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DS Motion Sensor > DiggerDS

#126076 - Sektor - Thu Apr 19, 2007 9:11 pm

I added DS Motion Card support to DiggerDS. Not the best game for analog control since it has digital movement but I just added it for fun.

You can connect a DS Motion Card at anytime and use tilt to move instead of d-pad. It makes a hard game even harder but it was fun to mess around with. Perhaps in a future version, I could use the motion sensor to tilt money bags or move the enemies, instead of moving Digger.

Latest version on my site
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GTAMP.com/DS


Last edited by Sektor on Sat Jun 23, 2007 1:19 pm; edited 2 times in total

#130139 - stoopkid - Thu May 31, 2007 7:37 am

i had to register to thank you for porting Digger to the ds!!

thanks, its one of the greatest games of all time

#130571 - Sektor - Tue Jun 05, 2007 10:34 am

Thanks for the comment. It was one of my favourite games on my Amstrad PC1512 XT. I hope someone fixes the memory leak. I may eventually fix it myself but I have no idea what i'm doing most of the time.
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GTAMP.com/DS

#132100 - Sektor - Sat Jun 23, 2007 1:12 pm

DiggerDS

2007-06-23 - DiggerDS v0.11
Just minor change. Recompiled with newer motion code/libnds, so it should now support MK-6 and DS Motion Pak but I don't own those devices, so it has not been tested. Let me know if it works on those devices.

2007-06-26 - DiggerDS v0.2
Fixed a memory leak in sdl_vid.c, vgawrite function. It should no longer crash after 10 minutes

Now it needs sound.
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GTAMP.com/DS

#133376 - Ploes - Thu Jul 05, 2007 9:14 pm

Hi.

I got 0.2 from your site... but it doesn't work with my Slot2 Pak.

#133379 - KeithE - Thu Jul 05, 2007 9:22 pm

It works fine with mine - maybe your Motion Pak is not inserted all the way.

#133382 - Ploes - Thu Jul 05, 2007 9:27 pm

Im using a Slot1 Device, with the Pak in Slot2.

I had to remove the Slot2 and re-insert it once the game was started. :)
Sorry about that... now to get used to the controls lol.

Thanks for the very very quick reply.

#136383 - Sektor - Wed Aug 01, 2007 6:22 am

KeithE, what do I have to change to make it so Motion Pak users can have their device connected at startup? It tries to detect a libfat device first for saving high scores, would that be causing problems with the Motion Pak plugged in?

Ploes, what slot-1 device are you using? Can you patch diggerds.nds with the DLDI driver for that device and then test again? (that way it will skip trying to use libfat on a slot-2 device).
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GTAMP.com/DS

#136557 - KeithE - Thu Aug 02, 2007 8:05 pm

DiggerDS works fine for me with DS Motion Pak using my MK5 slot-1 card. I insert the DS Motion Pak at the beginning, and it is detected right away.

I've never had a problem keeping the DS Motion Pak connected at startup, so I don't think there is anything you need to do.