#70323 - GragonSon - Sun Feb 05, 2006 4:43 pm
there is a new version on Moonshell site, version 0.991
#70359 - tssf - Sun Feb 05, 2006 9:52 pm
The oversampling sounds great.
Few things I'd like to see fixed is this though:
- http://tssf.i-web.net/Remakes/FF7Stuff/FF7DS/ff7ds_sfx_ready.it <- this file crashes moonshell.
-over-amplifying on .DPG files.
otherwise I love the soundquality now. It's very professional, not "tinny" anymore. Oversampling helps.
On a slightly different note, this is the best quality DPG I could ever get on the DS:
http://tssf.i-web.net/temp/dragonball.dpg
Dragon Ball Jackie Chun/Goku fight with original music added back in)
-160kbps, 18fps. Full Screen :) It seems to have some dithering at the beginning, but otherwise clears up. Perhaps a buffer issue? If it was slightly optimized, this video should run perfectly. :) Very good file size for the quality and size of the video :)
_________________
Mathew Valente [TSSF]
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Chrono Resurrection Musician
#70361 - Xtreme - Sun Feb 05, 2006 10:11 pm
Moonlight
I am wishing some improvements:
1) When the MoonShell light goes off the green light starts to blink. That should not happen (no blinking). Only blinking when the lit is closed.
2) Backlight goes off too fast with the default settings. That could be something like 25 seconds instead of that default 10 seconds.
3) Touch screen accurancy should be fixed a bit. Stylus is detected a bit out from the place I tap the screen (I have calibrated settings).
4) Ability to change date order like dd/mm/yyyy, yyyy/dd/mm and mm/dd/yyyy *d=day, m=month, y=year*
5) MoonShell says that the time is 11:03:00 while the real clock says it is 23:03:00
6) Files and folder are counted as "files". It could be better to count them as lines instead.
Moonlight's MoonShell site: Click me
Look at these cool skings (Made by Moonlight):
0.991 theme | risc OS 3.7 like | MS Windows 3.0 like | Windows like | Simple rose | Simple lime | Metroid like
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#70364 - Durandle - Sun Feb 05, 2006 10:26 pm
Ah nice to have a new thread, it feels like spring-cleaning ^_^
I have been trying to edit the DPGEncoder but without much success - I'm using a newer version of Delphi than the one it was created in and it simply wont use some of the external packages needed.
Until I can get it working, I have a request...
Moonshell / Moonlight (which is correct?) :-
Can you add a textbox to DPGEnc to allow people to add additional commands to Mencoder. So for example, we could do cropping by adding "-vf crop=720:436:0:74" to the textbox.
hehe also... I really like the Metroid skin ^_^ Good work.
#70366 - Dudu.exe - Sun Feb 05, 2006 10:45 pm
im just waint a suport for subtittles in DPGenc!
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#70367 - Xtreme - Sun Feb 05, 2006 10:46 pm
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Last edited by Xtreme on Mon Feb 13, 2006 12:22 pm; edited 1 time in total
#70368 - Durandle - Sun Feb 05, 2006 10:51 pm
Dudu.exe -
He won't be adding that himself (as far as I know) - however, having a textbox to add our own command line options means we can do anything. Including subtitles (given Mencoders support for them) :P
#70388 - ssj4android - Mon Feb 06, 2006 1:48 am
What about .991 for the SCSD?
#70389 - Mithos - Mon Feb 06, 2006 1:53 am
ssj4android wrote: |
What about .991 for the SCSD? |
What about it?
Just get both v0.99 and v0.991, then just copy v0.991 "_BOOT_MP.nds" and overwrite the one in v0.99.
Then build as normal.
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#70390 - ssj4android - Mon Feb 06, 2006 2:06 am
Ok, I just had to use a loader. Whoops.
#70405 - tepples - Mon Feb 06, 2006 5:10 am
tssf wrote: |
The oversampling sounds great.
[...]
otherwise I love the soundquality now. It's very professional, not "tinny" anymore. Oversampling helps. |
Trouble is a lot of people actually like tinny. Case in point: the Halo 2 demo from April Fools Day 2005
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#70412 - Sebbo - Mon Feb 06, 2006 6:46 am
Xtreme wrote: |
2) Backlight goes off too fast with the default settings. That could be something like 25 seconds instead of that default 10 seconds.
|
global.ini should have a field for setting the period of inactivity till the backlights turn off
Quote: |
5) MoonShell says that the time is 11:03:00 while the real clock says it is 23:03:00
|
11:03am or pm? Moonshell gets the time from the DS's internal clock, so go into your DS's settings and make sure the time is set in the right half of the day (or would you prefer to not have the "army-time" clock?
