#80208 - josath - Thu Apr 20, 2006 12:57 am
Hi everyone, I've written a nice (in my not-so-humble opinion) drawing app. Here are the main features:
* 2x resolution with antialiased rendering: The actual canvas is 512x384, but it is scaled down smoothly. This lets you draw nice smooth lines and other neat things.
* "Smudge" tool ? will smear the colors around, can be used to create a ?watercolor? like effect [Images not permitted - Click here to view it]
* Nice color picker -- looks like a standard one, no need to play around with RGB sliders [Images not permitted - Click here to view it]
* "Slow Fill" -- When you use the bucket fill / flood fill tool, it doesn't fill instantly. The ink slowly pours out as long as you hold the pen on the screen. This lets you fill areas that aren't completely enclosed [Images not permitted - Click here to view it]
* Saving (no loading yet, sorry), works on GBAMP, Supercard CF, Supercard SD, M3-CF, and M3-SD. Outputs standard .png files, which are nice and small, but no loss of quality.
Screenshot: (dualis doesn't emulate the top screen correctly, text is a bit jumbled) [Images not permitted - Click here to view it]
Some images I drew with it: http://blog.davr.org/2006/04/17/drawings/
Download links:
http://davr.org/ds2/draw_sccf.zip (Supercard CF)
http://davr.org/ds2/Draw.zip (All other adaptors)
There are two versions, I had to separate SC:CF and SC:SD support, there was some kind of conflict.
My blog, where I regularly post updates & you can see other people's images in the comments of some of the posts: http://blog.davr.org/category/nintendo-ds/
---
Future TODO list, in approximate order I am planning to do them:
* Easier way to see which tools avaiable, easier selecting tool
* Fix eraser when drawing slowly
* Larger brush sizes, with more of a 'brushy' style
* Loading previously saved images
* Do something to fix the "can?t draw to edge of screen" issue
* Fix the ?evil gaps?
* Finally fix the touchscreen once and for all!
* Submit drawings to server over WiFi, browse gallery of submitted drawings over WiFi
* Possibly Larger canvases? Zoom and/or scrolling?
---
I welcome comments/suggestions/your pictures :)
#80211 - The 9th Sage - Thu Apr 20, 2006 1:17 am
Ah yes, I've been using this for a bit now...very very nice so far. I love using it on my lunch break at work to do a quick doodle or something. :) This smudge tool should be interesting, I haven't tried this out yet.
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#80218 - lambi1982 - Thu Apr 20, 2006 2:51 am
I have got to say.... this is AWESOME
I hope to see long lasting improvements to this app. Please don't let this go down as one of the apps that could have been
*cough*Bafios Chat App*cough*
( Bafio I love it anyways, but would like to see something newer than 0.9b)
Josath I am a humongous fan of Drawing apps, Darkstar was very well made as far as a menu system ( hopefully one you can adopt )
nice to keep all options on second screen
Bafios chat app had great touch code ( pen never really seemed to jump while drawing)
and I cant seem to remember the name of an drawing app that was out a while ago that contained stamps (stars and what not)
I give you 4 and 1/2 STARS on this one Josath... Keep up the good work ;)
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#80225 - dude1 - Thu Apr 20, 2006 6:09 am
Can you say Photoshop DS
#80231 - Xtreme - Thu Apr 20, 2006 8:47 am
I tested it with my Flash Cart. When I select color I can't go back to drawing.. anyone else having similar problems?
Flash Cart: Is it possible to compress the drawn image and save it to SRAM?
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#80239 - PhoenixSoft - Thu Apr 20, 2006 1:24 pm
It works great on my GBAMP:
http://img211.imageshack.us/img211/586/0504202357554vu.png
(I'm particularly proud of the reflection in the glass :p)
Great job, with a simple interface added (perhaps press a button to display a control panel on the touch screen?), this could be one of those apps (like NitroTracker) that really encourage people to equip their DS for homebrew.
#80245 - tepples - Thu Apr 20, 2006 3:37 pm
How do I load an image that I have already drawn?
How do I draw straight lines?
How do I undo the last action?
How do I zoom in to correct for 1. my shaky hand and 2. the inability to see the area immediately below the stylus?
In the color picker, how do I tell what color I have already chosen so that I can make small adjustments by touching a nearby color? Would it be hard to draw a small circle around the currently selected positions in the hue-value and saturation (at right) panes?
Xtreme: When you select color, what does touching "OK" do?
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#80251 - josath - Thu Apr 20, 2006 4:55 pm
tepples wrote: |
How do I load an image that I have already drawn? |
It's on my todo-list
Quote: |
How do I draw straight lines? |
That might be something nice to add
Quote: |
How do I undo the last action? |
That's a bit tougher to add...not sure how I can do it without keeping a copy of the entire bitmap. It takes up 400KB, but I think I still have RAM to spare, so it should work out. In fact, I may have enough ram left for 3 or 4 steps of undo.
Quote: |
How do I zoom in to correct for 1. my shaky hand and 2. the inability to see the area immediately below the stylus? |
Zooming, scrolling, and/or larger canvases are on my todo list
Quote: |
In the color picker, how do I tell what color I have already chosen so that I can make small adjustments by touching a nearby color? Would it be hard to draw a small circle around the currently selected positions in the hue-value and saturation (at right) panes? |
This might be possible, maybe if I use a sprite for the circle
Quote: |
Xtreme: When you select color, what does touching "OK" do? |
Touching 'OK' or pressing L should get you out of the color picker. If not, something has gone horribly wrong.
Xtreme wrote: |
Flash Cart: Is it possible to compress the drawn image and save it to SRAM? |
It's possible, however the image size depends on the complexity of the image. My png outputs range from 4KB to 90KB. SRAM is usually 32KB or 64KB, right? So you'd only be able to save some images. Perhaps I could add jpeg compression...you could get a smaller filesize, at a loss of some quality.
