#140721 - Jesse - Wed Sep 19, 2007 3:14 pm
Colors! v1.06 is now released.
Colors! is a simplistic digital application for Nintendo DS based on modern painting-techniques developed for drawing tablets in programs like Photoshop. By taking advantage of the pressure sensitivity of the DS touch-screen it becomes a perfect portable digital sketch-book.
Current features
-------------------
Hard and soft circular brush
Pressure-sensitivity can affect opacity and brush-size
512x384 image resolution with 2 stage zoom
Replay the whole painting process of an image
Hue-circle and luminance and saturation-triangle style palette
Load and Save to memory card
Send painting as e-mail using Wi-Fi
Major updates in v1.06
--------------------------
Major precision overhaul
Opacity slider in brush-screen
Pressure-Controls-Size option in brush-screen
New user-interface with graphics by madwurmz.com
Playback controls with the option to continue painting from mid-playback
The possibility to send your painting directly to an e-mail address
Unlimited save slots
One additional zoom-level
Available at http://www.collectingsmiles.com/colors
Enjoy!
Last edited by Jesse on Wed Sep 19, 2007 3:31 pm; edited 1 time in total
#140722 - Jesse - Wed Sep 19, 2007 3:15 pm
The Send-To-Email feature will probably be a bit shaky in next couple of days, since I've never had the ability to stress-test it. Also, uploading a painting have been known to cause some problems on some networks, so use with care.
Last edited by Jesse on Wed Sep 19, 2007 3:25 pm; edited 1 time in total
#140723 - khan - Wed Sep 19, 2007 3:18 pm
it's up now. will play around with it. thanks
#140728 - Railk - Wed Sep 19, 2007 3:58 pm
yeah awesome ~~~~~~
love the brush size pressure sensivity, the interface is great with transparency for brush/color choice, perhaps a little less transparency would be cool to see more clearly everything ... but thats great ^^.
Really Good job Jesse.
#140735 - muchachotron - Wed Sep 19, 2007 5:03 pm
pretty great, nice job!
i seem to be getting a bit more of that "jumping" behavior than 1.05, but i've only spent a few minutes with it so i'll see if that is just coincidental.
the solution to the brush outline while you are in dynamic brush size mode works great.
new logo is cute.
#140738 - Jesse - Wed Sep 19, 2007 5:26 pm
muchachotron wrote: |
i seem to be getting a bit more of that "jumping" behavior than 1.05, but i've only spent a few minutes with it so i'll see if that is just coincidental. |
You are right, I messed that up when cleaning up the code. I've updated to v1.06b.
#140739 - orija - Wed Sep 19, 2007 5:36 pm
so how does the sending via email work? I hit wifi and it asks me if i want to connect to the gallery? so is the image sent to me via the gallery then? (connection to the gallery failed when i tried it so i've not been able to test this feature yet.)
anyway, WOW really great update!! thanks!
#140740 - moket - Wed Sep 19, 2007 5:37 pm
works fine without DLDI patch on m3lite/1gbSD/dslite
truly nice Jesse. The pressure controls size works great (lots of stylus jumping but useful).
Playback controls rocks.
the only thing I miss is the minimalist approach for the interface (plain colors mainly).
hem let's start testing in depth :)
Last edited by moket on Wed Sep 19, 2007 6:13 pm; edited 1 time in total
#140741 - Jesse - Wed Sep 19, 2007 5:43 pm
orija wrote: |
so how does the sending via email work? |
Not very good as of yet. Some people manage to get through. I'm working on in right now.
#140742 - jetboy - Wed Sep 19, 2007 5:49 pm
I guess we will need some editing/new questions in FAQ.
Hmm... i think i will write a little faq editor, that will be avaliable to "moderators". But not before weekend.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#140743 - chrisis - Wed Sep 19, 2007 5:56 pm
Hey Jens,
just let me say, I'm really amazed how good this program can get! I already loved your last version, thought it couldn't get better.
Well, I was wrong, obviously :)
cu,
christian
(oh, and maybe you remember me, last time I tested about 10 versions of 1.05, to get Supercard CF compatibility back. ;-))
#140744 - orija - Wed Sep 19, 2007 5:58 pm
Jesse wrote: |
orija wrote: | so how does the sending via email work? |
Not very good as of yet. Some people manage to get through. I'm working on in right now. |
i just have to tell you that this is my dream DS app. the wifi email is more than i could have hoped for as a feature.... and now i see on your page you want to include collaborative drawing... Jesse its just awesome! :)
You should have a link for donations on your page because of all the games on my DS this is certainly my favorite, i'd donate something for all the work you've done.
#140747 - Dib - Wed Sep 19, 2007 6:07 pm
1.06 doesn't seem to run on the DS-X even after DLDI patching. Not surprising considering the nature of the DS-X, but all I'm getting are two black screens.
#140749 - jetboy - Wed Sep 19, 2007 6:13 pm
Result of sent to mail feature (rotated and converted to jpg to speed up loading):
http://colors.brombra.net/gfx/sentbymail.jpg
That's awesome!
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#140750 - Jesse - Wed Sep 19, 2007 6:17 pm
jetboy wrote: |
Result of sent to mail feature (rotated and converted to jpg to speed up loading): |
I'm glad it's working for someone! :)
I messed up a couple of times more, so I'm up to v1.06d now. Grab that one if you want to try out the Send mail thingy.
#140751 - orija - Wed Sep 19, 2007 6:27 pm
either the link to 1.06d is broken
or i got there before you finished the upload
;)
#140753 - Jesse - Wed Sep 19, 2007 6:33 pm
orija wrote: |
either the link to 1.06d is broken
or i got there before you finished the upload
;) |
There is no end to the fumbleness! :)
Fixed!
#140754 - takieda - Wed Sep 19, 2007 6:36 pm
No matter what version I've tried with 1.06 (I've tried the original 1.06 release, as well as 1.06c), I keep getting the error "EFSlib could not be initialized"
I'm running an M3 SD, and 1.05 works perfectly fine. I've tested 1.06 with the original m3 sd dldi patch, as well as the alternate, and I've tested it with/without the colors folder, and with/without an sram save, etc.. Nothing I've done has pushed it past that error, however.
Any clues as to what might be causing this, and anything I can do on my end to fix it?
*edit* I've now tested with 1.06d with the same failure.
*edit again* Tested with 1.06f as well, same failure.
_________________
Est Sularis Oth Mithas - My Honor is My Life
(\_/)
(o.o)
(> <) This is The Bunny. Copy The Bunny into your signature to help him on his way to world domination.
Last edited by takieda on Wed Sep 19, 2007 6:41 pm; edited 2 times in total
#140755 - Jesse - Wed Sep 19, 2007 6:38 pm
Or not. v1.06f. Go get it.
#140756 - Jesse - Wed Sep 19, 2007 6:39 pm
takieda wrote: |
No matter what version I've tried with 1.06 (I've tried the original 1.06 release, as well as 1.06c), I keep getting the error "EFSlib could not be initialized" |
That means that efs-lib could not find the .nds while scanning the memory-card. Did you rename the .nds or something? (I'm not sure if efs-lib allows that).
#140758 - Jesse - Wed Sep 19, 2007 6:40 pm
Dib wrote: |
1.06 doesn't seem to run on the DS-X even after DLDI patching. Not surprising considering the nature of the DS-X, but all I'm getting are two black screens. |
Doh. I wish I had one of those here. Send me an e-mail if you want to be a debugging guinea-pig.
#140759 - takieda - Wed Sep 19, 2007 6:42 pm
Jesse wrote: |
takieda wrote: | No matter what version I've tried with 1.06 (I've tried the original 1.06 release, as well as 1.06c), I keep getting the error "EFSlib could not be initialized" |
That means that efs-lib could not find the .nds while scanning the memory-card. Did you rename the .nds or something? (I'm not sure if efs-lib allows that). |
I have colors.nds in root, I have not renamed the .nds file, still same issue.
_________________
Est Sularis Oth Mithas - My Honor is My Life
(\_/)
(o.o)
(> <) This is The Bunny. Copy The Bunny into your signature to help him on his way to world domination.
#140760 - Jesse - Wed Sep 19, 2007 6:44 pm
takieda wrote: |
I have colors.nds in root, I have not renamed the .nds file, still same issue. |
Ok. I'll guess you will get the dubious honor of becoming a guinea-pig as well then! Send me an e-mail if you are up for it.
#140761 - Jesse - Wed Sep 19, 2007 6:47 pm
Jesse wrote: |
Or not. v1.06f. Go get it. |
Seems like that fixed it. Most people are getting through now.
#140763 - xenon - Wed Sep 19, 2007 6:49 pm
By the way, would it be possible to remove or modify the filename check? I own an EZ4Lite and it won't run homebrew with a .nds extension (it only likes .gba and .bin). I would be willing to test if needed.
Oh. I'm new here. Hi everyone and thanks for what you are doing!
#140764 - jetboy - Wed Sep 19, 2007 6:50 pm
I was renaming all test versions when putting them on a card and it worked.
But i also still had a version called Colors.nds on the card. Both on R4 and SC DS ONE.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#140765 - Jesse - Wed Sep 19, 2007 6:51 pm
xenon wrote: |
By the way, would it be possible to remove or modify the filename check? I own an EZ4Lite and it won't run homebrew with a .nds extension (it only likes .gba and .bin). I would be willing to test if needed.
Oh. I'm new here. Hi everyone and thanks for what you are doing! |
I'm not familiar with how EZ4Lite works. I take it that it doesn't work with normal DLDI patching on that card then?
#140766 - Jesse - Wed Sep 19, 2007 6:52 pm
jetboy wrote: |
I was renaming all test versions when putting them on a card and it worked.
But i also still had a version called Colors.nds on the card. Both on R4 and SC DS ONE. |
Ok. Good. Then that won't be a problem.
#140767 - xenon - Wed Sep 19, 2007 6:54 pm
Jesse wrote: |
xenon wrote: | By the way, would it be possible to remove or modify the filename check? I own an EZ4Lite and it won't run homebrew with a .nds extension (it only likes .gba and .bin). I would be willing to test if needed.
Oh. I'm new here. Hi everyone and thanks for what you are doing! |
I'm not familiar with how EZ4Lite works. I take it that it doesn't work with normal DLDI patching on that card then? |
DLDI patching works, in general. You usually need to use the .gba version of homebrew, or better apply a GBA header to the .ds version. But Colors will never work here if it looks for itself as "Colors.nds", because I can't use that extension for homebrew. Have I been clear?
#140768 - orija - Wed Sep 19, 2007 6:54 pm
whoohoo! hey it worked! i got the painting via email :D
only oddness was that while it was sending it seemed to hog my entire net connection... couldn't load any web pages or check mail at the same time it was sending :/ is this an expected side-effect? a fluke?
oh and my web server seemed to think it was spam so i had to send to my gmail account :/ but i will figure something out there.
#140769 - Jesse - Wed Sep 19, 2007 7:01 pm
xenon wrote: |
Jesse wrote: | xenon wrote: | By the way, would it be possible to remove or modify the filename check? I own an EZ4Lite and it won't run homebrew with a .nds extension (it only likes .gba and .bin). I would be willing to test if needed.
Oh. I'm new here. Hi everyone and thanks for what you are doing! |
I'm not familiar with how EZ4Lite works. I take it that it doesn't work with normal DLDI patching on that card then? |
DLDI patching works, in general. You usually need to use the .gba version of homebrew, or better apply a GBA header to the .ds version. But Colors will never work here if it looks for itself as "Colors.nds", because I can't use that extension for homebrew. Have I been clear? |
As jetboy pointed out, it doens't required itself to be named Colors.nds, so that is not the problem. So if v1.06 didn't work for you, does v1.05 work?
#140770 - Jesse - Wed Sep 19, 2007 7:03 pm
orija wrote: |
whoohoo! hey it worked! i got the painting via email :D
only oddness was that while it was sending it seemed to hog my entire net connection... couldn't load any web pages or check mail at the same time it was sending :/ is this an expected side-effect? a fluke? |
That happen to a few people during testing as well. I'm been trying to get around it, but haven't found a solution yet. It's hard to track down since it doesn't appear for me.
orija wrote: |
oh and my web server seemed to think it was spam so i had to send to my gmail account :/ but i will figure something out there. |
I know. That happens a lot. There are some things I can do to reduce the spam-"triggers".
Last edited by Jesse on Wed Sep 19, 2007 7:04 pm; edited 1 time in total
#140771 - jetboy - Wed Sep 19, 2007 7:04 pm
orija wrote: |
whoohoo! hey it worked! i got the painting via email :D
only oddness was that while it was sending it seemed to hog my entire net connection... couldn't load any web pages or check mail at the same time it was sending :/ is this an expected side-effect? a fluke? |
It's a fluke.
Durring the test period I managed to get my entire company out of net for over an hour. :)
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#140772 - Jesse - Wed Sep 19, 2007 7:07 pm
I'm getting a lot of connection-tries from the original buggy verison. I guess someone manage to copy the archive and post it on some news site. Anyone who has any idea of what that site would be, so we can ask them to update it?
#140773 - xenon - Wed Sep 19, 2007 7:08 pm
Jesse wrote: |
xenon wrote: | Jesse wrote: | xenon wrote: | By the way, would it be possible to remove or modify the filename check? I own an EZ4Lite and it won't run homebrew with a .nds extension (it only likes .gba and .bin). I would be willing to test if needed.
Oh. I'm new here. Hi everyone and thanks for what you are doing! |
I'm not familiar with how EZ4Lite works. I take it that it doesn't work with normal DLDI patching on that card then? |
DLDI patching works, in general. You usually need to use the .gba version of homebrew, or better apply a GBA header to the .ds version. But Colors will never work here if it looks for itself as "Colors.nds", because I can't use that extension for homebrew. Have I been clear? |
As jetboy pointed out, it doens't required itself to be named Colors.nds, so that is not the problem. So if v1.06 didn't work for you, does v1.05 work? |
I didn't unserstand jetboy meant that. Yes, 1.05 works. Gotta go for 30 minutes now, I'll be back.
#140775 - kprojekt - Wed Sep 19, 2007 7:16 pm
Jesse: I'll go home on my lunch break to test out the new version. Seriously, you have to setup a paypal account and accept donations. I feel you need some minor compensation for all your amazing work.
Jetboy: Thank you for linking my artwork to my profile on the gallery site. You also put in a lot of work into the gallery. What can we expect in the future releases of the gallery system? It's starting to look very promising.
#140777 - jetboy - Wed Sep 19, 2007 7:28 pm
kprojekt wrote: |
Jesse: I'll go home on my lunch break to test out the new version. Seriously, you have to setup a paypal account and accept donations. I feel you need some minor compensation for all your amazing work. |
Yeah! At least you could spent the money to get more cards so you could have easier life with testing.
Quote: |
Jetboy: Thank you for linking my artwork to my profile on the gallery site. You also put in a lot of work into the gallery. What can we expect in the future releases of the gallery system? It's starting to look very promising. |
I dont want to promise too much and then disappoint you.
Things I want to get sooner than later:
- posibility to delete your own submissions (there wont be edit, but you could delete pictures if you messed up with naming, etc. and reupload them).
- posibility to manage your own data.
- visualisation of the favorites feature (all pictures you like are being added to the list already, just there is no presentation for that) and posibility to reorganize them.
- some more ways to browse gallery (sorting, maybe search feature)
- some more info about pictures (number of strokes, painting time, how many comments there are, etc.)
And i have some more down the list.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#140779 - Sir_Voe - Wed Sep 19, 2007 7:45 pm
Jesse wrote: |
I'm getting a lot of connection-tries from the original buggy verison. I guess someone manage to copy the archive and post it on some news site. Anyone who has any idea of what that site would be, so we can ask them to update it? |
I've seen the original 1.06 at DS-Scene. Thanks for the incredible homebrew BTW. I'm loving the new features.
Last edited by Sir_Voe on Wed Sep 19, 2007 8:28 pm; edited 1 time in total
#140780 - melw - Wed Sep 19, 2007 7:47 pm
Great update! Colors! is nowadays my favourite DS homebrew application by a large margin.
I also experienced a full network stall (couldn't load any web pages / access ssh) while uploading a picture through wifi. The upload worked very well otherwise, and the picture came through as expected. :) This using version 1.06f.
#140783 - Jesse - Wed Sep 19, 2007 7:58 pm
melw wrote: |
I also experienced a full network stall (couldn't load any web pages / access ssh) while uploading a picture through wifi. |
Hey, you are one of the people that taught me how to code Wi-Fi for DS, so you better tell me what the problem is! :)
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140786 - muchachotron - Wed Sep 19, 2007 8:12 pm
yep, my internet bandwidth got completely smothered by the send-to-mail transfer, but WOW is that a great feature when you get the result. the enlarged transfer turns out excellent.
if only these ds machines had bluetooth or something. i'm looking forward to trying this out at a public access point somewhere downtown and have all the people wonder what the hell happened to their laptop's wifi.
i love Colors!
#140787 - jetboy - Wed Sep 19, 2007 8:21 pm
muchachotron wrote: |
if only these ds machines had bluetooth or something. i'm looking forward to trying this out at a public access point somewhere downtown and have all the people wonder what the hell happened to their laptop's wifi. |
LOL! Colors will get a lot of publicity on wifi security related forums :)
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#140788 - muchachotron - Wed Sep 19, 2007 8:30 pm
i'm not expecting any big new features any time soon, but maybe in the next release that enlargement drawing can optionally be saved to the card instead of sent over wifi? i just got a 2gb card so i could hold a bunch of 1024x768 pngs.
i think the send to email feature is very nice, don't want it taken away or anything.
#140789 - Jesse - Wed Sep 19, 2007 8:42 pm
muchachotron wrote: |
i'm not expecting any big new features any time soon, but maybe in the next release that enlargement drawing can optionally be saved to the card instead of sent over wifi? i just got a 2gb card so i could hold a bunch of 1024x768 pngs. |
Sorry. The DS doesn't have enough memory to paint in that resolution. It is only the .drw that is uploaded and the painting is redrawn on a bigger canvas by the server where I don't have to worry about memory. It has been suggested that I could take advantage of RAM cartridges on the DS but it would be a lot of work for a small segment of the users.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140791 - orija - Wed Sep 19, 2007 9:07 pm
on the keyboard to send to an email address.
it'd be really nice if it had a ' + ' sign... i happened to need one just now and noticed its absence.
Last edited by orija on Wed Sep 19, 2007 9:25 pm; edited 2 times in total
#140792 - jetboy - Wed Sep 19, 2007 9:12 pm
orija wrote: |
on the keyboard to send to an email address.
it'd be really nice if it had a ' + ' sign... i happened to need one just now and noticed its absence. |
O_O
Quote: |
According to RFC 2822, the local-part of the address may use any of these ASCII characters:
* Uppercase and lowercase letters (case sensitive)
* The digits 0 through 9
* The characters ! # $ % * / ? | ^ { } ` ~ & ' + - = _
* The character . provided that it is not the first or last character in the local-part. |
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#140793 - orija - Wed Sep 19, 2007 9:26 pm
yeah its for sending a code , which is a password, before the @ sign... exotic , i know. just trying to do a little trick with livejournal... but its okay, i worked around it.
#140802 - eric3dee - Wed Sep 19, 2007 11:11 pm
You may be aware of this, but after DLDI patching v.1.06f and loading it onto my card, Colors does not seem to work on my Games N' Music card (the older ones do no prob). However, v.1.06 Works great on my GBAMP/Passme setup.
#140803 - krooked - Wed Sep 19, 2007 11:22 pm
would it be possible to pause playback and have an option to edit from that stopping point?
#140805 - Jesse - Wed Sep 19, 2007 11:23 pm
krooked wrote: |
would it be possible to pause playback and have an option to edit from that stopping point? |
Pressing Pause and then Stop asks you if you want to do just that.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140806 - Jesse - Wed Sep 19, 2007 11:26 pm
eric3dee wrote: |
You may be aware of this, but after DLDI patching v.1.06f and loading it onto my card, Colors does not seem to work on my Games N' Music card (the older ones do no prob). However, v.1.06 Works great on my GBAMP/Passme setup. |
No. I didn't know abot Games N'Music. I heard from one person that that card has problems with v1.05 as well. Anyway, it seems like there are a couple of cards that v1.06 isn't working on. I'll try to dig into that in the next couple of days. Send me an e-mail if you want to help out.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140807 - krooked - Wed Sep 19, 2007 11:26 pm
Jesse wrote: |
Pressing Pause and then Stop asks you if you want to do just that. |
thanks. i should have tried out 1.06 before asking.
i love Colors!
#140811 - dy - Wed Sep 19, 2007 11:38 pm
Wow, 4 pages in one day! Anyways Ill test it right now!
#140815 - LiteDS - Thu Sep 20, 2007 12:02 am
Thank you for this superb software!
My school mates wants to buy a DS because of colors!
_________________
Wii will Win
#140818 - madwurmz.com - Thu Sep 20, 2007 12:18 am
Jesse, once again I really feel honoured I was able to help you out with the interface! Your ideas are revolutionary and your abilities amaze me..
Wonderful to see your devotion, going through update A till F to get things fixed, I just asume that made allot of users happy.
Time for you to bask in this achievement and go collect smiles :))
#140823 - calcprogrammer1 - Thu Sep 20, 2007 1:21 am
Colors 1.06 works great :) I love this app! I have a Games n' Music, btw, and it works just fine...I forgot to DLDI patch it though, so DSOrganize helped me there, then it boots fine now. Email works good too :)
_________________
DS Firmware 1, Datel Games n' Music card / Chism's FW hacked GBA MP v2 CF
There's no place like 127.0.0.1.
#140824 - stefer - Thu Sep 20, 2007 1:53 am
I can confirm, 1.06 doesn't work on DS-X :(
1.05 used to work fine.
It goes to the usual white screens, then instead of just showing the Colors screen, it goes to two black screens and stays there.
#140828 - rattboi - Thu Sep 20, 2007 2:26 am
I'm another DS-X user who patched and is only getting two black screens. Please fix! I love Colors!
#140829 - moket - Thu Sep 20, 2007 2:27 am
the strokes have so much stability even without zooming it's a bliss. Nice icon for the zoom tool too.
The only things I can ask for now are, a square brush and the ability to constrain the size of the brush between fixed values when pressure is controling it. It can perhaps help prevent stylus jump because it seemed to happen more at vey small sizes.
At second thought I like this interface a lot, I'm getting old, not so used to drastic changes I guess.
I was wondering if the animated background under menus is a random thing created by the software ?
something weird happened.
1.6 worked fine but I just wanted to try the WiFi so I put 1.6F on my M3lite/dslite/SD1gb and I got this error after initializing "EFSlib could not be initialized". I tried patching with the two DLDI drivers without success.
Then I put back on 1.6 version and I have the same error. I don't understand what's happening because this version worked before I tried 1.6F .
So I put 1.5 back on, just to dry my tears in some sketches.
But 1.6 was really good and I wanted to try more so, finaly I decide to give a last try and I remove 1.5, put 1.6 again and it worked !!!
Anyone has some clues on what cause this behaviour ?
sorry for all this frenglish language.
#140837 - calcprogrammer1 - Thu Sep 20, 2007 3:11 am
I first put it on the card and booted from GnM menu, and I got a "Filesystem Error" or something, then I realized I forgot DLDI (duh) so I opened DSOrganize and booted it with the Chishm loader. It black-screened though. I figured it wouldn't boot, but the loader did patch it with DLDI, so I was able to get it running by turning off, restarting, then booting it from the GnM menu. I don't know why that happened, but it's no big deal. The e-mailed pictures look really good in high resolution.
I think adding support for a RAM pack would benefit a lot of users, not because people have RAM packs, but because they might have to buy them to enjoy this app :) Some people say they've even bought a DS just for this, I might head online and buy the original DS browser if homebrew this good utilizes the pack.
_________________
DS Firmware 1, Datel Games n' Music card / Chism's FW hacked GBA MP v2 CF
There's no place like 127.0.0.1.
#140845 - jetboy - Thu Sep 20, 2007 5:55 am
@people who have troubles running Colors on their card:
Make sure you are using latest firmware for your card.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
Last edited by jetboy on Thu Sep 20, 2007 7:24 am; edited 1 time in total
#140851 - adamrgolf - Thu Sep 20, 2007 6:40 am
madwurmz.com wrote: |
Jesse, once again I really feel honoured I was able to help you out with the interface! Your ideas are revolutionary and your abilities amaze me..
Wonderful to see your devotion, going through update A till F to get things fixed, I just asume that made allot of users happy.
Time for you to bask in this achievement and go collect smiles :)) |
We appreciate it as well, keep up the great work guys!
#140855 - dark nowhere - Thu Sep 20, 2007 7:41 am
This has probably been answered before (considering the java applet -- masscat, your applet is the only reason java exists on my computer), but is there an explanation of the .drw format kicking around somewhere? I'd love a link.
EDIT: disregard, I just found masscat's source so I'm good to go.
Last edited by dark nowhere on Thu Sep 20, 2007 10:17 am; edited 1 time in total
#140858 - melw - Thu Sep 20, 2007 8:56 am
Jesse wrote: |
melw wrote: | I also experienced a full network stall (couldn't load any web pages / access ssh) while uploading a picture through wifi. |
Hey, you are one of the people that taught me how to code Wi-Fi for DS, so you better tell me what the problem is! :) |
Not knowing much what is actually causing the slowdowns: You could try the following - test if merely connecting but not sending over wifi does anything to the network. If it's all ok (as it should) then it's something about how you're sending the email that is flooding the network - in that case try limiting the send speed or packets artificially and see if that helps. Trying out different TCP packet sizes might be worth a shot as well.
Of course if you don't have this problem on your DS / network setup it might be hard to test... Also I don't know if any of the DS FTP programs have source code available, these might be useful references.
#140859 - adamrgolf - Thu Sep 20, 2007 9:19 am
I think I may have found a bug. I'm using an R4DS w/ latest firmware, and colors 1.06f. To replicate:
Draw or load a painting.
Email that painting to yourself.
Now, try to playback the same painting or even a different painting.
I get a "Playback" button, but then it seems to lock up.
Image: [Images not permitted - Click here to view it]
EDIT: I've also uploaded a pretty crappy video if you think you need it: Here
Adam
Last edited by adamrgolf on Thu Sep 20, 2007 9:43 am; edited 2 times in total
#140860 - adamrgolf - Thu Sep 20, 2007 9:22 am
EDIT: didn't mean to post this, disregard.
#140864 - Fabar - Thu Sep 20, 2007 9:50 am
v1.06
I also had the nasty text asking to update my card software (M3simply), I did it and 'Colors!' runs again with pride. At first I was a little confused with the new user interface (who wouldn't?) and I'm not really fan of the colorfull backgrounds of the new GUI but the extra zoom makes this version a must-have anyway. I didn't test the extra precision, 'unlimited save slots' and WiFi stuff yet but untill now Colors! didn't stop improving (and the Gallery too!).
One thing for the undo fans (what I once was): when you are satisfied with your work at one point or if you are about to try an incredible daring move with the stylus: save it. If you fuck up you'll be able to restart there like a check point in a videogame. Doesn't everyone do that?
Biiiig thank you for the people spending time on developping Colors! instead of drinking beers in some S?dermalm bars...
_________________
..................... \\\
..................... o____o
..................... f a b a r
#140865 - jaycee - Thu Sep 20, 2007 9:56 am
i?ve got the same problem with my ds-x .
newest firmware - dldi-patched colors and the same probs as the other guys using ds-x.
first a flashing white screen after that two black screens ;-(
hope that you can fix colors for ds-x !
best regards Jens
#140866 - dark nowhere - Thu Sep 20, 2007 10:22 am
Fabar wrote: |
One thing for the undo fans (what I once was): when you are satisfied with your work at one point or if you are about to try an incredible daring move with the stylus: save it. If you fuck up you'll be able to restart there like a check point in a videogame. Doesn't everyone do that? |
I've been doing that, but now I don't have to because of the playback. It's not that I screw up that I'm worried about (having to suffer the consequences teaches me to be careful) it's that sometimes a bad line shows up at random, whatever the cause is. It still happens with the new version and it seems to be the screen flaking off or whatever. But now that's not so bad either because with playback you don't have to expect it in order to deal with it.
calcprogrammer1 wrote: |
I think adding support for a RAM pack would benefit a lot of users, not because people have RAM packs, but because they might have to buy them to enjoy this app :) Some people say they've even bought a DS just for this, I might head online and buy the original DS browser if homebrew this good utilizes the pack. |
I thought it would be cool to setup a donation thing to fuel prize money for ram expansions for compos. But that's a lot of work to justify a lot more work.
#140868 - Jesse - Thu Sep 20, 2007 10:41 am
adamrgolf wrote: |
I get a "Playback" button, but then it seems to lock up. |
Thanks for the repro. It sounds like an out of memory issue. I'll look into it.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140869 - adamrgolf - Thu Sep 20, 2007 10:49 am
Jesse wrote: |
adamrgolf wrote: | I get a "Playback" button, but then it seems to lock up. |
Thanks for the repro. It sounds like an out of memory issue. I'll look into it. |
Coolio, thanks again :)
#140870 - kusma - Thu Sep 20, 2007 10:57 am
brilliant, just brilliant!
#140871 - Fabar - Thu Sep 20, 2007 11:05 am
One thing still ticks me about the gallery: the horizontal pictures are displayed half the size of the vertical ones.
Would it mess all the page organization to prevent this?
Don't get me wrong: the latest changes of the gallery are really great but as the french say: 'better' is the ennemy of 'good'.
^__^
_________________
..................... \\\
..................... o____o
..................... f a b a r
#140872 - LiteDS - Thu Sep 20, 2007 11:10 am
Thank you for adding the warning before saving!
Playback is still limited to 1mb or not?
_________________
Wii will Win
#140873 - Jesse - Thu Sep 20, 2007 11:16 am
moket wrote: |
the ability to constrain the size of the brush between fixed values when pressure is controling it. It can perhaps help prevent stylus jump because it seemed to happen more at vey small sizes. |
Stylus jumping usually happens when the pressure is very light, so changing the min-size would probably not improve things.
About the min-brush size request: The current implementation says that min-brush size (that appears with the lightest pressure) always is the same (2 pixels width). Do you want to set that yourself, or should that be related to the max-brush-size instead (say like minbrush size would be 10% of the max-brush-size). That implementation was a bit hurried, and I never looked into how Photoshop/Painter does it and if I can get away with not having another option, I would prefer that.
moket wrote: |
I was wondering if the animated background under menus is a random thing created by the software ? |
No, it's paintings done in Colors! by madwurmz.com.
moket wrote: |
1.6 worked fine but I just wanted to try the WiFi so I put 1.6F on my M3lite/dslite/SD1gb and I got this error after initializing "EFSlib could not be initialized". |
Seems like efs-lib is unpredictable at times. I'll keep an eye out. Thanks for all the feedback!
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140874 - jetboy - Thu Sep 20, 2007 11:16 am
dark nowhere wrote: |
prize money |
I dont have any prize money, but how about a little compo?
The topic is "Smile", the deadline is September 30 2007, the rule is - it has to be 100% painted in colors.
I ll make separate subpage for contest, plus first 3 places will have special icons put on their user pages. We vote as usual, by giving stars.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#140875 - Jesse - Thu Sep 20, 2007 11:19 am
Thanks for all the compliments! It's enourmously rewarding to hear.
It was a very interesting day yesterday, trying to make the new version and the server work while new users connected every second. Now, after a good nights sleep everything seems stable and the server has successfully sent around 200 e-mails with the rate increasing every hour.
I wanted to dig into the compability issues next and here is the status:
M3 SD - efs-lib problem, Looking into it.
DS-X - two black screens, Looking into it.
Games'n Music - One person had trouble, but seemed to work for another. I need more info on this.
EZ4 - efs-lib problem, Looking into it.
Also, if anyone uses these cards successfully, let us know.
Thanks!
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
Last edited by Jesse on Thu Sep 20, 2007 5:44 pm; edited 3 times in total
#140876 - Jesse - Thu Sep 20, 2007 11:20 am
LiteDS wrote: |
Playback is still limited to 1mb or not? |
Yes, still 1MB.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140877 - jetboy - Thu Sep 20, 2007 11:21 am
Fabar wrote: |
One thing still ticks me about the gallery: the horizontal pictures are displayed half the size of the vertical ones.
Would it mess all the page organization to prevent this?
Don't get me wrong: the latest changes of the gallery are really great but as the french say: 'better' is the ennemy of 'good'.
^__^ |
They compose beter if they are the same width.
If they were all the same size, it would look much worse. I tried that in the first place.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#140882 - LiteDS - Thu Sep 20, 2007 11:42 am
jetboy wrote: |
dark nowhere wrote: | prize money |
I dont have any prize money, but how about a little compo?
The topic is "Smile", the deadline is September 30 2007, the rule is - it has to be 100% painted in colors.
I ll make separate subpage for contest, plus first 3 places will have special icons put on their user pages. We vote as usual, by giving stars. |
sounds great!
I think i should join this one looks really fun
_________________
Wii will Win
#140883 - tepples - Thu Sep 20, 2007 11:46 am
calcprogrammer1 wrote: |
Some people say they've even bought a DS just for this, I might head online and buy the original DS browser if homebrew this good utilizes the pack. |
It's tough to find now. Someone at $major_US_video_game_retail_chain told me it's discontinued. If only I could get Lick's RAM API to see my EZFlash V 3-in-1 card...
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#140884 - adamrgolf - Thu Sep 20, 2007 11:50 am
LiteDS wrote: |
jetboy wrote: | dark nowhere wrote: | prize money |
I dont have any prize money, but how about a little compo?
The topic is "Smile", the deadline is September 30 2007, the rule is - it has to be 100% painted in colors.
I ll make separate subpage for contest, plus first 3 places will have special icons put on their user pages. We vote as usual, by giving stars. |
sounds great!
I think i should join this one looks really fun |
I am going to get in on this :) very good idea
#140886 - adamrgolf - Thu Sep 20, 2007 12:01 pm
Just an idea, like the slider that shows a preview of brush size can the other slider not show a preview of what the color would like like? Sometimes it takes me a few tries because I'm not sure how light or dark its going to make my brush stroke.
