a flexible frame rate.

http://mdxonline.dyndns.org/mshl08dpgtest.zip

Synchronization is much better now! But I still noticed the video and audio becoming out of sync after around 8 minutes.

The flexible frame rate is great too! Thanks!

#66630 - cory1492 - Thu Jan 12, 2006 3:38 pm

MoonShell, thanks for the makefile! Thanks for MoonShell! (again!) Is it the greatest? Is.

here is the "menumod" modified files, credit to cidtrips for the mod, these are patched V8 files - although I have 1 report of OGG level 4 compress (128) cracking with my build using CF media
menumod.zip
many like being able to set the window start position in the .ini, so here it is if you would like to add it.


Last edited by cory1492 on Thu Jan 12, 2006 3:39 pm; edited 1 time in total

#66631 - mntorankusu - Thu Jan 12, 2006 3:39 pm

falcon!!! wrote:
i have a question:
is the desynchronization created during the playback or while converting the video? I think during the playback because you have updated the program not the converter...

During playback. Desync happens when the audio and video are decoded at different speeds. For example, if the audio plays normally and the video is played too fast, the audio will keep getting farther and farther behind.

Pausing or seeking causes them to restart from the same spot, so they get resynced.

#66640 - falcon!!! - Thu Jan 12, 2006 4:41 pm

ok thank you for the quick and clear explanation ^^

#66687 - MoonShell - Thu Jan 12, 2006 11:26 pm

http://mdxonline.dyndns.org/mshl08test3.zip

The compatibility of AVI has been improved.
An old method can be chosen by the Wave acquisition. (2005/12/31 based.)
When long seeking by full-screen, the progress bar was seen.
The bug that the GIF plug-in doesn't decode was corrected.

After Version0.9 of MoonShell is made official, menumod.zip thinks.
The position setting is a good idea.

We wish to express our gratitude for a lot of reports.

#66693 - Durandle - Fri Jan 13, 2006 12:02 am

Hey I've been playing with the latest encoder... and its pretty amazing :) I encoded some episodes of Bleach with :

256*192
176 bitrate
20 fps
no blur

I'm impressed that the video stays smooth, the subs you can read easily and the file size is only 46mb. Oh and the image quality is damn nice (most of the time).

Note I'm using an M3 CF - other people may not have such luck with the same settings, other carts have slower access times.

Maybe if Moonshell can optimise the decoder for ARM9 some more then it will be smoother... who knows :)

I'm wondering actually how hard it would be to adapt the same system of DPG to MPEG4... :D

---

not quite on topic... but I've been playing with file access for SDL and got it working quite easily after recompiling SDL with the FAT_ libs dealing with f-commands. If we can get threading and sound going then we could port anything to DS without havig to change much code at all. (this includes maybe some video players).

#66696 - Durandle - Fri Jan 13, 2006 12:16 am

Ah.... I've found (I think) a small bug...

I think the DPG encoder is forcing 4:3 aspect ration. I encoded a widescreen video and it made a DPG with 256*192. The image was stretched. I'm sure the older versions would output widescreen if the input was wide.

EDIT:
On further testing... the source was MPEG2, it just didn't seem to pickup what ratio it should be so output at 4:3. I encoded a 16:9 AVI and it created a 256*128 movie... which is also wrong. It should be 256*144.

Moonshell - can you add a 16:9 (widescreen) checkbox in the encoder? Or an option to set both the width and the height...


Last edited by Durandle on Fri Jan 13, 2006 12:53 am; edited 1 time in total

#66699 - Mr. Picklesworth - Fri Jan 13, 2006 12:43 am

Has anyone else encountered problems with setting Mooshell as _BOOT_MP.nds with GBAMP and PassMe?
I just get two white screens when I start up. It loads fine when I just rename it to Moonshell and boot it through the GBAMP Multiboot.
_________________
Thanks!
MKDS Friend Code: 511165-679586
MP:H Friend Code: 2105 2377 6896

#66706 - MoonShell - Fri Jan 13, 2006 1:49 am

to Durandle.

oops!
I made a mistake in automatic detection of the aspect ratio.
The encoder is examined.
Thank you for teaching.

to Mr. Picklesworth.

Problem of not booting MoonShell.

The code thought to be unrelated is changed.
It becomes a stop not anticipated.
It did not boot new MoonShell with the CF card of 256MB.
This had booted old MoonShell before.

It stops before my program code begins. It is a mystery.
hummm...

#66709 - MoonShell - Fri Jan 13, 2006 2:39 am

http://mdxonline.dyndns.org/mshl08dpgenconly.zip
(Please copy dpgenc.exe onto unpacked mshl08test3.zip)

add override aspect ratio option.
please test.

#66728 - mntorankusu - Fri Jan 13, 2006 6:10 am

MoonShell wrote:
http://mdxonline.dyndns.org/mshl08dpgenconly.zip
(Please copy dpgenc.exe onto unpacked mshl08test3.zip)

add override aspect ratio option.
please test.

I tried it with a lot of videos, it works well!

Can you add an option to crop the video instead of stretch? I have some videos with black bars at the top and bottom.

#66734 - The 9th Sage - Fri Jan 13, 2006 6:39 am

MoonShell wrote:
http://mdxonline.dyndns.org/mshl08dpgenconly.zip
(Please copy dpgenc.exe onto unpacked mshl08test3.zip)

add override aspect ratio option.
please test.


Works great for me. :)

*edit*
Quality is even better too, the color is fixed now.
_________________
Now with 20% More Old Man from Zelda 1 than ever before!

#66776 - Durandle - Fri Jan 13, 2006 1:41 pm

Moonshell:

Thanks :) Aspect ratio is working well now. I just tested that DiskBench program... M3 CF seems very fast ^_^

New CPU version
(Sequencial 1024kb block = 297ms/1MByte)

New DMA version
(Sequencial 1024kb block = 141ms/1MByte)

Old version
(Sequencial 1024kb block = 152ms/1MByte)

mntorankusu:

Seeing as the encoder is MEncoder then anything that can do the DPG encoder can do... its just a matter of Moonshell spending his time putting it in :P The source for the DPG tool is included isn't it? I can't remember... wouldn't be very hard to add some extra code for cropping I would think.

#66777 - mntorankusu - Fri Jan 13, 2006 2:06 pm

Durandle wrote:
mntorankusu:

Seeing as the encoder is MEncoder then anything that can do the DPG encoder can do... its just a matter of Moonshell spending his time putting it in :P The source for the DPG tool is included isn't it? I can't remember... wouldn't be very hard to add some extra code for cropping I would think.