Next version will have save to SRAM, but if it doesn't fit, it will fail to save...later I'll add jpeg support when saving to SRAM. As long as you don't use the smudge tool, most drawings should fit. Then you would be able to extract the sram.sav using your flashcart software, and simply rename it to .png.
lambi1982 wrote: |
Bafios chat app had great touch code ( pen never really seemed to jump while drawing) |
His touchscreen code isn't perfect either. I still get the occasional 'jumping line' on it. He does take into account the pressure, with the downside being the user has to adjust the pressure sensitivity. I might try using some of that code to see if it helps things a bit.
#80253 - tepples - Thu Apr 20, 2006 5:29 pm
josath wrote: |
That's a bit tougher to add...not sure how I can do it without keeping a copy of the entire bitmap. |
Even Mario Paint has undo, and it implements it in just this way. If you want to store multiple undo levels, you could store them as run-length encoded differences between images and then allow for more undo levels if individual changes are simple.
I generally tend to use Mario Paint (apart from its tracker, animation editor, or Gnat Attack) as a standard against which to constructively criticize console based paint programs. Other things from Mario Paint that are not here yet and that I haven't already mentioned: - copy and paste
- stamps
- airbrush
- paint bucket tool that works on colors other than white
- different size erasers
- text
- fill screen with color or pattern
Quote: |
It's possible, however the image size depends on the complexity of the image. My png outputs range from 4KB to 90KB. SRAM is usually 32KB or 64KB, right? So you'd only be able to save some images. Perhaps I could add jpeg compression...you could get a smaller filesize, at a loss of some quality. |
That, or convert down to indexed mode with 256 colors (which will distort smudges but still leave everything else largely OK), or shrink by a factor of 2 before saving.
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#80270 - Xtreme - Thu Apr 20, 2006 10:27 pm
tepples wrote: |
Xtreme: When you select color, what does touching "OK" do? |
josath wrote: |
Touching 'OK' or pressing L should get you out of the color picker. If not, something has gone horribly wrong. |
Ah, sorry. Now there is the OK text in r9. I didn't know how to use it. It's working great. OK works but not L or R button.
josath wrote: |
Xtreme wrote: | Flash Cart: Is it possible to compress the drawn image and save it to SRAM? |
It's possible, however the image size depends on the complexity of the image. My png outputs range from 4KB to 90KB. SRAM is usually 32KB or 64KB, right? |
The biggest SRAM in commercial GBA game is 256KB (2048Mb), right?
But as far as I can remember not many or any OLD GBA flashcarts support that size?, but all the existing ones should support at least 128KB (1024Mb) and possibly bigger size (like 2048Mb).
The goal is to give the saving support for as many as possible, so are there anyone with a flashcart that does not support at least 1024Mbit saves?
Request:
Could you possibly add small power saving, please. When I close the shell I hope it will go to "sleep" mode and start to blink the green light.
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#80273 - zazery - Thu Apr 20, 2006 10:48 pm
I'd like to see some different brushes and it would be nice to be able to choose the size of the canvas to work on.
Here is a document that describes various brush algorithms and blending techniques. I found it useful when I was writing a paint program.
#80277 - lambi1982 - Thu Apr 20, 2006 11:51 pm
UNDO is a must on a paint app... especially when you deal with a touch screen and have sporadic line jumps, just sucks to have to keep switching to eraser mode.
Tepples brought up a great feature, opening existing files.
Airbrush would rock, and changing of pressure (smudge) would too.
Wifi gallery mode would make this a 5 star app, view, upload images.....
OFF TOPIC would it be possible to download to the DS via WiFi to a CF, SD, etc... ?
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#80289 - tepples - Fri Apr 21, 2006 1:56 am
My first try didn't look so hot in full res, but it looks OK scaled down.
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#80298 - swimgod - Fri Apr 21, 2006 3:32 am
once you add the line tool :P,
how about a curved line tool :o
where you click twice it draws a line then on the second tap you can drag it and it will create a curve between the two previous points :D
im not sure if i have ever seen that done...
but to me sounds very usefull and convenent when wanting to draw curved things and you got the most shaky thing ever that hardly quilifiy's as a hand :P
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#80300 - The 9th Sage - Fri Apr 21, 2006 3:45 am
Hmm...a gradient tool would be kind of cool, though it's definitely not something that is required.
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#80315 - HyperHacker - Fri Apr 21, 2006 5:39 am
Pretty awesome. What would make it really nice is being able to load a JPG/PNG/GIF/BMP from your memory card, edit it, and save it. No other app I know of can do this.
lambi1982 wrote: |
changing of pressure (smudge) would too. |
Hm, this reminds me. I had a nice idea regarding pressure a while ago. IIRC, the main problem is the 'pressure' input from the touch screen varies wildly in range between units? A simple calibration system could just add or subtract a user-specified number to this value to get a standard value (0-100%). To set it up you'd just show this number and the current pressure; you just press with varying strength, adjusting the number with the D-pad, until you find a good range.