Last edited by adamrgolf on Thu Sep 20, 2007 12:09 pm; edited 1 time in total
#140887 - retrohead - Thu Sep 20, 2007 12:02 pm
Jesse wrote: |
I'm getting a lot of connection-tries from the original buggy verison. I guess someone manage to copy the archive and post it on some news site. Anyone who has any idea of what that site would be, so we can ask them to update it? |
Updated DS-Scene with a request that everyone updates. Sorry if it was causing you problems :/
#140888 - adamrgolf - Thu Sep 20, 2007 12:05 pm
Jesse wrote: |
I'm getting a lot of connection-tries from the original buggy verison. I guess someone manage to copy the archive and post it on some news site. Anyone who has any idea of what that site would be, so we can ask them to update it? |
Could be from [PIRACY-DOT-NET], i'll check there, if they need to post an updated version i'll let them know
[Just because this is talk like a pirate day doesn't mean you're allowed to cite sources on web forums that encourage open discussion of warez methods. -- MOD]
#140889 - Dzozef - Thu Sep 20, 2007 12:09 pm
jetboy wrote: |
I dont have any prize money, but how about a little compo?
The topic is "Smile", the deadline is September 30 2007, the rule is - it has to be 100% painted in colors.
I ll make separate subpage for contest, plus first 3 places will have special icons put on their user pages. We vote as usual, by giving stars. |
How many submissions per author?
_________________
Dzozef^Altair - the laziest coder in the universe
#140890 - jetboy - Thu Sep 20, 2007 12:11 pm
Dzozef wrote: |
jetboy wrote: | I dont have any prize money, but how about a little compo?
The topic is "Smile", the deadline is September 30 2007, the rule is - it has to be 100% painted in colors.
I ll make separate subpage for contest, plus first 3 places will have special icons put on their user pages. We vote as usual, by giving stars. |
How many submissions per author? |
No limit.
Contest subpage:
http://colors.brombra.net/smile.php?page=1
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#140897 - adamrgolf - Thu Sep 20, 2007 2:36 pm
smiles page looks good - typo on "trophy" though:
We have first content here!
The topic is "Smile", the deadline is September 30 2007, the rule is, like with all submissions here - it has to be 100% painted in colors, any amount of entries per user. There are no real prizes this time, except the thropy icons that would be added to winners profiles. Vote by giving stars.
#140899 - Kiz - Thu Sep 20, 2007 2:48 pm
Just chiming in to say that Colors! is absolutely amazing. Just took v1.06 for a quick spin to test out some of the new features, and you've done a really good job with it. The look, feel and polish all represent the level of quality one would expect in a commercial application worked on by a team of programmers, and I hope that some day I'll be able to say similar things about my own programs.
I look forward to having a bit more time to get some proper drawing done. I'm not even an artistic person, but Colors! has inspired me to do more doodling.
(P.S. I'm using an M3 Lite (SD), and a DLDI patched v1.06f worked fine for me.)
#140901 - rayo - Thu Sep 20, 2007 2:50 pm
How can i dra double-height pictures as seen in the gallery? i can't find an option. i only can draw a normal size picture (one ds-screen).
#140902 - Jesse - Thu Sep 20, 2007 2:59 pm
rayo wrote: |
How can i dra double-height pictures as seen in the gallery? i can't find an option. i only can draw a normal size picture (one ds-screen). |
Turn your DS to the side! :)
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140904 - adamrgolf - Thu Sep 20, 2007 3:22 pm
rayo wrote: |
How can i dra double-height pictures as seen in the gallery? i can't find an option. i only can draw a normal size picture (one ds-screen). |
Its not dual screen, they are just rotated 90 degrees. The website displays them larger. Probably since more image can fit without widening the columns that way.
#140906 - rayo - Thu Sep 20, 2007 3:37 pm
Oh i didn't realize that the images could be zoomed :)
Thanks
#140922 - krooked - Thu Sep 20, 2007 7:02 pm
i dont have my DS w/ me but was wondering if there's reverse playback? it would help w/ undo.
#140923 - adamrgolf - Thu Sep 20, 2007 7:07 pm
krooked wrote: |
i dont have my DS w/ me but was wondering if there's reverse playback? it would help w/ undo. |
not that I could tell, it seems you can press the "rewind" button, but it takes you back to the beginning of playback
#140924 - dark nowhere - Thu Sep 20, 2007 7:08 pm
jetboy wrote: |
dark nowhere wrote: | prize money |
I dont have any prize money, but how about a little compo? |
I think that would be great. I'll probably participate even though I'm not very good yet.
#140926 - Dan2552 - Thu Sep 20, 2007 7:16 pm
adamrgolf wrote: |
krooked wrote: | i dont have my DS w/ me but was wondering if there's reverse playback? it would help w/ undo. |
not that I could tell, it seems you can press the "rewind" button, but it takes you back to the beginning of playback |
why cant the playback play through forward, but stop at the part before the last point? May be slow, but it should work.
#140928 - jetboy - Thu Sep 20, 2007 7:45 pm
Dan2552 wrote: |
why cant the playback play through forward, but stop at the part before the last point? May be slow, but it should work. |
But it works. However you have to do it yourself :)
That is to encourage people to repaint their mistakes as they would do with paper and oil paint.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#140939 - jetboy - Thu Sep 20, 2007 8:53 pm
#140951 - Jesse - Thu Sep 20, 2007 10:02 pm
Yes. I've been sending him info on the .drw format. It looks good.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140960 - Jesse - Fri Sep 21, 2007 12:57 am
I've released an small update called v1.06g that is now available on the homepage.
* Some compability solved - Let me know if there still are flashcards it's not working on.
* Colors data-folder located next to executable instead of in the root
* Minor graphical artifacts removed (thanks Noah)
* Continue from mid-playback bugs fixed
* Fixed a out-of-memory crash (thanks adamrgolf)
* Wi-Fi stability fixed - But the flooding thing is probably still there.
Big thanks to Xenon and Rattboi for helping me track down compability problems.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140962 - BlueJazZ - Fri Sep 21, 2007 1:17 am
hi, i have trouble loading my old picture files through 1.06f. just errors. any solution?
EDIT: nvm, 1.06g seem to have fixed the problem, all cool :)
p.s. i love the new UI it is really nice. i loved the 1.04 version and when 1.05 came out, i was like "awe man, wtf, what happened to the simple clean UI?" but gotta say the new one tops all of the previous nice work. Thanks Jesse for your hard work.
Last edited by BlueJazZ on Fri Sep 21, 2007 1:25 am; edited 1 time in total
#140963 - rattboi - Fri Sep 21, 2007 1:20 am
I think I found a bug. If I set Thickness to max and Opacity to Max, and make Control Pressure set to Thickness and not Opacity, then press medium, I would expect the Opacity to be full every time, but instead, it is 50% or so. If I press hard, it's full opacity and if I press soft, it's full opacity.
EDIT: oh, another part of it, you need to move slowly while pressing medium, if you press medium and move quickly, it's full opacity as expected.
#140965 - Jesse - Fri Sep 21, 2007 1:26 am
BlueJazZ wrote: |
hi, i have trouble loading my old picture files through 1.06f. just errors. any solution?
EDIT: nvm, 1.06g seem to have fixed the problem, all cool :)
p.s. i love the new UI it is really nice. i loved the 1.04 version and when 1.05 came out, i was like "awe man, wtf, what happened to the simple clean UI?" but gotta say the new one tops all of the previous nice work. Thanks Jesse for your hard work. |
Thanks for the compliments! E-mail one of the pictures you are having problems with and I'll take a look.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140966 - Jesse - Fri Sep 21, 2007 1:37 am
rattboi wrote: |
I think I found a bug. If I set Thickness to max and Opacity to Max, and make Control Pressure set to Thickness and not Opacity, then press medium, I would expect the Opacity to be full every time, but instead, it is 50% or so. If I press hard, it's full opacity and if I press soft, it's full opacity. |
I'm not sure I see what you are seeing, but there was a cursor-bug there that I did a quick fix for. I sneaked the fixed version into the v1.06g version, so download that one again and see if that was what you meant.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140967 - BlueJazZ - Fri Sep 21, 2007 1:38 am
i have another problem loading pictures, sorry. But it's different this time. Pics without .tmb and/or .drw files (DL from the gallery) for some reason are not displayed in the load screen (not registered at all). ???
#140968 - Jesse - Fri Sep 21, 2007 1:44 am
BlueJazZ wrote: |
i have another problem loading pictures, sorry. But it's different this time. Pics without .tmb and/or .drw files (DL from the gallery) for some reason are not displayed in the load screen. ??? |
That is true. Colors! can't really load a picture without all the files available. If you really want to get that .png into Colors!, you can replace a .png in another slot that has the .tmb and .drw files. It will look like the old in the load screen and the playback will also be from the old file, but you'll get the new .png on the canvas after loading that slot.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140969 - BlueJazZ - Fri Sep 21, 2007 1:51 am
thanks for the quick replies... really settle my mind :)
- you know, i can't really say how much i appreciate this program. I mean, I would get a DS just for this program. Arg....I LOVE Colors. Thanks Jesse
#140970 - Jesse - Fri Sep 21, 2007 1:52 am
rattboi wrote: |
EDIT: oh, another part of it, you need to move slowly while pressing medium, if you press medium and move quickly, it's full opacity as expected. |
Ah. Now I see what you mean. That was a wierd bug. But it's fixed now and also snuck (sneaked?) into v1.06g. Thanks.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140971 - Jesse - Fri Sep 21, 2007 1:55 am
muchachotron wrote: |
the solution to the brush outline while you are in dynamic brush size mode works great. |
This is a reply to an old post, but I just realized what it meant. This was an unexpected behaviour that I just fixed for v1.06g. But, perhaps this "bug" was a good thing? Anyone who has an opinion?
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140972 - Jesse - Fri Sep 21, 2007 1:57 am
BlueJazZ wrote: |
- you know, i can't really say how much i appreciate this program. I mean, I would get a DS just for this program. Arg....I LOVE Colors. Thanks Jesse |
Thanks. I really appreciate it.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#140975 - stefer - Fri Sep 21, 2007 2:11 am
Confirmed : 1.06g works on DS-X.
#140976 - Galactic Lord Xenu - Fri Sep 21, 2007 2:32 am
The ONLY reason I'm not obsessed with this program and heaping it with praise is because I have the drawing ability of a 5-year old or something. So this issue is a limitation on the user's end :)
#140977 - calcprogrammer1 - Fri Sep 21, 2007 2:34 am
I have the drawing ability of a 5-year-old or something and still am obsessed with this program :) Hopefully it will improve my drawing if I use it a lot :)
_________________
DS Firmware 1, Datel Games n' Music card / Chism's FW hacked GBA MP v2 CF
There's no place like 127.0.0.1.
#140978 - dark nowhere - Fri Sep 21, 2007 2:52 am
Jesse wrote: |
muchachotron wrote: | the solution to the brush outline while you are in dynamic brush size mode works great. |
This is a reply to an old post, but I just realized what it meant. This was an unexpected behaviour that I just fixed for v1.06g. But, perhaps this "bug" was a good thing? Anyone who has an opinion? |
If you mean the semi-transparent fill in the brush circle while painting, I much prefer the behaviour in 1.06g. Now I can see what I'm doing :) If that's not it, then I'm not sure.
#140979 - moket - Fri Sep 21, 2007 3:03 am
Jesse wrote: |
About the min-brush size request: The current implementation says that min-brush size (that appears with the lightest pressure) always is the same (2 pixels width). Do you want to set that yourself, or should that be related to the max-brush-size instead (say like minbrush size would be 10% of the max-brush-size). That implementation was a bit hurried, and I never looked into how Photoshop/Painter does it and if I can get away with not having another option, I would prefer that.
|
You could have something like this one. Two limiters ,can be grey out if not active, draggable only if active. Automatic reset to the lowest value if the main slider has a higher value when switching modes.
[Images not permitted - Click here to view it]
shifting a bit the top of the sliders might help selecting the max value on it.
If low opacity is the factor, perhaps this can work ?
With this type of setting you can have a feeling closer to 'tradionnal painting', a subtle variation in the stroke. It works great with small sizes quite like a thick brush with ink. But I'm already happy with Colors!, just bitching.
calcprogrammer1 <> I love your drawings ! the laptop was brilliant.
#140983 - dark nowhere - Fri Sep 21, 2007 4:01 am
moket wrote: |
You could have something like this one. Two limiters ,can be grey out if not active, draggable only if active. Automatic reset to the lowest value if the main slider has a higher value when switching modes.
[Images not permitted - Click here to view it]
shifting a bit the top of the sliders might help selecting the max value on it.
If low opacity is the factor, perhaps this can work ?
With this type of setting you can have a feeling closer to 'tradionnal painting', a subtle variation in the stroke. It works great with small sizes quite like a thick brush with ink. But I'm already happy with Colors!, just bitching.
calcprogrammer1 <> I love your drawings ! the laptop was brilliant. |
I want this feature too, but I agree with Jesse that it's good to avoid too many sliders muddying up the options, but it's not very useful if it can't be set exactly, rather than a percent.
Also note: disabled and zero are exactly the same option. If you put on two sliders, I would propose having a minimum distance between them in order to avoid stuck sliders. If you want anything less, disable sensitivity maybe?
That's my thoughts.
#141000 - adamrgolf - Fri Sep 21, 2007 6:28 am
I like that the colors directory does not have to live on the root now. The nds file now knows to look in the directory where it is located for the COLORS folder.
I was confused at first b/c i still had the colors directory on the root and when I went to load a picture none of them where there!! But then I saw what was happening, moved my colors folder to live with my .nds file, and all is well in Hooville again.
#141001 - adamrgolf - Fri Sep 21, 2007 6:30 am
adamrgolf wrote: |
I think I may have found a bug. I'm using an R4DS w/ latest firmware, and colors 1.06f. To replicate:
Draw or load a painting.
Email that painting to yourself.
Now, try to playback the same painting or even a different painting.
I get a "Playback" button, but then it seems to lock up.
Image: [Images not permitted - Click here to view it]
EDIT: I've also uploaded a pretty crappy video if you think you need it: Here
Adam |
I no longer have this issue with 1.06g. Nice work, what did you have to change?
#141018 - LiteDS - Fri Sep 21, 2007 9:59 am
I submitted an entry for the contest Jetboy.
thanks
_________________
Wii will Win
#141022 - MrKuenning - Fri Sep 21, 2007 10:34 am
WOW, I just read all 8 pages of posts.
Jesse, BIG FAN, loved your radio interview.
I also was having lockup errors, but I haven't tried g yet.
I know you get alot of requests for features, but I havent seen eigther of these, so I thought I would mintion them.
First, i have the problem of not knowing what my brush stroke will look like, and I cant just draw and undo, so I was wondering about a small white box in the corner of the color/brush screen that lets you srcibble a line on it. The line would then dissapear after like 1-2 secs, and you could repete this over and over, testing new colors and brushes. I don't know what this woud do to memory and layout. But this feature would ROCK.
Second, having a tiny address book, maybe just remembering a few emails would be great, I email almost every drawing to myself, my girfriend, and not having to type them in over and over would be sweet.
Keep up the awsome work.
Brady
#141023 - Jesse - Fri Sep 21, 2007 10:39 am
adamrgolf wrote: |
I no longer have this issue with 1.06g. Nice work, what did you have to change? |
Before your report I didn't know that that point was the point where memory usage peaked, so I hadn't really looked what was going on there. After knowing that, I could target that and rearrange some allocations. Also, I found out that you can reduce the amount of memory the Wi-Fi lib use.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141024 - adamrgolf - Fri Sep 21, 2007 10:40 am
MrKuenning wrote: |
Second, having a tiny address book, maybe just remembering a few emails would be great, I email almost every drawing to myself, my girfriend, and not having to type them in over and over would be sweet. |
I like both of your feature ideas, but having it remember just a few emails would be very cool. I too email almost every drawing to either me or my girlfriend, and vice versa.
#141025 - adamrgolf - Fri Sep 21, 2007 10:42 am
Jesse wrote: |
adamrgolf wrote: | I no longer have this issue with 1.06g. Nice work, what did you have to change? |
Before your report I didn't know that that point was the point where memory usage peaked, so I hadn't really looked what was going on there. After knowing that, I could target that and rearrange some allocations. Also, I found out that you can reduce the amount of memory the Wi-Fi lib use. |
I don't really know why I asked, lol, since all of that was over my head. But I do appreciate the hard work you are putting into this application.
#141026 - jetboy - Fri Sep 21, 2007 10:42 am
I dont know if it was fixed on the way, but strokes were not saved right when you was using pressure to control both opacity and size. It seems like this was not 100% repetable bug, so the error might have been caused by something different. It looked like they are drawn full size, or full pressure.
They paint right, the syndrome is visible when you do playback.
Also ocassionally i cannot load pictures, its quite rare but still is in 1.06g. Usually rebooting fixes the problem. Happens both on R4 and DS ONE.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141027 - Jesse - Fri Sep 21, 2007 10:43 am
MrKuenning wrote: |
so I was wondering about a small white box in the corner of the color/brush screen that lets you srcibble a line on it. |
Something like that has been suggested earlier. It's a good idea, but I'm still not sure how I would implement in a simple enough way. Also, there is a trick in there, if you just want to test out the brush size on the canvas. If you press and hold one of the zoom-buttons, touching the canvas will only display the cursor, and won't draw anything. Perhaps that helps.
MrKuenning wrote: |
Second, having a tiny address book, maybe just remembering a few emails would be great, I email almost every drawing to myself, my girfriend, and not having to type them in over and over would be sweet. |
Yes. Something like that will probably make it in there at some point.
Thanks for the feedback and the compliments!
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141028 - Jesse - Fri Sep 21, 2007 10:46 am
jetboy wrote: |
I dont know if it was fixed on the way, but strokes were not saved right when you was using pressure to control both opacity and size. |
jetboy wrote: |
Also ocassionally i cannot load pictures, its quite rare but still is in 1.06g. |
If anyone can find reproduction steps for these, I would be grateful.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141029 - adamrgolf - Fri Sep 21, 2007 10:47 am
Jesse wrote: |
MrKuenning wrote: | so I was wondering about a small white box in the corner of the color/brush screen that lets you srcibble a line on it. |
Something like that has been suggested earlier. It's a good idea, but I'm still not sure how I would implement in a simple enough way. |
Just an idea, but perhaps when holding L or R to bring up the color/brush screen, you could then choose your size and hold a second button, like the down arrow and it would bring up a white area with an area that says "test" or something. Then you could draw and see your stroke, release the down arrow and adjust if needed.
#141031 - Jesse - Fri Sep 21, 2007 10:51 am
adamrgolf wrote: |
Just an idea, but perhaps when holding L or R to bring up the color/brush screen, you could then choose your size and hold a second button, like the down arrow and it would bring up a white area with an area that says "test" or something. Then you could draw and see your stroke, release the down arrow and adjust if needed. |
Nice. I think I can do something with that idea. I guess you would need nimble fingers though. :)
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141033 - adamrgolf - Fri Sep 21, 2007 11:01 am
Jesse wrote: |
Nice. I think I can do something with that idea. I guess you would need nimble fingers though. :) |
Yea. :) Depending on which hand you use, the test area could be brought up with L + Down, or R + B.
But even if you hold the DS in a way that makes this button combo hard to do, you don't really have to "draw" anything in the test area, you just need to be able to see a quick brush preview. So I'm sure users can get used a quick rotation to test out their brush selection.
EDIT: It's probably not a good idea to do a feature request for a feature request. But what would be really cool for the "test brush option" is if the test area had what you've drawn already and then you could test your brush against your current drawing, then upon releasing the test area buttons the drawing would be as it was before testing the brush.
#141043 - bear - Fri Sep 21, 2007 1:21 pm
The new brush handling and options are great! Having the second zoom level is also a very nice addition but I really do miss seeing the whole image on the upper screen when zoomed in.
UI is nice but I'm not too keen on having an animation in the bg of the main menu - feels like a gimmick that distracts more than adding any real value.
Works fine on supercard CF as usual.
I haven't used any of the wi-fi abilities but it still feels like a very good step up from 1.05!
#141044 - adamrgolf - Fri Sep 21, 2007 1:28 pm
bear wrote: |
I really do miss seeing the whole image on the upper screen when zoomed in. |
Select will show your image on the top instead of the button layout picture.
#141047 - Jesse - Fri Sep 21, 2007 2:17 pm
bear wrote: |
UI is nice but I'm not too keen on having an animation in the bg of the main menu - feels like a gimmick that distracts more than adding any real value. |
Well, it is very much a gimmick and there is no other value than for it to look cool. :)
But seriously, you are not the only one who thinks that it is distracting. Still, I'm not completely sure how to look at that feedback. The way I see it, it could be the reaction of surprise that causes the distraction, because people are used to the way v1.05 looked and just get surprised when they open up the main menu and things are moving. Therefore it would be interesting to hear from people that didn't use v1.05 if they also find it distracting. Also, I'm not sure what people are distracted _from_. Do people have a harder time understanding the buttons or do they lose focus on whatever they were painting on? If it's the second, it's not necessarily a bad thing since the main reason to go into the main menu while painting is when you want to flip to reevaluate your composition, or if you want to save and shut down (well, not completely true, since you may want to save for other reasons). But still I agree to some extent, and my reaction was the same the first times I open the main menu after getting it in there. I?m just not sure what it means and that is why I wrote this long-winded post. Tell me!
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141048 - adamrgolf - Fri Sep 21, 2007 2:22 pm
Regarding the menu background effects, I think its very nice. My girlfriend does as well. We both use Colors now, and we both used it in version 1.05. I can't see how anyone would see it as a distraction. I guess some people could see it as "less professional" perhaps. But to me Colors! is a fun program and I think this "gimmick" reflects that well. I think it should stay! :D
#141049 - bear - Fri Sep 21, 2007 3:10 pm
Quote: |
Select will show your image on the top instead of the button layout picture. |
Doh, I guess I should have read the screen instead of just wishing it away.
Jesse: It's colorful and moves which are both attention grabbers for starters. If it was only on a start up menu I don't think I'd mind but the menu is something you bring up while working and the extra fluff just kind of breaks the focus on what you are doing.
I'd prefer to have the image you're working on showing through behind the menu buttons.
#141051 - jetboy - Fri Sep 21, 2007 3:46 pm
You already know my thoughts.
I feel like its firework that breaks simplistic feel of the colors. But on the other hand colors is getting less and less simplistic :)
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141054 - eric3dee - Fri Sep 21, 2007 4:20 pm
Ok-- still having the same problem with version g on my Games N' Music setup. I am patching with DLDI Drop. Link here:
http://www.blogadresse.de/2007/01/29/dldi-drop-dldi-patcher-the-mac-way/
When I first load Colors, it starts Initializing and then says "EFSlib could not be initialized". So then I reboot and try again. It opens on the Collecting Smiles screen on the top, but stays blank on the bottom screen and hangs there. Any help would be greatly appreciated!
#141055 - Jesse - Fri Sep 21, 2007 4:30 pm
eric3dee wrote: |
Ok-- still having the same problem with version g on my Games N' Music setup. |
Send me an e-mail and we'll try to pinpoint the problem.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141058 - fatdog - Fri Sep 21, 2007 5:05 pm
i don't know if this is a bug or not but when watching the menu background animation it seems to glitch on the very bottom edge,
just a row 1 pixel high line along the bottom of the screen, often it does not get updated as the brush runs over it causing a few hard edges to show up
just noticed it also does it on the right edge of the screen as well
loving the program so far, now i can claim my ds is a work tool
#141060 - adamrgolf - Fri Sep 21, 2007 5:40 pm
fatdog wrote: |
loving the program so far, now i can claim my ds is a work tool |
get back to work! :P
#141061 - LiteDS - Fri Sep 21, 2007 5:46 pm
Its really funny to see people accuse you that you are playing while inside the classroom especially if it is the teacher.
they don't know i am just taking down notes.
_________________
Wii will Win
#141062 - adamrgolf - Fri Sep 21, 2007 6:09 pm
One thing that is new that I'm not that fond of is when you clear a painting, it now "swipes" away instead of instantly clearing like in previous versions. Is this necessary, or is it just for looks? Its only a bit annoying because it takes extra time before I can start drawing again ;). It also makes it hard to tell when I can start drawing if I am clearing a painting that had a lot of white in it since it looks like its ready but it's still "wiping" the slate clean.
#141071 - dark nowhere - Fri Sep 21, 2007 9:02 pm
jetboy wrote: |
I dont know if it was fixed on the way, but strokes were not saved right when you was using pressure to control both opacity and size. It seems like this was not 100% repetable bug, so the error might have been caused by something different. It looked like they are drawn full size, or full pressure. |
A friend of mine noticed this kind of thing happening.
I noticed something vaguely similar and your post just reminded me of it: when changing brush parameters, the opacity is only updated in the preview brush after you change the size param. Not a big deal by any means, but probably something to fix for the next version.
#141075 - adamrgolf - Fri Sep 21, 2007 9:30 pm
dark nowhere wrote: |
when changing brush parameters, the opacity is only updated in the preview brush after you change the size param. Not a big deal by any means, but probably something to fix for the next version. |
I had posted on this earlier, but I didn't realize it was even previewing the opacity at all, its nice to know that it could just be a bug!
EDIT: here's the post I'm referring to: Here
#141084 - kaputnik - Fri Sep 21, 2007 11:01 pm
First of all, great little app! The only bad thing I can think of about it is that it's way too addictive :>
Got to know about it yesterday, and you asked for opinions about the animated background from new users. So here we go:
I don't really find it distracting, however, it would be nice with an option to have a white background, or at least freeze the animation.
Saving, loading and wifi functions works perfect running Colors on an M3 Lite Micro. Earned a few points by mailing my GF a cute pic earlier today :>
I also have a couple of feature requests:
1: Would it be possible to implement a timeline slider in the replay control screen, to move around freely along the timeline?
A nice extension to that would be if you could use that as an undo function by going o into replay mode, drag the slider to the position you want to go back to, and resume painting from there.
2: Not surprisingly, it seems like some areas on the touchscreen are not as pressure sensitive as others. Would it be possible to implement an advanced calibration option using some sort of "calibration grid" where you calibrate the pressure in a number of points on the touchscreen, and then interpolate the values between those points to overcome the sensitivity differences?
#141085 - Joaqo - Fri Sep 21, 2007 11:10 pm
I was just going to try '06 in my M3 Simply. I put it in the microSD and into the M3 cardrige and executed colors. It was initializing but it took too long. After several minutes I turned the DS off to try again but when I turned it on it didn't recognize the M3 card. I tried again and again and even formated the microSD (later copying the M3 simply files into it) but it didn't work. The microSD card is recognized by my computer but not by the DS. Can someone help me? I'm desperate to try C!'06 (and use all of the other homebrew...)
Help me!!!,
Joaqo
#141087 - Jesse - Fri Sep 21, 2007 11:53 pm
Joaqo wrote: |
I was just going to try '06 in my M3 Simply. I put it in the microSD and into the M3 cardrige and executed colors. It was initializing but it took too long. After several minutes I turned the DS off to try again but when I turned it on it didn't recognize the M3 card. I tried again and again and even formated the microSD (later copying the M3 simply files into it) but it didn't work. The microSD card is recognized by my computer but not by the DS. Can someone help me? I'm desperate to try C!'06 (and use all of the other homebrew...) |
That doesn't sound very nice. I'm developing on a M3 Simply, so it shouldn't be a problem running Colors! on that.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141090 - Joaqo - Sat Sep 22, 2007 12:07 am
After hundreds of trials I realized something. Now, when the M3 (with SD inside) is placed correctly in the DS, the DS doesn't recognized it. It only recognized it when I held the M3 cardridge inside of the DS (The farthest you can get where the DS?s spring mechanism is). It's impossible to be keeping the cardridge pressed for more than one minute (because it hurts). Based on this info does anyone know what to do?
Please?
Joaqo
#141092 - moket - Sat Sep 22, 2007 12:29 am
Jesse, speaking of the animated backgrounds when you say
"it's not necessarily a bad thing since the main reason to go into the main menu while painting is when you want to flip to reevaluate your composition"
I totaly agree with this statement. Now it makes sense to me. It can even be a feature, finding the best graphical way to wash your brain in order to stay fresh.
You really have a strong concept with Colors! and it shows with every release of your software. Thanks.
#141093 - masscat - Sat Sep 22, 2007 12:31 am
Joaqo wrote: |
After hundreds of trials I realized something. Now, when the M3 (with SD inside) is placed correctly in the DS, the DS doesn't recognized it. It only recognized it when I held the M3 cardridge inside of the DS (The farthest you can get where the DS?s spring mechanism is). It's impossible to be keeping the cardridge pressed for more than one minute (because it hurts). Based on this info does anyone know what to do?
Please?
Joaqo |
The contacts on the M3 may be dirty. Simply wiping them may be enough, if not use some switch cleaner or similar.
#141094 - Joaqo - Sat Sep 22, 2007 1:02 am
Thanks! the DS slot had a "trash-particle" over one of the contacts.
Joaqo
#141108 - yerenkow - Sat Sep 22, 2007 5:50 am
Ok, lets go.
I own EZ5, my girl - EZ4.
To make Colors work on her card I got to find out how Colors works :)
"First time running" it checks some string in nds itself (in own binary file).
If string is empty - then program change it and create COLORS directory.
This is not behavior of programs that i'm used to, but anyway, in some cards (like EZ4), Colors probably couldn't write to itself!
I take my EZ5 initialized version, repatch it for DLDI, open in textpad (not notepad), found where "fat:/Colors.nds" and a bit change, for other card (But I mustn't do this, initialized NDS works well, I change name only for placing it in other directory than root).
The only other thing I had do - copy /Colors directory.
Whatever, can you release both versions, initialized (with some standard filename in nds body) and current one?
It would be very nice for many people with those cards to look at colors ;)
BTW, Colors - greatest homebrew for NDS yet!
#141112 - dark nowhere - Sat Sep 22, 2007 6:39 am
Maybe colors should come with a default and if it can't access it there, only then rewrite the location?
#141114 - MrKuenning - Sat Sep 22, 2007 7:28 am
Here is a random thought...
One of the things that makes colors so wonderful is how simple it is. That anyone can pick it up and be able to use it well in minutes.
However, for the hardcore COLORERS, how about an advanced mode.
Rather than continueing to add more and more features in the main menu and therefore killing the simplisity of the program.
I for one would love switching to advanced. Settings like: setting the pressure and it remembers, changing the menu background to white, maybe even changing the color selection screen layout, maybe diffrent skins... There are hundreds of features that could be added. But adding those settings to the program would kill the simplicity.
I think maybe asking you the first time you load the program if you want basic mode or advanced, then adding a little button in the corner of the screen on the menu to switch back and fourth.
I duno, just a thought.
Brady
Last edited by MrKuenning on Sat Sep 22, 2007 9:14 am; edited 1 time in total
#141116 - jetboy - Sat Sep 22, 2007 8:13 am
dark nowhere wrote: |
Maybe colors should come with a default and if it can't access it there, only then rewrite the location? |
That would be much safer.
I would personaly liked that to have colors writting to the default direcotry only root:/colors than having a chance it wont work at all on some systems.
MrKuenning wrote: |
Here is a random thought... |
I'm not sure i understand you.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141119 - MrKuenning - Sat Sep 22, 2007 9:08 am
jetboy wrote: |
MrKuenning wrote: | Here is a random thought... |
I'm not sure i understand you. |
You know how alot of programs have a simple and an advanced mode.
Colors could have an advanced mode button, that would mabye give you a settings menu and such so that you could cusomize the program alot more.
That way you could add all of the features people are requesting, without making the program too complicated.
kaputnik wrote: |
it would be nice with an option to have a white background, or at least freeze the animation. |
Maybe the ability to change what the keys do...
#141127 - Jesse - Sat Sep 22, 2007 12:13 pm
yerenkow wrote: |
Ok, lets go.
I own EZ5, my girl - EZ4.
To make Colors work on her card I got to find out how Colors works :) |
Impressive. :)
Do you need to do with v1.06g as well? I thought I had fixed the EZ4 problems in that one.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141128 - Jesse - Sat Sep 22, 2007 12:15 pm
fatdog wrote: |
i don't know if this is a bug or not but when watching the menu background animation it seems to glitch on the very bottom edge,
just a row 1 pixel high line along the bottom of the screen, often it does not get updated as the brush runs over it causing a few hard edges to show up |
Yes. It's a bug. You can see the same thing if you are painting on the right or bottom side of the canvas. I've tried to fix it, but only manage to reduce it. I'll do another pass on it at some point.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
Last edited by Jesse on Sat Sep 22, 2007 12:26 pm; edited 1 time in total
#141129 - Jesse - Sat Sep 22, 2007 12:17 pm
adamrgolf wrote: |
One thing that is new that I'm not that fond of is when you clear a painting, it now "swipes" away instead of instantly clearing like in previous versions. Is this necessary, or is it just for looks? |
It's only for looks, but I think it's kind of funny. :)
I think I will limit it to paintings that has a lot of things on screen though.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141131 - Jesse - Sat Sep 22, 2007 12:22 pm
kaputnik wrote: |
1: Would it be possible to implement a timeline slider in the replay control screen, to move around freely along the timeline?
A nice extension to that would be if you could use that as an undo function by going o into replay mode, drag the slider to the position you want to go back to, and resume painting from there. |
Well, sadly there is no way for me to "move around freely along the timeline". If I would implement support to jump to a specific point it would have to start from the beginning all the time and that could possibly be frustrating for poeple that doesn't understand why it has to be that way. I wish I would have more memory so I could do what masscat does in his Java app.
kaputnik wrote: |
2: Not surprisingly, it seems like some areas on the touchscreen are not as pressure sensitive as others. Would it be possible to implement an advanced calibration option using some sort of "calibration grid" where you calibrate the pressure in a number of points on the touchscreen, and then interpolate the values between those points to overcome the sensitivity differences? |
Yes. I've been working on a few different angles with that, but nothing that really made things better. I haven't given up though.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141132 - Jesse - Sat Sep 22, 2007 12:25 pm
MrKuenning wrote: |
However, for the hardcore COLORERS, how about an advanced mode. |
It's a good idea, but right now I rather focus on making the simple Colors! as great as it can be. And there is a lot of work left! :)
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141135 - jetboy - Sat Sep 22, 2007 1:28 pm
#141139 - Jesse - Sat Sep 22, 2007 2:10 pm
jetboy wrote: |
Here is example of broken drw file. |
Works fine for me. It seems like the applet in the gallery can't load it though.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141145 - kaputnik - Sat Sep 22, 2007 3:23 pm
Jesse wrote: |
Well, sadly there is no way for me to "move around freely along the timeline". If I would implement support to jump to a specific point it would have to start from the beginning all the time and that could possibly be frustrating for poeple that doesn't understand why it has to be that way. I wish I would have more memory so I could do what masscat does in his Java app. |
Ah, okay. It's not possible to move backwards in the timeline? And yes, you're probably right about the wait for the replay to go from the beginning to the point you want to continue from being annoying.