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#70418 - Xtreme - Mon Feb 06, 2006 8:46 am
Sebbo wrote: |
Xtreme wrote: |
2) Backlight goes off too fast with the default settings. That could be something like 25 seconds instead of that default 10 seconds.
| global.ini should have a field for setting the period of inactivity till the backlights turn off |
ahem! I said "default". I do know we can change that setting from the global.ini file. I just think that the default time is too fast.
Sebbo wrote: |
Xtreme wrote: | 5) MoonShell says that the time is 11:03:00 while the real clock says it is 23:03:00 | 11:03am or pm? Moonshell gets the time from the DS's internal clock, so go into your DS's settings and make sure the time is set in the right half of the day (or would you prefer to not have the "army-time" clock? |
You do not seem to understand what I am telling you.
MoonShell says the time is 11:03:00. While DS internal clock says the time is 23:03:00 (the real time).
MoonShell does not show am or pm after it.
I have a question to you: Does your MoonShell show am/pm after the time shown?
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#70426 - acky - Mon Feb 06, 2006 11:10 am
Xtreme wrote: |
Sebbo wrote: | Xtreme wrote: |
2) Backlight goes off too fast with the default settings. That could be something like 25 seconds instead of that default 10 seconds.
| global.ini should have a field for setting the period of inactivity till the backlights turn off | ahem! I said "default". I do know we can change that setting from the global.ini file. I just think that the default time is too fast.
Sebbo wrote: | Xtreme wrote: | 5) MoonShell says that the time is 11:03:00 while the real clock says it is 23:03:00 | 11:03am or pm? Moonshell gets the time from the DS's internal clock, so go into your DS's settings and make sure the time is set in the right half of the day (or would you prefer to not have the "army-time" clock? | You do not seem to understand what I am telling you.
MoonShell says the time is 11:03:00. While DS internal clock says the time is 23:03:00 (the real time).
MoonShell does not show am or pm after it.
I have a question to you: Does your MoonShell show am/pm after the time shown? |
I noticed this ages ago and can confirm it.
#70432 - tssf - Mon Feb 06, 2006 12:30 pm
"Tinny"ness is only good for hardware that would use up too much CPU time to use a high mixing rate, letalone any kind of interpolation, which I agree, is best for the GBA. However, the DS is a different story in that it supports 44100KHz. The samples are usually of higher quality, elimenating the need for uninterpolated sounds to avoid the "muddy" sound that interpolation would cause on a low quality sound. (A good example of this would be a lot of the Super Nintendo music out there with lower quality samples. The hardware interpolation certainly did not help the clarity) Though, were a low quality sound to be used in a sound system that has interpolation enabled, of course it would cause muddyness..I guess it should be configurable as well. heh.
The DS is capable of amazing sound, it's just there's too few people who want to actually exploit that in the homebrewn community. That's why I'm glad MoonLight added this feature to MoonShell. It's one step closer to having an MP3 player on the DS that sounds as good as any MP3 player on the PC. All that's missing is an equalizer. :P
Which reminds me, MoonLight: Add a "low frequency" (AKA: Bass Boost, XBS, etc etc) enhancer for the DS :D for some reason some music that has good bass doesn't have as much impact as it does playing back on a PC)..
Hehe an equalizer for MoonShell would be cool, too..but perhaps that would be better when MoonShell actually contains a configuration screen..if it ever happens.
_________________
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Chrono Resurrection Musician
#70449 - Mr. Picklesworth - Mon Feb 06, 2006 4:40 pm
I thought of a way to solve the potential problem when swapping in and out of full screen and regular mode.
When I hold select for too long, the video will begin to swap screens at extremely fast speeds. This was fixed with the button repeat rate and delay settings in global.ini, but the problem still exists (because lots of people don't want to wait for a second before they can scroll down the file list at 5 lines per second).
So, perhaps the backlight on the bottom screen should stay on for a second of two before turning off when people switch the video player to full screen mode.
I've also noticed that sometimes, after running the video player, it is impossible to open any other files.
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#70450 - MaHe - Mon Feb 06, 2006 4:57 pm
My Windows Classic skin for MoonShell:
http://mahe.ecwhost.com/nintendo_ds/
Proper preview available ;)
EDIT: I hate goddamn case sensitive servers :(
EDIT2: And I hate HTML not compatible with IE.
Kinda works now, although HTML code is really ugly :(
#70466 - issinoho - Mon Feb 06, 2006 7:24 pm
One feature which I would love in Moonshell would be native support for .CBR files which comics are generally stored in for viewing. They're really just JPGs compressed in a zip (rar?) container so I can get comics onto the DS manually however it is a pain.