Even if the source is included, I am no programmer. I don't know how to do anything like that. I figured it would be relatively simple to include, though, which is why I asked.

It's not a big deal, though. If I decide I really need to crop out the black bars, I can use VirtualDub or something to do it.

#66793 - Durandle - Fri Jan 13, 2006 4:04 pm

Moonshell:

Since the new version of Moonshell with the aspect ratio option, the 'passthrough' option does not work (uncheck the re-encode box). This makes Moonshell crash.

#66803 - ?hr - Fri Jan 13, 2006 5:28 pm

theres a new bug: the converted movie is very buggie(whatever i set up).
Theres always a shadow of the frame before in the next frame. i tested the newest version (test3).

#66807 - ?hr - Fri Jan 13, 2006 5:49 pm

Durandle wrote:
New CPU version
(Sequencial 1024kb block = 297ms/1MByte)

New DMA version
(Sequencial 1024kb block = 141ms/1MByte)

Old version
(Sequencial 1024kb block = 152ms/1MByte)

New CPU version
(Sequencial 1024kb block = 396ms/1MByte)

New DMA version
(Sequencial 1024kb block = 331ms/1MByte)

Old version
(Sequencial 1024kb block = 331ms/1MByte)

:( youre faster... Ive got a 512MB CF card(on monday a 2GB), and u?

#66818 - Durandle - Fri Jan 13, 2006 6:37 pm

512mb Nitron CF card. Try it formatted with FAT16 if you dont already.

I guess the fast speed my also explain my great performance in Moonshell when playing video, where other people seem to get lag.

#66824 - ?hr - Fri Jan 13, 2006 7:27 pm

i only can choose FAT32 and FAT. How can i choose FAT16 or is FAT16=FAT?

#66825 - Durandle - Fri Jan 13, 2006 7:29 pm

Ah sorry yes, FAT is FAT16

#66835 - ?hr - Fri Jan 13, 2006 8:15 pm

fat16/fat is even slower than fat32...
i hope my 2gb card is faster than my 512mb one :)

#66840 - falcon!!! - Fri Jan 13, 2006 8:41 pm

MoonShell wrote:
http://mdxonline.dyndns.org/mshl08dpgenconly.zip
(Please copy dpgenc.exe onto unpacked mshl08test3.zip)

add override aspect ratio option.
please test.

why does this version sometimes say me: cannot detect total time?

EDIT: sorry my fault, i changed the name and it worked ;)

anyway why is the red colour so bad??

#66849 - amiga - Fri Jan 13, 2006 9:29 pm

Durandle wrote:
New CPU version
(Sequencial 1024kb block = 297ms/1MByte)

New DMA version
(Sequencial 1024kb block = 141ms/1MByte)

Old version
(Sequencial 1024kb block = 152ms/1MByte)


I've tried with different sd cards on my supercard and it's always over 600ms/1MByte, maybe it's because as moonshell says supercard code it's in assembler.

#66855 - Durandle - Fri Jan 13, 2006 10:06 pm

falcon:

In most video codecs, including ones like XVID/DIVX, Red and Blue colour seems to have real problems - I'm not really understanding why, some one told me once... maybe something like it uses more data than other colours and as such suffers in high compression.

#66868 - Xtreme - Sat Jan 14, 2006 12:06 am

falcon!!! wrote:
anyway why is the red colour so bad??

Maybe this is the same case as with JPEG files that does not compress red color correctly compared to PNG?
You can try it with your favorite painting app. to see the result.
_________________
My Theme
DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)

#66874 - Durandle - Sat Jan 14, 2006 1:36 am

Its is the same yes - as MPEG as far as I know is a motion extension of JPEG style encoding.

It possible its because red and blue are the top and bottom ends of light frequency and MPEG encoding is all about cutting out data the human eye can't see - like hi and lo frequency.

#66875 - The_Mayor87 - Sat Jan 14, 2006 1:41 am

this is really great stuff. my only complaint is that if i want to change between DS and GBA, i have to change my music and videos too. .gbs/.gbm support would be crazy-insane good, though it probably isnt possible without more knowledge of how those formats work.

thanks for the great app.

#66886 - Dudu.exe - Sat Jan 14, 2006 3:12 am

Is there a way so save TEXT position .. so we dont have to hover all text again???
_________________
http://flickr.com/photos/stuffbox

#66896 - adrian783 - Sat Jan 14, 2006 5:56 am

i would say stop the feature requests now, let moonshell concentrate on video. this is free, and he is doing it on his free time you know, it is not like a whole team is doing this.

#66897 - Mr. Picklesworth - Sat Jan 14, 2006 6:01 am

Good idea.
Let's let Moonshell just go at his own pace, with his own ideas (you shouldn't doubt yourself, by the way... with what you've done so far, I'm sure you can achieve some sort of plugin support), and people can add features to it themselves using the source code.

Save text position would be good, but I don't think such a feature should be added unless the idea of putting Moonshell's global.ini file, etc. on CF happens, in which case there would be a place to comfortably put a file to hold such information.
_________________
Thanks!
MKDS Friend Code: 511165-679586
MP:H Friend Code: 2105 2377 6896

#66899 - Kudaku - Sat Jan 14, 2006 6:16 am

hi everyone ive haven't been following the whole moonshell thing for a while now
(plus i have SD supercard so i have trouble finding out how to use for SD)

anyway ive noticed that you have trouble talking to the maker because he is japanese

the thing is i can speak/read/write japanese okay (i lived in japan for a little while when i was young) so i would like to help out in anyway since everyone seems to be relying on automatice translations

the other problem is i cant type in japanese because i dont have a japanese keyboard
i can translate what he wants to say or anything along those lines
well anyway for me to help and i can try my best

p.s. anyway for me to contact him

#66906 - falcon!!! - Sat Jan 14, 2006 7:43 am

well actually you can start to translate some of the latest updates in his official page ^^
like this

問題なさげ。

SuperCardとM3で起動できない人がいるみたいなので、ブートローダ(FlashROM->RAM転送のアレ)を逆アセンブルしてちょっと読んでみた。

不明なレジスタ040001b0/040001b4/040001b8に0を書き込んでいるけど、それ以外は怪しいところは無し。心配だった WAIT_CRも操作していないみたい(ARM7コードだから当たり前なんだけど)だし、別のCF使えば起動できるみたいなので、もうこれはCFの相性だと思って諦めてください?。正直許してって感じ。(^^;;;

私はアドムービーしかテストしてないので。金が無いんだよ金が!(マテ(^^;

新しいFATドライバがM3SD対応したらいいな~~~~と言ってみる。言うだけはタダだもーん。

追加情報によると、正常起動するCFで起動して、起動できないCFに(dpgとか入れておいて)入れ替えて再生すると正常に読み込めるそうです。
だから、ファームのCF->Flash部分が何か(高速モードを使ってるとかで)問題なのかなーと思います。思うだけ。ファームアップデートで直るといいね。

#66907 - MoonShell - Sat Jan 14, 2006 8:25 am

Durandle wrote:
Moonshell:

Since the new version of Moonshell with the aspect ratio option, the 'passthrough' option does not work (uncheck the re-encode box). This makes Moonshell crash.


http://mdxonline.dyndns.org/mshl08dpgenconly2.zip

Thank you for the point.
DirectStreamCopyMode(NoEncodeMode) was repaired.