Just out of curiosity, how does Colors! store the playback buffer?
Jesse wrote: |
Yes. I've been working on a few different angles with that, but nothing that really made things better. I haven't given up though. |
Okay, nice to hear. Guess time will tell if you manage to come up with something good then. If you don't, it still works to move the picture around to keep drawing in an area whose behavior you know :)
By the way, it would really be nice to be able to select a secondary color that you can activate by holding one of the shoulder buttons or something. It would be really useful for correcting mistakes when you do those simple drawings without all too many colors, when you're doing shadings, etc.
#141149 - Jesse - Sat Sep 22, 2007 4:58 pm
kaputnik wrote: |
Ah, okay. It's not possible to move backwards in the timeline? |
Nope.
kaputnik wrote: |
Just out of curiosity, how does Colors! store the playback buffer? |
That's the .drw. It's basically a recording of the input with where you pressed the stylus on the screen.
kaputnik wrote: |
By the way, it would really be nice to be able to select a secondary color that you can activate by holding one of the shoulder buttons or something. It would be really useful for correcting mistakes when you do those simple drawings without all too many colors, when you're doing shadings, etc. |
Well. That is what the Eyedropper is for. But I guess I need to improve the feedback on that, so you are sure what color you picked.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141162 - tepples - Sat Sep 22, 2007 7:58 pm
masscat wrote: |
The contacts on the M3 may be dirty. Simply wiping them may be enough, if not use some switch cleaner or similar. |
I've been wondering how to do that. Unlike NES, Game Boy, Super NES, N64, and GBA Game Paks, DS cards have those silly teeth between the contacts, and my cotton swab won't fit. Any tips?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#141163 - xenon - Sat Sep 22, 2007 8:15 pm
Jesse wrote: |
yerenkow wrote: | Ok, lets go.
I own EZ5, my girl - EZ4.
To make Colors work on her card I got to find out how Colors works :) |
Impressive. :)
Do you need to do with v1.06g as well? I thought I had fixed the EZ4 problems in that one. |
And you did. :) Not everyone knows the procedure to get homebrew working on EZ4.
Starting from Colors.nds:
* prepend the GBA header "ndsloader.bin" (in linux and the like it's Code: |
$ cat ndsloader.bin Colors.nds > Colors.bin |
in DOS... I don't remember :))
* patch the resulting file with DLDI: Code: |
dlditool ezsd.dldi Colors.bin |
The file you obtain this way works perfectly on EZ4, it creates the colors directory wherever the executable is, saves and loads correctly.
@yerenkow, let me know if you need further help, links to the mentioned tools or something else.
#141169 - tuLL - Sat Sep 22, 2007 10:00 pm
In DOS it's like this:
Code: |
copy /b ndsloader.bin + Colours.nds Colours.bin |
#141170 - yerenkow - Sat Sep 22, 2007 10:30 pm
to tuLL
I'm appending via Total Comander, it's faster :)
copy first file to some dir, then second copy with same name, then click append.
to xenon
It was very helpfully, I did know this all, but your post would help someone else for sure :)
to Jesse
I didn't saw "g" yet, but if you did fix it's great, I've post my message exactly for that reason.
Thanks for great dev!
#141171 - fatdog - Sat Sep 22, 2007 10:50 pm
just wondering is the canvas size the max the machine could handle or is their potential for increased sizes?
#141172 - jetboy - Sat Sep 22, 2007 10:51 pm
Do you guys think that i should make posting drw file required for a submission to be made to the gallery?
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141174 - MrKuenning - Sat Sep 22, 2007 11:20 pm
yes, unless there is a good reason like the file was corrupted.
Playback on the gallery is half the fun.
Plus you can take those drw files and email them to yourself and get a highres version of the image.
#141178 - dark nowhere - Sun Sep 23, 2007 12:17 am
jetboy wrote: |
Do you guys think that i should make posting drw file required for a submission to be made to the gallery? |
Not especially. That said, it should be greatly encouraged, and it really should be a requirement for contests.
#141180 - dark nowhere - Sun Sep 23, 2007 12:26 am
Ok, I found a bug, check this out:
http://66.98.138.72/~lchant/colors_slot13.png
Now watch the playback:
http://66.98.138.72/~lchant/colors_slot13.drw
I believe I had resumed painting from playback. If you check the .drw you'll see why, my hand slipped and a fat light blue line went right through it.
EDIT: This might be relevant, I saved this version in a new slot after stopping playback and fixing my mistake.
EDIT: Fixed the links this time.
Last edited by dark nowhere on Sun Sep 23, 2007 3:29 am; edited 1 time in total
#141184 - LiteDS - Sun Sep 23, 2007 1:33 am
jetboy wrote: |
Do you guys think that i should make posting drw file required for a submission to be made to the gallery? |
For Competitions in my opinion it should be strictly required, for normal submission it should be optional, but i don't see why you cant upload your drw files if it is not corrupted. Hmm... maybe for users with slow internet speed.
_________________
Wii will Win
#141187 - moket - Sun Sep 23, 2007 2:30 am
LiteDS wrote: |
but i don't see why you cant upload your drw files if it is not corrupted. Hmm... maybe for users with slow internet speed. |
sometimes I think it's good to see only the result and not the process. Somehow you take away the magic like knowing the tricks of a magician.
Don't get me wrong I like watching replays a lot but for some pictures I won't, just to enjoy them for what they are and not falling in the downside of being obsessed with 'howto'.
#141191 - Joaqo - Sun Sep 23, 2007 2:55 am
What about a gallery e-mail address as a primitive post-directly-to-gallery system?
Also: The *.png is the image, the *.drw, the playback. What is the *.tmb for?
Joaqo
#141192 - LiteDS - Sun Sep 23, 2007 2:58 am
moket wrote: |
LiteDS wrote: | but i don't see why you cant upload your drw files if it is not corrupted. Hmm... maybe for users with slow internet speed. |
sometimes I think it's good to see only the result and not the process. Somehow you take away the magic like knowing the tricks of a magician.
Don't get me wrong I like watching replays a lot but for some pictures I won't, just to enjoy them for what they are and not falling in the downside of being obsessed with 'howto'. |
I see your point, but even if they know your style and techniques in drawing you can't (i am speaking from experience) just become as good as the artist you learned your techniques from.
I want to share how i draw my Anime girls in colors so others could take something from my techniques and follow. That is my only way to help colors and fellow artist as well. They learn from me i learn from them.
I hope to see lots of Anime artist in the colors gallery in the future!
but for that to happen i think we need some major advertising for the gallery.
_________________
Wii will Win
#141193 - cornaljoe - Sun Sep 23, 2007 3:07 am
Works on the EZ5 no problems. Also getting the network flood mentioned earlier. Any idea when the Gallery will be implemented through Wi-Fi? Will we be able to submit and download directly from the DS?
I'm having trouble viewing the playback in the gallery. It says error loading applet. Do I have to download something? I have JDK 6 v2 is there anything else I need?
#141201 - aquafloe - Sun Sep 23, 2007 4:31 am
I have Datel games n music and I've tried both DLDI versions. When I turn it on it says that since it's the first time running it'll take a second, then it says "EFSlib could not be initialized." What's wrong?
#141202 - calcprogrammer1 - Sun Sep 23, 2007 4:48 am
I have it working on the Games n' Music. Contact Jens because I sent him the patched binary over e-mail, he could probably send it to you.
_________________
DS Firmware 1, Datel Games n' Music card / Chism's FW hacked GBA MP v2 CF
There's no place like 127.0.0.1.
#141204 - jetboy - Sun Sep 23, 2007 5:00 am
If you have working version of colors for the card that needs more than just simple dldi patching to work, please send it to me so i can put it on the gallery download page.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141206 - calcprogrammer1 - Sun Sep 23, 2007 5:08 am
Here's a link to the one I have that works, please mirror it on the site if you can, Filefront's a terribly laggy page to host files on.
http://files.filefront.com/colors+games+n+musicnds/;8619276;/fileinfo.html
_________________
DS Firmware 1, Datel Games n' Music card / Chism's FW hacked GBA MP v2 CF
There's no place like 127.0.0.1.
#141209 - Joaqo - Sun Sep 23, 2007 5:24 am
I repeat:
_____________________
What about a gallery e-mail address as a primitive post-directly-to-gallery system?
Also: The *.png is the image, the *.drw, the playback. What is the *.tmb for?
Joaqo
#141211 - jetboy - Sun Sep 23, 2007 5:33 am
cornaljoe wrote: |
Also getting the network flood mentioned earlier. Any idea when the Gallery will be implemented through Wi-Fi? |
Not sooner than fix for the network flood. It would be a pain to test it for me.
AFAIK that's not the priority now. Jens is unable to replicate the problem at his place, and nobody has any idea what is wrong and how to fix it.
Quote: |
Will we be able to submit and download directly from the DS? |
Most likely yes.
Quote: |
I'm having trouble viewing the playback in the gallery. It says error loading applet. Do I have to download something? I have JDK 6 v2 is there anything else I need? |
Try clearing class cache in your browser's console.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141224 - MrKuenning - Sun Sep 23, 2007 8:53 am
cornaljoe wrote: |
Will we be able to submit and download directly from the DS? |
If we do, can we make the gallery images 1024x768? I have resubmitted some of the gallery images via email, just to get a larger copy. Maybe in the gallery you could make it so you ONLY submit the drw file, and then use the server to redraw it in higher rez...
#141239 - jetboy - Sun Sep 23, 2007 12:52 pm
Joaqo wrote: |
What about a gallery e-mail address as a primitive post-directly-to-gallery system? |
I would say no. I would rather done it right, but done it once.
Full blown post directly to gallery feature is planned.
Quote: |
What is the *.tmb for?Joaqo |
Thumbnail - its an icon that displays in load/save screens.
MrKuenning wrote: |
If we do, can we make the gallery images 1024x768? I have resubmitted some of the gallery images via email, just to get a larger copy. Maybe in the gallery you could make it so you ONLY submit the drw file, and then use the server to redraw it in higher rez... |
That is planned from the beggining too, at least posiblity to render images in higher resolution, but it will take some time. It seems simple form the user perspective, but its quite some work behind the scene.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141241 - jetboy - Sun Sep 23, 2007 1:40 pm
If something is not working right at the moment - i'm messing with the server.
Done:
Added option to delete your own pictures. If you made mistake in your submission, you can always delete and reupload. Please note that all the stars you got on the deleted picture will be lost.
Added otions to manage your data, and change password.
Added visualisation of the favorites feature
To do list:
- posibility to delete your own submissions (there wont be edit, but you could delete pictures if you messed up with naming, etc. and reupload them).
-posibility to manage your own data.
- visualisation of the favorites feature (all pictures you like are being added to the list already, just there is no presentation for that) and posibility to reorganize them.
- update to FAQ (i need to do editor for myself)
- some more ways to browse gallery (sorting, maybe search feature)
- some more info about pictures (number of strokes, painting time, how many comments there are, etc.)
Edit 2: I'm done for today - the rest will be worked on next week.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
Last edited by jetboy on Mon Sep 24, 2007 7:38 am; edited 3 times in total
#141258 - Fullvacation - Sun Sep 23, 2007 4:42 pm
None of the 1.6 versions i've tried work on the CyclDS Evolution.
Gets to the Initializing for the first time screen and stays there forever.
I would really appreciate if you could fix that :D
I really love this app
#141262 - jetboy - Sun Sep 23, 2007 4:58 pm
Fullvacation wrote: |
None of the 1.6 versions i've tried work on the CyclDS Evolution.
Gets to the Initializing for the first time screen and stays there forever.
I would really appreciate if you could fix that :D
I really love this app |
1. did you DLDI patched it?
2. was 1.05 working on your card?
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141267 - Joaqo - Sun Sep 23, 2007 5:47 pm
When you 'load' the credits and then return to the load screen, the Collecting Smiles splash screen stays on the top screen instead of returning to the "load"-square+animated-background top screen.
#141279 - eric3dee - Sun Sep 23, 2007 7:58 pm
Ya- Jesse actually emailed me this one-- and it worked! Whaddya know. Maybe the OSX DLDI patcher is outdated. :/ In which case I'll need to begin patching my stuff in Windows... or in DSOrganize-- although I can't seem to get that to work on my Games N' Music setup either-- any clues there?
#141299 - Jesse - Sun Sep 23, 2007 10:11 pm
Fullvacation wrote: |
None of the 1.6 versions i've tried work on the CyclDS Evolution.
Gets to the Initializing for the first time screen and stays there forever. |
Send me an e-mail, and we can try to pinpoint the problem.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141303 - calcprogrammer1 - Sun Sep 23, 2007 10:29 pm
I have a video on youtube explaining how to install DSOrganize 2.9 on GnM, you'll need Windows though.
_________________
DS Firmware 1, Datel Games n' Music card / Chism's FW hacked GBA MP v2 CF
There's no place like 127.0.0.1.
#141429 - masscat - Tue Sep 25, 2007 10:43 am
The Java applet/app has reached the grand old age of version 1.0.
I believe it makes a good effort at rendering all current .drw files, i.e. those drawn using Colors! 1.06 or less.
Jetboy has made the .jar file available through the Gallery's download page so you can download it from there for off-line use.
Version 1.0 of the application can generate large renders (up to 2048 by 1536). In order to support the larger sizes you may have to increase the amount of memory available to the Java virtual machine. Here is an example of allowing the VM to use 256 MiB:
Code: |
java -Xmx256M -jar ColorsDraw_1_0.jar |
If not enough memory is available the application will try to fall back to a smaller render size. If you change the scaling whilst a .drw file is loaded there will be a pause whilst the renderer is set up for the new size.
There is also a .drw file viewer in there too. This shows a decode of the .drw file commands. Run using the following:
Code: |
java -cp ColorsDraw_1_0.jar deadfish.colorsdraw.DrwFileViewer |
I will provide jetboy with a more comprehensive guide which can be made available along with the .jar file.
#141438 - jetboy - Tue Sep 25, 2007 3:16 pm
#141481 - dark nowhere - Wed Sep 26, 2007 3:07 am
Is there something strange going on with the gallery? I just noticed that the top 2 ranked pictures aren't being displayed on the front page.
I guess taking them off after 30 votes is a good idea anyway since they still show in ranking.
#141490 - jetboy - Wed Sep 26, 2007 6:47 am
dark nowhere wrote: |
Is there something strange going on with the gallery? I just noticed that the top 2 ranked pictures aren't being displayed on the front page.
I guess taking them off after 30 votes is a good idea anyway since they still show in ranking. |
well... it reads:
Quote: |
Most liked pictures of the week
In this column you can see most liked pictures added last week. |
They were hanging for a week, their time have passed.
They are giving a chance to other pictures added later.
Yes they are still visible in rankings.
If there was no rotation on the front page, there wouldn't be a chance for other pictures to break thru.
I'm thinking about redesign and adding third column with totally random pictures, so front page will get more life, and to give older pictures a chance to be voted for.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141496 - dark nowhere - Wed Sep 26, 2007 8:26 am
Sorry, my fault for not reading.
That's a good idea though, the random pictures.
#141516 - fatdog - Wed Sep 26, 2007 4:22 pm
some random pictures sounds like a good idea, theres some great images that have almost no stars that seem to have been buried and forgotten
just have a couple of notes,
could there be a confirmation button on the report an offensive image feature on the site, i accidentally clicked it, couldn't see a way of stopping it, sorry to whoevers image that was
and any chance of a cancel button for the wifi feature, i've ended up having to reset a few times from transfers just dying mid way,
and on a related note, when i use the wifi option in the program it completely kills my connection, pretty much disconnecting everyone using the router (wifi and cabled connections) or just making it so slow noone can even load webpage,
once the transfer is stopped everything starts working fine, not sure why its having this effect as i've been able to use other wifi programs on the ds and haven't noticed any problems like this
#141525 - jetboy - Wed Sep 26, 2007 6:03 pm
fatdog wrote: |
some random pictures sounds like a good idea, theres some great images that have almost no stars that seem to have been buried and forgotten |
Yeah, that's why i want to add it.
Quote: |
could there be a confirmation button on the report an offensive image feature on the site, i accidentally clicked it, couldn't see a way of stopping it, sorry to whoevers image that was |
Fear not. You wont do any harm if you misclick once or twice.
Quote: |
and any chance of a cancel button for the wifi feature, |
As fot colors feature you need to get ansvers from Jesse.
Know that you are not the only one with wifi problem.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141553 - Jesse - Wed Sep 26, 2007 9:52 pm
fatdog wrote: |
and any chance of a cancel button for the wifi feature, i've ended up having to reset a few times from transfers just dying mid way |
Sure. I'll try to get it in there for future versions. It was probably me messing with the server. :)
fatdog wrote: |
when i use the wifi option in the program it completely kills my connection |
Yes. A lot of people have similar problems. I can't replicate it here, so it's a hard one to track down, but I'll try.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141560 - adamrgolf - Wed Sep 26, 2007 11:08 pm
Jesse wrote: |
fatdog wrote: | and any chance of a cancel button for the wifi feature, i've ended up having to reset a few times from transfers just dying mid way | Sure. I'll try to get it in there for future versions. It was probably me messing with the server. :)
fatdog wrote: | when i use the wifi option in the program it completely kills my connection | Yes. A lot of people have similar problems. I can't replicate it here, so it's a hard one to track down, but I'll try. |
Thanks for keeping an eye on our feature requests / bug reports. It does mean a lot to know that a developer of a program you like is actually listening to and considering users feedback. :)
#141563 - Jesse - Thu Sep 27, 2007 12:04 am
adamrgolf wrote: |
Thanks for keeping an eye on our feature requests / bug reports. It does mean a lot to know that a developer of a program you like is actually listening to and considering users feedback. :) |
No worries. Listening to feedback is the reward you get from doing homebrew stuff! :)
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141575 - recapsure - Thu Sep 27, 2007 4:25 am
Hey.
New to the Colors! scene and suddenly, horrifyingly in love with it.
I have a feeling I'll stop playing games on the train altogether. C'est la vie.
Now, first I'd like to exress my massive appreciation for the masterminds behind this homebrew and the web-gallery, and so on.. Nice work :D
And then I'm going to demonstrate my ignorance, general newbieness, and say some other stuff.
Ok. Someday... Higher res canvas? It's my understanding that the DS lacks in the RAM department.. but is it possible to have Colors! read how much extra space is available on the SD card and then provide a variety of larger res options (or smaller) based on available space being turned into VRAM? <--- this is undoubtedly more complicated than I make it out to be.
Square and chisel brush shape?
Also.. as social networking loser, I wonder if someone who knows what they're doing, would be interested in creating a Facebook app, that linked an author gallery to a slot on that persons Facebook profile.
Anyway.
Just.. talkin'.
#141579 - calcprogrammer1 - Thu Sep 27, 2007 5:05 am
Higher res canvas is probably impossible, but taking the idea that when you email the file it is re-rendered at 1024x768, would it be possible to edit in normal, but when the file is saved, have it re-render the drw to a 1024x768 png, or possibly an export function to export the smaller file to a larger one (possibly give options like 640x480, 800x600, 1024x768, 1280x1024, 1600x1200, etc, the ones I gave are just popular desktop background resolutions. I think that would be more feasible than a large canvas, because if a drw is a point list, then colors is essentially a vector image tool that saves vector and bitmap output, so the drw I guess could be exported at higher quality. Only question would be if converting to a large png on the DS would be possible (convert a portion of the image, save, blank RAM, convert another portion, save, blank RAM, repeat until image is totally exported, though I might be just throwing out impossible info).
_________________
DS Firmware 1, Datel Games n' Music card / Chism's FW hacked GBA MP v2 CF
There's no place like 127.0.0.1.
#141581 - jetboy - Thu Sep 27, 2007 5:47 am
calcprogrammer1 wrote: |
would it be possible to edit in normal, but when the file is saved, have it re-render the drw to a 1024x768 png, or possibly an export function to export the smaller file to a larger one |
:) But it is already possible thanks to Masscat's genuine java applet.
You can download it from gallery download section and run on your computer. It loads drw files and repaints them in higher resolution (though you set it up by entering multiplier - might be a little bit not friendly to those who dont like math). You can also export painting process to the avi file.
To be able to run it in higher resolution you need to give java more memory to work with:
Code: |
java -Xmx256M -jar ColorsDraw_1_0.jar |
Have fun, as i do :)
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141620 - khan - Thu Sep 27, 2007 6:20 pm
Is it just me that Colors v 1.06f/g freezes everytime I try to playback my drawings?
It was working fine before I updated to 1.06 f, later g. whenever I click on playback from the menu, a new display appears on both screens with playback button on the touch screen.
BTW, I am using R4.
#141622 - monkey - Thu Sep 27, 2007 6:54 pm
Fullvacation wrote: |
None of the 1.6 versions i've tried work on the CyclDS Evolution.
Gets to the Initializing for the first time screen and stays there forever.
|
I'm having the same problem on my SC Rumble Lite microSD. Says it's initializing but stays forever (20+ minutes, obviously not going to happen). After quitting, I checked, and it hasn't created the "colors" file or anythingin it (which is what I assume it's doing when it's initializing?). DLDI patched the same way I DLDI patch all of the other homebrew. 1.05 worked (just downgraded as a test, it's fine).
Is there a certain amount of free space that's needed? I have a 2gb microsd card but only about 25mb free, could that do it?
edit: using 1.06g
#141635 - Jesse - Thu Sep 27, 2007 9:47 pm
khan wrote: |
Is it just me that Colors v 1.06f/g freezes everytime I try to playback my drawings? |
I've never heard of that before except for v1.06a-c where the playback screen could lock up after having accessed the Wi-Fi features.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141637 - Jesse - Thu Sep 27, 2007 9:49 pm
monkey wrote: |
Fullvacation wrote: | None of the 1.6 versions i've tried work on the CyclDS Evolution.
Gets to the Initializing for the first time screen and stays there forever.
|
I'm having the same problem on my SC Rumble Lite microSD.
|
I looked at the CycloDS problem, and it turned out to be something weird with the efs-lib that locked up on initial scan. I don't know why, but suspect DLDI problems. Send me an email, and we'll do the same test with you.
monkey wrote: |
which is what I assume it's doing when it's initializing? |
No, what it does is scan the memorycard for the executable.
monkey wrote: |
wI have a 2gb microsd card but only about 25mb free, could that do it? |
No, that should be plenty of space.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141677 - recapsure - Fri Sep 28, 2007 6:34 am
I have a CycloDS Evo and haven't had any real problems. Soo.. That's odd.
So far though, I've had Colors! freeze twice, and as far as I can tell it's related to flipping the DS open/closed. I'm still trying to replicate it.. but once I open it... it's difficult not to just sit and draw ;-)
#141784 - GoopyMonkey - Sat Sep 29, 2007 11:11 pm
I just tried out this app for the first time, and I have to say... wow. I drew a test picture (involving a sign pointing to Azkaban) and was shocked to see the size Colors! saved the file as. It's amazing that it can get 1024x768 resolution from that tiny screen (in comparison to a monitor).
Awesome work Jesse!
_________________
My favourite DS apps:
GBAMP Multiboot
Colors!
jEnesis
#141787 - Jesse - Sun Sep 30, 2007 12:20 am
GoopyMonkey wrote: |
I just tried out this app for the first time, and I have to say... wow. I drew a test picture (involving a sign pointing to Azkaban) and was shocked to see the size Colors! saved the file as. It's amazing that it can get 1024x768 resolution from that tiny screen (in comparison to a monitor).
Awesome work Jesse! |
Thank you very much. :)
It's not really true that the resolution is 1024x786. You only have 512x384 directly on the DS, but the painting is recreated on the server when you send it as an e-mail.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141849 - madwurmz.com - Sun Sep 30, 2007 9:08 pm
Jesse, How about if you could make it possible to have the canvas rotated 90 degree? I know I can rotate DS but I feel a handicap there .. panning would be necessary but still I think it would work very convenient.
I know it's been discussed earlier but circumstance have changed with 4x zoom and outter-canvas panning.
I think it would really be great..
#141855 - Jesse - Sun Sep 30, 2007 9:32 pm
madwurmz.com wrote: |
Jesse, How about if you could make it possible to have the canvas rotated 90 degree? I know I can rotate DS but I feel a handicap there .. panning would be necessary but still I think it would work very convenient.
I know it's been discussed earlier but circumstance have changed with 4x zoom and outter-canvas panning.
I think it would really be great.. |
Hum hum. That's a tough question. I have to think about that a bit. Thanks for the feedback!
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141858 - XThe-R-ManX - Sun Sep 30, 2007 9:50 pm
Jesse wrote: |
madwurmz.com wrote: | Jesse, How about if you could make it possible to have the canvas rotated 90 degree? I know I can rotate DS but I feel a handicap there .. panning would be necessary but still I think it would work very convenient.
I know it's been discussed earlier but circumstance have changed with 4x zoom and outter-canvas panning.
I think it would really be great.. |
Hum hum. That's a tough question. I have to think about that a bit. Thanks for the feedback! |
Yeah lol that would be a big improvement.
ok maybe not a big improvement but it would be nice to have that.
_________________
The wind blows, The moon howels, But atlas we must turn to the GOD BOX!
http://groups.myspace.com/DsHomebrewCommunity
Check This Out
http://www.freewebs.com/xndshomebrewx
#141865 - moket - Sun Sep 30, 2007 11:32 pm
Madwurmz and XThe-R-ManX I don't understand what could be the benefit from being able to rotate the canvas. A lot of the workspace would be lost. But I'm curious why you need that function.
#141874 - XThe-R-ManX - Mon Oct 01, 2007 12:18 am
moket wrote: |
Madwurmz and XThe-R-ManX I don't understand what could be the benefit from being able to rotate the canvas. A lot of the workspace would be lost. But I'm curious why you need that function. |
i dont need it i just rotate the ds now and it wouldnt make to much of a difference. since im ust to holding that way to use the dsphone i installed.
but it would be somewhat cool to have.
_________________
The wind blows, The moon howels, But atlas we must turn to the GOD BOX!
http://groups.myspace.com/DsHomebrewCommunity
Check This Out
http://www.freewebs.com/xndshomebrewx
#141895 - madwurmz.com - Mon Oct 01, 2007 10:53 am
Hi Jesse, moket and XThe-R-ManX, I wanted to hear what others think about it, so thanks for your comment.
I feel I often work landscape because that's the nature of the DS so the buttons will be at the common place. The most advantage would be that there is also a bit of space left for my pinky to rest when drawing landscape. Portrait mode just maybe not that convenient for me being left-handed?
If I'm alone with this idea, I should probably just get over it :)
Still curious to hear what others think about this.
#141902 - jetboy - Mon Oct 01, 2007 1:33 pm
madwurmz.com wrote: |
Still curious to hear what others think about this. |
Turning DS is perfect solution for righties.
Indeed, it might be uncomfortable for lefties.
I think that it would be nice to implement it, but i woudlnt make it top priority now.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141933 - Jesse - Mon Oct 01, 2007 8:15 pm
I've released a small update to v1.06 called v1.06h. I'm doing it as a "soft" release meaning that it's not a required update to access the Send to Email feature and the previous version will also available on the homepage until I know v1.06h is good. Feel free to test it out and let me know if there are any problems with it. Also, I would like more feedback on any compability issues, so let me know if it's not working for you.
* Less stylus jumping (I need feedback on this)
* Reduced input latency and slightly improved painting performance
* Improved Wi-Fi robustness (but flooding problem seems impossible to completely remove)
* Removed clear-animation for small paintings
* Fixed a bug where calibration settings weren't saved correctly
* Upgraded to newer versions of efs-lib and dswifi libraries
* From this version on I will also include .ds.gba equivalent in archive
Enjoy.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141941 - moket - Tue Oct 02, 2007 12:52 am
works fine with m3lite/dslite/1gbSD without DLDI.
The strange thing I notice since 1.6 is that on the first launch of Colors! I can't load any images (the ones I've saved and the cat by Mon too). But on reboot everything is fine, no picture loss.
The initialization process is pretty fast now.
And I don't know if you've worked on this but scribbling with small size brushes is truly nice and sharp.
thanks again Jesse.
#141942 - Jesse - Tue Oct 02, 2007 12:57 am
moket wrote: |
works fine with m3lite/dslite/1gbSD without DLDI.
The strange thing I notice since 1.6 is that on the first launch of Colors! I can't load any images. |
I heard that from someone else as well. That is very weird. I wonder if it is related to the type of flashcard.
moket wrote: |
The initialization process is pretty fast now.
|
Great. That was one of the fixes Noda did in efs_lib.
moket wrote: |
And I don't know if you've worked on this but scribbling with small size brushes is truly nice and sharp. |
Nothing changed for that in this version specificly, but it was one of the major features in v1.06. :)
Thanks for the feedback and keep making those great paintings! :)
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#141943 - recapsure - Tue Oct 02, 2007 1:44 am
Jesse wrote: |
I've released a small update to v1.06 called v1.06h. I'm doing it as a "soft" release meaning that it's not a required update to access the Send to Email feature and the previous version will also available on the homepage until I know v1.06h is good. Feel free to test it out and let me know if there are any problems with it. Also, I would like more feedback on any compability issues, so let me know if it's not working for you.
* Less stylus jumping (I need feedback on this)
* Reduced input latency and slightly improved painting performance
* Improved Wi-Fi robustness (but flooding problem seems impossible to completely remove)
* Removed clear-animation for small paintings
* Fixed a bug where calibration settings weren't saved correctly
* Upgraded to newer versions of efs-lib and dswifi libraries
* From this version on I will also include .ds.gba equivalent in archive
Enjoy. |
That all sounds awesome. I'll give it a whirl and get back to you on whether or not the app is still freezing with the occasional open/close of the lid on a CycloDS Evo too.
#141944 - elfgirl45 - Tue Oct 02, 2007 2:25 am
It freezes when I hit playback... I've tried it on 1.06 and 1.06h, still same problem. I'm using an R4DS. Is this happening to anyone else?
#141952 - jetboy - Tue Oct 02, 2007 6:49 am
elfgirl45 wrote: |
It freezes when I hit playback... I've tried it on 1.06 and 1.06h, still same problem. I'm using an R4DS. Is this happening to anyone else? |
Works fine on my R4.
jesse wrote: |
I heard that from someone else as well. That is very weird. I wonder if it is related to the type of flashcard. |
While working with different versions of 1.06 it happened once on R4 and a couple of times on SCDS ONE - not always - a couple of times (i'm maintaining that for 5-6 people from my team).
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141953 - GoopyMonkey - Tue Oct 02, 2007 8:01 am
elfgirl45 wrote: |
It freezes when I hit playback... |
It also freezes around 40% of the time for me, in Colors! 1.06g. I'll draw a picture or load one, then it'll usually freeze on centering o the playback button. I'm using a GBAMP CF, so there has to be someone else with this problem.
_________________
My favourite DS apps:
GBAMP Multiboot
Colors!
jEnesis
#141954 - recapsure - Tue Oct 02, 2007 8:09 am
Alrighty.
Well. I've found that leaving the DS closed for a while (over an hour), mid-painting, and then opening it up pretty much guarantees an app freeze in the latest version, and the one before it.
I'm using a CycloDS Evo, and a 1gb microSD.
Also, jetboy, I've noticed a couple new submissions to the gallery have disappeared. I noticed because one was one of mine ;-)
I'm going to throw it back out there for now, but was that like a rollback on the server side.. or should I not be throwing it back out there..?
#141957 - jetboy - Tue Oct 02, 2007 11:42 am
recapsure wrote: |
Also, jetboy, I've noticed a couple new submissions to the gallery have disappeared. I noticed because one was one of mine ;-)
I'm going to throw it back out there for now, but was that like a rollback on the server side.. or should I not be throwing it back out there..? |
Some morons are playing with report feature.
If enough people click it image gets hidden untill i decide if i should bring it back or not.
If you go to My Pictures you should see all your pictures that are curently in database, and those that are hidden should have appropriate note.
So next time please do not repost pictures if they were hidden. I usually review them 2 times per day.
You can also remove yor entries in my pictures, if you ever made a mistake posting.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#141988 - fatdog - Tue Oct 02, 2007 8:46 pm
censorship could potentially be a problem if u have some touchie people who like to complain about little things,
could there potentially be an option if u have registered to still view removed images, like a tick box to say im not easily offended, im not a child, i'd prefure if it someone else didn't tell me what i should get to see?
i know there will always be some images that will be completely wrong and need to be removed but i did notice one image get removed coz it had a bit of blood which seemed stupid and a shame to lose potential good work from the gallery because some people have issues
#141994 - jetboy - Tue Oct 02, 2007 9:40 pm
fatdog wrote: |
could there potentially be an option if u have registered to still view removed images, like a tick box to say im not easily offended, im not a child, i'd prefure if it someone else didn't tell me what i should get to see? |
That is being worked on. The problem is i have some Real Life stuff i have to take care about first. I hope its get done before the end of the week.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#142000 - recapsure - Tue Oct 02, 2007 11:30 pm
jetboy wrote: |
Some morons are playing with report feature.
If enough people click it image gets hidden untill i decide if i should bring it back or not.
If you go to My Pictures you should see all your pictures that are curently in database, and those that are hidden should have appropriate note.
So next time please do not repost pictures if they were hidden. I usually review them 2 times per day. |
That's not very nice of them :-(
Okie day, I've removed the double-up. Sorry, I thought it was gone altogether, not just hidden.. I know the whole gallery is still undergoing change and growth, so I figured sometimes these things happen.