If Moonshell could browse inside the container file, read the images and display them sampled to an intelligent size for the screen, that would make my day.
Thanks for listening.
#70469 - Mr. Picklesworth - Mon Feb 06, 2006 7:31 pm
.CBRs are Rar, .CBZs are Zip.
I just rename them and extract them into a folder. It works fine, and they aren't compressed at all so it doesn't lose space. (Sorry in advance for the next sentence): Stupidest file format ever.
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#70470 - issinoho - Mon Feb 06, 2006 7:39 pm
What size of image do you normally go for? It seems to be difficult to strike a balance between readability and size.
#70471 - issinoho - Mon Feb 06, 2006 7:41 pm
Does anyone else have trouble when converting Simpsons episodes to DPG? It seems that whatever quality of source I give and whatever settings I choose, it always ends up choppy and fuzzy on the DS.
Am I missing something? Converted the Madagascar Penguins short and it is beautiful.
#70482 - chava - Mon Feb 06, 2006 8:58 pm
One thing I'd like to is multiple windows... I mean, if you want to read some txt without turning your music off... or viewing a bmp or something... That'd be (even more) great.
#70486 - Durandle - Mon Feb 06, 2006 9:29 pm
For those that may have missed it... Moonshell has released a DPGEnc version with the ability to add command line options.
Thank you ^_^
#70490 - tepples - Mon Feb 06, 2006 9:55 pm
Mr. Picklesworth wrote: |
.CBRs are Rar, .CBZs are Zip.
I just rename them and extract them into a folder. It works fine, and they aren't compressed at all so it doesn't lose space. (Sorry in advance for the next sentence): Stupidest file format ever. |
Stupidest? Hardly. There are benefits to using the PKZIP format even if you just use store mode. As with StepMania's .smzip, .cbz uses the PKZIP format as an archive wrapper so that an entire graphic novel or serial can be downloaded at once and kept together. Other non-compressed archive formats such as .gbfs, .tar, etc. do not work with software that comes installed as part of Windows.
.cbr, on the other hand, is stupid because of the stupid licensing around the RAR format.
And yes it would be nice to send some text to most of the touch screen and an illustration to the top screen. Imagine reading e-books this way.
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#70497 - Dudu.exe - Mon Feb 06, 2006 10:13 pm
Wow.... this dpgenc is inserting the subtitle in the movie!!!
i guess vobsub from k-lite codec pack is doing the job.. i will try to get yellow and bigger fonts.. and i tell if it works
Edit: Yes... if you have Directvobsub in your pc ( that autoload subtitle program ) Dpgenc will insert the subtitles in the Movie!!!!!!!!
and you can set collor and size of the font to best read on ds screen!! have fun!
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Last edited by Dudu.exe on Mon Feb 06, 2006 10:40 pm; edited 2 times in total
#70498 - Durandle - Mon Feb 06, 2006 10:14 pm
Ok for info - those needing to crop a video. Here is an example of how Mencoder cropping works.
The command you add is:
-vf crop=256:144:0:24
What the numbers mean, in order:
Width of crop
Height of crop
x position to capture frame from
y position to capture frame from
in the example above, I would be converting a 4:3 video to a 16:9 widescreen video, cutting the top and bottom off. The x/y values should be half the amount you are removing from the image. So in the example, the full frame size is 256*192 ... the cropped image is 256*144 .... so we are removing 48 pixels off the height, 24 from the bottom and 24 from the top - so we want our frame to start 24 pix from the top of the source image.
This is usefull really when you have a video with the black borders encoded in the image.
When setting this up in DPGEnc, the command can go anywhere (i think) but I usually put it after the bitrate. Also, set the aspect ratio to 4:3 as this defines the frame *source* size when cropping.
If when you start the encode it gets to the video part and says Exit... - that means something went wrong and its not encoding the video.
A *very* useful feature of cropping here is that you can improve video playback a lot. If you want a 4:3 (fullscreen) video to play better, you can crop 10 pix from the top and bottom - you get small black bars at the top and bottom, but the video will play better (less data).
Part 2 :
Making an image bigger. Lets say we have a 4:3 movie with subs. Normally it maybe very hard to read the subs as they'll be tiny. Again using cropping (different method though) we can make the image bigger when losing a little of the picture. The command is :
-vop scale=256:192,crop=240:176:8:8
This crops the image and zooms the result back up to full frame size, losing 8px from the top, bottom, letft and right. This usually makes the subs just big enough to read (for me at least, and depends on your source).