#80317 - swimgod - Fri Apr 21, 2006 5:50 am
HyperHacker wrote: |
Pretty awesome. What would make it really nice is being able to load a JPG/PNG/GIF/BMP from your memory card, edit it, and save it. No other app I know of can do this.
lambi1982 wrote: | changing of pressure (smudge) would too. |
Hm, this reminds me. I had a nice idea regarding pressure a while ago. IIRC, the main problem is the 'pressure' input from the touch screen varies wildly in range between units? A simple calibration system could just add or subtract a user-specified number to this value to get a standard value (0-100%). To set it up you'd just show this number and the current pressure; you just press with varying strength, adjusting the number with the D-pad, until you find a good range. |
dude,
thanks to your post i just got a great idea for this app :D,
instead of making it so you have to click a button to change from smuge to paint to erase,
why not use things that come with the ds :D
IE:
styls=brush,
thumb platic peice=erase,
cloth from the strap=erase :D...
you can switch the thumb and cloth but you get the idea...
and depending on your pressure you can increase the size,
and even include it so you can press the triger and it will keep the size and go from two selected colors,
and create inbetweens base on pressure :O
that would make this SUCH a damn good tool :D
ill help organize your to-do list with all the ideas were coming up with.
so we can see the progress and your decision on our app mods that you can posible work on :D...
btw your app is incredible :P
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#80318 - Mr. Picklesworth - Fri Apr 21, 2006 7:04 am
For those wanting a line tool, here is a neat way to do it for now:
Touch the starting point of the line, then, keeping the stylus there, touch (with your finger or some other object) the end point of the line. Now lift the stylus, and you should have a relatively straight line.
It takes a bit of practice getting it right, and it's not perfect, but it's pretty cool :)
(Also shows that the multi-touch example by Dynastab from a while back may be useful in here...)
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#80326 - swimgod - Fri Apr 21, 2006 1:03 pm
i like to keep my finger prints of the screen ^.^;
but yeah if you think you really need to do it i guess you could...
i would prefer it built into the software but yeah...
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#80378 - josath - Fri Apr 21, 2006 9:59 pm
HyperHacker wrote: |
Pretty awesome. What would make it really nice is being able to load a JPG/PNG/GIF/BMP from your memory card, edit it, and save it. No other app I know of can do this. |
DragonMinded's DSOrganize actually has the feature for loading & saving of BMP and PNG, and it came out just a little bit after mine. But he doesn't have fancy drawing algorithms like mine, his is more of a standard ms-paint type interface (line tool, square tool, etc).
Quote: |
lambi1982 wrote: | changing of pressure (smudge) would too. |
Hm, this reminds me. I had a nice idea regarding pressure a while ago. IIRC, the main problem is the 'pressure' input from the touch screen varies wildly in range between units? A simple calibration system could just add or subtract a user-specified number to this value to get a standard value (0-100%). To set it up you'd just show this number and the current pressure; you just press with varying strength, adjusting the number with the D-pad, until you find a good range. |
That's basically how the pressure detection in Bafio's chat app works. There's a little meter on the side that you touch to adjust the pressure sensitivity.
Quote: |
IE:
styls=brush,
thumb platic peice=erase,
|
This may not be feasable: I can't really know what you are touching the screen with, only the pressure. So if you press harder with the pen, it will look the same as if you are pressing with the plastic piece. I don't think you'd like it, if you were trying to draw something, and you accidently pressed a little too hard, and it erased stuff under your pen.
I might be able to apply it towards line thickness or color intensity though, that might be interesting.
#80385 - tepples - Fri Apr 21, 2006 10:42 pm
josath wrote: |
DragonMinded's DSOrganize actually has the feature for loading & saving of BMP and PNG |
But only in one folder.
Quote: |
But he doesn't have fancy drawing algorithms like mine, his is more of a standard ms-paint type interface (line tool, square tool, etc). |
I'm waiting for something with zoom so that I can clean up the edges of my figures.
Quote: |
This may not be feasable: I can't really know what you are touching the screen with, only the pressure. |
Actually, you don't know the pressure so much as the resistance, which varies inversely with area. Pressing harder with the stylus will touch more area than pressing lightly, but pressing with the thumb piece will touch more area than pressing with the stylus.
Quote: |
So if you press harder with the pen, it will look the same as if you are pressing with the plastic piece. I don't think you'd like it, if you were trying to draw something, and you accidently pressed a little too hard, and it erased stuff under your pen. |
Audio feedback of the pressure reading (e.g. through changing the volume and playback rate of a scritch-scratch sample or the noise generators) would help the user control pressure/area, substituting for the tactile feedback of drawing on a natural medium.
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#80387 - HyperHacker - Fri Apr 21, 2006 10:43 pm
josath wrote: |
HyperHacker wrote: | Pretty awesome. What would make it really nice is being able to load a JPG/PNG/GIF/BMP from your memory card, edit it, and save it. No other app I know of can do this. |
DragonMinded's DSOrganize actually has the feature for loading & saving of BMP and PNG, and it came out just a little bit after mine. But he doesn't have fancy drawing algorithms like mine, his is more of a standard ms-paint type interface (line tool, square tool, etc). |
Yes, it's a very nice app, but it only does BMP and PNG and I couldn't get it to load images besides the ones I created in it.
#80389 - lambi1982 - Fri Apr 21, 2006 10:47 pm
I wouldn't want to see this get so complicated.
keep it a simple photoshop "LIKE" app. graphical menu for changing tools (DARKSTAR_TYPE_MENU) on top screen, touch hotspot to get it to switch from top to bottom ( LIKE DARKSTAR MENU)
Tools needed to make a USEFUL Drawing Application:
Pen (standard dot 3 sizes)
Brush (changeable brushes/sizes)
Line tool ( 3 thicknesses)
Shape tool ( Circle, Oval, Triangle, Square )
Air Brush ( different pressures and sizes)
SMUDGE ( isn't the most useful but allows for great effects)
Erase ( no explanation needed )
SAVE Function
Load Function ( helps if you are making something worth saving but are too tired to keep drawing)
UNDO function ( like, when you mess up, DUH........)
Bucket tool ( allow for Fast flood or slow, based on how long pen is down)
Magnify or Zoom Function ( allow for fine tuning image)
Cut and Paste ( would be nice to see but not needed)
okay, okay ill just use Photoshop instead ;)
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#80480 - blahh - Sat Apr 22, 2006 5:40 pm
I love this app, its crazy.....