The function concerning the animation edit is not added.
Because dpgenc doesn't complicate code any further.

It is my capability shortage. A large amount of code cannot be managed. (wry smile)

#66908 - MoonShell - Sat Jan 14, 2006 8:38 am

I will stop the development of MoonShell one of these days.

I make an effort so that DPG may work enough.
Is a red element abnormal?
It is a problem of originating in human's sight.
Red not attached to importance for MPEG?
Topic text is difficult and understanding is insufficient.
Trouble cannot be confirmed. sigh...

Finally, the window setting is added to global.ini.
In addition, a new FAT driver is built in.
I hope M3SD correspond.

After that, support is scheduled to become only a bug fix.

#66911 - MaHe - Sat Jan 14, 2006 10:34 am

Thanks for everything you did for the community MoonShell.
Source code will be released anyways, so anybody can continue on your project :D

#66922 - Durandle - Sat Jan 14, 2006 1:36 pm

MoonShell:

The topic was about why MPEG1/MPEG2/MPEG4 can not encode Red and Blue very well. Not a fault of Moonshell ^_^

Thanks for all your great work on the Moonshell program. You really are a good programmer - it is something I could never do. I understand it is hard to read and write in English just for us.

#66923 - ?hr - Sat Jan 14, 2006 1:40 pm

still a BIG bug:
Theres always a shadow of the frame before in the next frame:
http://rapidshare.de/files/11022164/moonshellbug.rar.html

how can i fix this?

#66926 - Durandle - Sat Jan 14, 2006 1:58 pm

?hr GmbH:

Its not a bug if you've been leaving blur on :P Make sure the blur slide bar is set as far right as you can get it (turns it off).

Also, if there is too much data to read/display, it uses half and quater pixel dithering to gain speed (looks a bit fuzzy, maybe like a shadow).

#66927 - ?hr - Sat Jan 14, 2006 2:03 pm

Durandle wrote:
?hr GmbH:

Its not a bug if you've been leaving blur on :P Make sure the blur slide bar is set as far right as you can get it (turns it off).

Also, if there is too much data to read/display, it uses half and quater pixel dithering to gain speed (looks a bit fuzzy, maybe like a shadow).

blur was off. how can i convert this movie (american history X) without this bug?
[Images not permitted - Click here to view it]
(blur off)

I turned the resolution down, bitrate at 192 and sound at 2400(39kbp/s).
FUCK! What can i do now?

#66928 - Durandle - Sat Jan 14, 2006 2:07 pm

Just to be clear - off is far right in DPG encoder. I'm not trying to be annoying, its just in most apps off is far left on a slider, so could be an easy mistake. I made it my self the first time around.

if its not that, then its possible the source is interleaved and MPlayer is not decoding it well. What are the source stats and all the out settings your using?

You can trying encoding it using something else, like TMPGEnc. Try the trial version of version 3.0 Express, its nice.

Oh and I wouldn't change the sounds settings, it wont give you better performance and will make it sound crap :P

#66930 - ?hr - Sat Jan 14, 2006 2:15 pm

i only turned them down because of the "shadow".
u mean reconvert the movie again with a other format to convert this with the dpgenc.exe for the ds?

ill test it with tmpeg

#66931 - Durandle - Sat Jan 14, 2006 2:39 pm

If you encode using TMPGEnc (or something) and using DS style settings then you can tell DPG Encoder not to encode the video - it will just use the video you made.

#66932 - ?hr - Sat Jan 14, 2006 2:40 pm

ahh ok
ill test

#66933 - falcon!!! - Sat Jan 14, 2006 2:50 pm

what do you think are the best video options?
I mean kbps and fps...

for example if a set 24 fps how many kbps?

and if i set 12 fps?

Thx ^^

#66938 - MoonShell - Sat Jan 14, 2006 4:31 pm

?hr GmbH wrote:
still a BIG bug:
Theres always a shadow of the frame before in the next frame:
http://rapidshare.de/files/11022164/moonshellbug.rar.html

how can i fix this?


yes. Perhaps, it is a bug.

DirectShow(WindowsMediaPlayer) are a lot of kinds and is complex.
I am not using the DivX codec. Ffdshow is used.
The DivX codec is more appropriate occasionally.
I gave up the interchangeability improvement.

sorry.

#66939 - ?hr - Sat Jan 14, 2006 4:42 pm

mhh only divx movies have these bugs.
Now im using other codecs and they work.
Its not a very big bug, but i have to convert the movies 2 times.

The sound is sometimes too quiet. 150% arent enough. Please add to the scale around 100% more(50%-250)

#66943 - tepples - Sat Jan 14, 2006 4:54 pm

?hr GmbH wrote:
Its not a very big bug, but i have to convert the movies 2 times.

The sound is sometimes too quiet. 150% arent enough. Please add to the scale around 100% more(50%-250)

While you're converting the video to Huffyuv (a lossless codec analogous in some respects to PNG) using VirtualDub, you can also make the audio louder.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#66973 - MoonShell - Sat Jan 14, 2006 8:56 pm

http://mdxonline.dyndns.org/mshl08test4.zip

The DPG plug-in was 4% speed-up.
The volume adjustment of dpgenc has been expanded to 250%.
The option to shut down when the reproduction was completed was added.
A new FAT driver was built in. (for MPCF/M3CF/SCCF/SCSD)

Optimized to FAT16 and DMA transfer.

#66978 - Edged - Sat Jan 14, 2006 9:26 pm

Oh my god, Moonshell you rock. Keep up the freakin' good work!

#66979 - Filb - Sat Jan 14, 2006 9:28 pm

Thank you so much, MoonShell!
ありがとうございます! 。゚+.(・∀・)゚+.゚イイ

#66986 - falcon!!! - Sat Jan 14, 2006 10:08 pm

what does the "alternative metod" option mean in the converter?