Anyway, cheers for the explanation, and it's nice to know you're on the job and keeping everything super-efficient.
And Jesse.. on top of...
recapsure wrote: |
Well. I've found that leaving the DS closed for a while (over an hour), mid-painting, and then opening it up pretty much guarantees an app freeze in the latest version, and the one before it. |
I've also noticed that in v1.06h, randomly coloured pixels appear in, well, random places from time to time. They look almost like "dead pixels" on a screen.
The funny thing about them though, is that they're not actually affecting whatever drawing is behind them, and they come up over the colour picker screen as well. And they disappear after a short while.
Anyone else noticed this happening from time to time..?
Anyway, these are minor things, I'm still havin' a blast :D
#142102 - Jesse - Thu Oct 04, 2007 11:24 am
recapsure wrote: |
I've also noticed that in v1.06h, randomly coloured pixels appear in, well, random places from time to time. They look almost like "dead pixels" on a screen. |
That is very weird. From your phrasing I assume you didn't have that problem with other version of v1.06? Has anyone else seen this problem?
Also, I would love to get some feedback on the jumping stylus improvements. (the way I see it, since noone has mentioned any problems, I must have done a great job. :)
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#142116 - OSW - Thu Oct 04, 2007 5:58 pm
I'm new to using your homebrew, but i appreciate your work and effort!
2 questions. when i start it up for the first time it creates a colors folder in the same folder as my colors.nds file. is it possible to more this directory to root or something? since it's kind of annoying in my homebrew folder heh.
and is it possible to draw solid lines..............
btw i couldn't see any of this on the faq 9 did read it first :P
#142117 - Jesse - Thu Oct 04, 2007 6:08 pm
OSW wrote: |
2 questions. when i start it up for the first time it creates a colors folder in the same folder as my colors.nds file. is it possible to more this directory to root or something? since it's kind of annoying in my homebrew folder heh. |
Hehe. It was moved from the root because people didn't want it there. I have planned to be allow you to specify its location in the config-file, so hopefully you'll have that implemented in future versions.
OSW wrote: |
and is it possible to draw solid lines.............. |
Sorry. This is something that won't be implemented. Colors! is not that style of a painting-application.
Thanks for the complements and the feedback!
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#142127 - jetboy - Thu Oct 04, 2007 9:34 pm
Jesse wrote: |
OSW wrote: | and is it possible to draw solid lines.............. | Sorry. This is something that won't be implemented. Colors! is not that style of a painting-application. |
I guess he ment if you could turn off pressure sensing. If so there is such possibility, just uncheck pressure buttons on the palette screen, and move the opacity slider to the top.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#142132 - Jesse - Thu Oct 04, 2007 10:21 pm
jetboy wrote: |
I guess he ment if you could turn off pressure sensing. |
Ah. You are probably right. Thanks.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#142145 - moket - Fri Oct 05, 2007 3:08 am
Back from a party, two people are gonna invest into the DS thanks to your soft. Jesse you created something big , something appealing to every drawers.
Wooot.
Thanks for the kind words.
#142198 - BlueJazZ - Sat Oct 06, 2007 1:04 am
lol, i showed this to my visual communication (art) teacher and she wants info on how and to get this (Colors!) - she doesn't a DS or anything but she said she'll get one just for Colors! itself. So concurring with moket, Jesse, you've created something really big here.
- hell, this program really makes the DS worthwhile...i was doubting the investment and entertainment value of the handheld till you and your program came along. Much thanks.
#142205 - syncope - Sat Oct 06, 2007 1:00 pm
You have done a great job!
This is hands down the best touchscreen code out there.
(As snappy and responsive as one always had a hunch it could be)
Sure there's always room for improvement, as it stands though...wow.
No position jumping here at all.
Pressure levels vary somewhat accross broad areas on my screen.
[hell its less jumpy than my used and abused Wacom still :D]
There was a time when I was looking forward to this app/game >>
Inchworm:: Video | Images | Interview towards end of file
But honestly, with Colors!, along with the online gallery and jetboy's elegant java implementation,
my expectations have already been surpassed.
thanks a ton.
[my poor pocketPC with its miniPhotoshop is now dredfully ashamed of itself sigh]
#142211 - OSW - Sat Oct 06, 2007 2:41 pm
jetboy wrote: |
Jesse wrote: | OSW wrote: | and is it possible to draw solid lines.............. | Sorry. This is something that won't be implemented. Colors! is not that style of a painting-application. |
I guess he ment if you could turn off pressure sensing. If so there is such possibility, just uncheck pressure buttons on the palette screen, and move the opacity slider to the top. |
YES! thanks! can't believe i didn't notice it (well i am newish to the app)
now i can appreciate the app so much more. thanks jesse!
#142215 - jetboy - Sat Oct 06, 2007 3:12 pm
syncope wrote: |
But honestly, with Colors!, along with the online gallery and jetboy's elegant java implementation,
my expectations have already been surpassed. |
I only do website. Java applet is courtesy of Ben Jaques.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#142237 - muchachotron - Sat Oct 06, 2007 8:07 pm
that inchworm drawing software by sabiston is NOT pressure sensitive. the variation in line width is time/speed based. i played with it, around a year ago. the pixel drawing feature is pretty neat, but the drawing line quality and lack of pressure control make it less useful than colors for traditional sketching/painting. he also is trying to get it published, which means it will also not be free or community-driven like colors.
score, colors!
#142252 - syncope - Sat Oct 06, 2007 10:11 pm
ouh, thanks for the insights muchachotron.
And Kudos to Ben Jaques also.
#142254 - muchachotron - Sat Oct 06, 2007 11:14 pm
don't get me wrong, i was really impressed with it. just going in a different direction than colors.
it's also been in development since i tried it, so it has probably improved significantly.
#142268 - jetboy - Sun Oct 07, 2007 1:36 pm
We definitely need longer drw files.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#142271 - madwurmz.com - Sun Oct 07, 2007 2:44 pm
jetboy wrote: |
We definitely need longer drw files. |
Haha, what have you been doing which makes you say such a bold thing?
Isn't Vincent the only one with that problem? :)
I'd say we need bigger canvas accompanied with 6x zoom, but am very happy with the state of Colors right now !
#142281 - Dood77 - Sun Oct 07, 2007 7:09 pm
I was fooling around today, and would greatly appreciate more zoom levels as well.
_________________
If I use a term wrong or something then feel free to correct, I?m not much of a programmer.
Original DS Phat obtained on day of release + flashme v7
Supercard: miniSD, Kingston 1GB, Kingston 2GB
Ralink chipset PCI NIC
#142301 - madwurmz.com - Sun Oct 07, 2007 10:52 pm
jetboy wrote: |
If you go to My Pictures you should see all your pictures that are curently in database, and those that are hidden should have appropriate note.
|
Then, seriously, where did my pantyhose image go? I demand my 'appropriate note'! :)
(Further explained, the image is on the front page but in 'my pictures' it's gone ..)
Anyway, cheers to those who clicked the "I like it"!
#142306 - dy - Sun Oct 07, 2007 11:47 pm
We should have an r-18 section for those pictures others might find offensive! =? so that the time and effort people put into making those pictures wont go to waste. Love the pantyhose pic btw.=p
#142319 - recapsure - Mon Oct 08, 2007 2:45 am
Jesse wrote: |
recapsure wrote: | I've also noticed that in v1.06h, randomly coloured pixels appear in, well, random places from time to time. They look almost like "dead pixels" on a screen. |
That is very weird. From your phrasing I assume you didn't have that problem with other version of v1.06? Has anyone else seen this problem?
|
Nope, no crazy pixels appeared in previous 1.06's, but the occasional app-freeze sure did.
And, I haven't had any line-jumping either. None that I've noticed anyway, so I'll just assume it's not there.
#142321 - recapsure - Mon Oct 08, 2007 2:55 am
madwurmz.com wrote: |
jetboy wrote: | We definitely need longer drw files. |
Haha, what have you been doing which makes you say such a bold thing?
Isn't Vincent the only one with that problem? :)
I'd say we need bigger canvas accompanied with 6x zoom, but am very happy with the state of Colors right now ! |
I am definitely with you on the idea of a bigger canvas, and with that comes the need to zoom out a bit as well, in case you have to make broad strokes across the whole thing.. as opposed to just working the tiny details nice and close up (:
#142324 - moket - Mon Oct 08, 2007 3:33 am
zoom out is a nice idea. I second this one. No need to use the hand tool to draw a frame anymore (ok i'm lazy)
I noticed once the "crazy pixels". They were darker and disapeared a few seconds later. (they were also on the color select screen.)
#142325 - recapsure - Mon Oct 08, 2007 5:17 am
moket wrote: |
zoom out is a nice idea. I second this one. No need to use the hand tool to draw a frame anymore (ok i'm lazy)
I noticed once the "crazy pixels". They were darker and disapeared a few seconds later. (they were also on the color select screen.) |
Hehe, yes. Laziness for the win ;-)
And yes, yes! Bingo! Crazy pixels. Darker in colour, and carrying over to the colour picker screen.
Though I have memory of them showing up lighter once, they're usually darker.
#142331 - jetboy - Mon Oct 08, 2007 8:54 am
madwurmz.com wrote: |
jetboy wrote: | We definitely need longer drw files. |
Haha, what have you been doing which makes you say such a bold thing? |
I'm trying to fix the problem of pictures not showing in my pictures.
Beside that i do nothing as real life sux for me at this time, and gets all my attention.
Edit: i hope its fixed fine. btw. I was doing the adult check on weekend, but i messed up, and need some more fixes before i could make it live.
Quote: |
Isn't Vincent the only one with that problem? :) |
No. Bel696 has the same problem, and i'm sure i've seen more pictures with it.
Quote: |
I'd say we need bigger canvas accompanied with 6x zoom, but am very happy with the state of Colors right now ! |
Bigger canvas would be much harder to implement for Jens, than unlimited drw lenght. With limitations of DS i think its as big as we can go.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#142352 - madwurmz.com - Mon Oct 08, 2007 6:43 pm
Heay Jetboy what's this thing you call 'real life'? :)
Anyway, to avoid a debate about using photos as reference I deleted some of my pix, but couldn't find the pantyhose pic which should also be deleted.
Mind you all, they weren't traced, unfortunately I don't have a cuffed naked model, or any hot babe like shakira, around here, so I had to resort to the www :P
On a technical note, I also occasionally got the crazy pixels, to let them disappear I flip to the pallete menu for a second.
And the bigger canvas would literally be great, would love to hear Jesse expand on the possibilities ..
zooming out is another one I would find very useful, even on the current canvas size.
#142372 - jetboy - Mon Oct 08, 2007 8:07 pm
madwurmz.com wrote: |
Anyway, to avoid a debate about using photos as reference I deleted some of my pix, but couldn't find the pantyhose pic which should also be deleted.
Mind you all, they weren't traced, unfortunately I don't have a cuffed naked model, or any hot babe like shakira, around here, so I had to resort to the www :P |
NOOO!!!!! What have you done! They were excellent!
You got me crying.
Please do not debate anymore, just post pictures :) I knew that adding commenting would cause troubles... Good thing is that i managed to save them before they were deleted, so i have a copy for myself :P
How about I will make you madwurmz.brombra.net subpage so you could post your colors pictures there? No censorship whatsoever (unless you push it to the point of breaking the law).
Also please check if pantyhose picture is still invisible? It should be visible. I fixed the code (at least i think so).
btw. Could you please reupload? maybe? if i finish adult feature? Do it for me, and for the sake of testing child protection feature when i get it ready...
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#142392 - moket - Mon Oct 08, 2007 10:10 pm
Sure, you don't have to remove your pictures. It wasn't the fact that you made them from photos. I was just pointing out that perhaps it may hurt some people because your last pictures are kinda 'clich?' representation of man's basic fantasms.
All in all if somebody's not feeling in synch with gallery spirit, it's up to him to produce more :)
#142398 - madwurmz.com - Mon Oct 08, 2007 10:52 pm
Thanks man!
I discovered that the pantyhose does show up on the 'my pictures', but is missing on the 'delete' page.. ain't that weird?
but no, commenting in the gallery is awesomely inspiring ..
The debate must prevail! :) I don't think that makes any sense but is does sound good.
MKT wrote: |
i'm not against this pictures, just they can make people think twice about posting amongst them. It's all about what you want Colors! to be taken for. Perhaps a section like 'photo refs used' might do the trick. |
I thought to myself, adding 'photo refs used' to it's description is cool enough, just to show I'm not trying to fool anyone.
Then I started thinking some more and some more, found a interview of a great artist somewhere saying "It is important to remember that photographs should not be copied, but rather used as a guideline. I do have a very large reference library for everything from costumes to animals. The internet has also become an invaluable resource for visual reference. "
Also read about "After all, the worlds greatest artists throughout time have learned by copying their predecessors' work."
My ultimate happiness would be te be as great as, for example, pinup artist Gil Elvgren, but I don't want to copy him, I want to practice photorealism and there's my problem, the unfortunate situation that a beautiful model isn't within reach.
So ultimately I came with the solution to delete it all and have sort of a fresh start..
Trying to find a new subject to draw, light up another sigaret and pow! http://colors.brombra.net/details.php?i=1039
there it is :)
[/url]
#142402 - jetboy - Mon Oct 08, 2007 11:08 pm
madwurmz.com wrote: |
Thanks man!
I discovered that the pantyhose does show up on the 'my pictures', but is missing on the 'delete' page.. ain't that weird? |
You got me! I totaly forgot about this one!
Fixed now.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#142404 - jetboy - Mon Oct 08, 2007 11:18 pm
New Child prevention system is ready.
If you are not adult, please uncheck that option in your "My Pictures" page and update.
If you are adult and still do not like to get controversial pictures, uncheck "do you want to see all" option.
There is also an option to check if you are uploading picture that might be adult only or otherwise controversial.
Pictures that are marked as controversial should not appear for those who do not have the later option checked, unlogged people included.
If you find any errors do notify me. Please note that pictures need another rewiev - so they might not be marked as adult content yet.
I also added 3rd random column on the index page, so older pictures could get some loving too. It draws form all pictures that curent viewer has access to, excluding ones already displayed on the front page in iother columns.
C U tommorow.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#142407 - moket - Mon Oct 08, 2007 11:26 pm
Really nice work JetBoy! Now we can swim into this waterfall of pictures, crossing the way of a sexy girl.
#142414 - madwurmz.com - Tue Oct 09, 2007 12:16 am
Yeah JetBoy showing some true scripting skillz there!
My test proved it to be very solid, SFW weehee
edit:
My 'Press here to watch your favorites.' gives 'Cannot execute query'
#142431 - recapsure - Tue Oct 09, 2007 3:28 am
jetboy wrote: |
New Child prevention system is ready.
-----
I also added 3rd random column on the index page, so older pictures could get some loving too. It draws form all pictures that curent viewer has access to, excluding ones already displayed on the front page in iother columns.
|
Awesome, awesome :D
This leads me to wonder whether things will eventually be categorised?
I'm not saying they need to be. I kind of like the browsing in order of uploading (or ranking), and places like deviantART have perhaps gone a little overboard with all their categories.. and still don't quite get it right.
Anyway, I'm curious all the same.
Oh, and I was totally wrong about Colors! freezing after having the DS closed for a long time.. I can close it for a split second and have it freeze then too :)
Just me, guys?
#142453 - jetboy - Tue Oct 09, 2007 8:36 am
madwurmz.com wrote: |
My 'Press here to watch your favorites.' gives 'Cannot execute query' |
That's the life o f a programmer. You fix things in one place, and out of a sudden it breaks things in totally different place :)
Fixed.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#142454 - madwurmz.com - Tue Oct 09, 2007 9:04 am
recapsure wrote: |
Oh, and I was totally wrong about Colors! freezing after having the DS closed for a long time.. I can close it for a split second and have it freeze then too :)
Just me, guys? |
No, me too :(
I just leave it open or save and power off
#142459 - Jesse - Tue Oct 09, 2007 10:10 am
recapsure wrote: |
Oh, and I was totally wrong about Colors! freezing after having the DS closed for a long time.. I can close it for a split second and have it freeze then too :)
Just me, guys? |
It tried to reproduce it earlier, but only managed to do it one in 10 (waiting a half-hour in between), so I gave up. But I'll give it another whirl.
EDIT: I tried opening and closing the lid about 30 times without it locking up. Is there a trick to it? :)
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#142468 - madwurmz.com - Tue Oct 09, 2007 1:03 pm
Jesse wrote: |
EDIT: I tried opening and closing the lid about 30 times without it locking up. Is there a trick to it? :) |
My reply to recapsure wasn't correct, because I didn't have the freezing problem within short period, only whenever I close the DS for a longer period. Today I did 10 minutes of painting to an already big file, and didn't save, closed it and opened it 15 minutes later, bam, frozen..
#142480 - jetboy - Tue Oct 09, 2007 3:03 pm
madwurmz.com wrote: |
My reply to recapsure wasn't correct, because I didn't have the freezing problem within short period, only whenever I close the DS for a longer period. Today I did 10 minutes of painting to an already big file, and didn't save, closed it and opened it 15 minutes later, bam, frozen.. |
Got the same twice on 1.06g or was it 1.06f.
btw. Did you deleted some of your pictures recently, or is it my clumsy coding again?
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#142484 - madwurmz.com - Tue Oct 09, 2007 3:32 pm
jetboy wrote: |
How about I will make you madwurmz.brombra.net subpage so you could post your colors pictures there? |
Seriously? That's really generous, but it's probably too far off.
It's still just exercise for me. I'm blissed with helping Jesse already, don't put me on a golden plateau :)
How come there are still people finding an image offensive, now that they are marked 'offensive' after a repost?
edit: ah never mind I see you did some changes with "Check this to see paintings flagged as inappropriate."
cool stuff
edit: Yeah deleted some more.. Not trying to pull your leg or spoil anything, I just don't feel comfortable in the spotlight... We need a chat box :)
#142536 - recapsure - Wed Oct 10, 2007 3:13 am
Jesse wrote: |
recapsure wrote: | Oh, and I was totally wrong about Colors! freezing after having the DS closed for a long time.. I can close it for a split second and have it freeze then too :)
Just me, guys? |
It tried to reproduce it earlier, but only managed to do it one in 10 (waiting a half-hour in between), so I gave up. But I'll give it another whirl.
EDIT: I tried opening and closing the lid about 30 times without it locking up. Is there a trick to it? :) |
I've been trying to work out what the trigger is, but I'm not sure.
So far about the only thing I do regularly before closing it, is save my work.
But having tried a few times just scribbling, no save, and closing.. it can still happen. Not every time, but more often than not on my DS/card.
Provided I remember to save, it's a manageable issue :)
#142542 - Kiz - Wed Oct 10, 2007 7:52 am
The freeze from closing happened to me once too. I figured it was Colors!'s way of telling me not to draw giant penises.
#142669 - Jesse - Thu Oct 11, 2007 1:53 pm
Sadly, I have no update for you on the hinge-closing issue. On the other hand I have some good news regarding collaborative painting. Mighty Max has with some other users here managed to get a library up and running that allows ad-hoc Wi-Fi communication and I've managed to do a first very basic implementation of that in Colors!. If you are interested, you can check out this thread.
_________________
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#142670 - adamrgolf - Thu Oct 11, 2007 2:19 pm
Jesse wrote: |
Sadly, I have no update for you on the hinge-closing issue. On the other hand I have some good news regarding collaborative painting. Mighty Max has with some other users here managed to get a library up and running that allows ad-hoc Wi-Fi communication and I've managed to do a first very basic implementation of that in Colors!. If you are interested, you can check out this thread. |
This is amazing! I was hoping for this since I just bought my girlfriend a pink DS! :)
#142671 - euqiddis - Thu Oct 11, 2007 3:24 pm
jesse, you rock, even though i cant draw to save my life this app is pure class, the most professional lookin app ive seen, keep it up.
#142715 - recapsure - Fri Oct 12, 2007 4:48 am
Jesse wrote: |
Sadly, I have no update for you on the hinge-closing issue. On the other hand I have some good news regarding collaborative painting. Mighty Max has with some other users here managed to get a library up and running that allows ad-hoc Wi-Fi communication and I've managed to do a first very basic implementation of that in Colors!. If you are interested, you can check out this thread. |
You make me happier every day.
Was already painting collaboratively with a friend last night, just by passing the DS back and forth.
But.. two DS's... ahhhhh.... bliss.
#142717 - moket - Fri Oct 12, 2007 5:00 am
now I need friends.
#142720 - recapsure - Fri Oct 12, 2007 8:01 am
moket wrote: |
now I need friends. |
Hah. Kind of a problem for me too.
The only other people I know that're DS owners are non-artistic types at work...
And heck, they're not even nerd enough to bring them in for lunch time multiplayer.
What's a guy to do?
#142748 - eric3dee - Fri Oct 12, 2007 4:00 pm
Jesse wrote: |
Sadly, I have no update for you on the hinge-closing issue. On the other hand I have some good news regarding collaborative painting. Mighty Max has with some other users here managed to get a library up and running that allows ad-hoc Wi-Fi communication and I've managed to do a first very basic implementation of that in Colors!. If you are interested, you can check out this thread. |
Does that mean you can paint collaboratively in the rom you posted? I loaded it up on 2 DSes but couldn't figure out how to get them to talk to each other with both apps open. Am I missing something? I'm dying to try out this feature!
#142750 - jetboy - Fri Oct 12, 2007 4:50 pm
eric3dee wrote: |
Does that mean you can paint collaboratively in the rom you posted? |
Not yet.
Quote: |
I loaded it up on 2 DSes but couldn't figure out how to get them to talk to each other with both apps open. Am I missing something? I'm dying to try out this feature! |
AFAIK Jesse is going to implement it in one of the next updates.
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#142753 - Jesse - Fri Oct 12, 2007 6:00 pm
jetboy wrote: |
eric3dee wrote: | Does that mean you can paint collaboratively in the rom you posted? |
Not yet. |
Well, actually yes, but it's extremely buggy and should only be seen as a proof of concept. Just select Room 1 on both consoles and it would should work. At least it does for me.
_________________
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#142774 - eric3dee - Fri Oct 12, 2007 11:24 pm
Ah gotcha-- ya got it working... played some tic tac toe even ;) Very cool feature-- I'm pretty excited about this one :)
#142787 - jetboy - Sat Oct 13, 2007 11:35 am
Jesse wrote: |
Well, actually yes, but it's extremely buggy and should only be seen as a proof of concept. Just select Room 1 on both consoles and it would should work. At least it does for me. |
Sorry i got confused. It seems that i need much more sleep that i recently got.
_________________
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#142800 - Kiz - Sat Oct 13, 2007 5:21 pm
I was playing around with the new version of Colors! today and it seemed as though every thirty seconds I was getting the 'jump'. The only reason I long for an undo function is to be able to fix those.
I really wish I was more artistic. It seems most of the times that I fire up Colors! wanting to draw, I just can't think of anything, so just scribble some random colours. It's still damn fun though.
#142802 - Jesse - Sat Oct 13, 2007 5:43 pm
Kiz wrote: |
I was playing around with the new version of Colors! today and it seemed as though every thirty seconds I was getting the 'jump'. The only reason I long for an undo function is to be able to fix those.
|
Just to confirm. You are getting stylus jumping with v1.06h?
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#142816 - infinityone - Sat Oct 13, 2007 9:20 pm
Jesse,
I Just want to say that this app is fantastic and thank you for all of your hard work!
-With the most recent version of Colors 1.06h i am getting 2 problems though.
1. First, the line jumping is much more frequent that prior versions.
2. For some reason I cannot see any pictures that I created with prior versions of Colors like version 1.06g and before. The old *.png, *.drw and thumb nail files are all in the Root/COLORS directory but in the Load screen they don't show up. I can create a new drawing and save and then can see that one but no others. So i reverted back to 1.06g and I see the same thing as with 1.06h (no old files only ones created in 1.06h). Weird?
Hope that all made sense and by the way i am using an R4DS as my flash cart.
Thanks Again,
Nathan
#142817 - jetboy - Sat Oct 13, 2007 10:13 pm
SorryI answer this.
infinityone wrote: |
1. First, the line jumping is much more frequent that prior versions. |
Lets get it straight. There is no stylus jumping caused by software now.
All the stylus jumping that occurs past 1.06, especially 1.06h is caused by the user.
In some models if you hold firm the DS you can cause a streess that acts like pressing the screen at the very edge, release stylus then - and you have your "jumping". Stop squeezing your console and the jumping is gone. You can also unintentionaly press keys during drawing that can also mess with your drawing. I saw some people touch screen with their hand while painting too. (i dont do it coz my hand is too big) :)
Edit: I guess there is possibility that stylus will be jumping if you did not calibrate pressure correctly.
I did not encountered stylus jumping in the last month. We tested it on more than 10 different machines, from at least 7 different production runs, mostly on lite but also on 2 phat DSes.
The fact is stylus jumping is GONE.
Quote: |
2. For some reason I cannot see any pictures <zip> So i reverted back to 1.06g and I see the same thing as with 1.06h (no old files only ones created in 1.06h). Weird? |
Where do you have your colors "installed" on your card? Now it looks for files relatively to the colors executable. So if you had your drawings in ROOT/COLORS and your colors in the same place, it looks for pictures in ROOT/COLORS/COLORS now.
_________________
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#142824 - XThe-R-ManX - Sun Oct 14, 2007 3:04 am
OMG!
an undo button would so rock.
i normally do most of my drawing on colors
and i mess up sometime then quickly look for an undo and relize there isnt one.
Please implement an undo button.
would so rock
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#142838 - Kiz - Sun Oct 14, 2007 11:37 am
Jesse wrote: |
Kiz wrote: | I was playing around with the new version of Colors! today and it seemed as though every thirty seconds I was getting the 'jump'. The only reason I long for an undo function is to be able to fix those.
|
Just to confirm. You are getting stylus jumping with v1.06h? |
My bad, I'm using 1.06g. I'll upgrade to h and see if I still get the problems.
jetboy - in regards to line jumps being caused by the user due to a method of holding the DS, I'm not sure that's entirely accurate. I hold the DS the exact same way, and when I was doodling the other night the amount of line jumping pretty much destroyed my picture. Also, I noticed every now and then during replays that there's some line jumping that didn't occur during the actual drawing process - each time it's happened to me, another replay has fixed it, just thought I'd mention it though.
Jesse - is there any chance we can go back to seeing the fully zoomed out picture up in the top screen when we are zoomed in? Or was that removed due to hardware constraints?
Also, when zoomed in, the little icon in the lower left corner disappears when you start drawing. I'm sure that this is intentional, though when you're applying a whole lot of smaller strokes it becomes rather distracting (it essentially 'flashes' a whole lot), is there any chance it could be moved to the top screen or something? Then there would be no reason to make it disappear.
#142840 - jetboy - Sun Oct 14, 2007 1:09 pm
Kiz wrote: |
Jesse - is there any chance we can go back to seeing the fully zoomed out picture up in the top screen when we are zoomed in? Or was that removed due to hardware constraints? |
That was removed by not reading instructions :) If you have read the upper screen, you would know that pressing select changes the upper screen between help screen and zoomed out picture. Dont worry, its a common problem :) Has been answered here a couple times :)
Quote: |
jetboy - in regards to line jumps being caused by the user due to a method of holding the DS, I'm not sure that's entirely accurate. |
That might be not the case for you. But there are possible other problems.
Quote: |
I hold the DS the exact same way, and when I was doodling the other night the amount of line jumping pretty much destroyed my picture. |
Night... Painting under heavy light? I doubt that it could influence painting, but on the other hand some tableds (pentagram) have tendency to being inacurate when keept too close to the monitor screen.
Quote: |
Also, I noticed every now and then during replays that there's some line jumping that didn't occur during the actual drawing process - each time it's happened to me, another replay has fixed it, just thought I'd mention it though. |
Now THAT is strange.
Edit: I cant get it to jump even if i try.
btw. Funny efect - keep pressing select while drawing :)
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#142846 - Jesse - Sun Oct 14, 2007 3:23 pm
Kiz wrote: |
My bad, I'm using 1.06g. I'll upgrade to h and see if I still get the problems. |
Cool. Let us know how it works out.
Kiz wrote: |
Also, I noticed every now and then during replays that there's some line jumping that didn't occur during the actual drawing process - each time it's happened to me, another replay has fixed it, just thought I'd mention it though. |
Yes. That _is_ weird.
Kiz wrote: |
Also, when zoomed in, the little icon in the lower left corner disappears when you start drawing. I'm sure that this is intentional, though when you're applying a whole lot of smaller strokes it becomes rather distracting (it essentially 'flashes' a whole lot), is there any chance it could be moved to the top screen or something? Then there would be no reason to make it disappear. |
I know. I tried to have it there all the time since I think that would be the best, but I failed to do that. I'll try to figure something out for future versions. Having it on the top screen could be a way to go. Thanks.
jetboy wrote: |
btw. Funny efect - keep pressing select while drawing :) |
Will be fixed in next version. :)
Thanks for the feedback!
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#142850 - infinityone - Sun Oct 14, 2007 4:50 pm
Quote: |
Lets get it straight. There is no stylus jumping caused by software now. |
I'll try and be more careful in this department and see what happens.
Quote: |
Where do you have your colors "installed" on your card? Now it looks for files relatively to the colors executable. So if you had your drawings in ROOT/COLORS and your colors in the same place, it looks for pictures in ROOT/COLORS/COLORS now. |
I have always had Colors.nds in the Root of my card with a folder in the root called COLORS. All of my old png/drw/tmb files are still in it but the only ones that show up in Colors itself are the ones I created and saved with the new version of colors. I can send you or Jesse some pictures of the problem if need be. I normally wouldn't care about not seeing old pics but I left about 4 pictures about half finished when I upgraded to 1.06h and would like to try and finish them.
Thank you for your time,
Nathan
#142923 - Korlithiel - Mon Oct 15, 2007 4:27 am
So other then a couple of issues (which seem to be rather well known throughout this thread) and a few features I would like to see I have to say, this program is a good enough reason for me to buy my GF a DS as an early x-mas gift.
I really appreciate all the hard work you have put into this, from the simplicity and functionality to the troubleshooting you've done. Not sure if they will be appreciated but I will be spending a bit of time here and there trying to think of how to improve (at least to better suit my uses) but I definitely look forward to future releases, thanks!
_________________
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#142924 - Kiz - Mon Oct 15, 2007 5:20 am
jetboy wrote: |
That was removed by not reading instructions :) If you have read the upper screen, you would know that pressing select changes the upper screen between help screen and zoomed out picture. Dont worry, its a common problem :) Has been answered here a couple times :) |
Oops! I'll chalk that up to my own stupidity, thanks for the tip!
I upgraded to 1.06h and did some drawing last night, I noticed the same increased jumping trend that I had with previous increments of 1.06. It couldn't have been due to holding the DS too tight, because it was just resting on my chest (I was lying down), and in regards to painting under heavy light; all the lights were off.
Last night I also experienced for the first time the 'stuck pixel' problem that someone discussed earlier. It would generally happen when I zoomed in or out. I could paint over the 'stuck' pixels fine, though panning around the picture or changing the zoom level would generally recreate the stuck ones. If you need further clarity on what exactly the problem is, I'll try taking a couple of photos of it if I can recreate it.
If it makes a difference, I'm using an M3 Lite SD, patched Colors! with the M3 SD DLDI in Chism's page. If you need any more info to try and find the cause just let me know.
#142931 - recapsure - Mon Oct 15, 2007 6:29 am
[quote="Kiz"] jetboy wrote: |
I upgraded to 1.06h and did some drawing last night, I noticed the same increased jumping trend that I had with previous increments of 1.06. It couldn't have been due to holding the DS too tight, because it was just resting on my chest (I was lying down |
It's weird.
I had a couple line jumps a version or two ago, but really not many. I don't think I've had any at all since the new version went up for download. Is it maybe something to do with people's different cards? Or even pushing too hard with the stylus? Hmm..!
Also, what with people clamouring for an undo button.. and I know Jesse never wanted one. Kind of against the philosophy of the thing.
(but maybe a one-step undo..?)
Or.. on a semi-related note what about adding the ability to hold two colours at once, and switch between them with a button press. Kind of like the photoshop two-colour swatch.
That way, you effectively have an eraser, if you're working in basic colours, or you can have a light/dark colour if you're doing shading on something, without constantly colour picking..?
:D
#142998 - XThe-R-ManX - Tue Oct 16, 2007 12:05 am
i havent had any jumping.
im using a GnM
1gb sd
ds lite.
so idk Could it be the card since i havent had any jumps with my GnM but some of you have with M3's
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#143035 - jetboy - Tue Oct 16, 2007 6:29 am
XThe-R-ManX wrote: |
i havent had any jumping.
im using a GnM
1gb sd
ds lite.
so idk Could it be the card since i havent had any jumps with my GnM but some of you have with M3's |
Well, some people are having jumps with R4, i and a friend of mine both have R4 and no jumping at all (i even spent 20 minutes a day or two ago to get the jumping on purpose - not a chance). AFAIK Jesse use M3 and AFAIK there is no jumping for him too. We have like 10 persons with DS and SC DSOne/SC Lite in the office and there is no jumping for them neither.
I would rather think that certain machines have tendency for jumping than blame it to the cart.
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#143039 - jetboy - Tue Oct 16, 2007 7:05 am
How would you like it adress to the gallery would be http://colors.isthething.com
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#143042 - madwurmz.com - Tue Oct 16, 2007 9:58 am
Or make it sound personal with colors.ismything.com
or colors.onmyds.com?
Anyway would be funny to make a more appropriate url... what's brombra anyway?
#143043 - jetboy - Tue Oct 16, 2007 10:01 am
madwurmz.com wrote: |
Or make it sound personal with colors.ismything.com
or colors.onmyds.com? |
Unfortunately i dont own the other domains, but i ll consider buying them.
Quote: |
Anyway would be funny to make a more appropriate url... what's brombra anyway? |
"A bo mnie to wszystko brombra" means in polish "I dont give a fuck", just its not that vulgar.
btw. I think i got a beter answer for your question form gallery. Why do i leave that City? - To look for the holly grail.