Cant wait until more functions are added
Definitely, you should name it Photoshop DS, or if youre worried about
copyrights/etc name it Fotoshop DS, or Photoshope DS
definitely add:
-kick ass splash screen
-gui/menus
-undo
-load
-add the rest of the basic paint type tools (Spray, Shapes, etc..)
keep up the great work
#80481 - tepples - Sat Apr 22, 2006 5:49 pm
blahh wrote: |
Definitely, you should name it Photoshop DS, or if youre worried about
copyrights/etc name it Fotoshop DS, or Photoshope DS |
All are confusingly similar. And no, you could never get anything Photoshop-level to work on a DS without some sort of RAM expansion.
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-- I think he moved to Tilwick.
#80508 - swimgod - Sun Apr 23, 2006 1:13 am
tepples wrote: |
blahh wrote: | Definitely, you should name it Photoshop DS, or if youre worried about
copyrights/etc name it Fotoshop DS, or Photoshope DS |
All are confusingly similar. And no, you could never get anything Photoshop-level to work on a DS without some sort of RAM expansion. |
for undo it would be perfect to have some sort of ram expansion :P...
and i wonder how far we can push the ds to create amazing graphics :D...
image making and selling a painting from the ds :|
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#80520 - lambi1982 - Sun Apr 23, 2006 4:41 am
Tepples, what do you feel the RAM expansion would be needed for?
How do you feel it would benefit?
tools is pretty much all this app needs, too much thought to these apps tends to kill them off. It always causes high hopes for these apps then people are never happy with something cause they ( including me ) iare expecting more.
It at this point is just so awesome to be able to draw and direct save the images for others to be able to see on the ds.....
seems to run great with 4MB with * 2x resolution with antialiased rendering at 512x384
beat that PSP :)
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#80526 - PhoenixSoft - Sun Apr 23, 2006 5:08 am
Probably to allow multiple layers, which is one of the great things about Photoshop.
#80535 - tepples - Sun Apr 23, 2006 6:31 am
lambi1982 wrote: |
Tepples, what do you feel the RAM expansion would be needed for? |
Layers, bigger undo history, bigger images, etc. for those people who want a gimped version of GIMP. But as for me, I'd be happy with just four more features: - Zoom
- Load
- Straight line
- Bucket fill over any color
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-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#80570 - monkey1987 - Sun Apr 23, 2006 3:19 pm
help me!
It dousn't work on my g6flash.
it hangs at:
fat...
what can i do? I tryed both versions.
please help me!
#80580 - blahh - Sun Apr 23, 2006 4:16 pm
I'm not saying he should name it Photoshop DS and make it be a photoshop, but cmon, who has tried this app? ITS AWESOME. Best paint app for the DS.
So it deserves the name of Photoshop....
#80589 - m2pt5 - Sun Apr 23, 2006 5:30 pm
monkey1987 wrote: |
It dousn't work on my g6flash.
it hangs at:
fat... |
It only works on media-based cards. (Those that use a CF or SD card.)
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#80721 - josath - Tue Apr 25, 2006 1:38 am
draw sram test
Please download this and let me know if it works. I don't have a flashcart with working SRAM (all I have is a lame neoflash cart which i got for free).
Right now, I don't do any checking, so it is very possible the PNG will not fit into SRAM. Tip: to keep file sizes lower, don't use the smudge tool
This is just a test release for sram only, next full release will autodetect wheather to use sram or fat lib.
#80727 - tepples - Tue Apr 25, 2006 2:52 am
On my Flash Advance 256 card, it didn't seem to work. SRAM ended up zerofilled.
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-- I think he moved to Tilwick.
#80738 - swimgod - Tue Apr 25, 2006 3:46 am
_________________
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Last edited by swimgod on Tue Apr 25, 2006 3:51 am; edited 1 time in total
#80739 - tepples - Tue Apr 25, 2006 3:51 am
josath meant battery backed SRAM mapped into GBA SRAM space, not SRAM mapped into GBA ROM space as with SuperCard and the modded VBA.
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-- Where is he?
-- Who?
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-- I think he moved to Tilwick.
#80740 - swimgod - Tue Apr 25, 2006 3:52 am
oh >.>
i knew that :P...
(no i didn't)
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#80753 - josath - Tue Apr 25, 2006 6:44 am
huh? this is in the DS section, right? what does VBA have to do with me?
/me is confused
tepples: ok, seems not to be working then. did you get some output on the top screen that said something like "Saving to SRAM...processing...compressing....saved XXXX bytes"?
Perhaps for testing, I can have it write to SRAM, then read it back, and see if it actually worked. I'm assuming the sram in my neotrash cart will hold the data as long as I don't power off.
#80754 - Darkflame - Tue Apr 25, 2006 6:57 am
blahh wrote: |
I'm not saying he should name it Photoshop DS and make it be a photoshop, but cmon, who has tried this app? ITS AWESOME. Best paint app for the DS.
So it deserves the name of Photoshop.... |
nah,
Paint Shop Pro DS
(With the nice abbreviation PSP DS...)
#80771 - tepples - Tue Apr 25, 2006 12:55 pm
josath wrote: |
tepples: ok, seems not to be working then. did you get some output on the top screen that said something like "Saving to SRAM...processing...compressing....saved XXXX bytes"? |
Yes, I get "saved 29000 bytes" or so, but then reading the data out with LittleWriter doesn't save anything.
Darkflame wrote: |
nah,
Paint Shop Pro DS
(With the nice abbreviation PSP DS...) |
I take it you've been playing a bit of Luminesweeper lately :)
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-- Who?
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-- I think he moved to Tilwick.