#66996 - Xtreme - Sat Jan 14, 2006 11:04 pm

Testing that new mshl08test4.

Source video:
Audio (WAV), Video (MPEG Huffyuv, 30fps). AV is 115 minutes long. Encoding to 24fps with MoonShell.

Results:
Encoding speed was 38~41fps with my Pentium Celeron 2.6GHz. My PC seems to be pretty slow tough. :(
Encoding 115 min movie taked 68 minutes (size: 223MB - 1784Mb). The dpgenc.exe did not close and freezed "terminated." (I need to kill the process, sad).

Testing:
I would not be able to test the playback with DS yet because my flashing kit would not arrive until next week (oh my).

How fast is the encoding in your PC, guys?
_________________
My Theme
DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)


Last edited by Xtreme on Tue Jan 17, 2006 5:42 pm; edited 2 times in total

#67022 - Edged - Sun Jan 15, 2006 12:44 am

On my PC, encoding a 24 minute anime episode from an AVI file is about 11-12 minutes. Encoding from an mpeg is about half that I beleive (if even).

I have a 2.2 GHZ AMD, Radeon 9800 Pro, 1024 MB Ram.

#67027 - ?hr - Sun Jan 15, 2006 1:26 am

thanks moonshell, you are GREAT!

1 question, can i put a subtitel in the movie(i want to put a fansub(german) in Lost Season 2)? Its a srt file. If not, its ok...

I need with a AMD Athlon 3000+(2.2GHz) 1GB Ram(DDR1)@400MHz and a Geforce 6800GT(@410MHz) 128MB@(830MHz) for a 23min video only 10-11min.

#67029 - Xtreme - Sun Jan 15, 2006 1:45 am

?hr GmbH wrote:
can i put a subtitel in the movie(i want to put a fansub(german) in Lost Season 2)? Its a srt file.

You can add subtitles using VirtualDub (TextSub,Huffyuv -plugins needed) + AviSynth -> Frameserver file (use it with dpgenc.exe).
Using VirtualDub's frameserver directly in other app. usually causes VirtualDub to crash in my PC.
_________________
My Theme
DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)


Last edited by Xtreme on Sun Jan 15, 2006 6:55 pm; edited 1 time in total

#67030 - ?hr - Sun Jan 15, 2006 1:51 am

ahh so "add subtitels" isnt integrated in moonshell/dpgenc...
im too lazy to do these steps u listed :)

#67039 - chatterbug89 - Sun Jan 15, 2006 2:29 am

Tried out http://mdxonline.dyndns.org/mshl08test4.zip today :)

Converted two shows. The first episode of DiGi Charat (a 5 minute episode) and 1 episode of JunglewaItsumoHalenochiGuu (26 minutes). I watched all of DiGi charat and it was great..no problems. As for JunglewaItsumoHalenochiGuu, i used the seeking and watched bits and pices of it...everything was perfect. Plus, the file size was realy small and i coudl read my sub titles :) 42mb for my 26 minute episode and around 8mb for my 5 minute episode.

I used the following settigns in dpgenc if anyone is interested:
PCM rate: 48000
Volume: 150%
256 pixils
176kbit/sec
10 fps (This is perfect for me and my anime. :) don't need any higher :S )


I juse used the default settigns for everythign else. :) Using a GBA MP and a 512mb Kingston card formated with Fat16. :)

#67063 - Dudu.exe - Sun Jan 15, 2006 6:12 am

im havimg problem to convert movies =[
_________________
http://flickr.com/photos/stuffbox

#67072 - falcon!!! - Sun Jan 15, 2006 9:32 am

Dudu.exe wrote:
im havimg problem to convert movies =[

what kind of problems?

#67084 - ?hr - Sun Jan 15, 2006 12:01 pm

i think he gets am error after klicking the green check.
U need to convert the movie this:
http://www.free-codecs.com/download/K_Lite_Codec_Pack.htm (everything other)
http://sourceforge.net/projects/ffdshow (need to encode)
http://www.free-codecs.com/download/ACE_Mega_CoDecS_Pack.htm (GSM Codec)

this should fix your problems

#67085 - tssf - Sun Jan 15, 2006 12:16 pm

All this talk about MPEG movies is great and all, but I would certainly like to see new features.

Namely, MikMod playing back 16-bit samples without "dithering" them (drammatically speeding its loadtime)

..Perhaps WAV support. If the GBA movie player could support this (in GBA mode), don't see why MoonShell can't.

Fix SPC playback. Don't know about anyone else but current SPC playback = VERY Slow. too slow for comfort.

Better Directory support... (When in "Next" mode, it should either play the songs in the subdirectory automatically, or skip the subdirectory all together)

Finally, perhaps an in-program text editor..or maybe even move the config file outside of IMFS so anyone can change the config with any Complact Flash Text Editor

Hmm.. DMV movie support added back in would be nice, too. ;)
_________________
Mathew Valente [TSSF]
------
Chrono Resurrection Musician

#67086 - falcon!!! - Sun Jan 15, 2006 12:21 pm

.WAV were supported some months ago...But only for gbamp2.. then he removed .WAV suppport.

Why do you want back DMV support? for the quality? actually it would be nice if moonshell could support both dmv and dpg, DMV for high quality (though big files), DPG for small files (though not very good quality)

Great work mooonshel!

#67088 - ?hr - Sun Jan 15, 2006 12:43 pm

im waiting for some programs in moonshell like a textwriter(i know this exist already, but i want it in moonshell), paint(just like in windows or paintshop xD) a calculator(like this: http://tinyurl.com/8xzaf) and everything with savefeature(txt, jpg/bmp, ...)
then its a multitool and ownz psp xD

#67091 - mntorankusu - Sun Jan 15, 2006 1:01 pm

tssf wrote:
Fix SPC playback. Don't know about anyone else but current SPC playback = VERY Slow. too slow for comfort.

I mentioned this a while back. It sucks that I have to use an old version to listen to SPC.

Though, it's not like it's a huge chore to switch to an old version real quick.

#67097 - MoonShell - Sun Jan 15, 2006 2:40 pm

URL changed to.
http://mdxonline.dyndns.org/mshl08test4_.zip

#67098 - MoonShell - Sun Jan 15, 2006 2:54 pm

Problem that SPC becomes heavier than old version.
Problem that S3M emulation becomes abnormal.

These are evils because of the change of the development kit.
I researches into a problem.