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#143046 - Jesse - Tue Oct 16, 2007 10:46 am
Kiz wrote: |
I upgraded to 1.06h and did some drawing last night, I noticed the same increased jumping trend that I had with previous increments of 1.06. |
This is strange. It's not impossible that a bad touch-screen still can give stylus-jumping, but it requries 8 faulty readings in a row that passes the detection system instead of just 2 as it was in the previous versions. I have a hard time understanding how the upgrade could have made this worse. Could you confirm that for example v1.05 has less stylus-jumping for you, so we can rule the possibility that something has gone wrong with your DS?
Kiz wrote: |
Last night I also experienced for the first time the 'stuck pixel' problem that someone discussed earlier. |
I've finally seen this myself now and have a pretty good idea of what it is. Thanks for all the info.
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#143049 - jetboy - Tue Oct 16, 2007 11:20 am
Funny things happen when you load picture of the different proportions :)
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#143051 - Jesse - Tue Oct 16, 2007 11:46 am
jetboy wrote: |
Funny things happen when you load picture of the different proportions :) |
Hey! You are not supposed to do that! ;)
Edit: Actually. I guess it would be possible to increase the canvas-size slightly beyond 512x384 by doing this. But it's not something I recommend. :)
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#143056 - jetboy - Tue Oct 16, 2007 12:47 pm
Jesse wrote: |
Hey! You are not supposed to do that! ;) |
I did that by accident. My gf was watching pictures straight from the card, and she rotated them in the viewer (he updates pictures if you do that). Then i was surprized when i loaded them in colors.
Quote: |
Edit: Actually. I guess it would be possible to increase the canvas-size slightly beyond 512x384 by doing this. But it's not something I recommend. :) |
If you do that, please dont upload them to the gallery. Hopefully it wont allow it anyhow, but you could get funny results when trying to paint it with java applet (or maybe not).
btw. I was thinking if i should give pictures bonus for the stars they got, when displayed in the middle column on the front page. That way good pictures would be staying up longer. It could be like 1/4 position up per star. What do you think?
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Last edited by jetboy on Tue Oct 16, 2007 12:50 pm; edited 1 time in total
#143058 - adamrgolf - Tue Oct 16, 2007 12:49 pm
jetboy wrote: |
I was thinking if i should give pictures bonus for the stars they got, when displayed in the middle column on the front page. That way good pictures would be staying up longer. It could be like 1/4 day longer per star. What do you think? |
I like this idea :)
#143069 - madwurmz.com - Tue Oct 16, 2007 3:23 pm
jetboy wrote: |
btw. I was thinking if i should give pictures bonus for the stars they got, when displayed in the middle column on the front page. That way good pictures would be staying up longer. It could be like 1/4 position up per star. What do you think? |
Maybe concider bringing it back to two columns? The title bar isn't matching it's width anymore and the columns are so full of different images it's distracting and top ranks are losing their power.. ?
Good luck with that holy grail quest, that answer was so much better indeed hahah
#143070 - Kiz - Tue Oct 16, 2007 3:29 pm
Jesse wrote: |
Kiz wrote: | I upgraded to 1.06h and did some drawing last night, I noticed the same increased jumping trend that I had with previous increments of 1.06. |
This is strange. It's not impossible that a bad touch-screen still can give stylus-jumping, but it requries 8 faulty readings in a row that passes the detection system instead of just 2 as it was in the previous versions. I have a hard time understanding how the upgrade could have made this worse. Could you confirm that for example v1.05 has less stylus-jumping for you, so we can rule the possibility that something has gone wrong with your DS? |
I'm going away this weekend, so I'll be sure to put v1.05 on my card before I do and put a bit of time into both versions. If I remember I'll try to note down jump frequency. Before I upgraded to any version of 1.06, I'd used 1.05 earlier that day and had no problems (just the occasional jump), and instantly noticed a heap more jumping. Instead of once every hour or two, it was once every five minutes.
#143109 - LiteDS - Tue Oct 16, 2007 11:44 pm
jetboy is it possible to see the time a pic was uploaded?
Also a suggestion about the new pics to stay much longer. I think a new function like "view all freshly added pics only" links would work too.
madwurmz i sent you a pm.
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#143119 - madwurmz.com - Wed Oct 17, 2007 1:57 am
LiteDS wrote: |
madwurmz i sent you a pm. |
weehee :)
I was really curious how you always exceed the playback limit but now I finally got one too .. 1015 kb.. And it's not even as finished as it could be, I mean, they don't even wear cloth yet :) still uploaded it to teh Jetboy Gallery
#143148 - jetboy - Wed Oct 17, 2007 9:28 am
LiteDS wrote: |
jetboy is it possible to see the time a pic was uploaded? |
Yes, but i'm out of order to the end of the month.
Quote: |
Also a suggestion about the new pics to stay much longer. I think a new function like "view all freshly added pics only" links would work too. |
If you go to All pictures - they are sorted by the time of posting- so the newest ones are at the top.
If you mean to display only pictures added since your last visit, that's a bit tricky, as you wouldnt see much if you visit half as often as i do :)
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#143194 - kidcodea - Thu Oct 18, 2007 12:45 am
how can i ever pay u jesse for this wonderful empowering tool?
This is just a humble contribution via a suggestion that if implemented would make me and some pros, happy happy happy :)
i had this idea, put it on paper so i wouldnt forget, just scanned and upped.
the amount of work and technical hurdles are beyond my knowledge but i want this :D
in future, navigation between tiled drawings would be nice also (jump (loading) from 4 to 5 to 6 to 1 to 5 etc)
please check this image with idea:
[Images not permitted - Click here to view it]
#143199 - recapsure - Thu Oct 18, 2007 2:17 am
kidcodea wrote: |
i had this idea, put it on paper so i wouldnt forget, just scanned and upped.
the amount of work and technical hurdles are beyond my knowledge but i want this :D
in future, navigation between tiled drawings would be nice also (jump (loading) from 4 to 5 to 6 to 1 to 5 etc)
please check this image with idea:
[Images not permitted - Click here to view it] |
Hey. That's a cute idea. But, whoa. If the DS isn't capable of a much bigger canvas (or a biggger one at all) then this could be a bit much too..
Plus, because if you were ever going to line up your images properly into one, you'd have to be able to paint across two canvas's at once.
So the DS would have to be able to load a portion of each canvas as you scrolled scross from one to the other..? Or is that what you're saying..?
Still. Neat idea.
#143214 - OSW - Thu Oct 18, 2007 10:36 am
hmm, that is a neat idea. imagine if you could make it really massive though, like if 100 people contributed. that could make a pretty cool group result.
#143217 - Jesse - Thu Oct 18, 2007 12:12 pm
kidcodea wrote: |
i had this idea, put it on paper so i wouldnt forget, just scanned and upped. |
So, let's see if I got this right. You start off by making a normal painting, but you save in some special way so that the painting is divided into different tiles. Each tile can then be loaded as so you can work on in more detail, perhaps with the top-screen still keeping the "big picture".
If that is what you meant, then that's a pretty neat idea and would be very possible to implement. I'm not sure it's good enough to warrant the time it would take to implement it and the increased complexity of the program, but it's still a good idea. :)
But even better. I think it would be technically possible to stream the canvas to the flashcard. That means that you could have much bigger canvas with the only drawback that it would take some extra time when panning around. It would of course be a much simpler experience for the user but so much harder to implement than what you are suggesting. Still, that would probably be the way I would like to implement bigger canvases, but I wouldn't expect it until version 1.20 or something. :)
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#143298 - jetboy - Fri Oct 19, 2007 10:00 am
There are more and more pictures that hit drw lenght limit :(
btw. The adress of the gallery has changed. Its http://colors.isthething.com old one will still work.
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Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#143300 - Jesse - Fri Oct 19, 2007 10:11 am
jetboy wrote: |
There are more and more pictures that hit drw lenght limit :( |
Yes. It's definitly something that needs to be fixed for next version.
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#143343 - tepples - Fri Oct 19, 2007 10:41 pm
Jesse wrote: |
jetboy wrote: | There are more and more pictures that hit drw lenght limit :( |
Yes. It's definitly something that needs to be fixed for next version. |
By lossless compression of .drw, or by streaming to/from a file rather than having the whole thing in RAM?
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#143346 - eric3dee - Fri Oct 19, 2007 11:11 pm
I'm hardly a coder, but what if the .drw was broken up... so then you would have 2 different drw files (say an "a" and a b") which could then be played back-to-back. I too am having the .drw size cap issues. The primary reason I would like to have this issue solved is so I could ultimately use the Java app to redraw them at a higher res (this ability is one of my fav features of Colors). Again, I'm no coder, but it seems like that could work.
#143358 - jetboy - Sat Oct 20, 2007 7:53 am
eric3dee wrote: |
I'm hardly a coder, but what if the .drw was broken up... so then you would have 2 different drw files (say an "a" and a b") |
That could work, but would be a pain, both to upload and download the thing.
I think, most user friendly way would be to stream drw to the flashcard.
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Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#143437 - madwurmz.com - Sun Oct 21, 2007 2:22 pm
heay Jesse, is the wifi out of order, be it temporary or whatever?
Since yesterday evening I'm unable to use the colors wifi. Co-incidentally two days ago I've tried some homebrew which also uses wifi, is it possible it interfered with the Colors settings?
Brings to mind another question, how can I blow up and export images with the ColorsDraw_1_0.jar? I've tried changing 'size scaling: 1.0' but without effect..
#143451 - jetboy - Sun Oct 21, 2007 9:48 pm
madwurmz.com wrote: |
Brings to mind another question, how can I blow up and export images with the ColorsDraw_1_0.jar? I've tried changing 'size scaling: 1.0' but without effect.. |
It does not update automaticaly. Change scaling 1.0 to whatever you desire and press enter. After a couple of seconds, depending on your system, try to rescale window, or move the slider, etc. It should be looking right now.
Quick image size chart:
1.0 = 512x384
2.0 = 1024x768
3.0 = 1536x1152
4.0 = 2048x1536
I dont know if it can go higher than 4.0. Well it surely could, but you would have to up java memory pool even more.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#143452 - madwurmz.com - Sun Oct 21, 2007 10:20 pm
jetboy wrote: |
.. After a couple of seconds... |
That was the hint I needed :)
Though the screen doesn't redraw when resizing the window (mac, os x) the saved result is indeed blown up.
thanks!
#143467 - walaber - Mon Oct 22, 2007 1:21 am
I know I'm late to the party on this, but this is a fantastic piece of homebrew!
the pressure-sensitivity is amazing.
btw I'm also experiencing trouble accessing the wifi as well, and my DS is definately set up properly.
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#143477 - kidcodea - Mon Oct 22, 2007 5:42 am
Jesse wrote: |
kidcodea wrote: | i had this idea, put it on paper so i wouldnt forget, just scanned and upped. |
So, let's see if I got this right. You start off by making a normal painting, but you save in some special way so that the painting is divided into different tiles. Each tile can then be loaded as so you can work on in more detail, perhaps with the top-screen still keeping the "big picture".
If that is what you meant, then that's a pretty neat idea and would be very possible to implement. I'm not sure it's good enough to warrant the time it would take to implement it and the increased complexity of the program, but it's still a good idea. :)
But even better. I think it would be technically possible to stream the canvas to the flashcard. That means that you could have much bigger canvas with the only drawback that it would take some extra time when panning around. It would of course be a much simpler experience for the user but so much harder to implement than what you are suggesting. Still, that would probably be the way I would like to implement bigger canvases, but I wouldn't expect it until version 1.20 or something. :) |
yes you got it right.
my idea was to avoid streaming (ideal solution prolly), since my idea is simpler structurewise since it would be an agregation of separate drawings which happen to belong to a series generated by a master drawing.
i think its a cool idea, but im biased.
drawing history could be retained per pic part. streaming solution would kill this...unless...
if i was the coder i would do it :D
couldnt wait to post a gigantic resolution painting, classic style, in some board and then type underneath (made on a simple nintendo ds)...
#143488 - Jesse - Mon Oct 22, 2007 11:12 am
tepples wrote: |
By lossless compression of .drw, or by streaming to/from a file rather than having the whole thing in RAM? |
Exactly. Streaming/Paging is the way to go, since any form of compression would only push the limit, not solve the problem.
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#143489 - Jesse - Mon Oct 22, 2007 11:14 am
madwurmz.com wrote: |
heay Jesse, is the wifi out of order, be it temporary or whatever? |
It seems like my server crashed this weekend while I was out of town. It's up and running again now.
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#143782 - XThe-R-ManX - Thu Oct 25, 2007 11:28 pm
yah know
the wifi thing for this has never worked for me.
like i can email the drawings but i could never get onto i guess the site.
can we do that from dscolors??
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#143787 - tepples - Fri Oct 26, 2007 12:01 am
You could just open J:\COLORS (or equivalent on your OS) and e-mail the .png, or upload the pic to the gallery and e-mail a link to the pic's detail page.
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#143972 - Greenmoon1 - Sat Oct 27, 2007 10:42 pm
I've been using Color! 1.05, but I downloaded 1.06 and now it says:
Filesystem could not be initialized
Blah blah...
What do I do? I already have the patch for my thingy-mc-bomber (Games N' Music). http://dldi.drunkencoders.com/index.php?title=Datel_Games_%27n%27_Music_%28microSD%29
PLEASE help me. :'(
#143975 - Jesse - Sat Oct 27, 2007 11:05 pm
#143976 - Greenmoon1 - Sat Oct 27, 2007 11:17 pm
OMG Thank you so much! =O
#143977 - Greenmoon1 - Sat Oct 27, 2007 11:39 pm
I have a question, is there a tut./help area in the website that gives you tips on how to draw certain things and tips on what looks nice, etc.?
Oh, and when I try to connect to the gallary, it says: There is a new version of colors!...
and when I touch it, it just sends me back. Does that mean my drawing went up online or what? O.O
#143981 - Jesse - Sat Oct 27, 2007 11:58 pm
Greenmoon1 wrote: |
I have a question, is there a tut./help area in the website that gives you tips on how to draw certain things and tips on what looks nice, etc.? |
Nope. But a lot of people use the gallery to study how people are using the software to paint.
Greenmoon1 wrote: |
Oh, and when I try to connect to the gallary, it says: There is a new version of colors!... |
Yes. I think the pre-patched version is v1.06g, which isn't the newest one. I don't know what was done to make Colors! work on Games N' Music, but perhaps someone here can tell you how to patch the latest version properly.
Greenmoon1 wrote: |
and when I touch it, it just sends me back. Does that mean my drawing went up online or what? O.O |
Hmm. Yes, that may be a bit uninformative and that text is slightly updated in the newest version. Currently the only feature available for Wi-Fi is being able to send your painting to an email address, but you need the newest version to be able to do that.
_________________
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#144165 - jetboy - Mon Oct 29, 2007 9:25 pm
I screwed up, and messed up database.
Fear not.
Only pictures that had no drw/tmb are affected.
The thing is png files are not available if there was no drw/tmb. You still can download original png that's stored in zip files.
All the data can be recovered, but requires more than one line of code so i cant do it in an instant, sorry.
_________________
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#144279 - recapsure - Wed Oct 31, 2007 2:36 am
Just occurred to me, it might be an idea to have the shoulder buttons quickly jump you to the top, or bottom of the save/load slots when you're on that page.
For people like me who never seem to delete anything, this would make it much quicker to get down to the more recent things.
Also... what with the hinge-close-crash issue, how possible is it to have an option (that could be ticked on or off) to load whatever file you last saved, when Colors! starts up...?
:D
#144351 - Jesse - Wed Oct 31, 2007 10:07 pm
recapsure wrote: |
Just occurred to me, it might be an idea to have the shoulder buttons quickly jump you to the top, or bottom of the save/load slots when you're on that page. |
That's not a bad idea.
recapsure wrote: |
Also... what with the hinge-close-crash issue, how possible is it to have an option (that could be ticked on or off) to load whatever file you last saved, when Colors! starts up...? |
Options are just a way to hide bad design. :)
I'll better fix that hinge thing...
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#144434 - tepples - Thu Nov 01, 2007 10:17 pm
Jesse wrote: |
recapsure wrote: | how possible is it to have an option (that could be ticked on or off) to load whatever file you last saved, when Colors! starts up...? |
Options are just a way to hide bad design. :) |
Tell that to the developer of Lockjaw. But is automatically choosing Clear (current behavior) the bad design, or is automatically choosing Load (the proposal) the bad design?
_________________
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-- I think he moved to Tilwick.
#144445 - Jesse - Thu Nov 01, 2007 11:48 pm
tepples wrote: |
Tell that to the developer of Lockjaw. |
Not really a good comparison, but anyhow, it shouldn't be taken too literally. It's just a personal rule I try avoid from breaking too many times.
tepples wrote: |
But is automatically choosing Clear (current behavior) the bad design, or is automatically choosing Load (the proposal) the bad design? |
The purposal was to automatically load the last used painting, and I personally prefer to start with a clean canvas. I prefer the clean canvas from starting in the load screen as well. It's possible that Colors! will start in the Main Menu in the future though.
_________________
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#144464 - recapsure - Fri Nov 02, 2007 4:10 am
Jesse wrote: |
I'll better fix that hinge thing... |
We await with baited breath :D
#144468 - dark nowhere - Fri Nov 02, 2007 11:23 am
jetboy wrote: |
All the data can be recovered, but requires more than one line of code so i cant do it in an instant, sorry. |
Amateur :P j/k but you might gape at the things I've fixed in a single line of bash.
#144652 - gyhelle - Mon Nov 05, 2007 11:15 am
This app is really great ! Thanks to develop it !
I've a couple of suggestions, I don't know if they are really desirable or feasible :
1) the sensitivity pressure option is use to control size or transparency, it could be interesting to add an option to use it for controlling the intensity (by example from a pale blue to a dark blue)
2) is it possible to have a reverse reading of the drw (for the undo feature) ?
3) I do not know how to make nice drawing, an interesting option for people like me will be to be able to display a .drw (downloaded on the color gallery by example) on the top screen to use it as a model (I suppose it is infeasible).
#144663 - tepples - Mon Nov 05, 2007 1:40 pm
gyhelle wrote: |
2) is it possible to have a reverse reading of the drw (for the undo feature) ? |
Pixels drawn with the tools cover up the pixels that you're drawing over. As I understand it, a .drw can't be played in reverse because it doesn't know the value of the pixels that you have just covered up.
Quote: |
3) I do not know how to make nice drawing, an interesting option for people like me will be to be able to display a .drw (downloaded on the color gallery by example) on the top screen to use it as a model (I suppose it is infeasible). |
What you can do is clear and save, then use a program other than Colors! (such as Finder or Windows Explorer) to replace the PNG, and then start Colors! and load. You might want to change the replaced PNG's colors so that you can distinguish which pixels are yours and which are from the original image.
_________________
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-- Who?
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-- I think he moved to Tilwick.
#144700 - HyperHacker - Mon Nov 05, 2007 10:25 pm
dark nowhere wrote: |
jetboy wrote: | All the data can be recovered, but requires more than one line of code so i cant do it in an instant, sorry. |
Amateur :P j/k but you might gape at the things I've fixed in a single line of bash. |
"One line" doesn't mean much if you can put multiple statements on a line. ;-)
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#144701 - kprojekt - Mon Nov 05, 2007 10:31 pm
Congrats Jesse!
I just got back from a nice long vacation and I stumbled onto the gallery site, it seems like some very big names in the game industry have started using your program. Impressive to say the least. Tonight I will also scan in the article in ImagineFX magazine :)
#144703 - wintermute - Mon Nov 05, 2007 10:36 pm
recapsure wrote: |
Jesse wrote: | I'll better fix that hinge thing... |
We await with baited breath :D |
Been eating worms again?
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#144823 - quinbd - Wed Nov 07, 2007 11:44 pm
I just can not get this to work on my M3 Simply. It just sits on the initializing screen for ever. I have tested it for up to 30 min. I have tried it patched and unpatched. Any advice?
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#144826 - madwurmz.com - Thu Nov 08, 2007 12:38 am
quinbd wrote: |
I just can not get this to work on my M3 Simply. It just sits on the initializing screen for ever. I have tested it for up to 30 min. I have tried it patched and unpatched. Any advice? |
With the latest M3Simply firmware the patching goes automatically on first run of Colors.. So are you using v1.07 of M3?
Also check if you use latest Colors version (v1.06h) ..
#144836 - recapsure - Thu Nov 08, 2007 2:27 am
wintermute wrote: |
recapsure wrote: | Jesse wrote: | I'll better fix that hinge thing... |
We await with baited breath :D |
Been eating worms again? |
Yeah. MAD wurmz.
#144863 - madwurmz.com - Thu Nov 08, 2007 1:36 pm
recapsure wrote: |
wintermute wrote: | recapsure wrote: | Jesse wrote: | I'll better fix that hinge thing... |
We await with baited breath :D |
Been eating worms again? |
Yeah. MAD wurmz. |
Heay leave me out of this offtopic nonsence will ya? :)
#145336 - takieda - Wed Nov 14, 2007 6:22 am
I've FINALLY tracked down the the problematic file that kept killing my ability to play Colors on my M3 SD... other people seemed to have no problem, so I updated my M3 and tried again, still no luck.. kept trying different dldi patches, using powerloader.bin, etc... and nothing seemed to work. In a matter of desperation I tried it on a completely blank SD card and voila, the program started fine. I copied everything over to my SD with everything on it and everything worked. So now I have a working Colors 1.06h on my DS... BUT -
I'm a terribly curious fellow. I decided there HAD to be something weird on my card that was causing the problem. After cleaning the attributes to ALL my files (I had a lot of them set to hidden, some as read only, and some as system), and still failing, I started getting rid of individual files, then replacing them when the program kept failing. Doing this rather tedious task has led me to the culprit file that seems to totally loathe Colors 1.06: Geowars.nds
Apparently there's something about this homebrew that will not allow Colors to continue. Every single time I tried to start up Colors (when it would do it's initialization) it would come up with the EFSlib error. When I got rid of that ONE file, and ran Colors from a clean install (no Colors directory, clean Colors.nds file, etc.) Colors booted and initialized cleanly. I've since copied Geowars.nds back onto it and even played the game, and Colors works flawlessly.
Colors cannot initialize with Geowars on the same SD card. Now to figure out WHY... not like it's a major deal. deleting it, running Colors, then copying it back over works flawlessly (even leaving the Geowars.sav file on the SD allows Colors to work fine).
On a side note Colors seems to crash when attempting to upload pictures when you don't have a wifi access point close enough for it to connect. There should be a cancel button because if you haven't saved, then you're out of luck when this happens.
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#145351 - jetboy - Wed Nov 14, 2007 11:47 am
takieda wrote: |
Colors cannot initialize with Geowars on the same SD card. Now to figure out WHY... |
My guess would be its the library that checks form which place colors was run. Or maybe it was just usual filesystem fuckup which happens sometime with homebrews.
On the other hand i have Geowars on my ds, and colors works fine. But i have geowars in TEST folder while Colors is in COLORS folder.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#145358 - madwurmz.com - Wed Nov 14, 2007 12:29 pm
I like to know if it's possible to have Colors started when pressing the 'Multimedia' on startmenu on M3DS Simply. 'Multimedia' now starts up Moonshell...
#145359 - jetboy - Wed Nov 14, 2007 12:37 pm
madwurmz.com wrote: |
I like to know if it's possible to have Colors started when pressing the 'Multimedia' on startmenu on M3DS Simply. 'Multimedia' now starts up Moonshell... |
Sure friend! Just copy Colors.nds to _DS_MSHL.nds located in root directory.
Have fun.
edit: at least it works on R4, but since M3 is copy of R4 that should work too. It is possible however that moonshell file on M3 has different name than _DS_MSHL.nds
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#145376 - jetboy - Wed Nov 14, 2007 4:41 pm
Ayman Alagouza wrote: |
Hi there ?yesterday i bought a nintendo ds lite just to be able to use colors! im not into games at all, the thing is can someone help me by telling me how to get the colors! installation file into the nintendo ds lite???? it doesnt come with a data cable or a memory card so how can i install colors?
thank you |
You need home enabled slot-1 cartridge to put colors on. There are many brands of those cartridges. Most popular are R4, M3, Super Card DS ONE, Cyclo DS. You also need micro SD card to put into cartridge. After you buy them, you isntall your card software to the micro sd, and put colors on it. If you have any nore questions - ask here. Good luck!
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#145399 - JumpingMan - Wed Nov 14, 2007 10:15 pm
A great app and really enjoying it !
I have a question - pressure sensitivity in terms of getting a line from thick to thin does not work for me with the pen .I can paint with my finger on the screen and it works then . Is this the way it was intended ? Same problem with opacity. I have version h and have tried the different settings - on off brush size and opacity etc .
Apart from that ( could def be something I am not doing right ) this is fantastic and a huge thanks to you for doing this . I really was looking for a digital sketch pad and the ds is perfect . I ended up just buying one with a supercard ds one soley for this purpose .
Thanks .
#145425 - jetboy - Thu Nov 15, 2007 8:09 am
JumpingMan wrote: |
I have a question - pressure sensitivity in terms of getting a line from thick to thin does not work for me with the pen .I can paint with my finger on the screen and it works then . Is this the way it was intended ? Same problem with opacity. I have version h and have tried the different settings - on off brush size and opacity etc . |
Did you calibrated pressure in Colors? If no that can be the cause.
Also - there are those little checkboxes under size and opacity sliders. They need to be pressed for pressure to work for respectively size and opacity. But i guess you got this part right. Also remeber that when pressure is used, the slider sets up max value that can be reached with pressing hard.
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#145428 - JumpingMan - Thu Nov 15, 2007 9:12 am
Cheers - I'll give that a shot . Now that you have given the details as to how it works it makes sense . Sorry if I missed that elsewhere. About the calibration - where in colors do I find that option ?. I'm aware of it in the main ds screen ( without scds 1 installed ) but I was not aware of a calibration method within colors itself .
Thanks for the reply . And again - this program is just what was needed .
#145429 - takieda - Thu Nov 15, 2007 9:34 am
When you're in Colors, hit Enter to bring up the menu... one of the options is Calibrate :)
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#145433 - jetboy - Thu Nov 15, 2007 10:50 am
takieda wrote: |
When you're in Colors, hit Enter to bring up the menu... one of the options is Calibrate :) |
Its "select" or "start" one of the two. Colors does not have "enter" button, or i didnt found it yet :)
JumpingMan wrote: |
And again - this program is just what was needed . |
All compliments to Jens Andersson author of this wonderfull application.
I only run gallery and try to do some technical support when Jens is away.
Also would pleased to see some of your paintings in Colors gallery ;)
_________________
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Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#145438 - madwurmz.com - Thu Nov 15, 2007 2:02 pm
jetboy wrote: |
madwurmz.com wrote: | I like to know if it's possible to have Colors started when pressing the 'Multimedia' on startmenu on M3DS Simply. 'Multimedia' now starts up Moonshell... |
Sure friend! Just copy Colors.nds to _DS_MSHL.nds located in root directory.
Have fun.
|
Thanks! Works great on M3DS. Instinctively I also renamed the .SAV's
#145480 - takieda - Fri Nov 16, 2007 4:44 am
jetboy wrote: |
Its "select" or "start" one of the two. Colors does not have "enter" button, or i didnt found it yet :) |
ergh... it was late... my brain was/is fried... I meant Start. So used to PC emulators.. bah.
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#145576 - jetboy - Sun Nov 18, 2007 12:09 pm
If you wondered what will be in next version of colors you might want to know that on his page Jesse wrote:
Jesse wrote: |
I agree that it would be nice to see the old selected color in the brush screen. I?m not sure how I would create a multitouch detector since sometimes they are reported as slow moves towards the second touch point. I do hope to get undo functionality in there for the next version, so perhaps that won?t be a problem after that. Also, I?ve got the suggestion of an additional zoom-out level from enough artists to make me want it in there and an unlimited paint-buffer is definitly needed.
Y, It would probably be nice, but I?m afraid that if I would start with an integrated mp3-player, I would need to spend a lot of time getting it as polished as I wanted it to be. Also, there is memory and performance issues with such a thing.
DaveB, making the image temporary grayscale is something I need to think about. Perhaps that can be worked into the levels-tool screen I?m hoping to implement. Square-brush is something I?ve heard requested a few times so it?s probably something that?ll get in there as well. I?m not sure what to do about the left-right hand configuration though, but I?ll try to think of something. |
I let myself trim the quote a bit. It would probably take some time before next upgrade, so don't expect it too soon.
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#145581 - madwurmz.com - Sun Nov 18, 2007 2:24 pm
jetboy wrote: |
..
Jesse wrote: | Square-brush is something I?ve heard requested a few times so it?s probably something that?ll get in there as well. |
|
I can't imagine how a square brush could be useful in perspective.. could some artist show an example?
I do see opportunities for a user-created brush, I wonder if a colors-slot.png could be converted into a brush? Then you could prepare a custom brush in photoshop, or paint something, then use it as brush, greyscaled..
#145593 - jetboy - Sun Nov 18, 2007 5:47 pm
madwurmz.com wrote: |
I can't imagine how a square brush could be useful in perspective.. could some artist show an example?
I do see opportunities for a user-created brush, I wonder if a colors-slot.png could be converted into a brush? Then you could prepare a custom brush in photoshop, or paint something, then use it as brush, greyscaled.. |
Square brush is perfect for... making squares. I too think that square tool is not that necessary. Easy to implement, yes, but really needed? I don't think so.
However I see lots of applications of custom brushes, painting foliage, adding details to surface... On the other hand, custom brushes would require drastic changes in drw format. You would have to store custom brush with your drawing, plus there are possible efficiency problems. You wouldn't want to loose responsiveness i guess.
And adding brush editor to colors would require some extra work, but what's more important it would take away a lot of simplicity from colors.
I would fancy custom brushes. But i'm not even artist myself. I hope Jens will make right choice, seems he was choosing right up to now, i believe that trend will continue :)
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#145672 - eric3dee - Tue Nov 20, 2007 6:02 am
Hey guys--
Quick question (or bug note). I just did this painting ( http://colors.isthething.com/details.php?i=1579 ) using almost solely the full-opacity brush with size-pressure settings. Anyways, when I use the Java app to redraw it larger, it redraws it with lots of gaps on the image (download the DRW and try it yourself). Can this be remedied without having to go back over the painting? Just curious.
#145677 - Jesse - Tue Nov 20, 2007 9:52 am
eric3dee wrote: |
Anyways, when I use the Java app to redraw it larger, it redraws it with lots of gaps on the image |
The size-scaling used isn't really perfect and could be improved. It is possible that when that bug is fixed, the problem would disappear for this painting (and others). Still, there is always a possibility that this stuff will appear even if the scaling was perfect since you can only see the edges in the resolution you paint in and the anti-alias can never be as precise as higher resolution.
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Last edited by Jesse on Tue Nov 20, 2007 9:57 am; edited 3 times in total
#145679 - Jesse - Tue Nov 20, 2007 9:59 am
jetboy wrote: |
Square brush is perfect for... making squares. I too think that square tool is not that necessary. |
Possibly. Still, I've heard this request from a number of good artists, so there must be something to it.
I don't think there will ever be custom brushes in Colors! though. It would make the program much to complex for my taste.
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#145680 - jetboy - Tue Nov 20, 2007 10:19 am
Jesse wrote: |
Possibly. Still, I've heard this request from a number of good artists, so there must be something to it. |
Still, i wonder why would it be so usefull? Ok - i ll probably see it in pictures.
Well, new brush shape - new possibility for me to experiment in the series of Cloud Experiment :) Square clouds - could be interesting :) Not to mention new serie will be born - Square ZOO :)
Will it be just square, or square and square with fading edges?
Quote: |
I don't think there will ever be custom brushes in Colors! though. It would make the program much to complex for my taste. |
OK. You are the boss here :)
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#145681 - masscat - Tue Nov 20, 2007 11:00 am
eric3dee wrote: |
Hey guys--
Quick question (or bug note). I just did this painting ( http://colors.isthething.com/details.php?i=1579 ) using almost solely the full-opacity brush with size-pressure settings. Anyways, when I use the Java app to redraw it larger, it redraws it with lots of gaps on the image (download the DRW and try it yourself). Can this be remedied without having to go back over the painting? Just curious. |
There are some gaps even when rendered at normal size.
Therefore, the Java app is rendering the brush slightly differently (from the DS) which seems to be causing the edge of the brush not to be rendered, leading to the gap.
I will have a look at it.
#145693 - eric3dee - Tue Nov 20, 2007 4:12 pm
masscat wrote: |
I will have a look at it. |
Thanks dude. Don't let it take too much away from programming Flickbook though ;) Still looking forward to more from that one.
#145718 - madwurmz.com - Tue Nov 20, 2007 10:36 pm
masscat wrote: |
eric3dee wrote: | .. Anyways, when I use the Java app to redraw it larger, it redraws it with lots of gaps on the image |
There are some gaps even when rendered at normal size.
|
They also show unintentional gaps on playback within Colors itself.. It's sort of the same problem with soft-brush strokes on half opacity, don't show well on java app, don't show well on playback within Colors
#145763 - masscat - Wed Nov 21, 2007 7:30 pm
For interest or whatever other reason, you can download the source for the Java Colors application/applet. The drawing code is based on the C++ code that Jens kindly provided.
It is available through SVN with read only access (no trying to check stuff in).
The projects/code was written using Netbeans 5.5.
You will need both ColorsDraw and AviBuilder to successfully build the Java.
Checkout as follows:
Code: |
svn co http://masscat.afraid.org/svn/ColorsDraw/trunk ColorsDraw
svn co http://masscat.afraid.org/svn/AviBuilder/trunk AviBuilder |
Or use your friendly GUI SVN client or the Netbean SVN plugin.
You can browse the repositories at http://masscat.afraid.org/websvn/.
Enjoy
eric3dee wrote: |
masscat wrote: |
I will have a look at it. |
Thanks dude. Don't let it take too much away from programming Flickbook though ;) Still looking forward to more from that one. |
I have not given Flickbook much love recently. Hopefully I will be able to spend some time on it soonish.
#145768 - muchachotron - Wed Nov 21, 2007 8:30 pm
damn, madwurmz. that manja 2 painting is really impressive. looks like an oil painting. hard to believe it was made on the wimpy little ds, but the proof is right there in the drw playback. are you using the dynamic brush width much while you work in the face details?
so much great stuff in the gallery, i am consistently amazed at how powerful colors! is.