#80797 - Darkflame - Tue Apr 25, 2006 6:00 pm
Yes, but I am even more oldschool :D
I think of it as Jasc Paint Shop Pro
#80845 - josath - Tue Apr 25, 2006 8:57 pm
blah...I am not going to name it after any PC based image manipulation apps. thanks for the suggestions anyway.
#80852 - arlow - Tue Apr 25, 2006 9:20 pm
Please call it DrawSomething :D I love those DS wordplays :D
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#80909 - tepples - Wed Apr 26, 2006 2:33 am
Given the antialiasing used in the (default) 1:2 zoomed out view, you could call it DrawSmoothly.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#80920 - swimgod - Wed Apr 26, 2006 3:20 am
tepples wrote: |
Given the antialiasing used in the (default) 1:2 zoomed out view, you could call it DrawSmoothly. |
I got it!,
DrawSmoothDS :)...
i don't think anyone has taken even draw smooth :P,
but to me thats a great name :P
(in the next build you should make the speed of the fill depend on bursh size :P)
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#80925 - lambi1982 - Wed Apr 26, 2006 3:27 am
swimgod look up....... post above yours, is that where your ideas come from LOL
DUAL SKETCH
D-SKETCH
Draw-n-Sketch
Etch-D-Sketch
Dude wheres my car................OOOPS
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#80926 - Madrigal - Wed Apr 26, 2006 3:38 am
For some reason I like the name "My Draw App". Nice and simple and has a nice ring to it :P
#80927 - swimgod - Wed Apr 26, 2006 3:39 am
lol,
Why do you think i qouted him...
lol...,
anyway its a slight variation of what tepples suggested with ds at the end XD :P...
but it does need another name besides "Draw3" lol
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#80936 - Gux - Wed Apr 26, 2006 5:12 am
Draw Shit
It's classy!
#81004 - Xtreme - Wed Apr 26, 2006 7:02 pm
josath wrote: |
draw_sram_test.zip |
I draw some text. Saving looked ok (no errors), but the SRAM file is blank.
I have G6 flash.
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#81005 - josath - Wed Apr 26, 2006 7:05 pm
ok, another update. I got one successful report (using a F2A 256mbit), want to get some more on other flash carts before I officially release it.
Download: http://davr.org/ds2/draw_sram.nds
Testing instructions:
1. draw a squiggle
2. press Y, wait for it to finish
3. dump SRAM to your PC
4. rename draw.sav file to draw.png, then open it, and let me know if it works or not.
Thanks
#81012 - Xtreme - Wed Apr 26, 2006 7:37 pm
josath wrote: |
ok, another update. I got one successful report (using a F2A 256mbit), want to get some more on other flash carts before I officially release it.
Download: draw_sram.nds |
Ok. I have G6 Flash 4096Gbit.
SRAM file size is 256KB (so it's 2048Kbit).
I saved the SRAM and renamed it to PNG and it worked. =) Wow, this is amazing.
Can you make it to use the full 256KB if the picture needs?
Or possible to make it recognize the SRAM size (good idea)... or settings section where you could select which flash cartridge you have (not so good idea).
I also have XROM and Flash Advance Xtreme cartridges, but I have no time to test them today.
EDIT: No My FAX CART does not fit, haha. I won't modify it. I could test with XROM if there are no others to do it?
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Last edited by Xtreme on Thu Apr 27, 2006 8:14 am; edited 1 time in total
#81017 - josath - Wed Apr 26, 2006 7:47 pm
Quote: |
Can you make it to use the full 256KB if the picture needs?
Or possible to make it recognize the SRAM size (good idea)... or settings section where you could select which flash cartridge you have (not so good idea). |
The size of the window into SRAM is only 64KBytes. In order to access more than that, I have to send special commands to the flash cart, and these commands are different for each cart. These commands are not known for all brands of carts. Also, I don't know if I can detect the cart type. So you may have to select it.
I think a better solution would be for me to reduce the image quality in order to fit.
I have three things I can do:
1. Reduce image to 50% (output file will look the same as on the DS screen, instead of double-size)
2. Convert to 8bit color instead of 24bit
3. Compress with JPEG
I'll probably make it try different combinations until the file fits into SRAM, and as a last resort, keep lowering the JPEG quality until it fits.
#81019 - monkey1987 - Wed Apr 26, 2006 7:52 pm
Xtreme wrote: |
josath wrote: | ok, another update. I got one successful report (using a F2A 256mbit), want to get some more on other flash carts before I officially release it.
Download: draw_sram.nds |
Ok. I have G6 Flash 4096Gbit.
SRAM file size is 256KB (so it's 2048Kbit).
I saved the SRAM and renamed it to PNG and it worked. =) Wow, this is amazing.
Can you make it to use the full 256KB if the picture needs?
Or possible to make it recognize the SRAM size (good idea)... or settings section where you could select which flash cartridge you have (not so good idea).
I also have XROM and Flash Advance Xtreme cartridges, but I have no time to test them today. |
did you convert the app with the gamemanager or not?
because i have a g6flash 4g too.. and i want to use this app too!
#81020 - tepples - Wed Apr 26, 2006 7:54 pm
josath wrote: |
I think a better solution would be for me to reduce the image quality in order to fit.
I have three things I can do:
1. Reduce image to 50% (output file will look the same as on the DS screen, instead of double-size)
2. Convert to 8bit color instead of 24bit
3. Compress with JPEG |
A 50% size reduction plus conversion to 8-bit is guaranteed to work, as that ends up as 49152 bytes of image plus 768 bytes of palette plus PNG overhead even if the image is not compressible at all. (Smudges should compress OK even in PNG if the program makes an optimized palette and sorts it by increasing luma.) Let the user choose PNG format or JPEG format from a menu.
