#82794 - hey_suburbia - Wed May 10, 2006 12:13 am
#82799 - Mr. Picklesworth - Wed May 10, 2006 3:27 am
And for those who don't like chains of links:
http://media.ds.ign.com/media/811/811587/imgs_1.html
It looks pretty cool!
Look at what 10 MB of RAM can do! See, Nintendo? See why you should have put that extra $5 into the DS in the first place?
:(
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#82800 - tepples - Wed May 10, 2006 3:54 am
If you can read the (Japanese) interface.
Quote: |
Look at what 10 MB of RAM can do! See, Nintendo? See why you should have put that extra $5 into the DS in the first place? |
Power consumption.
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#82802 - zzo38computer - Wed May 10, 2006 4:40 am
It may be good.. I would prefer if it were Mozilla instead, I don't like the Opera browser.
But they seemed to do a good job of it (I can't really tell, these are just some screen-shots, not everything!)
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#82805 - tepples - Wed May 10, 2006 5:24 am
zzo38computer wrote: |
It may be good.. I would prefer if it were Mozilla instead |
Mozilla Minimo has a resident set size of 22 MB. I don't know how much of that must be byte-addressable and how much can safely be put on a SuperCard.
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#82818 - Lord Graga - Wed May 10, 2006 2:08 pm
Hmm, if the operabrowser is NDS-slot only, then one could use the 10 megs of RAM when running homebrew through the GBA slot.
#82819 - Critical_Impact - Wed May 10, 2006 2:12 pm
Im pretty sure it uses a gba cart as its ram expansion. I really dont see how having an extra 10 meg of ram is really going to drain that much power. It currently has 4 meg which pales in comparison to most pdas(i think :P)
#82823 - agentq - Wed May 10, 2006 2:30 pm
The battery life of most PDAs would be very short if you used them for 3D graphics constantly like the DS is used.
#82827 - Flyfishing - Wed May 10, 2006 3:10 pm
I saw the picture here and it said "Press A to take screenshot". Now it doesn't make much sense just having the pic on the RAM expansion cart, so do you think that Nintendo plans on having a device to read the GBA RAM expansion cart? Or that we'll be able to get the screen wirelessly? Perhaps Nintendo plans on just having the pic stay on the cart, just for future viewing. Who knows? I guess we'll just have to stay tuned.
#82832 - CubeGuy - Wed May 10, 2006 3:39 pm
I saw that and thought that it might imply sending it via email.
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#82847 - josath - Wed May 10, 2006 7:24 pm
Flyfishing wrote: |
I saw the picture here and it said "Press A to take screenshot". Now it doesn't make much sense just having the pic on the RAM expansion cart, so do you think that Nintendo plans on having a device to read the GBA RAM expansion cart? Or that we'll be able to get the screen wirelessly? Perhaps Nintendo plans on just having the pic stay on the cart, just for future viewing. Who knows? I guess we'll just have to stay tuned. |
Perhaps the 'screenshot' feature is simply a debug feature, that wont be in the retail version? so they can give out screenshots of their app...
#82887 - Sebbo - Thu May 11, 2006 1:04 am
on a slightly related/unrelated note, in Nintendo's Press Conference, Iwata mentions the Opera Browser will be on Wii as well
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#82898 - Darkflame - Thu May 11, 2006 1:48 am
Yup.
Wii browseing has been confirmed to be Opera-based.
The DS Opera is looking good (Screenshots O_o)..but I still say, a browser coded from the ground up can easily git in 4MB :p
It may be complex code, but its still just text and small pictures.
#83044 - spinal_cord - Fri May 12, 2006 10:23 am
I'm wondering how its goint to work..
will we need to find WiFi hotspots to use it
Is that arial sticking out doing anything usefull?
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#83045 - Madrigal - Fri May 12, 2006 10:27 am
spinal_cord wrote: |
I'm wondering how its goint to work..
will we need to find WiFi hotspots to use it
Is that arial sticking out doing anything usefull? |
The arial is for the DS TV tuner (only available in Japan).
#83052 - Dan2552 - Fri May 12, 2006 11:27 am
spinal_cord wrote: |
I'm wondering how its goint to work..
will we need to find WiFi hotspots to use it
Is that arial sticking out doing anything usefull? |
It will work the same way mario kart and stuff play online, but not using nintendo servers.
The same way wireless laptops work.
(looking from a simple point of view)
#83081 - tepples - Fri May 12, 2006 7:33 pm
Dan2552 wrote: |
It will work the same way mario kart and stuff play online, but not using nintendo servers. |
Are you sure it won't use Nintendo servers? I seem to remember that one of the Opera variants uses Opera's servers to reformat the pages to be more easily parsed by the device:
Opera Mini FAQ wrote: |
When surfing with Opera Mini, Web pages are optimized and compressed before being sent to your phone. |
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#83082 - Darkflame - Fri May 12, 2006 7:55 pm
It seems unlikely to me Nintendo will start (effectively) giveing totaly free internet access though.
