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DS Misc > Zelda 2D platformer (by Lupi)

#79556 - zubiac - Fri Apr 14, 2006 8:52 am

wow that looks just too good to leave it unrecognize !
http://usuarios.lycos.es/lupidangame/

Quote:
This is my first project for the NDS. It's a Zelda platformer. I'm doing my best with this game. I have already Implemented:
-> Collision system for any map of any size
-> Level system, every level is a .c file with it's images. Easy Level change. I can do as many levels as I want :D
-> Bombs that hurts the hero when exploding
-> Arrows Implemented
-> Most of the swords attacks implemented, normal, in the air and spin attack in the floor and in the air.
-> Title screen
-> Life system with hearts just like in traditional Zelda
-> Lots of sounds for the hero
-> 8 direction boomerang with a well done movement

I haven't yet decided the name, so let's call this game "Zelda Platformer" :P


Can't wait to try this baby once he provides a playable beta
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Abusing Cube and DS with all sorts of homebrew and hacks.

#79559 - tssf - Fri Apr 14, 2006 10:05 am

It looks like that 2D Zelda platformer that was made in the Game Maker community a long awhile ago.

This gets more points for being on DS though. ;)
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#79578 - PhoenixSoft - Fri Apr 14, 2006 12:04 pm

It looks like it's coming along nicely, although I think the photos in the background look out of place.

#79607 - HtheB - Fri Apr 14, 2006 2:37 pm

Zelda 2D... reminds me of the REAL zelda II :)
(it was 2D too XD)

#79625 - dantheman - Fri Apr 14, 2006 5:31 pm

tssf wrote:
It looks like that 2D Zelda platformer that was made in the Game Maker community a long awhile ago.

This gets more points for being on DS though. ;)


Would you by chance be referring to the one made by MattCoz? It used the same graphics as the one on the website. But yeah, I remember that project as well. Too bad his website shut down, and it's a shame he never finished it either. I've got a couple of his demos on my home PC, so I'll upload those tonight when I get home.

By the way, a few people have been mentioning you at ZFGC since it got reopened a couple of weeks ago, especially when they discuss old members that haven't returned. Just thought you should know that people still remember you.

EDIT: here are the demos he released: http://danthemanms.googlepages.com/CastleOfGanon.zip
The controls should be pretty easy to figure out, although the wall-jumping takes a while to get used to. Space is jump (and double jump). As of demo 2, the Z, X, and C letters are the sword and items.


Last edited by dantheman on Fri Apr 14, 2006 10:56 pm; edited 3 times in total

#79635 - josath - Fri Apr 14, 2006 7:45 pm

Why do so many homebrew authors insist on using copyrighted materials they don't have the rights to? It seems such a shame, really. Ideally, their first release would have 'programmer art' (stick figures or whatever), then once you have some nice code, there are lots of people out there willing to donate gfx -- we even have a forum for that here (Help Needed section)

#79658 - HyperHacker - Sat Apr 15, 2006 12:59 am

Wouldn't it still be copyright infringement to use Zelda graphics drawn by someone else? And if he used a different character, he couldn't very well call it a Zelda game anymore. Not that it wouldn't be just as cool with some new character though.

#79662 - thundrestrike - Sat Apr 15, 2006 1:40 am

no. dont change the character! this is golden!
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#79665 - tepples - Sat Apr 15, 2006 3:11 am

HyperHacker wrote:
Wouldn't it still be copyright infringement to use Zelda graphics drawn by someone else?

Non-literal copying can still be infringement.

Quote:
And if he used a different character, he couldn't very well call it a Zelda game anymore.

You're not supposed to call it a ZELDA(tm) game in the first place.
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#79670 - thundrestrike - Sat Apr 15, 2006 3:28 am

tepples wrote:
HyperHacker wrote:
Wouldn't it still be copyright infringement to use Zelda graphics drawn by someone else?

Non-literal copying can still be infringement.

Quote:
And if he used a different character, he couldn't very well call it a Zelda game anymore.

