#70455 - durza - Mon Feb 06, 2006 5:53 pm
Hello ,
sorry , I havent found anything .Are there projects to make a one for DS? When are they finished ?
#70461 - MaHe - Mon Feb 06, 2006 6:23 pm
NO. Now you people are getting really annoying.
There are NO public projects in the work currently. Be patient.
#70467 - issinoho - Mon Feb 06, 2006 7:27 pm
That's a bit harsh, it's a fair question.
The DS is custom-made for a browser, email, PIM & VoIP client. Surely it's a matter of time before they appear (perhaps by Nintendo themselves).
Opera Mini is a 200Kb download and works on my Sony mobile phone - surely the DS is powerful enough to run this (and, yes, I do realise Opera Mini runs on Java - but still)
Perhaps we need a sticky for this topic to avoid "annoying" questions.
#70478 - Darkflame - Mon Feb 06, 2006 8:23 pm
Its discussed, and it is easily possible on the hardware.
However, you have to wait for the wi-fi to be more mature, and they for it to be developed,and then dont expect complete functionality.
#70483 - issinoho - Mon Feb 06, 2006 9:07 pm
I would imagine a simple POP/IMAP email client would not be too technically challenging and would be a great toy.
#70491 - tepples - Mon Feb 06, 2006 9:58 pm
Darkflame is right. First wait for the next release of sgstair's IP stack, which should include a passable implementation of TCP and DNS. Then it will be possible to build HTTP on top of those, and someone will probably try to port lynx first.
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#70507 - m2pt5 - Mon Feb 06, 2006 11:29 pm
issinoho wrote: |
I would imagine a simple POP/IMAP email client would not be too technically challenging and would be a great toy. |
I'm still waiting for the promised IRC client.
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#70526 - MechaBouncer - Tue Feb 07, 2006 1:11 am
IRC (or any chat program) will be fun, although trying to keep up with a conversation will be a bit trying. At least it's better than mobile phone texting. =P
_________________
Cobalt/Black NDSL
CycloDS Evolution (firmware 1.55 BETA 3) and EZFlash 3-in-1
Kingston SD-C02G JAPAN 2GB MicroSD
MoonShell 1.71, DSOrganize 3.1129, QuakeDS Pre3, ScummVM DS 0.11.1, Pocket Physics 0.6, OpenTyrian DS 0.3
#70527 - tssf - Tue Feb 07, 2006 1:17 am
m2pt5 wrote: |
issinoho wrote: | I would imagine a simple POP/IMAP email client would not be too technically challenging and would be a great toy. |
I'm still waiting for the promised IRC client. |
He took the "promise" back, saying that his test app was now the library test that he's offering. He also said that when the library was released, some people would probably be able to make a much more full featured client than his test app would provide, so he saw no point.
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#70532 - m2pt5 - Tue Feb 07, 2006 3:06 am
oic
Another thing I'd like to see is an app that's specifically a Winamp remote, maybe with the ability to display the currently playing song on the DS. I've been using Win2DS and DS2Key to those ends, but I think a lot of people would like a dedicated one. (If I had any knowledge in the field at all, I'd write it myself.)
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#70537 - acky - Tue Feb 07, 2006 3:37 am
m2pt5 wrote: |
oic
Another thing I'd like to see is an app that's specifically a Winamp remote, maybe with the ability to display the currently playing song on the DS. I've been using Win2DS and DS2Key to those ends, but I think a lot of people would like a dedicated one. (If I had any knowledge in the field at all, I'd write it myself.) |
In that case, you should watch this thread.
#70556 - tssf - Tue Feb 07, 2006 7:52 am
There doesn't seem to be much info on a "Winamp interface" for DSRemote, just suggestions that a new feature is coming, but nothing on what it is.
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Mathew Valente [TSSF]
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Chrono Resurrection Musician
#70564 - melw - Tue Feb 07, 2006 10:38 am
MechaBouncer wrote: |
IRC (or any chat program) will be fun, although trying to keep up with a conversation will be a bit trying. At least it's better than mobile phone texting. =P |
I'm in fact working on a simple IRC client... Basicly just waiting for WiFi lib 0.3 release to get it working. Meanwhile, been thinking if Didou's penstroke recognition would be fun to be added - there's enough space for both keyboard and drawing area on the touchscreen when I leave all the text input on top screen.
#70569 - Darkflame - Tue Feb 07, 2006 11:41 am
As far as a chat client goes, we really have to get away from just using onscreen keyboards, imo.
Theres many writeing systems designed for mouse or stylus use that will be much faster.
Stuff like dasher:
http://www.inference.phy.cam.ac.uk/dasher/
(and many other systems like it. WinDS already has a version of something called Meds)
If you want to "keep up" with pc users, porting one of those writeing systems is a way to go,imo.
#70572 - tssf - Tue Feb 07, 2006 1:19 pm
How about voice recognition software for the DS? :) lol. Has that matured to the point of actually being viable yet?
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Mathew Valente [TSSF]
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Chrono Resurrection Musician
#70589 - MechaBouncer - Tue Feb 07, 2006 3:14 pm
What about straight-up voice recording? Perhaps not for IRC, but some chat programs allow for microphone chat, don't they? Anyone know how good the microphone actually is?