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#81043 - Xtreme - Wed Apr 26, 2006 9:43 pm
monkey1987 wrote: |
did you convert the app with the gamemanager or not?
because i have a g6flash 4g too.. and i want to use this app too! |
You have to use G6 U-Disk Manger to get programs to save to SRAM. Write only programs that has no loader and don't use trimming (Do-fat is okay).
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#81166 - josath - Thu Apr 27, 2006 4:03 pm
Version R10 released. No new drawing features, only load/save stuff:
* Saving to SRAM, flash-cart users can now save.
* Loading saved image from SRAM (again, for flash cart users)
* Loading saved .png from CF/SD adaptors
I'd like feedback on how well the loading & saving works on various flash carts & cf/sd adaptors (as always, some sample pictures too :) )
Download & comment page
#81167 - zzo38computer - Thu Apr 27, 2006 4:17 pm
lambi1982 wrote: |
swimgod look up....... post above yours, is that where your ideas come from LOL
DUAL SKETCH
D-SKETCH
Draw-n-Sketch
Etch-D-Sketch
Dude wheres my car................OOOPS |
I like the name "Dude wheres my car................OOOPS"
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#81237 - lambi1982 - Thu Apr 27, 2006 11:02 pm
This update RULES......
Loading is SOOOOOOO needed and it works well
Keep the updates coming, at your own pace that is :)
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#81274 - compacho - Fri Apr 28, 2006 1:37 am
This is so kickass! thanks man!
#81276 - Fenderocker - Fri Apr 28, 2006 2:07 am
why don't you try having it find out the size of the save, and if it's over the designated size limit have it compres with JPEG until it's small enough. If the picture is smal enoough in the first place you should give and option to JPEG anyway, becuae some people like JPEG better. (not me tho)
#81282 - josath - Fri Apr 28, 2006 2:35 am
Fenderocker wrote: |
why don't you try having it find out the size of the save, and if it's over the designated size limit have it compres with JPEG until it's small enough. If the picture is smal enoough in the first place you should give and option to JPEG anyway, becuae some people like JPEG better. (not me tho) |
yeah, that's pretty much my plan
#81289 - lambi1982 - Fri Apr 28, 2006 3:06 am
Josath will we see a GUI in the near future?
Please do not replay to this question in a form of anger please :)
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#81315 - LiraNuna - Fri Apr 28, 2006 9:20 am
#81321 - OrR - Fri Apr 28, 2006 10:18 am
#81358 - Darkflame - Fri Apr 28, 2006 6:23 pm
Great work! Love the asterix!
(now draw Obalisx and Dogmatics)
Will only a little bit of refinement this draw tool could spawn a gallery of pictures :D
#81371 - josath - Fri Apr 28, 2006 8:05 pm
nice pics guys! i especially like liran's plane
as for gui...well let's just say that i hate writing gui code :P
so when I run out of other cool things to add, I might do something about it.
I'm thinking moving all the save/load/clear commands to the top screen, then pressing select will swap screens and let you choose things. then the A/B/X/Y buttons will perform the same actions as Up/Down/Left/Right, so left-handed people will have the same controls...but this won't happen for a while -- I've still got some tricks up my sleeve ;)
#81377 - lambi1982 - Fri Apr 28, 2006 9:40 pm
well, just keep them coming ;)
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#81472 - monkey1987 - Sat Apr 29, 2006 10:50 am
this is really a amazing program..
here's my creation:
http://img81.imageshack.us/my.php?image=dd0rn.png
:)
#81478 - JaJa - Sat Apr 29, 2006 12:32 pm
This program is truely great.
FEAR MY ART SKILLS
http://img227.imageshack.us/img227/3830/0604290914518dp.png
(not as good as Lirans plane though)
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#81557 - Darkflame - Sun Apr 30, 2006 1:19 am
As far as cool feature ideas hows this;
Letting you load one file ontop of another, with a option for blend mode types?
This would give a lot of the functionality of "layers" in PSP, but should be a low easier to do.
#81560 - tepples - Sun Apr 30, 2006 1:59 am
There are already blend modes of a sort. Try loading a file from Draw and then loading a file from DSOrganize Scribble.
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#81569 - adrian783 - Sun Apr 30, 2006 2:44 am
when load from cf/sd, if there's no file to load, cant go back to main menu
also my quick doodle
[Images not permitted - Click here to view it]
#81576 - BassAceGold - Sun Apr 30, 2006 4:46 am
#81621 - bor_venin - Sun Apr 30, 2006 5:33 pm
hehe nice prog. i just downloaded it. here is my first drawing:
http://img225.imageshack.us/my.php?image=feller8kp.jpg
#81962 - Pikanya - Wed May 03, 2006 2:28 am
http://img83.imageshack.us/img83/9237/maya7ez.png
I love it, Josath. Please don't listen to this mad mad bunch requesting feature after feature that will only bloat your cute app! Refine what you have (fix touch detection, make the flood fill work inside colors, variable speed for the flood fill, more brush sizes) and after that you can add more stuff. :)
#82231 - LargePig - Thu May 04, 2006 6:09 pm
#83380 - DS_XRAY - Tue May 16, 2006 1:06 am
[Images not permitted - Click here to view it]
I love my lens effect ;)
looks good even on the comp. this app rocks, I use it all the time.
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#83432 - LargePig - Tue May 16, 2006 10:54 am
Nice :)
My latest effort...
http://largepig.wordpress.com/2006/05/14/piggie/
(I scale them down to 50% seen as that's the size they are whn you draw them...)
#83891 - daninski - Fri May 19, 2006 11:10 am
i love this ap but it wont save to my sd card the pictures. i'm on a supercard sd.