#145769 - ahahah - Wed Nov 21, 2007 8:33 pm
hello is it possible to decrease the playback speed?
thanks
#145774 - jetboy - Wed Nov 21, 2007 9:57 pm
ahahah wrote: |
hello is it possible to decrease the playback speed? |
If you click on the java applet, you can use arrow keys to move stroke by stroke forward and backward. So you can analyze any painting to the last detail.
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#145787 - madwurmz.com - Thu Nov 22, 2007 1:41 pm
muchachotron wrote: |
damn, madwurmz. that manja 2 painting is really impressive. looks like an oil painting. hard to believe it was made on the wimpy little ds, but the proof is right there in the drw playback. are you using the dynamic brush width much while you work in the face details. |
Thanks! I'm pretty satisfied with that one myself, although I'd like to do that without photo-ref, so nowadays I'm studying anatomy like mad...
No use of dynamic brush width, except for the hair. No use of soft brush either, except light on ear-ring.
You say 'wimpy little ds' but I heard that Nintendo is building a new DS with a bit bigger screensize, makes me excited!
Still, a better investment would probably be that new Wacom, Cintiq 12 inch...
#145853 - ahahah - Fri Nov 23, 2007 9:55 pm
Quote: |
If you click on the java applet, you can use arrow keys to move stroke by stroke forward and backward. So you can analyze any painting to the last detail. |
yes it is a solution but i prefer use my DS anywhere to do it.
a "step by step" function to display the draws would be VERY appreciated.
#145854 - ahahah - Fri Nov 23, 2007 10:01 pm
[edit] post to be deleted.
#145856 - jetboy - Fri Nov 23, 2007 10:36 pm
ahahah wrote: |
Quote: | If you click on the java applet, you can use arrow keys to move stroke by stroke forward and backward. So you can analyze any painting to the last detail. |
yes it is a solution but i prefer use my DS anywhere to do it.
a "step by step" function to display the draws would be VERY appreciated. |
You can control playback on DS. No rewind, but you can pause and play it "frame by frame".
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#145866 - Jesse - Sat Nov 24, 2007 4:44 am
jetboy wrote: |
You can control playback on DS. No rewind, but you can pause and play it "frame by frame". |
Yes. It seems that a lot of people don't realize that the single-step button does something. I'll probably makes the steps bigger for next release.
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#145878 - ahahah - Sat Nov 24, 2007 3:13 pm
ah ok i've just seen it. sorry i didn't notice it before. sorry again
maybe a suggestion for future versions:
is it possible to add the possibility to move directly the cursor from the progress bar? this could facilitate the back to a precedent frame with the pencil. with this method we could control entirely the speed and the "direction" (back or forward) of the draw progression.
thx
#145907 - jetboy - Sun Nov 25, 2007 7:17 am
ahahah wrote: |
is it possible to add the possibility to move directly the cursor from the progress bar? this could facilitate the back to a precedent frame with the pencil. |
This is not possible. There is more elaborate explanation earlier in this thread.
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#145923 - ahahah - Sun Nov 25, 2007 6:52 pm
ok, ok i recognize not having read the 25 pages of the topic, before asking ^^
an other question: for the complicated draws do you use the zoom function or do you work directly with the original size?
#145956 - jetboy - Mon Nov 26, 2007 12:15 pm
ahahah wrote: |
ok, ok i recognize not having read the 25 pages of the topic, before asking ^^
an other question: for the complicated draws do you use the zoom function or do you work directly with the original size? |
Poeple work with the zoom function. You see, ds screen has limited precision. With 2x zoom you get 2x precission, with 4x zoom you get 4x precission.
So i guess usualy people paint rough sketch zoomed out, then add detail in zoom mode,
But you can do wahtewer suits you best.
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#146082 - jetboy - Wed Nov 28, 2007 6:39 pm
How Ben's applet can repaint pictures in higher resolution?
Colors is crossover of vector and bitmap application. It stores all the strokes you used to paint in a "vector" form in drw file.
Those strokes are rendered to bitmap as you paint. Having all that
information you can rerender picture in a higher resolution. What the
applet does it uses all the same strokes just on a bigger canvas and
with bigger brushes.
One thing worth note is that if you paint in zoom mode you get more
precision. This is not technically exact but its only to demonstrate
the idea in hopefully clear manner:
DS screen has 256x192 resolution. If you paint on it in normal mode
you get 256 unique values. Every value represents 1 pixel. Now, when
you render it at 1024 resolution you still get 256 unique values,
that means you can address every 4th pixel, that's every 8th in 2048.
When you paint in 2x zoom mode - you see only 1/2 of the image - so
full image is 2 screens wide, hence you get 512 different values -
that means you can address every 2nd pixel in 1024 resolution, or
every 4th in 2048.
When you paint in 4x zoom mode - you see only 1/4 of the image - so
full image is 4 screens wide, hence you get 1024 different values -
that means you can address every pixel in 1024 resolution, or every
2nd in 2048.
edit: That brings a question - can we get 8x zoom mode in next version?
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Last edited by jetboy on Thu Nov 29, 2007 9:41 am; edited 1 time in total
#146091 - NeX - Wed Nov 28, 2007 8:10 pm
256*192, surely?
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#146103 - tepples - Thu Nov 29, 2007 12:48 am
I was thinking that too. The "256x176" reminded me of Mario Paint.
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#146110 - DekuTree64 - Thu Nov 29, 2007 1:09 am
What about using higher precision touch coordinates? From GBATEK
Code: |
Touchscreen Y-Position (somewhat 0B0h..F20h, or FFFh=released)
Touchscreen X-Position (somewhat 100h..ED0h, or 000h=released) |
So you can actually get a lot more than 256 unique values. They're just scaled down to pixels for the convenience of your typical game.
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Therefore a fully optimized program doesn't exist.
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#146112 - tepples - Thu Nov 29, 2007 1:29 am
Based on what I've seen while doing zoomed-in work in my first drawing, I'm pretty sure that it already processes touch coordinates at higher than pixel resolution.
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-- Who?
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-- I think he moved to Tilwick.
#146126 - jetboy - Thu Nov 29, 2007 9:44 am
DekuTree64 wrote: |
What about using higher precision touch coordinates? From GBATEK
Code: | Touchscreen Y-Position (somewhat 0B0h..F20h, or FFFh=released)
Touchscreen X-Position (somewhat 100h..ED0h, or 000h=released) |
So you can actually get a lot more than 256 unique values. They're just scaled down to pixels for the convenience of your typical game. |
I believe those higher percision values are used. I just used 256x192 for the sake of explaining the idea. Its easier to imagine for people, especialy digital artists, when they think in pixels.
I was trying to explain this to some artists so i didnt wanted to get too technical. Just posted it here becaues idont want to retype this again when people will be asking about it again. I guess i will put it into FAQ when i get that damn editor finished.
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#146132 - jetboy - Thu Nov 29, 2007 1:04 pm
Otavio wrote: |
Jetboy, the gallery site is lots of fun. I was wondering if you could do something like limit the number of uploads per person per day. It seems like sometimes there will be some sweet pictures that people upload that get quickly bumped off the main page when someone decides to upload 8 ?modern arts? all at once. Also, when is the next contest? |
I know this is important issue, but we dont want to discourage people from posting to the gallery. This is a problem but i dont know good solution to it.
Leaving it as is seems for me as bad as limiting users to posting only x pictures per day.
What comes to my mind is limiting people to only put 1 pictures per day, but upping that limit besed on the average number of stars...
Nah. Pople do not have time to visit gallery each day, so they visit once per week, or even less frequent and they dump all pictures they painted on the way. Forcing them to visit gallery every day wouldnt be nice.
Anyone got any idea how to solve the problem?
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#146136 - tepples - Thu Nov 29, 2007 1:53 pm
Allow uploading multiple pictures, but only one of a user's pictures can go to the front page per 24 hours. The rest are placed in a queue, possibly represented by a new field "front_page_time" that for each picture is set to the later of now or 24 hours after the largest front_page_time for a picture uploaded by this user.
And please consider some sort of tagging system so that users can find pictures that are "related" in some way.
_________________
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-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#146137 - jetboy - Thu Nov 29, 2007 2:25 pm
tepples wrote: |
Allow uploading multiple pictures, but only one of a user's pictures can go to the front page per 24 hours. The rest are placed in a queue, possibly represented by a new field "front_page_time" that for each picture is set to the later of now or 24 hours after the largest front_page_time for a picture uploaded by this user. |
Seems like perfect solution. Tepples - you are the real asset of this website - you provide answers for so many problems all around the site.
This isn't even that complicated as i thought at the beggining, though its still some work to do. I will implement that later on.
Quote: |
And please consider some sort of tagging system so that users can find pictures that are "related" in some way. |
That's interesting, but requrie a lot of work. I noted it and put it at the very end of my todo list :)
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#146138 - TheYak - Thu Nov 29, 2007 2:44 pm
Just chiming in to second the keyword idea. It's be nice to be able to keyword pictures by terms like practice, fan-art, landscape, etc. Just as long as it doesn't come anywhere near deviantart-level complexity.
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#146141 - jetboy - Thu Nov 29, 2007 4:17 pm
TheYak wrote: |
Just chiming in to second the keyword idea. It's be nice to be able to keyword pictures by terms like practice, fan-art, landscape, etc. Just as long as it doesn't come anywhere near deviantart-level complexity. |
It will in time. Those systems tend to grow uber complex, as everybody is able to add keywords, and everybody finds different keywords useful.
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#146169 - HyperHacker - Fri Nov 30, 2007 12:28 am
Hopefully it's at least able to recognize similar keywords. Some people will enter "Pokemon", others will enter "Pok?mon". Some will enter "Inuyasha", others will enter "Inu Yasha". Some will enter "DS", others "NDS" or "Nintendo DS". Etc.
lol, Firefox, thinks "Pokemon" is correct and "Pok?mon" is wrong. <_<
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#146191 - jetboy - Fri Nov 30, 2007 8:54 am
HyperHacker wrote: |
Hopefully it's at least able to recognize similar keywords. Some people will enter "Pokemon", others will enter "Pok?mon". Some will enter "Inuyasha", others will enter "Inu Yasha". Some will enter "DS", others "NDS" or "Nintendo DS". Etc.
lol, Firefox, thinks "Pokemon" is correct and "Pok?mon" is wrong. <_< |
If i manage to catch some gnomes and put a couple of terminals in their cage, then maybe, otherwise i dont think so. Or maybe it would need functionality to tag the tags?
btw. My to-do list is pretty long, so don't expect it done before 2010 :)
lol, Polish edition of MS Word dictionary didn't contained word "internet" for years. It was added just like 2 years ago.
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#146192 - TheYak - Fri Nov 30, 2007 9:24 am
For the time-being why not just establish some basic categories (portrait, landscape, practice, fan-art, other) and make it selectable? Then at least practice pictures could be submitted but dropped off the front (leaving some of the ones, umm... with less effort put into them in personal galleries).
I'm certainly not prudish, but I wouldn't mind seeing a NSFW flag that would at least hide images from the front page that might be embarrassing at work or when showing the gallery to friends and family. If the artist could select it at least it would just be self-censorship for the sake of keeping the community happy.
Really, if none of the above happens in the gallery, I'm still thrilled with it and impressed by its simplicity and elegance. I check it daily even if I'm not drawing anything currently.
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#146194 - madwurmz.com - Fri Nov 30, 2007 10:43 am
TheYak wrote: |
I'm certainly not prudish, but I wouldn't mind seeing a NSFW flag that would at least hide images from the front page that might be embarrassing at work or when showing the gallery to friends and family. If the artist could select it at least it would just be self-censorship for the sake of keeping the community happy.
|
But that option is already implemented with "Does this painting contain violence, suggestive themes, crude humor, blood, gambling, and/or strong language?"
#146200 - jetboy - Fri Nov 30, 2007 12:37 pm
TheYak wrote: |
For the time-being why not just establish some basic categories (portrait, landscape, practice, fan-art, other) and make it selectable? Then at least practice pictures could be submitted but dropped off the front (leaving some of the ones, umm... with less effort put into them in personal galleries). |
Well, some practice pictures, are much better, than other "finished art" :)
And i think that i would rather do it once but good, than do it twice.
madwurmz.com wrote: |
But that option is already implemented with "Does this painting contain violence, suggestive themes, crude humor, blood, gambling, and/or strong language?" |
Yes.
Pictures can be also flagged as inappropriate (not the best word i guess) by admins. In case admins are not available (i guess we visit more often than enough) all freshly uploaded pictures may be flagged by users if enough of them "report" picture. If picture was reported "for fun", admins still can change it's status.
All pictures flagged as inapropriate will not be shown if you are not logged and dont have "Check this to see paintings flagged as inappropriate. "
So guests and people visiting for the first time wont see Madwurmz' wild fantasies :(
In your panel (Me) you have an option "Check this to see paintings flagged as inappropriate. " so you can turn visibility of controversial content on and off. You need to be adult to be able to turn it on.
Maybe word controversial would be better than inappropriate.
Some kind of search would be cool too, as we have over 1500 pictures now.
edit: And we need to keep it simple so you will be able to do most of the stuff on DS.
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#146201 - TheYak - Fri Nov 30, 2007 12:50 pm
Never actually read it, probably just skimmed since I've only submitted general audience-level stuff. I have seen some that seem more porn-inspired than artistic to me, but don't would rather see it avoid the front page than be removed.
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#146250 - jetboy - Sat Dec 01, 2007 11:21 am
I slept with the problem and have some more thoughts about it.
I would like to know Jens' point of view, before i decide anything.
With so many artist contributing recently the idea with limiting to 1 picture per day wouldn't help much, there are still more pictures posted per day than is displayed on the first page, even as i changed number of them from 10 to 15.
Of course the limit would help the case, but on the other hand it would be confusing for users, and it would take away form the simplistic feel of the gallery, and i can imagine all those emails - "hey i posted 2 images and so one of them didn't show up! So i posted it again 5 times, and it still didn't show up!". Can you imagine the mess it would cause if admins were offline for a week?
For the whole idea to work i would have to add queue editor in users profile, so they could manage pictures awaiting release - again taking away simplicity :)
So for now i upped limit of pictures on fist page from 10 to 15. It does not solve the problem at all, but it makes it a little less annoying, but only a little.
I also added possibility to decide not to display your picture in the middle column of front page. (i doubt if anyone will use it)
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#146251 - TheYak - Sat Dec 01, 2007 1:11 pm
I thought the inappropriate flag removed the pic, haven't checked the settings screen for a few site updates. I've got no complaints then. Searching would still be a nice feature though. :)
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#146276 - jetboy - Sat Dec 01, 2007 10:01 pm
jetboy wrote: |
I also added possibility to decide not to display your picture in the middle column of front page. (i doubt if anyone will use it) |
Ha! I was so wrong! In less than 8 hours from implementing it that feature was used for the first time!
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#146663 - jetboy - Fri Dec 07, 2007 12:27 pm
http://colors.brombra.net/index_test.php
Its a test of new script for first page. All the difference is that it takes number of stars when displaying middle column, so pictures people voted on get some boost, and stay longer on the first page.
edit: And another version - much better in my opinion.
http://colors.brombra.net/index_test2.php
What do you think?
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Last edited by jetboy on Fri Dec 07, 2007 7:39 pm; edited 1 time in total
#146683 - madwurmz.com - Fri Dec 07, 2007 4:02 pm
jetboy wrote: |
number of stars when displaying middle column
|
Before the test page, I already noticed the alt text now contains the number of votes, that's awesome ayway!
The alt text of image doesn't appear on my phone internet, so that's sort of not cool.
#146693 - jetboy - Fri Dec 07, 2007 7:47 pm
madwurmz.com wrote: |
Before the test page, I already noticed the alt text now contains the number of votes, that's awesome ayway! |
Yeah, that was added month if not 2 months ago.
Quote: |
The alt text of image doesn't appear on my phone internet, so that's sort of not cool. |
Actually alt text should not be displayed when you hover mouse over the image, and it is misinterpretation of HTML by IE. Text that displays when you hover over image is defined in image' title. I learned about it not so long ago myslef :)
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#146700 - tepples - Fri Dec 07, 2007 9:51 pm
The short of it:
title: arbitrary text associated with an element
alt: the text that should replace the image when the image does not load or on a non-graphical web browser
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#146740 - jetboy - Sat Dec 08, 2007 8:44 am
jetboy wrote: |
I also added possibility to decide not to display your picture in the middle column of front page. (i doubt if anyone will use it) |
Removed that, as in effect this does not prevent people from posting 5 crap pictures in a row and spamming the frontpage. What's worse people missread it and worthy pictures do not appear on the front page. Instead i will block pictures without drw from showing there.
I also decided that i will be using alternative metod to add bonus to pictures with more stars.
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#146747 - madwurmz.com - Sat Dec 08, 2007 1:42 pm
jetboy wrote: |
jetboy wrote: | I also added possibility to decide not to display your picture in the middle column of front page. (i doubt if anyone will use it) |
Removed that. |
Crappy you :)
I was told I need diversity in my gallery so I added some old pics I had laying around, but didn't want to bother viewers with them on the frontpage.. now people voted for them and suddenly they appear on the front page despite intending .. anyway, I understand your motive.
#146748 - jetboy - Sat Dec 08, 2007 2:14 pm
madwurmz.com wrote: |
Crappy you :) |
Yes :) Gallery is evolving all the time, and with Jens still on his trip there is nobody to slap my hands when i mess up with the code :) Hopefully he will be back soon.
What's interesting - i was thinking about making decent function to add bonus for starts, in a way that pictures with stars be promoted but pictures that are really new wouldnt be moved down too quickly.
I come up with idea i will make another column in the query to sort it with.
I tried formula:
picture_id*picture_id+number_of_stars*picture_id
or
picture_id*(picture_id+number_of_stars)
At first it seemed very clever, but in the end it gives the same results (the same sorting) as:
picture_id+number_of_stars*0.5
That is true for id's greater than lets say 100, and number of stars <30 (i didn't tried calculating it further). It seems much simpler for the human mind, but its exactly the same for computer (1 addition and 1 multiplication)
ps. i'm using 0.6 as multiplicator in the real script.
About Google adds. Its added for testing now. If those ads will give a chance to pay for server cost - i ll keep them, and all extra money, if any, will be used for contest prizes.
Unless we will earn millions - then we will split the cash among people that worked on gallery and colors and run away to mexico (or any other cool place :)
In case those adds will not give a chance to pay for the server, i ll remove them so they wont disturb our users if they are useless.
I guess 1 month will be enough to see what kind of income that system could generate.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#146778 - madwurmz.com - Sun Dec 09, 2007 1:23 am
jetboy wrote: |
About Google adds. Its added for testing now. If those ads will give a chance to pay for server cost - i ll keep them, and all extra money, if any, will be used for contest prizes.
|
jeah, great stuff!
So, to everyone, support your favorite gallery!
ps sorry for the >10 posts this weekend, I've invited some interesting people to the gallery, so I wanted to look all divers and creative :P
[Asking people to click ads violates Google AdSense terms of service. -- MOD]
oops! O_O
#146801 - Jesse - Sun Dec 09, 2007 7:30 am
Hello everyone, I'm back from my trip and if you didn't know already, this forum seems to be blocked in China.
Colors! development has been idle for a while, but now I hope to kick-start it again. I'm still figuring out what's going to be in there for the next version. I have a road-plan going all the way to v1.1 but I think there will be a version inbetween. The only features that I'm more or less decided on for v1.07 are .drw memory-card streaming which will give unlimited .drw size and a one-step undo (!). I also want to have the two known major bugs in there fixed: The closing-the-lid lockup and the pixel-trash being left by the cursor. My plan is to have a new version out before the end of the year. I'll post more information as soon as I have it.
Thanks for all the support!
(and yes, Colors! uses the high-resolution touch-screen input as you've figured out already)
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#146802 - kidcodea - Sun Dec 09, 2007 7:37 am
Colors XMAS edition FTW!
#146809 - Cave Johnson - Sun Dec 09, 2007 4:34 pm
I've tried everything but still cannot get Colors! on my GnM. I downloaded calcprogrammer1's version of Colors! and i DLDI patched it. Nothing works. I tried removing everything from the card except colors! but still nothing. When i try to run it, my ds's top screen turns black and the bottom screen is white with the little Colors! cartridge icon. Help me please i really want to run your app its awesome!
#146813 - jetboy - Sun Dec 09, 2007 5:17 pm
Cave Johnson wrote: |
I've tried everything but still cannot get Colors! on my GnM. I downloaded calcprogrammer1's version of Colors! and i DLDI patched it. Nothing works. I tried removing everything from the card except colors! but still nothing. When i try to run it, my ds's top screen turns black and the bottom screen is white with the little Colors! cartridge icon. Help me please i really want to run your app its awesome! |
Try downloading calcprogrammer1's version of Colors! and not patching it.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#146815 - Cave Johnson - Sun Dec 09, 2007 6:00 pm
Nope. Unpatched i still get the same black top screen and normal little cartridge icons bottom screen. Any other ideas? Please?
#146817 - jetboy - Sun Dec 09, 2007 6:16 pm
Cave Johnson wrote: |
Nope. Unpatched i still get the same black top screen and normal little cartridge icons bottom screen. Any other ideas? Please? |
Try upgrading your card firmware if there is such possibility.
If that wont work I would suggest getting one of the decent cards that make no problems. R4, M3, Super Card DS ONE, Cyclo Evolution are working just fine.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#146820 - Cave Johnson - Sun Dec 09, 2007 7:21 pm
Well i searched a little for a firmware update but i did not find anything and im way too frugal to buy another card especially when some lucky people have been able to get it working on the GnM. So for those of you who got it working, what did you do?
#146821 - Cave Johnson - Sun Dec 09, 2007 7:33 pm
Well i just started goofing around trying to get Colors! to work and i realised that all of my games are now having the same problem. So now i have no idea what to do. Has anyone else had a problem like this with your GnM and if so do you know how to fix it?
#146822 - tepples - Sun Dec 09, 2007 7:35 pm
Have you tried chkdsk /f and a defrag?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#146824 - Cave Johnson - Sun Dec 09, 2007 7:56 pm
Sorry tepples but im a noob so i have no idea what that means, also i believe that the problem may have been that i deleted something on the GnM drive that it needs inorder to run games, only problem is that the folders dont come up in my recycling bin. Any idea where i can redownload these files?
#146829 - tepples - Sun Dec 09, 2007 9:59 pm
Cave Johnson wrote: |
Sorry tepples but im a noob so i have no idea what that means |
Here's how to chkdsk in Windows 5.x (2000 Pro, XP Home, XP Pro):
- Open "My Computer". (Depending on the version of Windows that you use, this may be on your desktop, or it may be in the Start Menu.)
- Find the removable disk drive with your microSD card in it, open the drive's context menu (right-click), and choose Properties.
- In the Tools pane, click Check Now.
- Make sure Automatically fix file system errors is checked, and click OK.
Here's how to defrag:
- Start > (All) Programs > Accessories > Disk Defragmenter
- Select the removable disk drive with your microSD card in it.
- Click Defragment, and follow the prompts.
If you have Windows 4.x (95, 98, ME) or Windows 6.x (Vista), some of these steps will be different. For one thing, if I remember correctly, Windows 4 calls chkdsk "ScanDisk", and it's stashed next to Defrag.
Quote: |
also i believe that the problem may have been that i deleted something on the GnM drive that it needs inorder to run games |
Unlike the R4, which loads most of its firmware from a file on the card, the GnM will run a homebrew program even if it is the only file on the card. I haven't tried it with Colors though.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#146839 - Cave Johnson - Sun Dec 09, 2007 11:13 pm
No dice. Still same problem with all of the games. Regardless im relieved that i atleast did not murder my GnM. I remember reading something that calcprogrammer1 said about using dsorganize to get it to run, but since i cant run games, i cant run dsorganize (unless im just dumb and dont understand how dsorganize works). Thanks for the help tepples your a god, and im not giving up on Colors! yet (or my GnM).
#146893 - Cave Johnson - Mon Dec 10, 2007 10:49 pm
I finally reformatted my GnM, redownloaded colors and SHAZZAM it works. Thank you all for putting up with my dumbness.
Tepples you're still a god.
#146902 - jetboy - Tue Dec 11, 2007 12:48 am
Cave Johnson wrote: |
Tepples you're still a god. |
I dont know if he is a god, but he's close enough :)
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#146903 - Josiah - Tue Dec 11, 2007 12:56 am
Colors! has caused a bit of a stir at the Sketching Forum (sketching.cc) where members have recently discovered it.
I hope a future version will finally kill those jumping or darting lines. This is my biggest obstacle to fully enjoying the program. In order to avoid them, I have to bear down and give a fair amount of pressure when I'm drawing, and if I let down my guard for a moment at the beginning or end of a stroke, the line darts out again. I encounter the phenomenon with every homebrew application that involves drawing or handwriting, BUT IT DOES NOT EXIST IN NINTENDO'S OWN PICTOCHAT, so I have to believe there is a secret key out there.
#146908 - tepples - Tue Dec 11, 2007 3:31 am
I am no god. I am not even effective yet, as some of my more vocal critics have pointed out in the past.
Josiah: How long are these jumping or darting lines? Do they cross the screen, or are they only about 10 pixels long?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#146926 - madwurmz.com - Tue Dec 11, 2007 11:12 am
tepples wrote: |
Do they cross the screen, or are they only about 10 pixels long? |
Mine jump to everywhere, mostly a bit longer than 10 pixels but never across the whole screen, often trickered by placing my hand on the screen and so confusing the touch-input, but the soft-touch line jump as discripted, I have those too..
#146948 - jetboy - Tue Dec 11, 2007 9:24 pm
I installed Google search on the page. It is a bit sucky, as it searches through all files (drw and tmb too) and list. I will fix that, but i need to redesign whole page to do it.
edit: it is not so easy. Anyone have some experience with web robots ?
Seems that tags will get some more priority in my TODO list...
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#146951 - Josiah - Tue Dec 11, 2007 11:30 pm
Mine are about the same as madwurmz.com, usually short, but some can go about a quarter of a page long. They always head towards the lower left corner. I'm shocked to hear that madwurmz.com has the same problem after seeing the amazing art he is able to accomplish in the gallery (with no evidence of the darting lines).
My DS Lite is not so sensitive in the center now after a year's worth of abuse so I have to turn off the pressure sensitive option or else the lines go thin and transparent when I cross the middle territory. I can live without the pressure sensitive option. I wonder however if that lost sensitivity may contribute to the errant lines.
I still suspect Nintendo has found an answer to stopping the darting lines completely, and it's a secret that might be within reach of the Homebrew developers if they can discover it.
On a different note, last night I was playing around with my DS and discovered I can connect to the internet via my wife's wireless hub. I had no idea! I actually e-mailed a drawing to myself. That's so cool!
#146972 - jetboy - Wed Dec 12, 2007 9:24 am
Josiah wrote: |
Mine are about the same as madwurmz.com, usually short, but some can go about a quarter of a page long. They always head towards the lower left corner. |
And let me guess - you hold your DS with your left hand. Those strokes are what you cause. You trigger it by pressing unintentionally on the different part of the screen, or squeezing the shell too hard.
And that's not true that its non existant in official titles. Just in most cases games don't need such precission, and that's why you don't notice it.
Those strokes are user generated. All Jens could do about it, was already done.
TIP: If you have tablet for your computer, try painting with tablet's stylus. You will get more control over pressure thanks to the soft tip, and stylus is thicker so it holds beter. You will probably also hold it higher in a way that causes less unintentional touches.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#146977 - Josiah - Wed Dec 12, 2007 12:24 pm
jetboy wrote: |
And let me guess - you hold your DS with your left hand. Those strokes are what you cause. You trigger it by pressing unintentionally on the different part of the screen, or squeezing the shell too hard. |
I had thought of that, and even tested the idea by holding it different ways. Actually, I usually have it sitting on a desk, and I'm not holding it at all. Yet the darting lines still come.
jetboy wrote: |
And that's not true that its non existant in official titles. Just in most cases games don't need such precission, and that's why you don't notice it. |
I tested my strokes in pictochat, doing everything I could to get those darting lines, but they would not come.
#146979 - jetboy - Wed Dec 12, 2007 3:40 pm
Josiah wrote: |
I had thought of that, and even tested the idea by holding it different ways. Actually, I usually have it sitting on a desk, and I'm not holding it at all. Yet the darting lines still come. |
Strange - I can't generate them no mater how hard i try. The only way to get those lines for me is to multi touch.
Quote: |
I tested my strokes in pictochat, doing everything I could to get those darting lines, but they would not come. |
And i cannot get those in pictochat the other way than by multi touching.
But line jump do exist in commercial games - i cannot remember names at the moment.
@Jens: I have idea. It could be that reading pressure might be unreliable if there are some types of DMA transfers going, some interupts trigger, or you read it in the wrong moment of VBlank. Those are just speculations, but maybe you could look into it?
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#146984 - GoopyMonkey - Wed Dec 12, 2007 5:19 pm
I get occasional strange lines, but not very often at all. They do, however, stretch about half of the DS screen.
Think your touch screen is bad? Try using mine.
_________________
My favourite DS apps:
GBAMP Multiboot
Colors!
jEnesis
#146989 - masscat - Wed Dec 12, 2007 7:10 pm
Have you tried recalibrating your touch screen (the icon in the middle at the bottom of the DS's clock/calender/pictochat screen)?
This calibration data is used by homebrew to correct the touchscreen position.
#147024 - adrian783 - Thu Dec 13, 2007 10:28 am
masscat wrote: |
Have you tried recalibrating your touch screen (the icon in the middle at the bottom of the DS's clock/calender/pictochat screen)?
This calibration data is used by homebrew to correct the touchscreen position. |
i doubt that recalibration is going to work in his case, his touch screen seems to be flat out broken. if it was not recalibrated right it should have a consistent drift from where the pen touched the screen
it happened to mine too and i have sent my screen back to Nintendo for repair
#147025 - jetboy - Thu Dec 13, 2007 10:38 am
adrian783 wrote: |
i doubt that recalibration is going to work in his case, his touch screen seems to be flat out broken. if it was not recalibrated right it should have a consistent drift from where the pen touched the screen
it happened to mine too and i have sent my screen back to Nintendo for repair |
It looks exactly like bad calibration. You can get similar effect. Go to your setting and when calibrating press right dots in proper place and left dots to the right. I had the same problem with my DS when Colors was not reading calibration data at all.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#147069 - madwurmz.com - Fri Dec 14, 2007 12:16 am
haha, jetboy, yes just blame it on the left-handies..
for starting Colors!-users is good to be aware of the jumping lines occurring when touching two points at the same time, but I'm a frequent user, and I understand the talks is more about those lines that occur when pressing very lightly.
But really, my jumping lines aren't frequent, they seem to appear only ones every ten hours of Coloring ..really, my eraser on paper is making more unwanted artifacts than those jumping lines.
It's like Bob Ross said, when painting we want little accidents to happen...
Just for comfort I've used the wacom pen and also the retractable ds stylus for a while, but at some point this gave deep scratches in the protector screen, probably thanks to the brick-dust in my apartment. Luckily these screens are easy replaced and cheap. Now I'm using Colors! with whatever' near hand (http://colors.brombra.net/details/1379-Old_dirty_sledge_by_madwurmz.com.php) , knowing I got replacement screens ..
#147093 - masscat - Fri Dec 14, 2007 11:43 am
jetboy wrote: |
I installed Google search on the page. It is a bit sucky, as it searches through all files (drw and tmb too) and list. I will fix that, but i need to redesign whole page to do it.
edit: it is not so easy. Anyone have some experience with web robots ?
Seems that tags will get some more priority in my TODO list... |
You want a robots.txt file. You can use this to direct well behavioured web bots (of which googlebot is one) what to and what not to index.
For example if all the .drw files are in the directory /drw_files you could have a robots.txt file as follows:
Code: |
User-agent: *
Disallow: /drw_files/ |
Unfortunately, I do not believe that wildcards are supported in the Disallow statement so:
would not work. So you may have to reorganise where files are stored on the gallery server.
On the subject of lefties:
Colors could be used to test the hypothesis that left handers are generally more creative than right handers. If this is the case then the ratio of left handers to right handers submitting work to the gallery should be higher than the ratio of the general population.
Jetboy, maybe you could add a field to the gallery user profile.
#147094 - kusma - Fri Dec 14, 2007 11:54 am
masscat wrote: |
If this is the case then the ratio of left handers to right handers submitting work to the gallery should be higher than the ratio of the general population. |
Actually, I believe the ratio of images submitted by lefties should simply be higher than the average ratio of left-handed people in the world, not higher rated. Creativity has more to do with the ability to produce new ideas than the generally perceived quality of those ideas.
#147121 - jetboy - Fri Dec 14, 2007 7:45 pm
kusma wrote: |
masscat wrote: | If this is the case then the ratio of left handers to right handers submitting work to the gallery should be higher than the ratio of the general population. |
Actually, I believe the ratio of images submitted by lefties should simply be higher than the average ratio of left-handed people in the world, not higher rated. Creativity has more to do with the ability to produce new ideas than the generally perceived quality of those ideas. |
Images submitted by lefties are majority in our gallery thanks to Madwurmz alone :) Love you Eric!
I'm leftie at heart!
@masscat: Good ideas. Thank you. I ll contact you on priv. I have some more issues to discuss with you.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#147135 - GoopyMonkey - Fri Dec 14, 2007 11:35 pm
Sorry for the thread hijack, but:
jetboy wrote: |
It looks exactly like bad calibration. |
It's not, believe me, I've tried recalibrating it over a hundred times in one day to no effect. The touch screen is just flat out dead. Luckily, I may be getting a replacement one for Christmas. Then I can finally use Colors! properly (damn American spelling :P).
_________________
My favourite DS apps:
GBAMP Multiboot
Colors!
jEnesis
#147140 - masscat - Sat Dec 15, 2007 12:22 am
GoopyMonkey wrote: |
Then I can finally use Colors! properly (damn American spelling :P). |
The American spelling of Colors! aside (I am British and it did grate calling the Java applet ColorsDraw :) ), the name Colors! does cause some problems.