Only linear PCM can the WAVE file support.
However, is it significant? (very very large file)
I support if there is a demand.

Please do processings of the subtitle and the trim. with other tools beforehand.
Because it doesn't complicate dpgenc.

I do not trust the data writing.
writing the FAT library becomes all disabled (invalid or blocked?).
I will not change this policy until results enough for the FAT library are achieved.

#67099 - falcon!!! - Sun Jan 15, 2006 3:02 pm

yes yes! i ask for wav supprot :)

#67102 - MoonShell - Sun Jan 15, 2006 3:18 pm

falcon!!! wrote:
yes yes! i ask for wav supprot :)


ok! please wait.

#67104 - ?hr - Sun Jan 15, 2006 3:33 pm

the moonshel of test4 doenst work.
Im getting errors.

#67107 - MoonShell - Sun Jan 15, 2006 4:01 pm

?hr GmbH wrote:
the moonshel of test4 doenst work.
Im getting errors.


sorry.

relayed to
http://forum.gbadev.org/viewtopic.php?p=67097#67097

#67109 - Lukaso - Sun Jan 15, 2006 4:15 pm

Works absolutely fantastic here :) :) :)

great work!!!

my favorite encoding settings are:
width: 256
fps: 18
bitrate: 192/256

i get no dithering or frameskipping at all.

check this out: (world of warcraft trailer)(8 mb)
http://rapidshare.de/files/11096892/World_of_Warcraft.dpg.html

check this out: (tekken trailer)(1 mb)
http://rapidshare.de/files/11096964/tekken6_192_-_18.dpg.html

check this out: (guild wars trailer)(5 mb)
http://rapidshare.de/files/11098134/GW_-_256_-_256_-_18.dpg.html

Looks great!

#67112 - falcon!!! - Sun Jan 15, 2006 4:57 pm

I ask again my question:

what does the "alternative metod" option mean in the converter?

#67114 - ?hr - Sun Jan 15, 2006 5:04 pm

no idea. test it yourself.
i think its a direct copy of the sound. There might be no sound after converting.

#67115 - MoonShell - Sun Jan 15, 2006 5:15 pm

falcon!!! wrote:
I ask again my question:

what does the "alternative metod" option mean in the converter?


sorry!

About Alternative method mode.

The mode to acquire the audio data from the media file is set.

Each 128kb buffered is acquired usually.
The Alternative mode is acquired every four bytes.
The same output is sure to result originally.

However, there seems to be a failing environment in 128kb. (I was not able to confirm it. )
Therefore, four byte mode was build-in.
Please use usual (no check) if there is no problem.

#67116 - RetroElectro - Sun Jan 15, 2006 5:36 pm

Moonshell, thanks for the updates. Is it possible to add higher bitrates than 256 to dpgenc?

#67118 - MoonShell - Sun Jan 15, 2006 5:51 pm

RetroElectro wrote:
Moonshell, thanks for the updates. Is it possible to add higher bitrates than 256 to dpgenc?


MPEG format is supported to 8192kBit/Sec.
Because the figure only is written and added, it is very easy.
However, it will not be able to be reproduced with MoonShell.
I should write and add? hummm...

#67119 - RetroElectro - Sun Jan 15, 2006 6:16 pm

MoonShell wrote:
RetroElectro wrote:
Moonshell, thanks for the updates. Is it possible to add higher bitrates than 256 to dpgenc?


MPEG format is supported to 8192kBit/Sec.
Because the figure only is written and added, it is very easy.
However, it will not be able to be reproduced with MoonShell.
I should write and add? hummm...


I think it would be useful. People use different frame rates depending on the video source. Lower frame rates should let moonshell handle higer bitrates. I like using the new version of dpgenc because it suppports 18fps. TMPGEnc does not support this frame rate.

#67120 - falcon!!! - Sun Jan 15, 2006 6:20 pm

i have some ideas:

-add a total and partial playback time
-id3 tag support

These would be very nice ^^'

#67121 - falcon!!! - Sun Jan 15, 2006 6:21 pm

sorry double post

#67122 - Edged - Sun Jan 15, 2006 6:27 pm

Moonshell Test4 works fine for me. However, the video halts at about 16 minutes in but the sound continues to play. I can fix this by rewinding to just after when it freezes up.

#67129 - MoonShell - Sun Jan 15, 2006 7:30 pm

http://mdxonline.dyndns.org/mshl08test5.zip

SPC plugin was speed-up.
Wave plugin was supported. (LinnerPCM only)
When DPG began, the simultaneity was improved.
When closed, PowerLED is blinked.

The DPG separation tool is a good idea, for test.

There is a bug that stops in about 16 minutes.

#67131 - falcon!!! - Sun Jan 15, 2006 7:59 pm

great work but this test doens work with passme...

and the led doesnt blink, but it stays on

#67138 - ?hr - Sun Jan 15, 2006 8:36 pm

MoonShell wrote:
http://mdxonline.dyndns.org/mshl08test5.zip

SPC plugin was speed-up.
Wave plugin was supported. (LinnerPCM only)
When DPG began, the simultaneity was improved.
When closed, PowerLED is blinked.

The DPG separation tool is a good idea, for test.

There is a bug that stops in about 16 minutes.

doesnt work with m3 cf!

#67141 - Pinesal - Sun Jan 15, 2006 9:08 pm

For the movie encoder, is there a way to load multiple files and have it convert them one after another?

I would like to just load a bunch at night and wake up and have all my videos ready to go.

#67142 - falcon!!! - Sun Jan 15, 2006 9:18 pm

?hr GmbH wrote:
MoonShell wrote:
http://mdxonline.dyndns.org/mshl08test5.zip

SPC plugin was speed-up.
Wave plugin was supported. (LinnerPCM only)
When DPG began, the simultaneity was improved.
When closed, PowerLED is blinked.

The DPG separation tool is a good idea, for test.

There is a bug that stops in about 16 minutes.

doesnt work with m3 cf!

the fact is that it doesnt work with passme. On m3 cf + flashme everything is allright

#67147 - trueman - Sun Jan 15, 2006 9:48 pm

Report:

Works very well on my Supercard SD with a 1G SD-Card.
All my Problems with crackle sound are gone since moonshell Test 3.

Thank you moonshell for this programm!

:-) BIG THANKS

Trueman

#67154 - MoonShell - Sun Jan 15, 2006 10:08 pm

oops!

Because it doesn't have PassMe, it is not possible to understand.

Please help me.
Isn't there topic or information concerning this?
I think that ITCM/DTCM is doubtful though it is uncertain.