Last edited by Durandle on Mon Feb 06, 2006 11:01 pm; edited 2 times in total
#70499 - tssf - Mon Feb 06, 2006 10:54 pm
Is it possible to convert video 1:1? Centered so that the video is automatically cropped, but not resized?
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Chrono Resurrection Musician
#70500 - Durandle - Mon Feb 06, 2006 10:57 pm
Not sure what you mean...
So like... take a 50*50 area from a video, encode to a new video that is 50*50?
#70501 - tssf - Mon Feb 06, 2006 11:10 pm
no, take a 320x200 video, then re-encode it with dpgenc.exe to 256x192, without resizing, but centered.
The result of which causing a crop effect .. I'd give you a picture preview but I don't have image software on here.
_________________
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Chrono Resurrection Musician
Last edited by tssf on Mon Feb 06, 2006 11:22 pm; edited 1 time in total
#70503 - Durandle - Mon Feb 06, 2006 11:22 pm
Still no idea what you mean :P Maybe like I mention in "Part 2" of my post above?
#70504 - tssf - Mon Feb 06, 2006 11:23 pm
Check this out:
A DPG example: http://tssf.i-web.net/Remakes/FF7Stuff/FF7DS/FF70450.dpg
Notice how it's not resized, it's pixel-perfect from the original only it's cropped to fit on the DS screen? That's what I mean. :) I did this with TMPGenc, btw. Though, it would be nice to do this with dpgenc.exe..eliminating a step.
_________________
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------
Chrono Resurrection Musician
#70509 - arlow - Mon Feb 06, 2006 11:33 pm
I have a nice idea for MoonShell:
As MoonShell can access the time you could make an alarm clock which you do not see as in the DS one. You could turn on the alarm and listen to music or watch movie and then the DS will beep or do whatever ya like.
I think this is a great idea. Would love to see this implemented.
Maybe I'll stick to it.
_________________
Hardware:
- 2 Nintendo DS (original V2; now FlashMe V6)
- 1 SuperPass 2
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(Could get together 7 DS + 7 SCSD)
Languages: English, German
#70510 - Empyrean - Mon Feb 06, 2006 11:37 pm
"Dual-Screen Dynamics" Skin for Moonshell
(Not a RapidShare link)
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#70511 - Durandle - Mon Feb 06, 2006 11:39 pm
tssf:
Whats been cropped? I don't know what the original was like :P It doesn't look like any of the image is missing...
#70516 - tssf - Mon Feb 06, 2006 11:57 pm
Durandle wrote: |
tssf:
Whats been cropped? I don't know what the original was like :P It doesn't look like any of the image is missing... |
http://tssf.i-web.net/temp/1.png
http://tssf.i-web.net/temp/2.png
example 2 is what I mean.
_________________
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------
Chrono Resurrection Musician
#70525 - Durandle - Tue Feb 07, 2006 1:03 am
aaah I know what you mean now. I know you can do it in Mencoder, but I don't know off the top of my head and don't feel like looking it up on google right now... need to sleep :) Have a look around, google is your friend ^_^
#70554 - HyperHacker - Tue Feb 07, 2006 6:52 am
Hm, I'm using it now, and my music all sounds quite distorted. I'm assuming that's just because I'm using the DS's speakers instead of headphones like I usually do. (They broke. :-( Currently letting the glue dry.)
I got the setup.exe to work. Stupid mistake, just had to move \files into \SetupData.
I'm glad to see the touch screen works again when viewing images. However, the OverrideWindowRect_DateTime setting doesn't seem to work anymore. I set it to x=0, y=0, w=-1, h=-1, but the window appears in the default position just under the middle of the screen. Also is it possible to move the image window to the top screen when pressing Select like it is with videos?
The new font is nice! :-)
Eh... would be really nice if there was a way to stop dpgenc.exe once it's started encoding, short of terminating the process. I got halfway through encoding a show, then realized my subtitle and audio track settings had somehow changed themselves and had to terminate the processes to cancel.
[edit] Found another problem with dpgenc. If the movie has no sound, it creates a really big (~1.4GB) WAV file, then takes forever to process it. :-/
#70570 - Athrun_Zala - Tue Feb 07, 2006 11:47 am
It will be good if there was a way to change the language settings without making a new boot file. There doesn't seem to be a way for Moonshell 0.9 to hold 2 language settings on one SD card. The normal method of putting the language settings on the \shell folder allows only one language. The method I use for older versions is to create 2 moonshell files with different language settings with EXFS, but I was wondering if choosing languages will be possible by just adding them to the \shell folder.
#70594 - Xtreme - Tue Feb 07, 2006 4:33 pm
Dudu.exe wrote: |
Wow.... this dpgenc is inserting the subtitle in the movie!!! |
How did you get it to include subtitles?