#83916 - LargePig - Fri May 19, 2006 4:15 pm
Works fine on my supercard SD
#83919 - josath - Fri May 19, 2006 5:12 pm
daninski wrote: |
i love this ap but it wont save to my sd card the pictures. i'm on a supercard sd. |
make sure you downloaded the correct version, there are two different files. (one works on supercard sd, the other one works on supercard cf)
#83965 - Xtreme - Fri May 19, 2006 11:13 pm
My gf made these:
Picture 1
Picture 2
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#84009 - Darkflame - Sat May 20, 2006 4:31 am
Thats
a) Very cute
and
b) pretty darn well done.
#84013 - swimgod - Sat May 20, 2006 4:48 am
Darkflame wrote: |
Thats
a) Very cute
and
b) pretty darn well done. |
i second those thoughts :|
those are really good looking :P,
i wish i could draw like that...
but on a ds... lol
(you found a good gf :D)
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#84071 - daninski - Sat May 20, 2006 12:36 pm
right i've had another try, i downloaded the one for supercard cf (assuming that'll be the one for sd as well) and it definitely doesnt save to my sd card. the message i get is "saving to E....
saving to sram...
compressing...."
i can load an image back in as long as i don't power off which means it's only saving to the sram i guess. i tried just saving to sram as well incase the buttons were mixed up.
#84075 - OrR - Sat May 20, 2006 12:53 pm
If you've got a SC SD, you do NOT need the SC CF version. Or did you get it to work already?
#84082 - daninski - Sat May 20, 2006 1:24 pm
OrR wrote: |
If you've got a SC SD, you do NOT need the SC CF version. Or did you get it to work already? |
OOOOOooooohhh, that'll be it then... *the shame* lets try again shall we... yes, that works. i'll draw something nice in work tonight :)
#84530 - HyperHacker - Tue May 23, 2006 3:46 am
Nice app but it does still need some work. Like all DS apps I tend to get random lines appearing as soon as I touch the screen, especially near the center and always going from the point I touched to the left of the screen. It also doesn't recognize fast movements, IE if I write I have to write really slowly. I guess this is an attempt to cut down on touch screen problems but it really just makes things worse. I was hoping to use it for autographs at Anim? North, but with those problems, I'll have to do it the old fashioned way.
BTW every program I've yet tried has that same line problem. It's not the problem most people have, though; it tends to work fine near the edges, but not in the middle. O_o
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#84605 - daninski - Tue May 23, 2006 5:45 pm
one feature i'd really like on this, if it's possible, is to have it working on two layers. so i can have a colour layer and a line layer.
www.tdotodotm.com/FILM/06-05-22_14.19.48.png
www.tdotodotm.com/FILM/06-05-22_22.12.34.png
#84607 - Darkflame - Tue May 23, 2006 5:50 pm
Well, a "line" function would be needed first really, imo :)
#85122 - Pikanya - Sat May 27, 2006 6:38 am
Daninski, those are great. :)
I think that the line function is not nearly as needed as layer support. If not layer support, though, a mask function that lets you draw on top of every color save for a selected color, or the other way around (only within the selected color.)
I insist, though! He needs to smooth out the rough edges before he adds any more features.
#85163 - Darkflame - Sat May 27, 2006 4:20 pm
But layer support is a heck of a lot more work then a point-to-point line.
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#85229 - daninski - Sun May 28, 2006 3:01 am
just two layers? pleeeeassee? :)
#85562 - Darkflame - Wed May 31, 2006 7:07 pm
#85568 - falcon!!! - Wed May 31, 2006 7:53 pm
lol
modern art is easy ^^
#85576 - Darkflame - Wed May 31, 2006 9:51 pm
yeah :D
I posted them from best to worse, imo.
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#85582 - lambi1982 - Thu Jun 01, 2006 12:53 am
its so funny how much better the images look on the DS, your pictures are cool, but they must look great on the DS itself.
I hope I mean no disrespect.
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#85583 - Liquidnumb - Thu Jun 01, 2006 1:15 am
Twinsen from Little Big Adventure! I love it!
#85594 - OrR - Thu Jun 01, 2006 4:11 am
I love all those images people make! ^^
#85600 - headspin - Thu Jun 01, 2006 6:52 am
Some interesting news, I've got an e-mail from davr while he's on holidays in Singapore and it looks like he might be adding "Goo" support as a tool when he gets back. It will function the same as the "Liquify" function in Photoshop. Should be cool :)
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#85643 - Dan2552 - Thu Jun 01, 2006 1:57 pm
Liquidnumb wrote: |
Twinsen from Little Big Adventure! I love it! |
woo! www.magicball.net ;)
#86127 - lambi1982 - Sun Jun 04, 2006 4:34 pm
#86141 - Darkflame - Sun Jun 04, 2006 7:51 pm
hay, thats really good!
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#86163 - lambi1982 - Sun Jun 04, 2006 11:38 pm
Thanks ;)
I just wish that the smudge tool work in the direction the stylus is moving. seems when you go to use it is smudges from top to bottom only :(
would be nice to gave an animate option, which takes a busch of images made with Draw3 and frames them together.
i would love to (and may be planning to) create a full cartoon using just the DS, seems like it would be fun :) Nothing long though :)
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#86168 - Darkflame - Mon Jun 05, 2006 12:48 am
Well, Id suggest a seperate app for animation.
Eg,
It just runs a sequence of numbered picture files.
Like a slideshow/animation.
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#86172 - lambi1982 - Mon Jun 05, 2006 2:26 am
well I could easily use adobe image ready to compile the images and there are many, many apps to make videos out of pics.
My goal is strictly to only use the DS, but I guess using and external app is my only option. i hope this comes out great :)
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#86175 - Darkflame - Mon Jun 05, 2006 4:02 am
Well, makeing a DS slideshow app wouldnt be hard.