I occasionally do a search on "colors ds" to see where Colors! has got to. Google returns a lots of pages relating to the colours of the DS that Nintendo has released. The Colors! homepage only being the third link and the gallery not appearing until page 4.
#147179 - Cave Johnson - Sun Dec 16, 2007 1:22 am
I just tried posting one of my pictures, and it says "new version of colors! is out. Download at collectingsmiles.com/colors" Do i need to get the newest version of colors! to post pictures, and if i download it, does my gallery carry over or does it erase all of the pictures ive painted?
#147212 - jetboy - Sun Dec 16, 2007 8:43 am
Cave Johnson wrote: |
I just tried posting one of my pictures, and it says "new version of colors! is out. Download at collectingsmiles.com/colors" Do i need to get the newest version of colors! to post pictures, |
Dont you think, that if you did not need new version you wouldnt get that message?
Quote: |
and if i download it, does my gallery carry over or does it erase all of the pictures ive painted? |
Your pictures will stay untouched.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#147244 - Jesse - Mon Dec 17, 2007 2:09 am
masscat wrote: |
I occasionally do a search on "colors ds" to see where Colors! has got to. Google returns a lots of pages relating to the colours of the DS that Nintendo has released. |
I get the offical homepage as 2nd in the list when searching for "colors ds". Surprisingly it's the 1st when using "colours ds". :)
Well, east or west of the Atlantic; I still think it's one of the better application-names I've come up with. :)
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#147245 - Jesse - Mon Dec 17, 2007 2:14 am
jetboy wrote: |
And i cannot get those in pictochat the other way than by multi touching. |
I seem to remeber getting them in Pictochat some time ago.
jetboy wrote: |
@Jens: I have idea. It could be that reading pressure might be unreliable if there are some types of DMA transfers going, some interupts trigger, or you read it in the wrong moment of VBlank. Those are just speculations, but maybe you could look into it? |
Nowadays, I do all input handling on ARM7, which basically reads directly from the hardware and does the filtering without any middle-hands. I guess it's possible there could be something to what you are saying, but I have no idea of what to try. Especially since I don't think I can replicate the problem on any of the DSes I have access to.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
Last edited by Jesse on Mon Dec 17, 2007 2:22 am; edited 1 time in total
#147246 - Jesse - Mon Dec 17, 2007 2:19 am
Josiah wrote: |
My DS Lite is not so sensitive in the center now after a year's worth of abuse so I have to turn off the pressure sensitive option or else the lines go thin and transparent when I cross the middle territory. I can live without the pressure sensitive option. I wonder however if that lost sensitivity may contribute to the errant lines. |
The pressure-controls-opacity probably hides a lot of the stylus jumping on bad DS'es since stylus jumping seem to appear mostly during low pressure (and even more so for you). With pressure-controls-opacity turned on they will mostly generate transparent strokes. Thanks for the detailed information; it gave me an idea of introducing a cutoff-value where any input below a certain pressure is completely ignored. I just wish I had one of those bad DSes to play around with. :)
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#147249 - tepples - Mon Dec 17, 2007 4:18 am
Here's a suggestion; think it over:
Owner of a bad DS uses Colors!. After each bad brush stroke, he makes a tick mark at the top of the screen. Then he sends the .drw to Jesse, who looks for brush strokes immediately preceding strokes at the top of the screen to see what kind of pressure triggers a bad brush stroke.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#147255 - Jesse - Mon Dec 17, 2007 10:00 am
tepples wrote: |
Owner of a bad DS uses Colors!. After each bad brush stroke, he makes a tick mark at the top of the screen. Then he sends the .drw to Jesse, who looks for brush strokes immediately preceding strokes at the top of the screen to see what kind of pressure triggers a bad brush stroke. |
Not a bad idea, but I would have to save unfiltered input for it to be very useful. Still, that's something I was planning to do for the improved calibration feature anyway. Thanks for the input! (pun intended :)
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#147265 - jetboy - Mon Dec 17, 2007 3:20 pm
Jesse wrote: |
I just wish I had one of those bad DSes to play around with. :) |
We told you long time ago, that you should have PayPal button on your site. With donation money you would get up until now, you would be able to buy a few good DSes and trade them for the bad ones :)
Jesse wrote: |
jetboy wrote: | And i cannot get those in pictochat the other way than by multi touching. |
I seem to remeber getting them in Pictochat some time ago. |
I remember getting them on picto chat too, just i cant get them anymore - maybe i should try my other DS.
Is that possible that static electicity has some influence?
I remember that i was testing those stylus jumpings when i was able to reproduce them at work. We had those flor carpets that were making us charged up - we were throwing sparks when we touched things. I dont work there anymore so i cant check.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#147307 - madwurmz.com - Tue Dec 18, 2007 2:48 pm
Anyone got Colors! on the new 'M3 Real' card?
I like to hear if that card works smoothly please
#147345 - Harbadakus - Wed Dec 19, 2007 12:55 am
Hi, I got Colors! today, I painted a picture and everything seemed fine. But then I loaded it up on my computer and the colors were very off. Yellow came out green, light blue became full blue(0,0,255) and orange came out yellow. :(
I put some other peoples pictures on my DS to compare them to my screen and the differences were only very slight.
Anything I could do to fix this?
Edit:
here's the picture
[Images not permitted - Click here to view it]
Here is how it looks on the DS (fixed up and painted over the colors in PS to match)
[Images not permitted - Click here to view it]
#147382 - jetboy - Wed Dec 19, 2007 12:51 pm
Harbadakus wrote: |
Hi, I got Colors! today, I painted a picture and everything seemed fine. But then I loaded it up on my computer and the colors were very off. |
Unfortunately every DS production run has different color profile. It can differ slightly in one production run even. As far as i know, Colors! dont take this into consideration. One thing to do to correct that is to paint with screen set to lower brightness. Well - outdoors at day - use highest brightness, indoors, and in the evening/night use low brightness. (that does not solve the problem - but its a trick that can help a bit)
Jens. Is there a way to implement back light settings in colors? That could be usefull.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#147384 - madwurmz.com - Wed Dec 19, 2007 1:13 pm
jetboy wrote: |
Jens. Is there a way to implement back light settings in colors? That could be usefull. |
Oh yeah great idea, it's been on my mind also!
For better view of the color you can watch the image on DS from an angle.
#147388 - Jesse - Wed Dec 19, 2007 2:27 pm
Harbadakus wrote: |
I put some other peoples pictures on my DS to compare them to my screen and the differences were only very slight. |
If I understand what you said correctly, your painting suffered much more than other paintings. Is that correct? I not sure I can understand how light-blue could come out 0,0,255 in the .png if your screen is remotely sane. Have you compared your DS against another one?
As always, screens of different kinds vary greatly (and not only talking about DS screens, computer monitors and flat-screen TVs can really suck as well). I guess it would be possible to create some sort of screen-calibration tool for Colors!, but I'm not exactly sure how. Also, it would have some impact on the performance as well as lose color precision.
Implementing support for changing the contrast sounds like a good idea. I?ll check if that?s an easy thing to do.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#147482 - adrian783 - Fri Dec 21, 2007 11:50 am
just curious, how is the new pressure sensitivity setting going to be implemented? i have read the pressure on the ds is based on the number of pixels being detected on the touch screen, hence a harder stroke will lead to more area of screen being pressed down then light, like a simulated pressure.
when im trying to find a precise pressure to paint on, it is not easy to get a consistant reading from the calibration tool, i was thinking maybe a slider or something that adds precision to the pressure tool would be great
#147488 - madwurmz.com - Fri Dec 21, 2007 2:54 pm
Thanks for the x-mas card and happy holidays to you too!
Jetboy, After the fun talks we had, how come you start calling me Eric suddenly? Surely not confusing me with 3DEric? I'm the 3 dimensional MadErnst, breaking through as madwurmz.com :P
#147491 - jetboy - Fri Dec 21, 2007 3:19 pm
madwurmz.com wrote: |
Thanks for the x-mas card and happy holidays to you too!
Jetboy, After the fun talks we had, how come you start calling me Eric suddenly? Surely not confusing me with 3DEric? I'm the 3 dimensional MadErnst, breaking through as madwurmz.com :P |
Damn! I feel ashamed. I would never confuse you with anybody, just I was trying hard not to forget giving Eric credits for his picture in holiday mailing. In Poland Eric and Ernst are both quite exotic names. You should both accept my apologies, please.
Must be just too much on my head recently, sorry. I feel depressed, first i sent greetings to some people twice, ouch, and now this... I need holidays badly.
_________________
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Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#147493 - madwurmz.com - Fri Dec 21, 2007 4:18 pm
:) Jetboy, no worries, you are doing a great job here!
I was thinking, to join the holiday season have a short run contest with the theme 'Merry Christmas and a Happy New Year', and 1st 2nd and 3rd rankers will be blown-up to 800x600 for some days on the frontpage? It's a bit too late perhaps cause I'm not sure if I myself got time available coming days. still...
#147515 - eric3dee - Fri Dec 21, 2007 11:35 pm
madwurmz.com wrote: |
Jetboy, After the fun talks we had, how come you start calling me Eric suddenly? Surely not confusing me with 3DEric? I'm the 3 dimensional MadErnst, breaking through as madwurmz.com :P |
Hehe- I noticed that too- pretty funny. Its all good though.
#147530 - jetboy - Sat Dec 22, 2007 8:46 am
madwurmz.com wrote: |
:) Jetboy, no worries, you are doing a great job here!
I was thinking, to join the holiday season have a short run contest with the theme 'Merry Christmas and a Happy New Year', and 1st 2nd and 3rd rankers will be blown-up to 800x600 for some days on the frontpage? It's a bit too late perhaps cause I'm not sure if I myself got time available coming days. still... |
Too late i guess :( That is a good idea for next year.
And we would need unlimited drw lenght to do it anyhow.
_________________
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Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#147585 - nekosaur - Mon Dec 24, 2007 12:13 am
so, i'm having a problem with stylus jumping in Colors. It happens with pretty much every line i draw (see picture). Is my touch screen horribly and irrepairably disfigured, or is there something i can do about it?
[Images not permitted - Click here to view it]
#147604 - jetboy - Mon Dec 24, 2007 8:16 am
nekosaur wrote: |
so, i'm having a problem with stylus jumping in Colors. It happens with pretty much every line i draw (see picture). Is my touch screen horribly and irrepairably disfigured, or is there something i can do about it?
[Images not permitted - Click here to view it] |
This looks like serious problem to me :( Can you play commerciall games? Does it work right in pictochat?
_________________
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#147612 - nekosaur - Mon Dec 24, 2007 1:12 pm
well this is weird. today i tried out pictochat and i had no problems, then i started colors again and now it works fine.
#147766 - jetboy - Thu Dec 27, 2007 2:58 pm
nekosaur wrote: |
well this is weird. today i tried out pictochat and i had no problems, then i started colors again and now it works fine. |
Was that static electricity?
_________________
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#147932 - jetboy - Sun Dec 30, 2007 6:34 pm
Is it me, or is yoolda anoying with posting everything he draws?
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#147939 - dantheman - Sun Dec 30, 2007 8:05 pm
jetboy wrote: |
Is it me, or is yoolda anoying with posting everything he draws? |
Isn't that the purpose of a gallery?
#147942 - tepples - Sun Dec 30, 2007 8:25 pm
dantheman wrote: |
jetboy wrote: | Is it me, or is yoolda anoying with posting everything he draws? |
Isn't that the purpose of a gallery? |
Not if one person's drawings overshadow everybody else's drawings.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#147943 - madwurmz.com - Sun Dec 30, 2007 9:38 pm
yeah, jetboy I was thinking the same :)
Didn't he start with those pornographic images? Now he's just painting lots of quickies, like he's left-handed or something ..
As a solution, you already had an idea about one image per day on the front-page.
tepples wrote: |
dantheman wrote: | jetboy wrote: | Is it me, or is yoolda anoying with posting everything he draws? |
Isn't that the purpose of a gallery? |
Not if one person's drawings overshadow everybody else's drawings. |
#147970 - jetboy - Mon Dec 31, 2007 10:13 am
madwurmz.com wrote: |
yeah, jetboy I was thinking the same :)
Didn't he start with those pornographic images? Now he's just painting lots of quickies, like he's left-handed or something ..
As a solution, you already had an idea about one image per day on the front-page. |
I changed it so only 2 most recent pictures of the author appear on the front page. That constraint only apply to middle column. You can have as many pictures as they get voted for on the first column, and the random column is still random.
Random column will be used in the future for seasonal pictures - like christmas, easter, etc.
dantheman wrote: |
Isn't that the purpose of a gallery? |
Its unfair to other artists if their pictures get bumped off so quickly by some 2 minutes blurry spots, before those pictures even have a chance to get voted for. Usually galleries are not ment to be showing all art by some author, just the best of his works. Yes, if someone is as good as Ernst, i don't mind if he posts everything he paints, especially if he puts so much effort into his works as he does, but i don't fancy spamming with 2 minutes scribbles. Nevertheless, to make this equal for everybody the rule of 2 pictures per author on the first page apply to all.
_________________
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#147975 - madwurmz.com - Mon Dec 31, 2007 11:53 am
thanks!
suggestion to prevent confusion: note on upload page "Only two images will appear on the frontpage, additional uploads will only appear on your personal page"[/i]
jetboy wrote: |
I changed it so only 2 most recent pictures of the author appear on the front page. That constraint only apply to middle column. You can have as many pictures as they get voted for on the first column, and the random column is still random.
|
edited post to make long story short :)
Happy Newyear!
#148045 - yoolda - Tue Jan 01, 2008 2:18 pm
For all the people who have Colors, for these new years , i have an idea :
i think evey one must do a picture todays include Happy new years 2008 and some element for define his country( for me eifel tower,or the name of your country...) So the contest can start for 3 days....ok, go.
#148049 - yoolda - Tue Jan 01, 2008 2:45 pm
madwurmz.com wrote: |
thanks!
suggestion to prevent confusion: note on upload page "Only two images will appear on the frontpage, additional uploads will only appear on your personal page"[/i]
jetboy wrote: |
I changed it so only 2 most recent pictures of the author appear on the front page. That constraint only apply to middle column. You can have as many pictures as they get voted for on the first column, and the random column is still random.
|
edited post to make long story short :)
Happy Newyear! |
I suggest too a systeme of layer for the next version of colors.
#148050 - madwurmz.com - Tue Jan 01, 2008 2:58 pm
yoolda wrote: |
I suggest too a systeme of layer for the next version of colors. |
haha I hear the french accent here :)
Layers won't happen, it has been discussed and it's too complicated for the software and/or hardware.
Still, theoretically, I wish for the same. Maybe, thinking out loud, a (blue) sketch brush could be introduced, with an option to have it invisible. When visible it should be on top of everything. ...Whining, I know.
#148053 - tepples - Tue Jan 01, 2008 3:11 pm
yoolda wrote: |
I suggest too a systeme of layer for the next version of colors. |
There are three issues here: - Layers would use more RAM for each layer's red, green, blue, and alpha channels. Creation and .drw playback of files containing layers would likely require a RAM pak in SLOT-2.
- Colors! does not come with source code. Features will be added only if one person, the maintainer, has the time to add them.
- Likewise, features will be added only if they meet the vision of the maintainer.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#148059 - jetboy - Tue Jan 01, 2008 5:26 pm
yoolda wrote: |
I suggest too a systeme of layer for the next version of colors. |
Go to http://colors.brombra.net/ranking.php?page=1 and watch first 3-4 pages. You do NOT need layers to make good pictures :)
And as it was already said before - too little resources available, too complicated to keep it simplistic.
Happy New Year! :)
_________________
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Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#148060 - yoolda - Tue Jan 01, 2008 5:56 pm
jetboy wrote: |
yoolda wrote: | I suggest too a systeme of layer for the next version of colors. |
Go to http://colors.brombra.net/ranking.php?page=1 and watch first 3-4 pages. You do NOT need layers to make good pictures :)
And as it was already said before - too little resources available, too complicated to keep it simplistic.
Happy New Year! :) |
ok ,thanks
#148221 - eric3dee - Thu Jan 03, 2008 6:33 pm
Jesse wrote: |
My plan is to have a new version out before the end of the year. I'll post more information as soon as I have it. |
Sorry- I just had to quote it! ;) I'm on pins and needles here!
Anyways, I thought I'd let y'all know that I suggested a link about Colors and the Colors Gallery to http://drawn.ca/ - a very popular illustration website... so there may be some greater awareness for Colors approaching soon! I will post again if it shows up on their blog. :)
#148246 - Taoski - Thu Jan 03, 2008 10:19 pm
I really want to use this app and have failed at patching it for use with a SuperCard Lite Rumble MicroSD.
Would someone be kind enough to email me the file(s) I need to copy to the MicroSD card?
Do i need to patch the .nds to a .dsq too? I'm confuzzled..
TIA!
#148300 - Taoski - Fri Jan 04, 2008 2:45 pm
Never mind!
I got it sorted out in the end.
I updated the SC Lite Rumble to firmware version 1.83
Copied the DLDI.SCP file from the zip file that contains the 1.84 firmware to the root of my card.
Copied on the unpatched version of colours - and it works fine!
Excellent app!
I can now see why everyone is raving about it!!!!
#148399 - yoolda - Sat Jan 05, 2008 11:49 am
Just a question how can i convert my drw in avi ?
#148406 - masscat - Sat Jan 05, 2008 1:56 pm
yoolda wrote: |
Just a question how can i convert my drw in avi ? |
Download the Java ColorsDraw_0_1.jar application from the Colors Gallery download page. You should then be able to run it by double clicking or right clicking on the .jar file.
Select the menu "File->Load .drw file" to load your .drw file.
The application will whir for a bit and then you should see your picture.
You can then create an avi from the menu "Export->Save AVI".
You will be able to select the output file and set the frames per second and strokes per frame of the result avi file.
There is currently a limit on the size of the avi file the application can make. The application stops you from generating an avi file it cannot handle by setting the minimum strokes per frame value.
For all the above to work you must have Java installed on your PC. Get it from http://www.java.com/.
NOTE: the resulting avi file is uncompressed, meaning that it is rather large. Depending on what you want to do with it I would suggest transcoding it to some other format.
#148492 - yoolda - Sun Jan 06, 2008 10:50 am
It' s cool, Jetboy give me one star for my link, he said : "I like it because its one of your rare pictures which isn't so blurry."
And it' s real all my picture are so blury.
But i have one matter when i don 't use the blur option, sometime the stylus and ligne are posseded, or when i do realy soft pressure , he do some other line come from nowhere.
Sometime that can kill my draw.
What the solution ( in a new version that stable or matter come from me ) ??
http://colors.brombra.net/details/2415-Link_by_yoolda.php#3909
#148496 - jetboy - Sun Jan 06, 2008 1:28 pm
yoolda wrote: |
But i have one matter when i don 't use the blur option, sometime the stylus and ligne are posseded, or when i do realy soft pressure , he do some other line come from nowhere. |
Try grounding you down before painting. You can do it by touching the heat radiator.
Those rogue lines are something that happens for people with different quantity. For example I and Jens are no longer able to reproduce them at all, while i see them on some pictures in gallery that pop up quite often.
Also make sure you are using latest version of colors (1.06h). Unfortunately there is nothing more we can do about it.
_________________
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Last edited by jetboy on Sun Jan 06, 2008 3:53 pm; edited 1 time in total
#148497 - Agret - Sun Jan 06, 2008 3:29 pm
Since there is no source code avaliable for this could you please make it so that the replay function works in reverse and can be mapped to a side trigger, would make mistake fixing so much easier.
#148499 - jetboy - Sun Jan 06, 2008 3:52 pm
Agret wrote: |
Since there is no source code avaliable for this could you please make it so that the replay function works in reverse and can be mapped to a side trigger, would make mistake fixing so much easier. |
That is not possible. DRW stores the strokes, so the program knows what strokes to make one after another, but it doesn't know what was under previous stroke, so it cannot remove it.
AFAIK Jens is working on some undo solution, but its extremly difficult on th DS with limited memory and processing power. Could be done for a price of responsivness but that's not an option.
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#148509 - tepples - Sun Jan 06, 2008 4:55 pm
jetboy wrote: |
DRW stores the strokes, so the program knows what strokes to make one after another, but it doesn't know what was under previous stroke, so it cannot remove it.
AFAIK Jens is working on some undo solution, but its extremly difficult on th DS with limited memory and processing power. |
Can backtracking be limited to those users who have SLOT-2 RAM cards? As far as I can tell, 512x384 pixels in 16-bit color take up 384 KiB, and 21 undo steps will fit on the 8 MiB card included with Nintendo DS Browser. The steps can be made even smaller if only those pixels that differ from step to step are stored, with the rest being run-length encoded out.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#148521 - jetboy - Sun Jan 06, 2008 6:23 pm
tepples wrote: |
Can backtracking be limited to those users who have SLOT-2 RAM cards? As far as I can tell, 512x384 pixels in 16-bit color take up 384 KiB, and 21 undo steps will fit on the 8 MiB card included with Nintendo DS Browser. The steps can be made even smaller if only those pixels that differ from step to step are stored, with the rest being run-length encoded out. |
Memory is not the only limit. You need to analyze image over each stroke and do actual copying which takes some power too, much less than streaming to the SD but still considerable time. Plus Jens would have to code that, and i think its not worth it for the quite small group of people who have slot-2 cards. It would be more beneficial for everybody if Jens could use his time for other solution that would serve everybody.
I don't know which approach is being worked on but i once suggested other solution that could be used once streaming drw to the card would be implemented.
With streaming drw it would be some more free memory that could be used for buffers. So there could be 2 processes running one is being done all the drawing and stuff as it is now, second one waiting for process 1 to be idle. If it detects that it flags buffer1 as invalid and starts copying current image to the undo buffer and stores which stroke are we at.
If process 1 is still idle it can finish copy process and flag this buffer as valid.
If it is not finished before process 1 is active again then nothing happens.
Lets assume the copying worked.
So now you drew 20 storkes and made mistake, and want to undo.
So what would colors do? It "loads" buffer and redraws 19 strokes from the remembered stroke number.
Want to undo one more step?
Do the same just redraw 18 strokes.
That is not instant, but the time to draw last couple of strokes is nothing compared to time to redraw the picture from scratch.
Yes, that relies on the user making pauses, but observing people drawing - they tend to do that a lot. Even 2-3 frames break is more than enough to copy the buffer, and it wont hurt responsiveness.
Of course we would need 2 undo buffers for that to work, but with no need for keeping drw in the memory that would be doable.
I hope i didnt messed up my explanations too much, but i do believe i explained it to Jens in more clear way once :)
Anybody is familiar with those tagging systems that are used all around? I ve seen that in some sytems there are tags that are displayed in smaller or greater font. What does that depends on? Tag importance? Most used tag? etc. ?
_________________
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#148528 - yoolda - Sun Jan 06, 2008 8:56 pm
i did a new picture THE MAGIC RABIT, it ' s the start of a mini story with many artist on color's ( i hope) , my idea , someone do the suit of this draw : When the Magic Rabit save everybody .
And post it , and after another personne do the suit of When the Magic Rabit save everybody, and propose a suit .
It' s just a trip, but if so many personne play at my game , we can do a mini multy drawer bd , ( when it finish i download all the picture and put it on my gallery and that do the bd, everybody who participe when it's finish can take all the picture on his gallery).
So that all. thank for everybody who participe.
#148529 - yoolda - Sun Jan 06, 2008 8:57 pm
yoolda wrote: |
i did a new picture THE MAGIC RABIT, it ' s the start of a mini story with many artist on color's ( i hope) , my idea , someone do the suit of this draw : When the Magic Rabit save everybody .
And post it , and after another personne do the suit of When the Magic Rabit save everybody, and propose a suit .
It' s just a trip, but if so many personne play at my game , we can do a mini multy drawer bd , ( when it finish i download all the picture and put it on my gallery and that do the bd, everybody who participe when it's finish can take all the picture on his gallery).
So that all. thank for everybody who participe. |
http://colors.brombra.net/details/2429-The_Magic_Rabit_by_yoolda.php
#148575 - yoolda - Mon Jan 07, 2008 10:28 am
yoolda wrote: |
yoolda wrote: | i did a new picture THE MAGIC RABIT, it ' s the start of a mini story with many artist on color's ( i hope) , my idea , someone do the suit of this draw : When the Magic Rabit save everybody .
And post it , and after another personne do the suit of When the Magic Rabit save everybody, and propose a suit .
It' s just a trip, but if so many personne play at my game , we can do a mini multy drawer bd , ( when it finish i download all the picture and put it on my gallery and that do the bd, everybody who participe when it's finish can take all the picture on his gallery).
So that all. thank for everybody who participe. |
http://colors.brombra.net/details/2429-The_Magic_Rabit_by_yoolda.php |
And for finish, if the project is doing and finish, if the creator's of color's are ok, every participant of this game, can try to publish this in a multim?dia,bd or other magazin who speak about drawing, painting , multim?dia or ds ( i think it' ll be possible there is so more magazin who speacking about this.) and it's a very good publicity for color's .
#148576 - jetboy - Mon Jan 07, 2008 11:53 am
Do you happen to know that you can edit your own posts?
Edit: Anybody can explain Yoolda's idea in decent english?
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#148583 - GoopyMonkey - Mon Jan 07, 2008 5:53 pm
Here's my interpretation of it.
yoolda thinks it would be good if various people made followups to his picture to further the story behind it, which is the rabbit saving everyone. Then, with all the pictures together and if it's OK with the creators of Colors!, get them published in some magazines to do with art, multimedia or the DS.
Personally, I have seen too many proposed failed collaborations to think this will work, and I don't really think it will get published.
_________________
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Colors!
jEnesis
#148605 - jetboy - Mon Jan 07, 2008 9:20 pm
GoopyMonkey wrote: |
Here's my interpretation of it.
yoolda thinks it would be good if various people made followups to his picture to further the story behind it, which is the rabbit saving everyone. |
Everybody that wants to participate - have fun.
Quote: |
Then, with all the pictures together and if it's OK with the creators of Colors!, get them published in some magazines to do with art, multimedia or the DS. |
Well, creators of colors don't have anything to say in that matter. Colors is just a tool, and every art made with Colors is only property of the author. So Colors! creators cannot allow nor deny any publication. Its up to the people taking part in the play.
Getting things published is another thing. If you can do such things - that's great! Good luck on that too!
Quote: |
Personally, I have seen too many proposed failed collaborations to think this will work, and I don't really think it will get published. |
Well, there are pictures made already, though i don't get the story.
And thank you for the translation.
_________________
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#148617 - yoolda - Mon Jan 07, 2008 10:37 pm
Well, there are pictures made already, though i don't get the story.
First A big thank you for the translation.
The story is pretty simple, the first picture that i draw represent "the" magic rabbit and 5 persons praying for some help.
You just have to draw what's going to follow....
If everyone does one picture that's follow the one before, it could be cool to see how the story will end up!!!!
#148665 - madwurmz.com - Tue Jan 08, 2008 5:29 pm
Heay Yoolda, how come you have so much time available to be that active? You still in school, living at your parents, or something? I'm just curious ..
edit: thx for the pm :)
Last edited by madwurmz.com on Wed Jan 09, 2008 10:42 am; edited 1 time in total
#148688 - jetboy - Tue Jan 08, 2008 10:55 pm
So you wanted tagging system... so there it is a little bit late christmas gift :)
It is not perfect and needs a lot of tweaking, but i bet you can make good use out of it.
I tagged 2 first pages of pictures from the rankings, plus some more. I hope you will do the rest :)
Please use only 1 word tags, english only. If you need words like still-life use - instead of spaces.
You need to be logged in to be able to tag. Well try not to mess up, and we will slowly tag all the database.
I hope it will be fun for everybody.
I ll be making adjustments and changes as I see fit. All comments are welcomed.
I ll add tag sugestions when we get some more data. (there will be most used tags recomended)
_________________
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Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#148728 - madwurmz.com - Wed Jan 09, 2008 2:06 pm
I just saw that Colors! is featured at drawn.ca
#148733 - eric3dee - Wed Jan 09, 2008 3:57 pm
madwurmz.com wrote: |
I just saw that Colors! is featured at drawn.ca |
Oh man- you beat me to it ;)
#148734 - madwurmz.com - Wed Jan 09, 2008 3:59 pm
#148735 - jetboy - Wed Jan 09, 2008 4:38 pm
Yeah! Our FAQ links to it for over a month now :)
btw. If you attend those forums could you please write that they are heartly welcomed to post their pictures on our gallery? Thank you.
_________________
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Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#148766 - madwurmz.com - Thu Jan 10, 2008 1:16 am
jetboy wrote: |
Yeah! Our FAQ links to it for over a month now :)
btw. If you attend those forums could you please write that they are heartly welcomed to post their pictures on our gallery? |
But why would you link to them? they should link to you/here instead..
The questions they had about the resolution was hilariously frustrating :).. could have been dealt with much easier over here..
I wish sim-r would listen to your comment about posting to the gallery..
man, would love to see his .drw's on those tumbnails:
http://www.sim-r.com/thumbnails.php?album=6
#148800 - DiM - Thu Jan 10, 2008 12:00 pm
Hi, and sorry for my poor english :)
Is it possible to load an modify an picture made with a other soft like photoshop ?
do you know if an undo tool will be arrive?
can we change the size ?
thank's a lot
DiM
#148805 - madwurmz.com - Thu Jan 10, 2008 1:56 pm
Difficult questions you got there..
DiM wrote: |
Hi, and sorry for my poor english :)
Is it possible to load an modify an picture made with a other soft like photoshop ?
DiM |
Yes, you can load an image in Colors! after in has been modified (for example with photoshop).
First, to have the playback to work with the new image you should start a new, totally empty painting and save this as colors_slot1.
Then download the empty colors_slot1.png from your card and open it in photoshop and when modified save back as colors_slot1.png.
Put the image back on your card. Now open the image in Colors! again and it should have the new image.
The empty playback makes sure it will only capture the new strokes.
You can start with the playback so the new image will appear on the final result or you can start painting and without playback save it and the background image will then be gone..
Yes it's a long and a bit confusing instruction, but i guess that's the way it is..
DiM wrote: |
do you know if an undo tool will be arrive?
DiM |
Maybe it eventually will indeed .. we all want to know this, I think even Jesse is still not sure, but I know he is back among the living again so probably will reply to us all, soon :)
DiM wrote: |
can we change the size ?
DiM |
Colors! will respond very weird when you load a bigger canvas, but it's not impossible..
#148806 - madwurmz.com - Thu Jan 10, 2008 3:17 pm
Colors! is featured at kotaku.com
http://kotaku.com/tag/nintendo/
edit:
Quote: |
Bone wrote:
Come on people, there is no pressure sensitivity going on here. If we want to make up stuff, I declare that Colors! works by harnessing the magic of tiny elves. Publish that! |
hahaha just had to paste that here (from EvilAvatar.com)
You notice I'm more active on this forum? that's because my card broke and I'm unable to Color around for a while :(
#148810 - jetboy - Thu Jan 10, 2008 4:28 pm
madwurmz.com wrote: |
Colors! is featured at kotaku.com
http://kotaku.com/tag/nintendo/
You notice I'm more active on this forum? that's because my card broke and I'm unable to Color around for a while :( |
You beat me to that link :) was just going to post it :)
That's sad to hear :( I hope you will get new one soon.
You can also go and tag some pictures :)
Well, thanks to the recent links Kotaku and Drawn and to implementing tagging system our page displays 5-6 times more pages than before. There is more visitors and they spend more time on the site. That is nice :)
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#148811 - jetboy - Thu Jan 10, 2008 4:53 pm
madwurmz.com wrote: |
Quote: | Bone wrote:
Come on people, there is no pressure sensitivity going on here. If we want to make up stuff, I declare that Colors! works by harnessing the magic of tiny elves. Publish that! |
hahaha just had to paste that here (from EvilAvatar.com) |
What a moron he is.
bone wrote: |
I would modify the headline of this article, as it's inaccurate. There is no pressure sensitivity on the DS. They merely simulate it with airbrush effects and transparency, the same way Photoshop works.
The effect of course is similar to pressure sensitivity but I assure you it's based on position and duration of a stroke, not pressure. I've been using Colors! for months and it's an awesome little program.
EDIT: Here are a couple of examples of my work in Colors! (one is NSFW, but should be OK because it's art, not porn). |
He paints quite good, and he uses colors for months and didn't realized there IS pressure sensitivity. What a looser. One of those persons that if he was took to the orbit and see for himself that the earth is round he would still claim that its flat.
Too bad Jens is adding to the confusion claiming in his mail that there is no real pressure sensitivity. That is real pressure sensitivity. That's how you read pressure on that kind of touchscreens.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#148814 - Tikker - Thu Jan 10, 2008 6:46 pm
I've finally gone thru most of the colors! gallery and I have to admit I'm just astounded by what people are able to create on the DS
#148815 - yoolda - Thu Jan 10, 2008 6:52 pm
Tikker wrote: |
I've finally gone thru most of the colors! gallery and I have to admit I'm just astounded by what people are able to create on the DS |
thank ' s, practice is the secret. :)
#148819 - jetboy - Thu Jan 10, 2008 8:25 pm
Tikker wrote: |
I've finally gone thru most of the colors! gallery and I have to admit I'm just astounded by what people are able to create on the DS |
That was some job to do. There is 2200++ pictures :)
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#148821 - Jesse - Thu Jan 10, 2008 9:22 pm
jetboy wrote: |
Too bad Jens is adding to the confusion claiming in his mail that there is no real pressure sensitivity. That is real pressure sensitivity. That's how you read pressure on that kind of touchscreens. |
Well. Since they were mostly arguing semantics I saw no reason trying to simplify things and just gave my point of view. You could call it pressure, but since the hardware is not actually reporting actual pressure (I mean like in Newton or something), it's not completely true. With the assumption that the area you use to touch the screen is constant (as it mostly is with a stylus), then it's probably correct to call it pressure (as I do in the Colors! feature specs) but it's still different than for example a Wacom pen that I think actually measures pressure. I guess we should put that question into the FAQ. :)
But anyway. It generated about 10 times more hits on the Colors! homepage, which makes me happy. Also, I'm happy to report that we recently passed the 50000 downloads of the latest version, which is in my opinion a huge number (and I'm not the only one hosting it).