I have tried with no luck.
Did you change mencoder settings?
_________________
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DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)
#70613 - arlow - Tue Feb 07, 2006 8:12 pm
He is talking about VobSub subtitles. They are included automatically in the video playback by VobSub and as DPGEnc streams through the video VobSub autmatically adds the subtitles and then DPGEnc also adds them to the DPG file.
It is basically a part of the video!
_________________
Hardware:
- 2 Nintendo DS (original V2; now FlashMe V6)
- 1 SuperPass 2
- 2 SuperCard SD + 1 * 2GB SanDisc miniSD + 1 * 3rdParty 512MB SD
(Could get together 7 DS + 7 SCSD)
Languages: English, German
#70639 - Xtreme - Tue Feb 07, 2006 10:19 pm
arlow wrote: |
He is talking about VobSub subtitles. They are included automatically in the video playback by VobSub and as DPGEnc streams through the video VobSub autmatically adds the subtitles and then DPGEnc also adds them to the DPG file.
It is basically a part of the video! |
That sounds easy.
DVD subs are easy as hell to rip from DVD movie with VirtualDub and VobSub plugin.
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#70647 - HyperHacker - Wed Feb 08, 2006 12:24 am
Maybe someone can help me then. I encoded a .ogm file which has English and Japanese audio and English soft-subtitles (subtitles that can be turned off, font changed, etc). When it started encoding, an icon appeared in my system tray as it always does when most video players view a .ogm file (some program I installed, forget its name). The icon has a menu that I can use to choose subtitle and audio track, so I selected Japanese audio, English subtitles, and let it encode. About halfway through I checked to make sure it was still set this way; it was. But the produced video is English with no subtitles! :-( How do I select the subtitle and audio tracks?
#70654 - Trinexx - Wed Feb 08, 2006 12:45 am
Edit: And of course right after I post it all of a sudden decides to work properly.... I deleted it and put it back on the CF card. Nothing different but it fixed something. Thanks anyways.
Last edited by Trinexx on Wed Feb 08, 2006 12:58 am; edited 1 time in total
#70655 - Xtreme - Wed Feb 08, 2006 12:50 am
HyperHacker wrote: |
Maybe someone can help me then. I encoded a .ogm file which has English and Japanese audio and English soft-subtitles (subtitles that can be turned off, font changed, etc). When it started encoding, an icon appeared in my system tray as it always does when most video players view a .ogm file (some program I installed, forget its name). The icon has a menu that I can use to choose subtitle and audio track, so I selected Japanese audio, English subtitles, and let it encode. About halfway through I checked to make sure it was still set this way; it was. But the produced video is English with no subtitles! :-( How do I select the subtitle and audio tracks? |
Only REAL subs work. Real subtitles are the ones that comes with DVD movie. Actually they are pictures that have text in them.
I don't think we can directly use text subs, sorry. You need to make them as sub pictures first with some freeware apps.
btw. Ripped subtitles are about 4-7MB/movie. Ripped text subtitles are just few kilobytes.
_________________
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DS Lite (FM_V8a) ** R4 Revolution (2GB Transcend) ** SuperCard Lite (2x 2GB Transcend)
#70675 - Dudu.exe - Wed Feb 08, 2006 4:31 am
Xtreme wrote: |
HyperHacker wrote: | Maybe someone can help me then. I encoded a .ogm file which has English and Japanese audio and English soft-subtitles (subtitles that can be turned off, font changed, etc). When it started encoding, an icon appeared in my system tray as it always does when most video players view a .ogm file (some program I installed, forget its name). The icon has a menu that I can use to choose subtitle and audio track, so I selected Japanese audio, English subtitles, and let it encode. About halfway through I checked to make sure it was still set this way; it was. But the produced video is English with no subtitles! :-( How do I select the subtitle and audio tracks? |
Only REAL subs work. Real subtitles are the ones that comes with DVD movie. Actually they are pictures that have text in them.
I don't think we can directly use text subs, sorry. You need to make them as sub pictures first with some freeware apps.
btw. Ripped subtitles are about 4-7MB/movie. Ripped text subtitles are just few kilobytes. |
with you use k-lite mega codec pack.. it installs the DirectVobSub .. with this it will show the subtitle file if you have one
ex:
Lost s1e01.avi
Lost s1e01.str
DPGenc will make a DPG file with subittiles!
_________________
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#70677 - The 9th Sage - Wed Feb 08, 2006 4:48 am
Is SPC play back slightly cracky for anyone else in version 0.991?