Also...while I understand the reformateing nessciety for phones...you shouldnt need that with the DS :-/
Its perfectly able to do its own reformateing.
#83095 - ssj4android - Fri May 12, 2006 9:07 pm
Will you still be able to use this free at Wayport/McDonalds?
#83102 - swimgod - Fri May 12, 2006 9:46 pm
i heard from a long chain of people (my friends cousin)
used it at e3,
and according to him it was super fast...
so maybe it uses operas phone conversion server?...
or maybe its one hell of a peice of software :)
i think they will make it work with access points like mc.donalds,
it makes sense :P,
i can't wait for it!
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#83105 - Dan2552 - Fri May 12, 2006 10:42 pm
tepples wrote: |
Are you sure it won't use Nintendo servers? |
Just a guess :)
I wouldn't think that nintendo would use up so much bandwidth to optimise every page.
we'll just have to wait and see I guess.
#83112 - Darkflame - Sat May 13, 2006 1:23 am
I dont see what Nintendos severs can do to a page that the DS cant do.
#83117 - swimgod - Sat May 13, 2006 2:23 am
compress it,
so the transmission contains less data,
nintendo can make the server get the website compress it send it to the ds and it can decompress it,
that way big webpages can go faster :)...
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#83118 - Madrigal - Sat May 13, 2006 2:28 am
It's just an optimized full, regular Opera. Opera has a small screen mode built in. Those of you that have Opera for Windows, hit shift+f11. It will change to small screen mode. That's all this is, just optimized for the DS. It's NOT the mobile version of Opera.
#83128 - tepples - Sat May 13, 2006 3:57 am
Darkflame wrote: |
I dont see what Nintendos severs can do to a page that the DS cant do. |
It depends on how the DS authenticates to a Wayport AP. Has anybody investigated this?
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#83132 - m2pt5 - Sat May 13, 2006 6:10 am
tepples wrote: |
It depends on how the DS authenticates to a Wayport AP. |
What's a Wayport AP and how does it factor into the functioning of the DS Browser?
WiFi games work from any access point that doesn't have a captive portal or WPA. Theoretically, DS Browser should work with APs that have a captive portal, but still not those with WPA.
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#83144 - mntorankusu - Sat May 13, 2006 8:44 am
m2pt5 wrote: |
tepples wrote: | It depends on how the DS authenticates to a Wayport AP. |
What's a Wayport AP and how does it factor into the functioning of the DS Browser? |
A Wayport Access Point at a McDonalds (and maybe other places) can be used to play Nintendo Wi-Fi Connection games for free. They're not free for other uses. Depending on how the Access Point identifies a DS, you may or may not be able to use the Opera DS browser if it doesn't go through Nintendo's servers.
This is what you were talking about, right tepples?
#83154 - tepples - Sat May 13, 2006 2:10 pm
mntorankusu wrote: |
Depending on how the Access Point identifies a DS, you may or may not be able to use the Opera DS browser if it doesn't go through Nintendo's servers.
This is what you were talking about, right tepples? |
Correct.
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#83160 - zzo38computer - Sat May 13, 2006 2:42 pm
How does other access point identify Nintendo DS? By port number, or MAC address, server, etc? In some places (like FatPort for example) if you run telnet program on Nintendo DS, will it work for free if you don't connect to port 80? (I also heard that Sony laptops will also work for free for few months in FatPort)
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#83249 - pepsiman - Sun May 14, 2006 2:09 pm
tepples wrote: |
It depends on how the DS authenticates to a Wayport AP. Has anybody investigated this? |
In the UK, Nintendo's wifi partner is thecloud.
At one of thecloud's hotspots I can connect to the AP with DSLinux. DHCP works.
I can do DNS lookups, but all web access is redirected to thecloud's website for payment.
conntest.nintendowifi.net resolves to an address inside thecloud's network.
Sending this request with "telnet conntest.nintendowifi.net 80" is also redirected:
Code: |
GET / HTTP/1.0
Host: conntest.nintendowifi.net
Connection: close |
I haven't done a packet capture of a wfc game at one of these hotspots.
Last edited by pepsiman on Sun May 14, 2006 8:02 pm; edited 1 time in total
#83259 - Dan2552 - Sun May 14, 2006 5:01 pm
even though i've never even used a hotspot, i hope Opera will work in them...
#83261 - m2pt5 - Sun May 14, 2006 6:42 pm
Does anyone know if there is a solid release date for this or if there is any site taking preorders yet?