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#86192 - daninski - Mon Jun 05, 2006 9:31 am
lambi1982 wrote: |
Thanks ;)
I just wish that the smudge tool work in the direction the stylus is moving. seems when you go to use it is smudges from top to bottom only :(
would be nice to gave an animate option, which takes a busch of images made with Draw3 and frames them together.
i would love to (and may be planning to) create a full cartoon using just the DS, seems like it would be fun :) Nothing long though :) |
you'd definitely need some kind of onion skinning and dope sheeting.
#86195 - mntorankusu - Mon Jun 05, 2006 10:01 am
daninski wrote: |
lambi1982 wrote: | Thanks ;)
I just wish that the smudge tool work in the direction the stylus is moving. seems when you go to use it is smudges from top to bottom only :(
would be nice to gave an animate option, which takes a busch of images made with Draw3 and frames them together.
i would love to (and may be planning to) create a full cartoon using just the DS, seems like it would be fun :) Nothing long though :) | you'd definitely need some kind of onion skinning and dope sheeting. |
I know what onion skinning is, since I use it a lot when animating in Flash, but what is dope sheeting?
#86198 - daninski - Mon Jun 05, 2006 11:04 am
its shows the frames as a list. if you're animation with paper you plan out the key frames and timing with it, it's essential for lip-syncing in traditional animation. when you're using digital animation you use it more for spacing and timing, for holding frames and extending exposures. toonboom has perfect dope sheeting (shit line tho). basically lets you keep your frames organised and potent.
#86253 - lambi1982 - Mon Jun 05, 2006 11:12 pm
like I said, I am not going to get all technical, If I was I would just use 3ds Max and make something worth watching ( since I do that kind of stuff ) I am just hoping to use the DS and DS ONLY. if the tool isn't on the ds then I will not be using it.
anyways, what I can do in Draw3 is fine, the only problems is sot really being able to line up each frame.
But I am now going to come up with a main character and two or three others, a very short story line, and an ending that will be worth watching.
one problem I found with Draw3, after I save 20 pictures of so, the app crashes. funny huh?
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#86321 - daninski - Tue Jun 06, 2006 9:57 am
lambi1982 wrote: |
like I said, I am not going to get all technical, If I was I would just use 3ds Max and make something worth watching ( since I do that kind of stuff ) |
you cheeky little bugger :P i use 2-D and 3-D, mashed together sometimes.
but anyway, there is actually a homebrew animation thing for the ds called flip book, or maybe flipper book.
*goes off to find it*
flipbook - http://nintendo-ds.dcemu.co.uk/flipbook.shtml
#86345 - Darkflame - Tue Jun 06, 2006 3:03 pm
It will be interesting to see what can be made with just the DS.
I mean, not just in animation, just in general.
Should be a competition or a dump-spot for that :)
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#86411 - compacho - Tue Jun 06, 2006 11:26 pm
Woah daninski!!! Thanks for that link!. My new fav app!
Also, is this program being updated anymore? If so, do u know the author's site?
Too bad you can't save your projects :(
#86416 - lambi1982 - Tue Jun 06, 2006 11:55 pm
well, i just Downloaded this app, off to try it out.
Still a little stuck on characters, but I did start opening sequence for my own production opening crap thingy
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#86424 - lambi1982 - Wed Jun 07, 2006 2:50 am
app does not work well for me with GBAMP, I have to touch the screen in two spots at once to do anything.
cannot write with just stylus. even if i put pressure to 100 or zero... nothing, looks nice though
weird thing, sensitivity selection buttons I can change with no problem???]
Does it even save???? not useful to me if I cant save, but probably very fun to play with
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#91282 - Neil - Thu Jul 06, 2006 2:19 am
Any plans to update this to use chishms(?) fat library? Currently, this doesn't seem to work on my miniSD card, and it looks like a great app.
#91284 - josath - Thu Jul 06, 2006 2:44 am
Neil wrote: |
Any plans to update this to use chishms(?) fat library? Currently, this doesn't seem to work on my miniSD card, and it looks like a great app. |
What adaptor device are you using? EZ4? Supercard? M3?
I haven't heard many reports on miniSD compatibility, I would imagine it would be the same as standard SD (I've gotten reports of success on Supercard SD and M3 SD)
#91320 - Darkflame - Thu Jul 06, 2006 8:47 am
lambi1982 wrote: |
app does not work well for me with GBAMP, I have to touch the screen in two spots at once to do anything.
cannot write with just stylus. even if i put pressure to 100 or zero... nothing, looks nice though
weird thing, sensitivity selection buttons I can change with no problem???]
Does it even save???? not useful to me if I cant save, but probably very fun to play with |
Works fine for me, saving included. (GBAMP+CF+Flashme)
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#91336 - Neil - Thu Jul 06, 2006 3:09 pm
josath wrote: |
What adaptor device are you using? EZ4? Supercard? M3?
I haven't heard many reports on miniSD compatibility, I would imagine it would be the same as standard SD (I've gotten reports of success on Supercard SD and M3 SD) |
Oops, sorry, should have said...it's the M3 MiniSD. I'm starting to think you're right, and it does actually work! I can draw on the screen, I can bring the colour picker up with the shoulder buttons...but beyond that I'm at a loss. I've checked your blog again and can't see any instructions, how do I use the fill modes and such? I'm pressing all the buttons to no avil. Perhaps I'd better track back through this thread.
I'm not sure the top screen is displaying properly, it's a white screen with a small coloured box in the bottom right corner?
#91345 - TheYak - Thu Jul 06, 2006 4:32 pm
Same problem I had. You're using a passkey device as well, right? You'll see the top screen as it is with both the Max Media Launcher and M3's passcard. After flashing the problem went away. However, you can still run it properly from Moonshell.
The top screen should be displaying the stats as you go: Tool, size, color, etc. That bottom corner is the currently selected color.
#96834 - daninski - Sat Aug 05, 2006 8:41 pm
predictably load and save dont work on supercard lite.