I'm not complaining though, the oversampling has improved MP3 quality pretty well. I can blast it now without it sounding a bit 'grainy'.
_________________
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#70699 - tssf - Wed Feb 08, 2006 8:05 am
Oversampling is slightly more taxing on the CPU. If I recal correctly, the SPC's CPU usage is almost already maxed out.. Heh. That would explain that.
_________________
Mathew Valente [TSSF]
------
Chrono Resurrection Musician
#70764 - mntorankusu - Wed Feb 08, 2006 5:12 pm
http://mdxonline.dyndns.org/archives/2006/02/moonshell_versi_4.html
MoonShell 0.992 is out.
MoonLight wrote: |
Version 0.992 2006/02/08
Re-make oversampling code.
SCSD was changed a little. (Thanks cory1492)
The movie encode option of dpgenc can be edited.
Use library was renewed to libnds-20060201.
readme.txt of German was added. (Thanks Ohr GmbH)
The bug that MusicNext hangs up was corrected. (Thanks 679)
The ARM9 interrupt code was moved to ITCM.
When failing in the file open, information is displayed. |
Edit:
Quote: |
The bug that MusicNext hangs up was corrected. |
Now, instead of hanging, pressing R to skip songs just doesn't work sometimes. Strange.
#70777 - MaHe - Wed Feb 08, 2006 6:36 pm
I've got a very strange problem now. When using the default settings, there will be no sound in encoded videos. Even if I remove -nosound from the cmdline, nothing changes.
#70793 - falcon!!! - Wed Feb 08, 2006 8:21 pm
what does" Attention. Please do not mix MoonShell with the file of an old version." mean?
If i use a dpg converted with an older dpgenc.exe it wont run?
#70817 - tssf - Wed Feb 08, 2006 11:36 pm
It probably means you shouldn't use old data files with the new moonshell version, as they'd probably be incompatible.
EDIT: old DPGs run fine.
_________________
Mathew Valente [TSSF]
------
Chrono Resurrection Musician
#70844 - Edged - Thu Feb 09, 2006 1:53 am
I have had trouble with the DPGenc of .991 and .992. Everytime I try to convert a raw .avi or something, it gives me an error that says 0 ????????????. It didn't do this in the older versions. Also, I am not mixing the old ones with this new one.
I don't know how to work this new command line he added, so is there anyway that once I get this working I can up the bitrate using the line? Again, I don't know anything about it, so I gotta plead ignorance.
#70871 - The 9th Sage - Thu Feb 09, 2006 5:55 am
tssf wrote: |
Oversampling is slightly more taxing on the CPU. If I recal correctly, the SPC's CPU usage is almost already maxed out.. Heh. That would explain that. |
Heh, I figured that was probably the case.
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#70900 - Xtreme - Thu Feb 09, 2006 1:05 pm
Edged wrote: |
I have had trouble with the DPGenc of .991 and .992. Everytime I try to convert a raw .avi or something, it gives me an error that says 0 ????????????. It didn't do this in the older versions. Also, I am not mixing the old ones with this new one.
I don't know how to work this new command line he added, so is there anyway that once I get this working I can up the bitrate using the line? Again, I don't know anything about it, so I gotta plead ignorance. |
I am also having the same problem with all my avi files.
[Images not permitted - Click here to view it]
After that it does not continue. Does not create any temp files.
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#70912 - knetzel - Thu Feb 09, 2006 3:35 pm
Xtreme wrote: |
Edged wrote: | I have had trouble with the DPGenc of .991 and .992. Everytime I try to convert a raw .avi or something, it gives me an error that says 0 ????????????. It didn't do this in the older versions. Also, I am not mixing the old ones with this new one.
I don't know how to work this new command line he added, so is there anyway that once I get this working I can up the bitrate using the line? Again, I don't know anything about it, so I gotta plead ignorance. |
I am also having the same problem with all my avi files.
[Images not permitted - Click here to view it]
After that it does not continue. Does not create any temp files. |
same problem like me:-(
#70915 - arlow - Thu Feb 09, 2006 3:43 pm
I do not know what you are doing wrong as your description is quite inexact :).
I just successfully encoded a raw *.avi file. It was about 44Mb big and had a time of 5 sec. (Damn that is so huge....)
Perhaps your raw avi is just too big. Try making it smaller with TMPEnc or something!
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- 1 SuperPass 2
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Languages: English, German
#70922 - knetzel - Thu Feb 09, 2006 4:01 pm
my avi file is 500kb, so i think its not to big :-)
#70939 - MechaBouncer - Thu Feb 09, 2006 4:38 pm
Just out of curiosity, does anyone know if there are any compatability issues between Moonshell and Supercard SD or M3 SD? I'm considering getting a new adapter that uses SD and I thought they both worked, but wanted to know if there are any hoops that have to be jumped through in order to do so. Thanks.