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#83262 - tepples - Sun May 14, 2006 7:29 pm
Unless you are fluent in Japanese, don't expect it before Thanksgiving.
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#83263 - MaHe - Sun May 14, 2006 7:31 pm
tepples wrote: |
Unless you are fluent in Japanese, don't expect it before Thanksgiving. |
The interface is supposed to be really self-explaining, so I think it's safe to (pre)order it. :)
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#83265 - Dan2552 - Sun May 14, 2006 7:39 pm
I can expect it to always have japanese keyboard as default though :(
#83271 - ssj4android - Sun May 14, 2006 9:51 pm
Where does the DS try to connect first when trying to play? That conntest.nintendo.com?
#83283 - m2pt5 - Mon May 15, 2006 12:23 am
tepples wrote: |
Unless you are fluent in Japanese, don't expect it before Thanksgiving. |
I was referring to the Japanese version. I've taken two years of Japanese in college, and I'd rather have the version with the Japanese text input support, even if I don't expect to use it often.
I've played other Japanese games on DS before, and I've only had trouble wth RPGs. With the browser, I doubt it's going to be difficult to figure out, and it beats waiting another six months. I've been wanting this since it was announced in February.
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#83292 - CubeGuy - Mon May 15, 2006 1:51 am
It would be nice to have a regionless browser. I don't want different versions for this particular software.
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#83294 - m2pt5 - Mon May 15, 2006 2:22 am
CubeGuy wrote: |
It would be nice to have a regionless browser. I don't want different versions for this particular software. |
What do you mean "regionless"? The Japanese release may well have English text as an option.
And what would it matter? The DS is region-free in the first place.
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#83296 - HyperHacker - Mon May 15, 2006 3:23 am
m2pt5 wrote: |
CubeGuy wrote: | It would be nice to have a regionless browser. I don't want different versions for this particular software. |
What do you mean "regionless"? The Japanese release may well have English text as an option. |
Pretty sure that's what he means. One version of the program everywhere, with multiple languages built in, as opposed to a separate build for each country.
#83319 - MaHe - Mon May 15, 2006 1:41 pm
I'd really like a homebrew browser though in order to download homebrew to my SD/CF ^_^
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#83331 - pepsiman - Mon May 15, 2006 5:52 pm
MaHe wrote: |
I'd really like a homebrew browser though in order to download homebrew to my SD/CF ^_^ |
Use DSLinux then.
#83363 - CubeGuy - Mon May 15, 2006 10:17 pm
HyperHacker wrote: |
m2pt5 wrote: | CubeGuy wrote: | It would be nice to have a regionless browser. I don't want different versions for this particular software. |
What do you mean "regionless"? The Japanese release may well have English text as an option. |
Pretty sure that's what he means. One version of the program everywhere, with multiple languages built in, as opposed to a separate build for each country. |
Exactly. The DS does not work across languages on WFC.
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#83370 - tepples - Mon May 15, 2006 11:28 pm
CubeGuy wrote: |
The DS does not work across languages on WFC. |
Then what explains the frequency of use of kana (Japanese phonetic characters) in nicknames that I, an English speaking user, see in Tetris DS matches?
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#83373 - Darkflame - Mon May 15, 2006 11:52 pm
Worldwide on mariokart very certainly means worldwide.
#83383 - HyperHacker - Tue May 16, 2006 1:19 am
tepples wrote: |
CubeGuy wrote: | The DS does not work across languages on WFC. |
Then what explains the frequency of use of kana (Japanese phonetic characters) in nicknames that I, an English speaking user, see in Tetris DS matches? |
English people, or people with the English version, using Japanese characters. Or you picked up the Japanese version by accident. ;)
#83397 - mntorankusu - Tue May 16, 2006 3:36 am
HyperHacker wrote: |
tepples wrote: | CubeGuy wrote: | The DS does not work across languages on WFC. |
Then what explains the frequency of use of kana (Japanese phonetic characters) in nicknames that I, an English speaking user, see in Tetris DS matches? |
English people, or people with the English version, using Japanese characters. Or you picked up the Japanese version by accident. ;) |
No. I'm pretty sure you can't write with japanese characters in the english-language versions of Mario Kart and Tetris.
Mario Kart and Tetris can be played across different-language versions fine. Animal Crossing can't, because of the obvious language barrier.
#83401 - m2pt5 - Tue May 16, 2006 4:12 am
mntorankusu wrote: |
No. I'm pretty sure you can't write with japanese characters in the english-language versions of Mario Kart and Tetris.
Mario Kart and Tetris can be played across different-language versions fine. Animal Crossing can't, because of the obvious language barrier. |
You can use Japanese characters in the English MKDS and Tetris, and they can both be played across different language versions. ACWW can't because they left out the Japanese character set in the non-Japanese versions for some stupid reason.