#67160 - MoonShell - Sun Jan 15, 2006 10:39 pm

http://mdxonline.dyndns.org/dpgdec.zip

This file is DPG0 Demultiplexer.

#67169 - RueGorE - Sun Jan 15, 2006 11:36 pm

Please excuse me if this has already been asked, since I've tried searching and wading through pages of this thread and had not found a similar post.

Will there be stereo support for DPG? I've tried setting the .ini setting to 2 channels, but that only makes a dpg file without any sound, and it freezes the DS when I try to play the file. (Edit: Later found out that GSM is a mono-only codec. Bummer.)

Would it also be possible for you to make a multiplex program to create the DPG0 file?

You're doing a wonderful job on Moonshell! Thank you so much.

#67198 - mntorankusu - Mon Jan 16, 2006 4:57 am

MoonShell: Why doesn't the progress bar appear when playing OGG files? Is it a bug?

#67212 - tepples - Mon Jan 16, 2006 6:42 am

RueGorE wrote:
(Edit: Later found out that GSM is a mono-only codec. Bummer.)

In principle, the only thing keeping the player from running two independent GSM Full Rate streams in a left-right or mid-side configuration is CPU time.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#67221 - m2pt5 - Mon Jan 16, 2006 7:22 am

tepples wrote:
In principle, the only thing keeping the player from running two independent GSM Full Rate streams in a left-right or mid-side configuration is CPU time.

I'm fairly sure it was able to do so in DMV videos, but MPG (er, DPG) takes more CPU power to decode.
_________________
Don't sign your posts, it's dumb.

#67258 - MoonShell - Mon Jan 16, 2006 3:18 pm

http://mdxonline.dyndns.org/mshl08loadertest_use_ndsmall_bin.zip

Use altanative boot loader version.
Include ndsmall.bin created by darkfader.
Doesn't this work with PassMe?

#67265 - Dwedit - Mon Jan 16, 2006 4:52 pm

tepples wrote:
RueGorE wrote:
(Edit: Later found out that GSM is a mono-only codec. Bummer.)

In principle, the only thing keeping the player from running two independent GSM Full Rate streams in a left-right or mid-side configuration is CPU time.


Halve the sampling rate of the output, and have every other putput sample go to each channel?
_________________
"We are merely sprites that dance at the beck and call of our button pressing overlord."

#67280 - tepples - Mon Jan 16, 2006 6:34 pm

Dwedit wrote:
tepples wrote:
the only thing keeping the player from running two independent GSM Full Rate streams in a left-right or mid-side configuration is CPU time.

Halve the sampling rate of the output, and have every other putput sample go to each channel?

Every other sample going to each channel would likely corrupt the psychoacoustic structure of the audio, on which GSM Full Rate relies. It'd be better to use two separate streams even if it does require cutting sample rate in half.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#67320 - SPiercey - Tue Jan 17, 2006 12:10 am

Pinesal wrote:
For the movie encoder, is there a way to load multiple files and have it convert them one after another?

I would like to just load a bunch at night and wake up and have all my videos ready to go.


Thats a great idea, I would like to see that myself.

#67339 - tssf - Tue Jan 17, 2006 3:47 am

MoonLight: Good job on the SPC support. Also, 16-bit samples with MikMod loading faster too! I love it. :) Thank you.
_________________
Mathew Valente [TSSF]
------
Chrono Resurrection Musician

#67342 - Dudu.exe - Tue Jan 17, 2006 6:05 am

moonshell can you make a way to MOONSHELL load the .shell folfer from //MPCF/.shell ... not from //IMFS ????
_________________
http://flickr.com/photos/stuffbox


Last edited by Dudu.exe on Tue Jan 17, 2006 6:52 am; edited 1 time in total

#67345 - MechaBouncer - Tue Jan 17, 2006 6:30 am

The first thing I would like to say is that Moonshell is a fantastic program. I started using Moonshell only recently with version .6+1 on my GBAMPv2, however it is the program I use the most for the DS. It plays all the music files I have and allows my DS to function as a MP3 player. Thank you, Moonshell.

I just updated to version .8 today and noticed a remarkable improvement. The ability to use the L and R buttons when the DS is closed is incredibly useful. I had considered requesting such a feature earlier. The audio playback also improved. MP3, IT, XM, MOD, and S3M all sounded great. The slight hiss and crackling was gone. Everything was crystal clear, except SPC. SPC played slow.

So I installed Moonshell .8 Test 5. Now SPC work perfectly. SPC play even better now than in previous versions. However, my IT, XM, MOD, and S3M files now get pops and crackles. Most of these files use 8-bit samples. Could there be a problem with the 16-bit sample support added to MikMod in Test 5?

Thank you for your time and excellent work! I look forward to the next version of Moonshell! ^_^
_________________
Cobalt/Black NDSL
CycloDS Evolution (firmware 1.55 BETA 3) and EZFlash 3-in-1
Kingston SD-C02G JAPAN 2GB MicroSD
MoonShell 1.71, DSOrganize 3.1129, QuakeDS Pre3, ScummVM DS 0.11.1, Pocket Physics 0.6, OpenTyrian DS 0.3

#67352 - tssf - Tue Jan 17, 2006 8:12 am

I would suggest waiting for a "compilable" version, you can change settings there.. you could shut off interpolation, turn the quality to 32000, or 22050 for the mods and it will improve performance of the playback. You will also be able to change the voice limit to a lower number if you need to.

Right now, my 16 channel mods are playing fine with very (very) little crackle (in the more intense parts of the songs, and it's BARELY noticable)

I agree that .shell should be moved to the CF :)

One last minor suggestion MoonShine: allow music playback to continue while viewing .txt files. The TextView could move to the upper screen, while the file list is on the lower screen, with song playback still on the bottom as well for control. :) This isn't important right now, but it would be good for eBook reading.
_________________
Mathew Valente [TSSF]
------
Chrono Resurrection Musician

#67353 - RueGorE - Tue Jan 17, 2006 8:23 am

Is there perhaps some way to change the timeout length Moonshell gives for playing SPC files? Some songs, mostly by Square, end too soon. I've tried looking for a setting to modify this, but I haven't found one. :(

Or maybe go by the time set in the ID666 tag?

#67354 - tssf - Tue Jan 17, 2006 8:29 am

Most SPC's have "Fadeout" times set. You can modify the SPC files themselves by playing them in WinAmp and then double clicking on the song name, giving you the status. You can change the ID3 tag there.