You're not supposed to call it a ZELDA(tm) game in the first place.


helllloooooooooo... this game is not gonna be sold for cash, so it doesn't matter? its a fan-production!
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#79676 - tepples - Sat Apr 15, 2006 3:44 am

thundrestrike wrote:
helllloooooooooo... this game is not gonna be sold for cash, so it doesn't matter?

The bundle of exclusive rights under copyright includes the exclusive right to distribute even if not selling.
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#79691 - PhoenixSoft - Sat Apr 15, 2006 5:55 am

I think some people get confused because some copyright holders (eg George Lucas) allow fans to use their intellectual property as long as they aren't making a profit.

#79767 - Darkflame - Sat Apr 15, 2006 10:08 pm

Its a copywrite breach, but, if your not saleing it, and your not damageing the brand you have nothing to worry about.

Its a misconception that breaching copywrite automaticaly lets people or companys sue you. The best they can do is bully your host into stoping it being hosted.
To sue you or to have any "real" punishment you have to be damageing their brand or profiting from it. (eg, loseing their money in some way)


Also, theres a difference between copywrite and trademark.
Dont use the Zelda trademark at all.
Put simply.
Using Link or a depiction of link is fine though. (as long as your not directly ripping an asset from the game),

#79772 - tepples - Sat Apr 15, 2006 10:18 pm

Darkflame wrote:
Its a copywrite breach

Consistently spelling it "copywrite" creates the illusion that the writer is uninformed. Nowhere in U.S. copyright law is copyright spelled "copywrite".

Quote:
Its a misconception that breaching copywrite automaticaly lets people or companys sue you.

How is this a misconception? Can you cite statutes or case law?
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#79812 - thundrestrike - Sun Apr 16, 2006 3:10 am

c'mon guys! quit going crazy! its ds homebrew! :l
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#79814 - Critical_Impact - Sun Apr 16, 2006 3:19 am

Yeah its not like were using not using our flashcarts for anything illegal anyway :p

#79820 - thundrestrike - Sun Apr 16, 2006 3:58 am

/\
Ll
I second that :P

no seriously, this is not a commercialized release, and i see no reason for it to change!! you guys are going copyright-crazy (specialy tepples) over something as simple as... homebrew! fan-based! cookies! :O
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#79831 - tepples - Sun Apr 16, 2006 4:50 am

I sometimes go crazy because I got cease-and-desisted over a fan work back in March 1999. Not being out of high school yet, that was scary as (CENSORED). In addition, I'm not entirely sure about the extent of gbadev.org's no-piracy policy (which technically resides only inside SimonB's head).

EDIT: I apologize, plank in my own eye and all.
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-- I think he moved to Tilwick.

#79869 - Darkflame - Sun Apr 16, 2006 4:53 pm

tepples wrote:
Darkflame wrote:
Its a copywrite breach

Consistently spelling it "copywrite" creates the illusion that the writer is uninformed. Nowhere in U.S. copyright law is copyright spelled "copywrite".

Quote:
Its a misconception that breaching copywrite automaticaly lets people or companys sue you.

How is this a misconception? Can you cite statutes or case law?


To be sued you have to prove money was lost either directly or indirectly.
Its not specific to this situation, its just generaly how sueing someone works.
They could argue, purhapes, people would get this game and "enjoy zelda" and then not buy the full game. Or maybe they could say this game is so bad it damages the good name of "zelda".
But in both case's they are tieing it to lost income to Nintendo.


Frankly, I agree with the above, we shouldnt be too scared of these types of copyright issues. Its mostly vapour and empty threats. The case's here are like drawing a fanpicture or fanfiction. Minor breachs that really arnt worth mobilizeing Nintendos lawyer-armies for :p
If you get a high google rank on a fan project though, Nintendo (or those acting on Nintendos behald) might ask the ISP to take the site down. Thats about as worse as it will get for us.

We should, of course be ever watchfull for true piracy though. As that very clearly does lose money for Nintendo...a company I would hope everyone here respects a lot. One of the reasons I like this forum so much is because theres a clear and hard line between homebrew and merely running illegaly roms.





As for my spelling, ignore me, I am an idiot.
(double so as i spelt it copyright to stary with then "corrected" it to copywrite >_<)

#79903 - josath - Mon Apr 17, 2006 12:42 am

tepples wrote:
EDIT: I apologize, plank in my own eye and all.