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CycloDS Evolution (firmware 1.55 BETA 3) and EZFlash 3-in-1
Kingston SD-C02G JAPAN 2GB MicroSD
MoonShell 1.71, DSOrganize 3.1129, QuakeDS Pre3, ScummVM DS 0.11.1, Pocket Physics 0.6, OpenTyrian DS 0.3
#70951 - MaHe - Thu Feb 09, 2006 5:38 pm
As far as I know, no. But beware - some of other homebrew won't work okay with SD cards, especially M3SD.
#70958 - Togmannen - Thu Feb 09, 2006 7:11 pm
Xtreme wrote: |
Edged wrote: | I have had trouble with the DPGenc of .991 and .992. Everytime I try to convert a raw .avi or something, it gives me an error that says 0 ????????????. It didn't do this in the older versions. Also, I am not mixing the old ones with this new one.
I don't know how to work this new command line he added, so is there anyway that once I get this working I can up the bitrate using the line? Again, I don't know anything about it, so I gotta plead ignorance. |
I am also having the same problem with all my avi files.
[Images not permitted - Click here to view it]
After that it does not continue. Does not create any temp files. |
I got the same problem like yours. But when I installed a pack of codecs its work perfect. I don't know if this is the soulution, but try it out.
http://www.gbafilm.com/Soften_Show.asp?SoftID=3399
When you install it, you can choose what codecs you want, just hit "Just Play".
#70959 - MechaBouncer - Thu Feb 09, 2006 7:15 pm
Thanks. I PMed you a couple other questions as to not go off-topic here, but I remembered one more that is Moonshell related. Since you can take the SD card out of the M3SD without removing the M3 itself, does anyone know if you can do this with Moonshell? Like putting Moonshell on one or both SD cards and then swapping them while in Moonshell? Can it survive doing this? Can the SD card even do it without corrupting? This would be rather interesting to know since it's probably the only adapter where you can remove the card while it's still plugged in.
_________________
Cobalt/Black NDSL
CycloDS Evolution (firmware 1.55 BETA 3) and EZFlash 3-in-1
Kingston SD-C02G JAPAN 2GB MicroSD
MoonShell 1.71, DSOrganize 3.1129, QuakeDS Pre3, ScummVM DS 0.11.1, Pocket Physics 0.6, OpenTyrian DS 0.3
#70988 - Nphinity - Thu Feb 09, 2006 9:49 pm
I wanted to make a feature request.
This has to do with the shoulder(L/R) button behavior.
#1 Please make it so it does not forward/pause/play until the button is released.
#2 Please make it so if both L and R are pressed it goes back to the previous media(#1 is needed to accomplish this.)
Back before portable media players, before MP3 CD players and iPods, I started using my laptop as a media player for mp3s. And I wrote a lil app that grabbed my mouse clicks, left button was next track.. right was pause.. and both was back a track, worked excellent.
#3 Possibly an option to have to hold the button for 0.5secs or maybe more before it will jump track/pause/play to help prevent accidental pushing.
#71002 - The 9th Sage - Thu Feb 09, 2006 10:58 pm
Just to note, it seems like in v0992 when he changed how oversampling worked it made it so that SPCs play like they did before (no crackliness). :)
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#71003 - MechaBouncer - Thu Feb 09, 2006 11:06 pm
Nphinity wrote: |
I wanted to make a feature request.
This has to do with the shoulder(L/R) button behavior.
#1 Please make it so it does not forward/pause/play until the button is released.
#2 Please make it so if both L and R are pressed it goes back to the previous media(#1 is needed to accomplish this.)
Back before portable media players, before MP3 CD players and iPods, I started using my laptop as a media player for mp3s. And I wrote a lil app that grabbed my mouse clicks, left button was next track.. right was pause.. and both was back a track, worked excellent.
#3 Possibly an option to have to hold the button for 0.5secs or maybe more before it will jump track/pause/play to help prevent accidental pushing. |
I second that request. A "previous" button would be very nice.