I'm assuming MoonShell doesn't have fadeout times implemented. Not a big deal..hell, I'm surprised seeking within SPCs is even possible on the DS, letalone it actually being there.
_________________
Mathew Valente [TSSF]
------
Chrono Resurrection Musician

#67360 - Xtreme - Tue Jan 17, 2006 1:14 pm

Link to the news (engrish language) (if error comes try to reload the page with F5)

"2006-01-16
Adding movie...."
_________________
My Theme
DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)


Last edited by Xtreme on Sat Jan 28, 2006 10:36 am; edited 1 time in total

#67366 - cncRaven - Tue Jan 17, 2006 2:14 pm

Sorry for asking such a noob question but i'm just getting my SD supercard and i want to play some avi movies using moonshell. I downloaded a special edition of moonshell for SD cards but when i try to convert the avi (150mb, does it have any limitations?) it throws up an error message saying "0??????". I tried with the nomal version and put my files in the files_EXFS" folder then ran the Write_files_EXFS.bat and it worked but it didn't compress the file even a bit - it's still 150mb file (the boot....nds.gba file).

If somebody points to a tutorial on this or explains it with a few words i'll be happy :)

#67387 - MoonShell - Tue Jan 17, 2006 6:20 pm

http://mdxonline.dyndns.org/mshl08m3sdreadtest.zip

M3SD read test.

There are more methods.
Please test by each type.

Perhaps, this doesn't work with PassMe.
I makes an effort in top priority working with PassMe.
The function addition is subsequent.
MoonShell doesn't formally open it to the public until working with PassMe. sigh...

#67394 - MechaBouncer - Tue Jan 17, 2006 7:48 pm

tssf wrote:
I would suggest waiting for a "compilable" version, you can change settings there.. you could shut off interpolation, turn the quality to 32000, or 22050 for the mods and it will improve performance of the playback. You will also be able to change the voice limit to a lower number if you need to.

Right now, my 16 channel mods are playing fine with very (very) little crackle (in the more intense parts of the songs, and it's BARELY noticable)

I agree that .shell should be moved to the CF :)

One last minor suggestion MoonShine: allow music playback to continue while viewing .txt files. The TextView could move to the upper screen, while the file list is on the lower screen, with song playback still on the bottom as well for control. :) This isn't important right now, but it would be good for eBook reading.


A "compilable" version, huh? So I'd have to manually change it back to what it was with version .8? And what would I need to use to compile it? NDStool? My point was that all of my S3M, MOD, XM, and IT files worked great in the initial .8 release. Now they do not with .8 Test 5. Currently, I am running both versions and switching back and forth by loading each within Moonshell depending on what I want to listen to.

And you say 16-channel mods? I thought you meant the samples were 16-bit? I will have to check and see how many channels mine use. I just know that they worked well before this last fix, even if some did take a little while to load.
_________________
Cobalt/Black NDSL
CycloDS Evolution (firmware 1.55 BETA 3) and EZFlash 3-in-1
Kingston SD-C02G JAPAN 2GB MicroSD
MoonShell 1.71, DSOrganize 3.1129, QuakeDS Pre3, ScummVM DS 0.11.1, Pocket Physics 0.6, OpenTyrian DS 0.3

#67399 - Durandle - Tue Jan 17, 2006 8:02 pm

Dudu.exe : if your saying something to Moonshell, I would make sure your grammar and spelling are near perfect, translation is bad enough as it is, its damn near useless if things are spelt wrong or using bad grammar.

#67404 - ?hr - Tue Jan 17, 2006 8:14 pm

canocha wrote:
ive tested it

test0 -> run and freezes
test1,2 and 3 -> run but it doesnt show any mp3, dgp or pictures that i put on the SD card.

#67406 - trueman - Tue Jan 17, 2006 8:20 pm

To moonshell.

SD Card Test 0 works very well with my Supercard SD


SD Card Test 1 do not work, no filesystem
SD Card Test 2 do not work, no filesystem
SD Card Test 3 do not work, no filesystem

My settings are:
Firmware V6.0, NO passme or superpass
Supercard Firmware V1.60
1 GB SD Card

#67412 - MoonShell - Tue Jan 17, 2006 9:18 pm

M3SD code misstype fix.

http://mdxonline.dyndns.org/mshl08m3sdreadtest2.zip

Please retry.

to trueman.

sorry. This test is M3SD only.
This cannot be detected automatically of media.

#67418 - tssf - Tue Jan 17, 2006 10:28 pm

MechaBouncer wrote:
tssf wrote:
I would suggest waiting for a "compilable" version, you can change settings there.. you could shut off interpolation, turn the quality to 32000, or 22050 for the mods and it will improve performance of the playback. You will also be able to change the voice limit to a lower number if you need to.

Right now, my 16 channel mods are playing fine with very (very) little crackle (in the more intense parts of the songs, and it's BARELY noticable)

I agree that .shell should be moved to the CF :)

One last minor suggestion MoonShine: allow music playback to continue while viewing .txt files. The TextView could move to the upper screen, while the file list is on the lower screen, with song playback still on the bottom as well for control. :) This isn't important right now, but it would be good for eBook reading.


A "compilable" version, huh? So I'd have to manually change it back to what it was with version .8? And what would I need to use to compile it? NDStool? My point was that all of my S3M, MOD, XM, and IT files worked great in the initial .8 release. Now they do not with .8 Test 5. Currently, I am running both versions and switching back and forth by loading each within Moonshell depending on what I want to listen to.

And you say 16-channel mods? I thought you meant the samples were 16-bit? I will have to check and see how many channels mine use. I just know that they worked well before this last fix, even if some did take a little while to load.


By "compilable", I mean a version where you compile the IMFS directories into the NDS file.

I do mean 16-channel mods. They do load faster, though, seeing as they're 16-bit samples..which surprised me. I don't know why they're still being "dithered", DS has the capability of outputting at 16-bit..but, because of the changes in MoonShell, and because MoonLight's version of MikMod uses the ARM9 and not the ARM7 (Ficedula's writing an ARM7 driver to use the 16 channels the DS is capable of) it's sharing a CPU that does a whole bunch of other things at once, probably the reason for the slow down. It's all software-mixed after all.

IT files use something called New Note Actions, which uses a bunch of virtual channels, so even if say you're only using 8 real channels for your mod, if you've got NNA intensive songs running, and it goes past 16 (24 is MoonLight's current limit in build test5) then it's going to use a lot of CPU. Of course, if the samples are 16-bit, they're going to use more CPU as well, twice the CPU.