You can't copyright game mechanics, last I checked. As long as you don't use the copyrighted name, and have all original gfx, I believe you are in the clear.

#79904 - tepples - Mon Apr 17, 2006 12:46 am

josath wrote:
tepples wrote:
EDIT: I apologize, plank in my own eye and all.

You can't copyright game mechanics, last I checked. As long as you don't use the copyrighted name, and have all original gfx, I believe you are in the clear.

I was referring to the sample skins.
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-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#79930 - Dark Knight ez - Mon Apr 17, 2006 9:30 am

josath wrote:
You can't copyright game mechanics, last I checked. As long as you don't use the copyrighted name, and have all original gfx, I believe you are in the clear.

Even though the resemblance is obvious? (And even though the title hints to the copyrighted name?) Definitely want to know this.

#79958 - Darkflame - Mon Apr 17, 2006 5:48 pm

Dark Knight ez wrote:
josath wrote:
You can't copyright game mechanics, last I checked. As long as you don't use the copyrighted name, and have all original gfx, I believe you are in the clear.

Even though the resemblance is obvious? (And even though the title hints to the copyrighted name?) Definitely want to know this.


Yeah;
Look at the bazillion Tetris like-games there are about.

#80001 - HyperHacker - Tue Apr 18, 2006 1:07 am

And Mario clones actually using Mario.

I guess you have to make your own music too, though? Does it matter if it's just a remix of the original?

#80111 - tepples - Tue Apr 18, 2006 9:07 pm

HyperHacker wrote:
I guess you have to make your own music too, though?

Yes, if you want to keep it legal. If you're having trouble, start with something from Mutopia Project and remix it.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#80123 - Darkflame - Wed Apr 19, 2006 12:20 am

Another option for music is to goto a site like;
http://www.newgrounds.com/audio/

Then if you find something you like ask the author nicely for permision to use it.

#80125 - tepples - Wed Apr 19, 2006 12:37 am

True, but with audio loops from Newgrounds, you have to use some sort of streaming audio player, as they're not likely to come in an easy-to-use tracked (.mid/.mod/.s3m/.xm) format.
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-- I think he moved to Tilwick.

#80353 - HtheB - Fri Apr 21, 2006 5:53 pm

tepples wrote:
HyperHacker wrote:
I guess you have to make your own music too, though?

Yes, if you want to keep it legal. If you're having trouble, start with something from Mutopia Project and remix it.



http://www.ocremix.org/quicksearch/game/?qs_query=zelda

well.. OC Remix have PLENTY of remixes of old/new games :)

and uh.... maybe he can use one of them? (after he get permission of the owner of the remix? :D)

EDIT:
The 3 remixes i like are
'EssentialLinks', 'UnderWorldPressureCooker' and 'Temple Trance' (Zelda 2)

#80357 - tepples - Fri Apr 21, 2006 6:51 pm

HtheB wrote:
http://www.ocremix.org/quicksearch/game/?qs_query=zelda

well.. OC Remix have PLENTY of remixes of old/new games :)

and uh.... maybe he can use one of them? (after he get permission of the owner of the remix? :D)

To use any remix of a song from a Zelda game, one would have to get Nintendo's permission.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#80358 - HtheB - Fri Apr 21, 2006 6:54 pm

tepples wrote:
HtheB wrote:
http://www.ocremix.org/quicksearch/game/?qs_query=zelda

well.. OC Remix have PLENTY of remixes of old/new games :)

and uh.... maybe he can use one of them? (after he get permission of the owner of the remix? :D)

To use any remix of a song from a Zelda game, one would have to get Nintendo's permission.
so these guys (of the ocremix) have asked permission from nintendo??

#80371 - tepples - Fri Apr 21, 2006 8:03 pm

With OCR, it's more like "it's not illegal if you don't get caught, and we never expect to make money off this". There are some publishers that consistently ask for their works to be removed from sites such as OCR and vgmusic.com. See the case of Bobby Prince. Making at least a plan-B build using completely original content (or ReMixes of classical music) will make it easier to respond to cease and desist letters.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.