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#83402 - Mr. Picklesworth - Tue May 16, 2006 4:14 am
What do you think the Worldwide option does?
Edit:
Ah, thanks swimgod :)
Then I think that's the whole thing explained..
... And I worded that a bit weirdly. Didn't have time to edit it because you'd already replied 5 seconds later!
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#83404 - swimgod - Tue May 16, 2006 4:16 am
Mr. Picklesworth wrote: |
What do you think the Worldwide option does? |
lets you connect to all the nintendo WFC servers instead of restricting you to your regiens server...
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#83418 - Sebbo - Tue May 16, 2006 5:28 am
isn't your WiFi Connection nickname handled by the DS rather than the game? (first time you boot up your DS you have to go through the setup screen where you pick a colour, enter your birthdate and USERNAME etc). i'm pretty sure there's a full character set there with english, hiragana and katakana as well as european special characters as well as punctuation and symbols....or it might only apply to those DSs which need them (my DS is imported from Japan, US and AU DSs might be different)
oh, and just having a single version of a game/program with all translations built in is sure to annoy Japanese and US buyers, since they're not used to having to wait for the European translations to be done
anywho, its only a month or two (i think) until Opera is released in Japan, so we should see on IGN and other sites import reviews on whether the Japanese version is easy to use for English speakers (or someone on this forum will let us know)
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#83421 - tepples - Tue May 16, 2006 5:47 am
Sebbo wrote: |
anywho, its only a month or two (i think) until Opera is released in Japan, so we should see on IGN and other sites import reviews on whether the Japanese version is easy to use for English speakers (or someone on this forum will let us know) |
Worst case: Japtcha, where you're given kana in a sentence and you have to draw the kanji on the touch screen. But I don't think any developer is ready to go that far to region-code its DS games.
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#83439 - HyperHacker - Tue May 16, 2006 12:45 pm
mntorankusu wrote: |
HyperHacker wrote: | tepples wrote: | CubeGuy wrote: | The DS does not work across languages on WFC. |
Then what explains the frequency of use of kana (Japanese phonetic characters) in nicknames that I, an English speaking user, see in Tetris DS matches? |
English people, or people with the English version, using Japanese characters. Or you picked up the Japanese version by accident. ;) |
No. I'm pretty sure you can't write with japanese characters in the english-language versions of Mario Kart and Tetris. |
My name in Mario Kart is ハイパーハッカー; it's the English version and it works fine.
#83485 - m2pt5 - Tue May 16, 2006 5:14 pm
Sebbo wrote: |
i'm pretty sure there's a full character set there with english, hiragana and katakana as well as european special characters as well as punctuation and symbols....or it might only apply to those DSs which need them (my DS is imported from Japan, US and AU DSs might be different) |
A DS is a DS is a DS. It doesn't matter where you bought it, there are only so many different (known) firmwares. DS is a region-free system, so any DS game can play on any DS. If they didn't all have all the character sets, this wouldn't be possible.
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#83505 - waruwaru - Tue May 16, 2006 6:26 pm
m2pt5 wrote: |
Sebbo wrote: | i'm pretty sure there's a full character set there with english, hiragana and katakana as well as european special characters as well as punctuation and symbols....or it might only apply to those DSs which need them (my DS is imported from Japan, US and AU DSs might be different) |
A DS is a DS is a DS. It doesn't matter where you bought it, there are only so many different (known) firmwares. DS is a region-free system, so any DS game can play on any DS. If they didn't all have all the character sets, this wouldn't be possible. |
I thought someone mention the iQues have a bigger firmware because of the Chinese characters/fonts?
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#83515 - m2pt5 - Tue May 16, 2006 7:01 pm
iQue may be considered a DS, but it's an iQue DS.
iQue is the exception to that rule. All other DSes are essentially identical, from a functionality standpoint.
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#83617 - HtheB - Wed May 17, 2006 11:24 am
m2pt5 wrote: |
iQue may be considered a DS, but it's an iQue DS.
iQue is the exception to that rule. All other DSes are essentially identical, from a functionality standpoint. |
whats different of a iQue (???) DS
what does it have?
#83620 - chishm - Wed May 17, 2006 11:46 am
The iQue DS has 512KiB of firmware space, versus the 256KiB in the Nintendo DS.
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#83640 - HtheB - Wed May 17, 2006 4:51 pm
chishm wrote: |
The iQue DS has 512KiB of firmware space, versus the 256KiB in the Nintendo DS. |
what is the reason that they did it?
i saw a picture of it.. and everything where NINTENDO has to be on it normally, stands iQue (like the logo on the front of the DS :P)
#83641 - rmco2003 - Wed May 17, 2006 4:59 pm
I think it's for a full chinese character set