One thing you can do is download a program like Impulse Tracker, Schism Tracker, or the icky Modplug Tracker and convert all your samples to 8-bit..that might improve performance as well.
_________________
Mathew Valente [TSSF]
------
Chrono Resurrection Musician


Last edited by tssf on Tue Jan 17, 2006 10:42 pm; edited 1 time in total

#67421 - MoonShell - Tue Jan 17, 2006 10:39 pm

In the libmikmod plug-in, the update of 2005/11/01 is the last.
I doesn't edit plugin after this.

I think that it is an immediate cause to have updated the development environment.

The change is scheduled to be investigated.
However, I think that PassMe is a prior settlement now.

I'm sorry. Give me a few days.

#67422 - MechaBouncer - Tue Jan 17, 2006 10:40 pm

Tssf, I don't see converting all my music as an option when it was just working great a version or two ago (not even a full version change, either). I'd rather run multiple versions of Moonshell before I go about trying to convert all of my media. That goes double for the SPC files. I'm not about to tackle converting my whole collection. Sheesh. O_o The point is, all of my mods and trackers worked great before whatever change happened. Now they do not, and to me that is broken. Why go through the hassle of converting everything because of a bug?


But I would like to thank Moonshell for taking a look at it. Given time, I am sure he will find the solution. I am happy for now because I can use 2 versions for what I need. Thank you again Moonshell. Good luck.
_________________
Cobalt/Black NDSL
CycloDS Evolution (firmware 1.55 BETA 3) and EZFlash 3-in-1
Kingston SD-C02G JAPAN 2GB MicroSD
MoonShell 1.71, DSOrganize 3.1129, QuakeDS Pre3, ScummVM DS 0.11.1, Pocket Physics 0.6, OpenTyrian DS 0.3

#67434 - Snowy? - Wed Jan 18, 2006 12:28 am

Hi there have been following this thread for a long time

Thank you for all your hard work MoonShell


I just signed up to say YAY and thanks

mshl08m3sdreadtest2.zip works on M3SD

Tested:
_BOOT_MP_M3SD_CPU.nds Works! Flashme v6 SD e14 bios

_BOOT_MP_M3SD_DMA.nds Fails


I have been waiting awhile for this, now I can go and play with it
Once again thank you (I must learn to read Japanese!)

Edit from the translation of your webpage I think you are looking for more M3SD owners there is a forum for M3 http://m3-forum.com/


Last edited by Snowy? on Wed Jan 18, 2006 3:29 pm; edited 1 time in total

#67464 - HyperHacker - Wed Jan 18, 2006 8:03 am

Hello, I've been using Moonshell for a few days, it's really nice. There's 3 things I'd love to see added though:

-Window positions saved to the CF card, so next time you start, they're in the same place.
-Playlist (.m3u) support, or at least sorting files alphabetically. In the current version the files seem to be sorted by the time they were copied, which makes it hard to organize.
-Ability to start whatever DS/GBA game is inserted.

Thanks for the great app, it works really well. :-)

#67465 - tssf - Wed Jan 18, 2006 8:43 am

MechaBouncer wrote:
Tssf, I don't see converting all my music as an option when it was just working great a version or two ago (not even a full version change, either). I'd rather run multiple versions of Moonshell before I go about trying to convert all of my media. That goes double for the SPC files. I'm not about to tackle converting my whole collection. Sheesh. O_o The point is, all of my mods and trackers worked great before whatever change happened. Now they do not, and to me that is broken. Why go through the hassle of converting everything because of a bug?


But I would like to thank Moonshell for taking a look at it. Given time, I am sure he will find the solution. I am happy for now because I can use 2 versions for what I need. Thank you again Moonshell. Good luck.


Well, I can confirm that one of my IT's don't play with this moonshell test (it being this one here: http://tssf.i-web.net/Remakes/turittl.it ) But there are a few other problems with it.

For instance, load up an S3M..any problems with the playback? It seems that 8-bit samples are corrupting some how now..

There's also been a bug in libmikmod since the beginning of it's MoonShell support. For instance, Xxx panning effects in IT files are not remembered past the note it's first used on, only S8x effects are. It also seems that channels that should be mono are being auto-panned to mid left, and mid right. Odd, to say the least.

Why MoonLight's using libmikmod 3.2.0 beta 2 when 3.2.2 beta has been out the longest time, I don't know. But ah well. At least he chose to try and support these formats, rather than shooting down the idea of using advanced module formats on the DS, beginning to promote an infeasible format for cartridges, like GSM.

HyperHacker wrote:
Hello, I've been using Moonshell for a few days, it's really nice. There's 3 things I'd love to see added though:

-Window positions saved to the CF card, so next time you start, they're in the same place.


Definately agree on this. :) Perhaps when .shell is saved to the CF instead of IFMS

Quote:
-Playlist (.m3u) support, or at least sorting files alphabetically. In the current version the files seem to be sorted by the time they were copied, which makes it hard to organize.


I asked for playlist support back in the day, don't think it was seen but ah well. It would be nice but I can always live without it.

Quote:
-Ability to start whatever DS/GBA game is inserted.


Is this possible? o.o Well, maybe starting a DS game would be, but I doubt the GBA one would be..at least, on the M3 when starting a GBA rom, you have to start it in GBA mode or it will not play.

Anyway, here's to hoping MoonLight listens to some of these ideas. It's all a lot for him to take in though, since he does not speak english. Perhaps someone can offer help, and maybe even changes to MoonShell itself, giving him the code so he can incorporate it. I'm sure that will help him out big time.. If I could code, I probably would do this myself. :)

Thanks for the great app, it works really well. :-)[/quote]
_________________
Mathew Valente [TSSF]
------
Chrono Resurrection Musician

#67485 - ?hr - Wed Jan 18, 2006 2:15 pm

canocha wrote:
OMG OMG OMG!!!

IT "#$&% works!!!!

I dont know the diferences between them, but only CPU version works.

The DMA freezes

"Init Filesystem.
set DefaultCodePage is 0.
Local2UnicodeTable size=128.
Create FontCache.
Proportinal Font Initialized.
Default char is unsigned char.

load '//IMFS/.shell/global.ini'
loaded.
read FileSystem"

*freezes*


moonshell did it! Great work!
Now every M3 SD will be happy :)

#67486 - falcon!!! - Wed Jan 18, 2006 2:20 pm

very good moonshell!

M3 SD test cpu works great!

is it a definitive version or only a test?
------------------------------------------------------------------------
About moonshell test 5...
-Wav can't be played (the ones i tried)
-spc doesnt seem much more fast (anyway good)
-the led doesnt blink, it stays on