_________________
Cobalt/Black NDSL
CycloDS Evolution (firmware 1.55 BETA 3) and EZFlash 3-in-1
Kingston SD-C02G JAPAN 2GB MicroSD
MoonShell 1.71, DSOrganize 3.1129, QuakeDS Pre3, ScummVM DS 0.11.1, Pocket Physics 0.6, OpenTyrian DS 0.3
#71013 - mntorankusu - Fri Feb 10, 2006 12:11 am
MechaBouncer wrote: |
Thanks. I PMed you a couple other questions as to not go off-topic here, but I remembered one more that is Moonshell related. Since you can take the SD card out of the M3SD without removing the M3 itself, does anyone know if you can do this with Moonshell? Like putting Moonshell on one or both SD cards and then swapping them while in Moonshell? Can it survive doing this? Can the SD card even do it without corrupting? This would be rather interesting to know since it's probably the only adapter where you can remove the card while it's still plugged in. |
I don't know about the M3 SD, but I've tried that with the Supercard CF, and it doesn't work. The GBAMP, however, can be removed and reinserted and MoonShell will keep working. Except NDS files won't work after this has been done. Dunno why.
#71054 - HyperHacker - Fri Feb 10, 2006 3:49 am
My favourite L/R button suggestions were making it only respond to 3 rapid presses, or holding one and pressing the other. Just disabling them when the lid is closed works well, but I do sometimes hit L when I hold it with gloves on (it is -15?C out here after all).
Edged wrote: |
I have had trouble with the DPGenc of .991 and .992. Everytime I try to convert a raw .avi or something, it gives me an error that says 0 ????????????. It didn't do this in the older versions. Also, I am not mixing the old ones with this new one. |
This happened to me when I ran out of hard drive space during encoding. (See my post about it making huge audio files when encoding silent videos... it can eat up 1GB per minute.)
I also noticed some cracking when navigating the file browser or moving windows while playing MP3s. No big deal, just an observation.
What bugs me though is you can't mix media. If I put some .spc and .mp3 files in the same folder, and play a .spc file, it won't play the .mp3 files. :-(
V0.992 works great BTW.
#71075 - GragonSon - Fri Feb 10, 2006 6:13 am
In the skin folder of 0.992 version, there is a scrcap.nds and scrap.bmp I don't know what do they use for? can someone please explain?
BTW, it would be nice if someone to make a readme about how to use those command line in the new version, and the best setup for video converter.
Thank you
#71087 - mntorankusu - Fri Feb 10, 2006 8:03 am
GragonSon wrote: |
In the skin folder of 0.992 version, there is a scrcap.nds and scrap.bmp I don't know what do they use for? can someone please explain?
BTW, it would be nice if someone to make a readme about how to use those command line in the new version, and the best setup for video converter.
Thank you |
The scrcap files are for making skin preview images like this one. You run scrcap.nds, and it saves an image of it to scrcap.bmp.
#71104 - Xtreme - Fri Feb 10, 2006 11:16 am
The 9th Sage wrote: |
Just to note, it seems like in v0992 when he changed how oversampling worked it made it so that SPCs play like they did before (no crackliness). :) |
Does MP3's still crack if you set volume over 100%?
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#71107 - Mithos - Fri Feb 10, 2006 11:36 am
mntorankusu wrote: |
The scrcap files are for making skin preview images like this one. You run scrcap.nds, and it saves an image of it to scrcap.bmp. |
Nice update on the skin, you got it linked anywhere?
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Supercard SD (Viking 512MB High Speed)
Supercard DS (one) Kingston 1gb microSD
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#71108 - linus - Fri Feb 10, 2006 11:52 am
This version doesnt appear to work with SCSD because of the SD changes. I noticed that its all C now rather than the asm. Looking through the SCSD_Unlock and SCSD_IsInserted functions look like they should do the same thing, anyone got any ideas as to why it wouldnt be detecting SD?
edit sorry Mithos - should have seen that!
Last edited by linus on Fri Feb 10, 2006 12:30 pm; edited 1 time in total
#71109 - Mithos - Fri Feb 10, 2006 11:54 am
Maybe this..? (Moonshell 0.992 test 1)
If you read the gba_nds_fat.txt file...
TODO:
* Fix Supercard SD support
* Add M3 SD support
So I guess maybe MoonLight/MoonShell forgot to add it when he picked up gba_nds_fat_2006-02-09 library.
_________________
Pure White DS w. Flashme v7
Supercard SD (Viking 512MB High Speed)
Supercard DS (one) Kingston 1gb microSD
EFZ Advance 256Mbit
#71164 - mntorankusu - Fri Feb 10, 2006 7:28 pm
Mithos wrote: |
mntorankusu wrote: | The scrcap files are for making skin preview images like this one. You run scrcap.nds, and it saves an image of it to scrcap.bmp. |
Nice update on the skin, you got it linked anywhere? |
Ah, nope. I'll upload it and post it later.
It's kinda funny that Moonlight just made a skin with the same name as mine.
Edit: I don't care that it had the same name as mine, but he just renamed his to bluemoonlight.