_________________
Cobalt/Black NDSL
CycloDS Evolution (firmware 1.55 BETA 3) and EZFlash 3-in-1
Kingston SD-C02G JAPAN 2GB MicroSD
MoonShell 1.71, DSOrganize 3.1129, QuakeDS Pre3, ScummVM DS 0.11.1, Pocket Physics 0.6, OpenTyrian DS 0.3
#70598 - ghazi - Tue Feb 07, 2006 5:18 pm
Nintendogs has some limited voice recognition, so it's probably possible.
The dogs learn their names and commands (sit, stay, dance me some disco). It works moderately well, even if you're not the one who trained it.
VoIP might be a lot of fun, too!
Also, I love Dasher. That would be pretty awesome on the DS! I wish I was better at using it.
The newest release of DSOrganizer also has a glyph system for writing with the stylus, so maybe we're getting pretty close to some kind of character recognition.
#70618 - Darkflame - Tue Feb 07, 2006 8:31 pm
Nintendo recently patented a system for converting speach to text, then sending the text over the net.
The idea was that the size and type of the text reflected the way in which it was said. So the typeface reflected the emotion (Think of "Golden Sun" if you have played it)
I am gueseing Nintendo will use this for the DS or Revolution as a bad-width saving method instead of full voice chat.
#70651 - HyperHacker - Wed Feb 08, 2006 12:30 am
I've had pretty bad experience with voice recognition in the past (shoe != notepad). Hopefully the program I used just sucked. <_<
Regarding handwriting recognition, I bet it would work better if you drew bigger letters. Like make them as tall as the screen when you write. It might be easier to distinguish between them that way. (It's certainly easier for a person to read larger print.)
If it doesn't take up too much resources, a word completion system might be neat too. As you write, it tries to determine which word you're writing, showing it in the corner or something. Double-click it to automatically enter the word.
#70857 - Darkflame - Thu Feb 09, 2006 3:15 am
Thats a good idea.
I have a fealing almost any system with continious stylus movement will be quicker then typeing once the user gets used to it.
#71953 - MechaBouncer - Wed Feb 15, 2006 4:34 pm
Someone asked for a web browser? Reuters has the story.
_________________
Cobalt/Black NDSL
CycloDS Evolution (firmware 1.55 BETA 3) and EZFlash 3-in-1
Kingston SD-C02G JAPAN 2GB MicroSD
MoonShell 1.71, DSOrganize 3.1129, QuakeDS Pre3, ScummVM DS 0.11.1, Pocket Physics 0.6, OpenTyrian DS 0.3
#71970 - falcon!!! - Wed Feb 15, 2006 6:39 pm
#71974 - tetsujin - Wed Feb 15, 2006 7:33 pm
HyperHacker wrote: |
I've had pretty bad experience with voice recognition in the past (shoe != notepad). Hopefully the program I used just sucked. <_<
Regarding handwriting recognition, I bet it would work better if you drew bigger letters. Like make them as tall as the screen when you write. It might be easier to distinguish between them that way. (It's certainly easier for a person to read larger print.) |
There are a multitude of problems with true handwriting recognition. They are being solved, but the problem is on a level of complexity (and the solution on a level of sophistication) comparable to language translation tools. But people have different methods for writing the same letters, and even different glyphs ("a" with and without the curve at the top, for instance) and they're all valid and human-legible - but very different.
Gesture recognition systems (Graffiti, Jot, etc.), on the other hand, work quite well. The main disadvantage of using them is that the user has to learn the gestures the system recognizes. The advantages are that since the gestures are simple and standardized, the processor can be small, efficient, and reliable - and the process of writing them is faster, as well.
It should also be noted that writing on a touchscreen is very different from writing on paper. The friction is different, and even with "digital ink" the responsiveness is different.
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I think that all the work that's been done by the homebrew community so far to support people who want to program for the GBA or DS is amazing.
Thank you, everyone, I look forward to taking advantage of your work.
#72107 - Darkflame - Thu Feb 16, 2006 2:23 pm
Idea for web browser interface:
I been thinking, and you know, I dont think the Opera/Nintendo method is best. Having a zoomed screen and an overall screen is the best you can do to replicate the look of a website on a pc.
But why do you need this?
Isnt it better to replicate the functionality in the easiet to use/read fashion?
My preposal would be to have a full,zoomed out view on the bottom screen.
Then, you click on something on the bottom screen (eg, a paragraph of text).
The text appears on the top screen then..not a zoomed view of the webpage, but just the text resized and wraped to fit the screen.
There could be a scroll bar on one side, and you simply use the D-pad to go up and down.
Much like moonshell.
Likewise, if you click on a jpeg, it appears on its own in the top screen where you can zoom in and out.
The more I think about it, the more I think this would be a superb interface. It gets around the problem of having to scroll the screen, and I think the results would make large blocks of text even easier to read then on the PSP's screen.
#72231 - PhoenixSoft - Fri Feb 17, 2006 3:30 am
Here's a screenshot of a browser being worked on for the PSP by some people over at PSPUpdates (in the developers only forum):
[Images not permitted - Click here to view it]
Maybe once it has matured more, they would be willing to share the source?