As for the new version, I'm a bit reluctant to say that I haven't made much progress yet and I completely missed my target of getting a new version out before the end of the year. But don't give up on me; I hope that will change soon.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#148822 - Psio - Thu Jan 10, 2008 9:46 pm
Hi guys,
just because of colors! and of course DSOrganize I am planning to enable my DS for Homebrew-stuff! I am pretty interested in the M3 DS Real but I don't know if colors! works with it. Has anyone tried or is using colors with it?
Thanks!
#148827 - jetboy - Thu Jan 10, 2008 10:37 pm
Jesse wrote: |
You could call it pressure, but since the hardware is not actually reporting actual pressure (I mean like in Newton or something), it's not completely true. With the assumption that the area you use to touch the screen is constant (as it mostly is with a stylus), then it's probably correct to call it pressure (as I do in the Colors! feature specs) but it's still different than for example a Wacom pen that I think actually measures pressure. |
Well, i guess we are all here mature enough to realize that you rarely measure the actual value we say we are measuring.
Clock does not really measure time just counts ticks, be it mechanical or quartz.
Wacom pen does not really measure pressure just the (missing english words) change in resistance of electricity.
Thermometer does not really measure temperature just the volume of the quicksilver.
No touchscreen really measures pressure...
We can go like that forever!
Still we say that Clock do measure time, etc. etc. Because in a way its true. Those tools measure mentioned values but they do it indirect. Texas Instrument touchscreen measures pressure in indirect way too. There is specification of that in the part description - the link to it is posted several time on those forums if you are really interested look for it yourself i have read it many times.
We have full right to say it with clean conscious that Colors! do measures pressure.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#148828 - jetboy - Thu Jan 10, 2008 10:40 pm
Psio wrote: |
Hi guys,
just because of colors! and of course DSOrganize I am planning to enable my DS for Homebrew-stuff! I am pretty interested in the M3 DS Real but I don't know if colors! works with it. Has anyone tried or is using colors with it?
Thanks! |
AFAIK Colors! is developed on M3. Yes it does work on all major slot-1 cards. Make sure you have the latest firmware for the card installed (that is simple you just need to download zip file from manufacturers site and copy content of proper folder from the package to your microSD).
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#148832 - madwurmz.com - Thu Jan 10, 2008 10:53 pm
jetboy wrote: |
Make sure you have the latest firmware for the card installed |
Yes, because M3Real ships with an old firmware, they already upgraded twice, so just be sure to follow jetboys advice..
I've just read a review http://www.tehskeen.com/forums/showthread.php?p=23425 which points out some weak points but accually some readers bought it just because of that review.. I expect the product to overcome it's flaws with future firmware upgrades and am thinking about buying one myself. Though, never no more at modchipstore.com!
Last edited by madwurmz.com on Thu Jan 10, 2008 11:25 pm; edited 1 time in total
#148834 - jetboy - Thu Jan 10, 2008 10:59 pm
Jesse wrote: |
But anyway. It generated about 10 times more hits on the Colors! homepage, which makes me happy. Also, I'm happy to report that we recently passed the 50000 downloads of the latest version, which is in my opinion a huge number (and I'm not the only one hosting it). |
Congratulations!
Recent links also gave more visitors to the gallery. Too bad it happened in the same moment i implemented tagging system so i don't know what had bigger influence, but one is nice - we got 6x increase in the traffic in the last days.
The experiment with installing Google adds seems to be promising too. There are big chances that I will be able to pay for the server for another year, and there will be something extra for some contests prizes. But that must wait until i actually get some payments from Google.
I also got promotional offer for AdWords so I can start advertising gallery. That can get us about 5 more visitors per day for 100 days.
For that to work best we would need a subpage describing what colors is and how to "get portable digital sketchbook cheap". With photos, screen shots examples and some propper English explanations - something like the guys at concept art did. I could use some help on this so if you have some spare time and feel that you could contribute - please send me private msg.
And thank you all for wonderful pictures you post in gallery. That is very inspiring!
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#148851 - eric3dee - Fri Jan 11, 2008 6:20 am
Jetboy--
I just posted a black-and-white lineart piece to the gallery, and it gave me a great idea for a Colors Gallery contest (a 2 part contest in fact).
I think we should do a contest where users submit "Coloring Book" style line-art pieces. Then, once a winner is picked, a second contest could be held where other users download the winning entry, color it themselves, and then submit it!
This could be a cool opportunity to see some great collaborative work amongst Colors users. And as a bonus, it would create many "coloring book" pieces to have as a resource for other users to color with (or let their kids color).
Anyways- I think it would be a fun idea. Thought I'd share.
#148854 - jetboy - Fri Jan 11, 2008 9:29 am
eric3dee wrote: |
Jetboy--
I just posted a black-and-white lineart piece to the gallery, and it gave me a great idea for a Colors Gallery contest (a 2 part contest in fact).
I think we should do a contest where users submit "Coloring Book" style line-art pieces. Then, once a winner is picked, a second contest could be held where other users download the winning entry, color it themselves, and then submit it!
This could be a cool opportunity to see some great collaborative work amongst Colors users. And as a bonus, it would create many "coloring book" pieces to have as a resource for other users to color with (or let their kids color).
Anyways- I think it would be a fun idea. Thought I'd share. |
Excellent idea!
That will be next contest when finally we start doing contests again.
I need to finish some admin tools for tags, then i can add contest functionality. I hope that could be started officially within 2 weeks.
Do you think that in second part all3 first places should be used or just the first one?
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#148868 - eric3dee - Fri Jan 11, 2008 4:11 pm
jetboy wrote: |
Excellent idea!
That will be next contest when finally we start doing contests again.
I need to finish some admin tools for tags, then i can add contest functionality. I hope that could be started officially within 2 weeks.
Do you think that in second part all3 first places should be used or just the first one? |
Wonderful! Its up to you I suppose, but I would say it might be more fun to have all 3 first places used in the coloring part of the contest-- ultimately I wouldn't do any more than the top 3, as I think alot of the fun will be seeing the many different interpretations/colorings of each painting. Very cool- I look forward to participating.
#148892 - nekouma - Fri Jan 11, 2008 7:04 pm
I like your idea Eric ^^. I don't know if I'll be able to do something but like the idea.
I think I go the Colors gallery just to see every new painting. That's really great.
Also, as some people said before, people are talking about Colors on art forums, that's cool ^^.
The other day, I was trying to draw something and someone was looking at me and then said "you have a kind of painter on your DS? Can I try it?". So, he tried it and did something really nice but I didn't save it. He said me he's video game graphic designer... So, it's not a surprise he was drawing like that...
He said he think that Colors is a great thing, like a portable Cintiq. I do agree ^^.
_________________
めくらの国では片目は王様
#148923 - jetboy - Fri Jan 11, 2008 11:37 pm
Hello!
I need 2 banners (2 sizes at the moment maybe more later) to promote collors gallery.
I need 160x60 and 90x30 banners, preferably animated, that promote colors gallery. It would be nice if they were animated and really painted on DS.
It would be cool if you could paint them at 320x120 and 180x60 resolutions and tey could be then resized down to the propper resolution to get better precision.
Any artist that could do that?
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#148944 - madwurmz.com - Sat Jan 12, 2008 10:56 am
jetboy wrote: |
Hello!
I need 2 banners (2 sizes at the moment maybe more later) to promote collors gallery.
I need 160x60 and 90x30 banners, preferably animated, that promote colors gallery. It would be nice if they were animated and really painted on DS.
It would be cool if you could paint them at 320x120 and 180x60 resolutions and tey could be then resized down to the propper resolution to get better precision.
Any artist that could do that? |
fuck man, I'm too buzy and my DS is broken :(
#148945 - pl - Sat Jan 12, 2008 11:24 am
Hi,
Can someone explain me what I do wrong... Somewhere I read how to continue an old painting started with different application than colors, but now I can't find that post anywhere.
So, I made a new picture in Colors and saved it. Then I made a new picture in Photoshop (256x192) and copied it to my colors_slot0.png. Then I opened that slot in Colors, but I had to zoom in once to make my Photoshop painting fill the screen. So basically first it fills only 1/4 quarter of my screen. And when I tried to paint over that, I could paint only for that area, that I originally made in Photoshop.
BUT
I have R4 in my DS Lite, and when I open my Photoshop picture
in Multimedia (is it Moonshell, I don't know, I just bought my first Nintendo a couple of days ago) and go to Colors directory, choose my .PNG file, it fills screen just perfectly.
So my question is, if I want to do graphics to games or somewhere, Colors won't be best program to do some test viewing?
I hope everyone understood my questions. Thanks.
#148947 - madwurmz.com - Sat Jan 12, 2008 12:00 pm
pl wrote: |
Hi,
Can someone explain me what I do wrong... Somewhere I read how to continue an old painting started with different application than colors, but now I can't find that post anywhere.
So, I made a new picture in Colors and saved it. Then I made a new picture in Photoshop (256x192) and copied it to my colors_slot0.png. Then I opened that slot in Colors, but I had to zoom in once to make my Photoshop painting fill the screen. So basically first it fills only 1/4 quarter of my screen. And when I tried to paint over that, I could paint only for that area, that I originally made in Photoshop.
. |
Your problem is simple, you have made a wrong size in photoshop..
it's 512x384px instead of 256x192 .. Further explained: When you look at an image at 100% in 'Colors!' you actually look at 50%
here is a old post explaining how-to:
madwurmz.com wrote: |
DiM wrote: |
Is it possible to load an modify an picture made with a other soft like photoshop ?
DiM |
Yes, you can load an image in Colors! after in has been modified (for example with photoshop).
First, to have the playback to work with the new image you should start a new, totally empty painting and save this as colors_slot1.
Then download the empty colors_slot1.png from your card and open it in photoshop and when modified save back as colors_slot1.png.
Put the image back on your card. Now open the image in Colors! again and it should have the new image.
The empty playback makes sure it will only capture the new strokes.
You can start with the playback so the new image will appear on the final result or you can start painting and without playback save it and the background image will then be gone..
Yes it's a long and a bit confusing instruction, but i guess that's the way it is..
|
#148949 - jetboy - Sat Jan 12, 2008 12:46 pm
If you want to make graphics for games i guess Phidias would be much beter.
Colors is much more lika painting application - good to paint some backgrounds maybe. Colors is not much use for pixeling.
Phidias is good for more precise work like sprites and fonts. Its good for pixeling.
If you want to do graphics for games you might want to try this one: http://forum.gbadev.org/viewtopic.php?t=14798 I havent tried it myself yet though.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#148955 - pl - Sat Jan 12, 2008 3:05 pm
Quote: |
Your problem is simple, you have made a wrong size in photoshop..
it's 512x384px instead of 256x192 .. Further explained: When you look at an image at 100% in 'Colors!' you actually look at 50% |
Ok. Thanks. That was the confusing part. I just accept the facts :)
I have no plans to use Colors for making game graphics, I just thought that Colors would be good for viewing somewhere else created graphics (=photoshop) in the environment/media (=nintendo ds screen), that there are finally meant to be.
Uhh... I just keep sketching with Colors :)
#148965 - tepples - Sat Jan 12, 2008 6:09 pm
If you want to look at shops, MoonShell or DSOrganize might be right for you.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#148967 - Tikker - Sat Jan 12, 2008 7:09 pm
So I downloaded colors!, got it installed, and played around with it for a bit
it was about 8 seconds later that I realized I have no artistic ability at all, and perhaps slightly less creativity than a rock.
worked well for as much as I could tell tho
#148972 - jetboy - Sat Jan 12, 2008 10:39 pm
Tikker wrote: |
So I downloaded colors!, got it installed, and played around with it for a bit
it was about 8 seconds later that I realized I have no artistic ability at all, and perhaps slightly less creativity than a rock.
worked well for as much as I could tell tho |
Go pratice a bit - you will be surprised how you will improve over couple of hours.
@pl: Like Tepples said - Moonshell is a way to go for your browsing needs.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#148973 - masscat - Sat Jan 12, 2008 10:47 pm
#149043 - madwurmz.com - Mon Jan 14, 2008 1:50 am
masscat wrote: |
Rocks can be surprisingly creative. |
But they took ages to get into shape :)
Jetboy, can you remove 'rabits' from the tag-list? I've spend last half hour adding 'rabbit' to all images tagged with 'rabit'.
Rabbits are just like rabits .. they're just spelled correct
I've also added 'environment' to some 'landscape' images.
Is there a technical term to describe 'realworld painting' or 'life painting'? I was thinking maybe this could be called 'study'. Would be fun to have those tagged as well..
#149060 - jetboy - Mon Jan 14, 2008 11:52 am
madwurmz.com wrote: |
Jetboy, can you remove 'rabits' from the tag-list? I've spend last half hour adding 'rabbit' to all images tagged with 'rabit'.
Rabbits are just like rabits .. they're just spelled correct |
Thank you for making the effort.
You are confusing Rabbits with Rabits. While Rabbit is a well known animal, Rabit is a hero of Yoolda story so its special case. So if you want to just see all Rabbits you go for Rabbit tag, if you want to see Yoolda Rabit - you get the other tag :) At least i try to look on that this way.
Next time if you need to do tag to tag change, or tag based on tag change, just let me know. I could do it with simple SQL query in no time, saving you a lot of time.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#149094 - jetboy - Tue Jan 15, 2008 9:16 am
http://reddit.com/info/65dtg/related
http://www.metafilter.com/68136/Colors-Its-like-Paint-on-the-DS-homebrew-style
Edit: As for the contest that Eric suggested. While i still think that this is excellent idea, the contest must be postponed until unlimited length drw gets implemented. Sorry to say that, but it wont work otherwise.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#149278 - madwurmz.com - Thu Jan 17, 2008 8:03 pm
jetboy, I've sent you an email, somehow the pm-system on gbadev.org isn't working, messages stay in my outbox and never reach my sentbox...
#149294 - dantheman - Fri Jan 18, 2008 12:10 am
madwurmz.com wrote: |
jetboy, I've sent you an email, somehow the pm-system on gbadev.org isn't working, messages stay in my outbox and never reach my sentbox... |
They get moved to the sentbox once the recipient reads it for the first time. Until then, you are free to edit or even delete the message, as long as he hasn't seen it yet.
#149354 - madwurmz.com - Fri Jan 18, 2008 10:25 pm
M3DS Real working for Colors .. confirmed:
" Runs on M3DS-Real, no problem. But if I try to run it with the M3 Rumble Ram Pack (slot-2 add on) inserted, it turns the rumble motor on fullspeed (making terrible noise) and colors does not get past the white screen and will not start. I?ll write them, too, but please let me know if there?s something you could do about this (besides pulling out the RAM pack)."
wow, painting app with optional vibrator.. :P
#149384 - jetboy - Sat Jan 19, 2008 12:43 pm
madwurmz.com wrote: |
wow, painting app with optional vibrator.. :P |
That will add that special look to your pictures :)
It's paint on the bus simulator.
You know when you beat the game on the normal mode, there is hard mode for hardcore painters :)
Quote: |
if I try to run it with the M3 Rumble Ram Pack (slot-2 add on) inserted, it turns the rumble motor on fullspeed (making terrible noise) and colors does not get past the white screen and will not start. I?ll write them, too, but please let me know if there?s something you could do about this (besides pulling out the RAM pack). |
Do you mean:
1. You run it on M3DS-REAL with Rumble pack inserted.
2. You run it on Rumble pack run from rumble pack memory?
2.b. If so, did you dldi patched it for Rumble pack?
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#149416 - madwurmz.com - Sat Jan 19, 2008 10:14 pm
jetboy wrote: |
Do you mean:
1. You run it on M3DS-REAL with Rumble pack inserted.
2. You run it on Rumble pack run from rumble pack memory?
2.b. If so, did you dldi patched it for Rumble pack? |
I was quoting someone else from the feedback page on collectingsmiles.com/colors..
But if we read it carefully, I'd say:
1. No, try to run it. It doesn't work, it only vibrates
2. no, it was working properly without the rumble pack so it was running on slot 1 card
2b. autopatching works on all M3 products
I was just happy to read that it works and don't like the rumble anyway so: Colors working on M3DS Real confirmed, I may get me one of those if Nintendo doesn't release that new DS design soon
#149452 - yoolda - Sun Jan 20, 2008 10:13 am
In first sorry for my poor english,
i have some idea for the next color's perhaps a systeme of palette can be create ( you can save in a box 10 color's it 'll apper near the cromatic colors ) That for color's apply.
And for the colors site now they is the tag recherche who was so cool,
but for the communication betwen drawer...a systeme of mesage box will be so cool ( with the message send , message have...)
And perhaps in the personal galeri there is an option Archive so there is the galeri who i can make 10 draw ( my better) and the other go to the archive gallery.
I Know that so much work, but in the futur perhaps... :)
#149516 - jetboy - Mon Jan 21, 2008 2:31 pm
yoolda wrote: |
And for the colors site now they is the tag recherche who was so cool,
but for the communication betwen drawer...a systeme of mesage box will be so cool ( with the message send , message have...) |
That is good idea, though it is very low on my priority list.
Quote: |
And perhaps in the personal galeri there is an option Archive so there is the galeri who i can make 10 draw ( my better) and the other go to the archive gallery. I Know that so much work, but in the futur perhaps... :) |
Well, pictures are sorted based on the number of stars, so best ones show up at the top. That kinda makes up for personal gallery for now. In the future - maybe it could be done. Not anytime soon.
I'm already slacking with contests scripts :/
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#149650 - sea - Wed Jan 23, 2008 12:03 pm
clearly you don't have enough on your plate jetboy, so i'm compelled to ask for more forum features...;)
if i've created an account, would it be possible to have a 'block this user' button for someone who's style I don't care for, esp if they post 5 paintings a day?
the other thing I thought might be useful is a 'I DON'T like this' button, so that pictures earn both positive and negative ratings? then logged-in users could set a viewing threshold, so anything under, say -1, doesn't come up in the list. yes, i'm full of positive energy with my feature requests.
realised i hadn't added my name to the happy shouting users. colors is amazing (but we all knew that), but its the combo of colors PLUS great gallery PLUS java playback engine that makes the whole greater than the sum of its parts. thanks jetboy, thanks ben jaques, thanks jesse!
#149651 - yoolda - Wed Jan 23, 2008 12:58 pm
the other thing I thought might be useful is a 'I DON'T like this' button, so that pictures earn both positive and negative ratings?
I think not, every body can draw and post what they do , and i think ( perhaps your daly) but when you start drawing that wasn' t so good ?? :)
and that isn't a good motivation for people who start to see a draw with-5 or more. But you if you don' t like a draw of somebody , give him a post and give him to some advise, that is the good mentality, i think :)
#149664 - jetboy - Wed Jan 23, 2008 5:07 pm
sea wrote: |
if i've created an account, would it be possible to have a 'block this user' button for someone who's style I don't care for, esp if they post 5 paintings a day? |
I don't have idea who might you be talking about. Well, with almost 1100 users now, you would have to hell of a lot authors to ban :) I will think about it, as it might become important if gallery will get more widespread user base. Thanks god we don't have hordes of 14 years old spamming us with male organs (yet). However it is not the top priority now (please do not convince me that it is by posting pictures of male organs :)
When Jens first talked to me about gallery, he wanted for it to be positive, and I agree. Negative votes are so... negative :)
On the other hand, if we would add negative points, that are not visible to anybody but the viewer who gave them. So you could block those pictures, or authors of those pictures if they have more pictures flagged as "i don't like it". User could be able to filter those pictures out, or authors of those pictures out if they have enough bad pictures. On the other hand "i don't like it" button itself is negative enough. Anyway I'm not planning to do it, for sure not before version 3.0 which is not even planned yet :)
yoolda wrote: |
But you if you don' t like a draw of somebody , give him a post and give him to some advise, that is the good mentality, i think :) |
OK. So here I go.
There are OTHER things you could paint except pink bunnies.
Yes - they were funny, yes i like the humor, some of them are painted pretty well, just its too many of them.
It's like that with every joke. Even if its funny like hell, if you do it too often, it stops being funny, it starts being annoying.
I'm afraid to open the fridge, that something pink would just jump into my face :)
I still want you to post Magic Rabit parodies and story, just maybe a little bit less often :) Don't treat this words as coming from site administrator, just from regular guy, please.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#149681 - sea - Wed Jan 23, 2008 8:44 pm
Well said jetboy, I hereby withdraw my feature requests!
There's a good quote from Chuck Jones' autobiography. First day at art school his drawing instructor told the class 'Each of you has at least 1000 bad drawings in you. The sooner you get rid of them the better'.
I'd maybe add 'Don't feel you need to share them with the rest of the class though'.
;)
[I've now got the rest of the evening to post as many male organs as I can...]
#149715 - jetboy - Thu Jan 24, 2008 10:33 am
sea wrote: |
'Each of you has at least 1000 bad drawings in you.'. |
That would be a couple times more for me :) I'm rather huge man, so i can hold more inside :)
_________________
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Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#149795 - moatdd - Fri Jan 25, 2008 11:45 am
'Colors!' is turning out to be quite a wonderful little app!
I have a few suggestions/requests for the program...
- Press and Hold D-Pad LEFT to Pan the display while dragging the stylus.
- Double-Tap-and-Hold D-Pad LEFT to Zoom while dragging the stylus (vertically).
- Press and Hold D-Pad UP to allow for brush-resizing while dragging the stylus. Now you can remove the brush-resizing slider, as it is redundant.
- Double-Tap D-Pad UP to toggle brush size pressure control
- Double-Tap D-Pad DOWN to swap between soft and hard circle brush. Now the soft and hard circle brush buttons become redundant and can be removed.
- Press and Hold D-Pad RIGHT to activate eye-dropper
- Double-Tap D-Pad RIGHT to toggle brush opacity pressure control
- Use the space freed up by the removal of the brush-resizer to include a couple of "brush preset" slots. Pressing and holding on a slot for a short delay stores the current settings into that slot. Tapping a slot briefly loads the brush settings from that slot.
- Use the top screen to hold a HUD with a few indicators to show the current brush size (can be numeric, or just show a horizontal line indicating the diameter) current paint colour, and soft/hard brush mode.
Alternatively, if you don't like the idea of double-tap controls then perhaps hitting the D-Pad while the L or R shoulder buttons are depressed might work, too.
You might want to look into a 'marking-menu' system. Alias Sketchbook Pro has a fairly nice implementation of it.
***
bug reports...
***
- If Colors! is left in Suspend mode for oh, maybe an hour, it freezes, and the DS must be switched off. I'm using a CycloDS Evolution on a DS Lite with a Kingston MicroSD, by the way....
- Depending on where your stylus is on the screen, the DS may report LESS pressure at the edges. Maybe a calibration mode where you get additional buttons at the edge to calibrate might be a good idea. Of course, to get any sort of consistency, you'd have to use a small weight to apply pressure to the stylus to the various regions of the screen.
#149798 - jetboy - Fri Jan 25, 2008 1:50 pm
moatdd wrote: |
I have a few suggestions/requests for the program... |
I dont think tapping its the best idea. It makes interface too complicated.
Hard to use for kids, and not very intuitive.
Removing presure controls and sliders is not the think i would personlay like. I would like to have them avaliable somewhere.
Adding some brush presets would be nice. Tapping here would make perfect sense. But i thkink that having actual presed somewhere on the screen and dragging it to the presets slots would be more intuitive (there could be both methods implemented at once.
My idea would be to chcange shoulder buttons functionality a bit.
1. You dont hold them just press them once to switch modes.
2. There are 3 modes - 1. painting 2. color picker as it is now 3. brush presets and alternative color picker (HSV /RGB sliders with shown numbers)
But i hope others will share their thoughts and Jens will choose one method that he thinks is best.
Quote: |
- If Colors! is left in Suspend mode for oh, maybe an hour, it freezes, |
That is known bug, and usually it hangs up much earlier. It happens only in paint mode though. If you go to menu you should be safe. AFAIK is pretty high on Jens todo list.
Quote: |
- Depending on where your stylus is on the screen, the DS may report LESS pressure at the edges. Maybe a calibration mode where you get additional buttons at the edge to calibrate might be a good idea. Of course, to get any sort of consistency, you'd have to use a small weight to apply pressure to the stylus to the various regions of the screen. |
That differs from DS to DS. Jens said that he is planning to do something about it, but it is extremly difficult to deal with it correctly.
Thank you for your input.
_________________
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Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#149816 - jetboy - Fri Jan 25, 2008 5:22 pm
#149859 - madwurmz.com - Sat Jan 26, 2008 2:49 am
Fun!
You notice they link to your download page?
You are offering colors_1_06g.zip while Jesse is at version h, shouldn't you update that?
#149875 - jetboy - Sat Jan 26, 2008 10:14 am
#149998 - kidcodea - Mon Jan 28, 2008 6:14 pm
jetboy wrote: |
moatdd wrote: | I have a few suggestions/requests for the program... |
I dont think tapping its the best idea. It makes interface too complicated. |
no it doesn't. it makes it deep.
advanced for advanced users, shallow for shallow users who dont need it.
#150014 - Jesse - Mon Jan 28, 2008 10:10 pm
moatdd wrote: |
- Double-Tap-and-Hold D-Pad LEFT to Zoom while dragging the stylus (vertically). |
That's a quite interesting idea. I've been seriously considering adding a button-configuration-screen where you can map what ever you want to the buttons and perhaps Double-Tap could fit in there. I wouldn't like to add it per default, since it would be quite easy to do it by mistake and not having a clue what happend.
The button-configuration-screen would of also solve the problem of left/right handed people accidently pressing the buttons on the right/left side. As I've mentioned earlier I don't really like options, but perhaps this is worth it.
moatdd wrote: |
You might want to look into a 'marking-menu' system. Alias Sketchbook Pro has a fairly nice implementation of it. |
I don't know what that is, but I'll try to take a look.
Thanks for the feedback!
_________________
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#150015 - Jesse - Mon Jan 28, 2008 10:15 pm
jetboy wrote: |
My idea would be to chcange shoulder buttons functionality a bit.
1. You dont hold them just press them once to switch modes.
2. There are 3 modes - 1. painting 2. color picker as it is now 3. brush presets and alternative color picker (HSV /RGB sliders with shown numbers) |
I like this. I've been studying what problems smaller children are having with the program, and that is definitly one of them (I would never change something like this without the option of going back to how it is now though :) )
jetboy wrote: |
That is known bug, and usually it hangs up much earlier. It happens only in paint mode though. If you go to menu you should be safe. AFAIK is pretty high on Jens todo list. |
Sure is. I still haven't got a clue what it is though, but I haven't spent any time on it yet either. But it's a must for the next version and I would rather remove the power-saving functionality than have that bug left in there.
jetboy wrote: |
That differs from DS to DS. Jens said that he is planning to do something about it, but it is extremly difficult to deal with it correctly. |
Yepp. Same thing here. Haven't made any progress, but I'm positivite I'll come up with something at some point. :)
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#150016 - Jesse - Mon Jan 28, 2008 10:17 pm
yoolda wrote: |
i have some idea for the next color's perhaps a systeme of palette can be create ( you can save in a box 10 color's it 'll apper near the cromatic colors ) That for color's apply. |
Some kind of brush history seems to be on the top of many people's wishlist, but I still haven't figured out how to do it without cluttering down things too much.
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#150027 - moatdd - Tue Jan 29, 2008 12:58 am
Thanks for hearing me out, Jesse!
With respect to jetboy -- I agree that some of these suggestions trade ease-of-learning for increased speed. When I program my own applications, I try to combine as many functions into as few buttons as possible -- a single button could be used to execute multiple functions, depending on how you hit it.
- tapping the button briefly
- holding down on the button
- double-tapping the button
- tapping the button once, then holding it down
It's certainly not intuitive, but the user doesn't have to switch hand positions as often to execute different functions. I know it sounds picayune, but the DS must be firmly supported by only one of the user's hands (which is also burdened with the task of button-pushing). The other hand is occupied with the stylus.
If you assign one more button as a sort of "shift key", then two buttons would be capable of performing 8 combinations. If you allow their roles to be reversed, with the first button acting as a "shift key" and the second as the "tapping/holding" key then those two buttons alone would be capable of performing a dizzying 16 combinations!
Jesse wrote: |
Sure is. I still haven't got a clue what it is though, but I haven't spent any time on it yet either. But it's a must for the next version and I would rather remove the power-saving functionality than have that bug left in there. |
I love the power-saving functionality. There's nothing quite like being able to clap the DS shut when I have to put a drawing on hold because I have to get off the train. But entering Menu Mode is a suitable workaround for now. Maybe it could automatically jump to Menu Mode, or a standby screen when the DS is shut. I have an inkling that if you have any time-dependent code where you have a variable set to a "start time", then another variable that sees how much time has passed since the "start time" -- then you may wind up with an overflow error when the DS is suspended for a very long time. Unless there's an emulator that allows you to simulate closing the lid, it'll probably be a tough one to trace.
---
As for "marking menus"... they are a type of popup menu that displays up to 8 choices in a radial arrangement around the cursor. You drag in the direction of the choice you want, then release the stylus pressure to select it.
Sketchbook Pro used small icons instead of text to indicate the choices, and it only showed the icons if you kept the stylus stationary for a short delay. Advanced users who had the marking menus memorized could simply drag in a direction without waiting for the icons to appear.
---
For now, it seems that Wifi is unstable on the CycloDS Evolution. The program enters an endless loop on the message: "searching for wireless Access Point." My power light continues to blink, so I think the program needs to give up after enough tries, or perhaps pressing the B button to cancel would be a nice option.
I've been able to connect to my AP through commercial nintendo cartridges, but I think the real problem with my inability to connect has to do with an incestuous love-hate-triangle between my DS, my AP and the homebrew wi-fi lib.
#150068 - jetboy - Tue Jan 29, 2008 3:25 pm
kidcodea wrote: |
no it doesn't. it makes it deep.
advanced for advanced users, shallow for shallow users who dont need it. |
I strongly disagree. It would suit me pretty fine - i can deal with it and i wouldnt mind it myself but... While taping is excelent function for profesionals, it is too cumbresome for little kids, older people, etc.
As far as I understand colors is not ment to be photoshop replacement, but nice tool for wider user base. Colors was ment to be simplistic tool, and thanks to that philosophy it got as wide user base as it have now. You just run it and paint. With different kinds of tapping, before user would start doing things, he/she would be bored and wont get hooked to the app.
moatdd wrote: |
You might want to look into a 'marking-menu' system. Alias Sketchbook Pro has a fairly nice implementation of it. |
I like that, especialy multi level menus like those in maya. However there is one problem with them - it is patented solution. With homebrew it is no problem i guess, but if someone would want to use it elsewhere it would shurely be.
Jesse wrote: |
I've been seriously considering adding a button-configuration-screen |
HEY! Options? Configurations? What did you do to the real Jesse?
Joking :) That was unevitable, program is getting more advanced and it has to be added at some point. Looking forward to see it implemented :)
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Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#150096 - tepples - Tue Jan 29, 2008 10:19 pm
jetboy wrote: |
moatdd wrote: | You might want to look into a 'marking-menu' system. Alias Sketchbook Pro has a fairly nice implementation of it. |
I like that, especialy multi level menus like those in maya. However there is one problem with them - it is patented solution. |
Some of Maya's enhancements to pie menus might be patented in some jurisdictions, but the basic concept of pie menus is not.
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#150099 - jetboy - Tue Jan 29, 2008 11:12 pm
tepples wrote: |
jetboy wrote: | moatdd wrote: | You might want to look into a 'marking-menu' system. Alias Sketchbook Pro has a fairly nice implementation of it. |
I like that, especialy multi level menus like those in maya. However there is one problem with them - it is patented solution. |
Some of Maya's enhancements to pie menus might be patented in some jurisdictions, but the basic concept of pie menus is not. |
Nice to hear that :)
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#150164 - moatdd - Wed Jan 30, 2008 8:18 pm
There are many variations of marking menus out there. There's the aforementioned pie menus, radial menus, and even stylus gestures. Come to think of it, single-stroke stylus gestures would be the easiest to implement and less burdensome on the CPU.
I can also understand where a lot of people are coming from, especially jetboy. We've got two goals between which a balance must be struck, and on the surface, they appear to be mutually exclusive. There's "ease of learning" and then there's straight out "speed".
I am incredibly fussy when it comes to any piece of software I use with great frequency. As a result, many of the things I program are done so out of frustration with inefficient user interfaces. I also don't particularly enjoy having to put what I'm doing on hold to go off and program them because I prefer to spend my time doing what the programs are meant for -- drawing or painting.
Jesse, is coding the program out of his own time and is probably receiving meagre (if not nonexistent) charitable donations. I've coded donationware in the past and made a lot of video drawing tutorials and the donations are never enough to pay for the time spent developing them. The only thing that truly spurs development is my own frustration with my own products, until they've been optimized to the point where the diminishing returns are no longer feasible.
So rather than bark at Jesse for updates (when the program is offered for free) I'm offering to aid in the development. Now this doesn't mean that I want to eliminate every single graphical button and slider and replace it with a scrolling matrix display, nor does it mean that I want to rewire the buttons and hotkeys until only an epileptic octopus that's addicted to fighting games would be capable of executing the combos necessary to get something done.
For the time being, I can think of a few ways to do this:
One way is to share the source code with me. This is probably the easiest way, but from Jesse's point of view, unfavourable as I'm an unknown guy sitting miles away and probably difficult to prosecute if I were to try and run off with his hard work and market the program. Trying to sell software is a big pain in the arse and really, it's never worked for me in the past. Also, once you sell something, you become obligated to support it, and that is something I would absolutely detest as it means more work for me. The only people who seem capable of selling ANY type of product have to either be very slimy bastards who promise that the product is capable of everything you ever wanted and even destroy the mold and mildew on your bathroom tiles, or they gotta be plugging the product at every turn. I am neither slimy despite needing a shower badly and a misanthrope to boot, so I am highly unlikely to be out there hocking the software.
The other way, which is probably safer, is to implement a plug-in system. This has many disadvantages, in that coding the plug-in system itself is a pain in the arse, and that the system will probably wind up being a source of problems, especially since each plug-in will come with an overhead on system resources. It also means that gearheads like myself will be at the mercy of whatever functionality is offered through the API and I'll probably wind up pestering Jesse more than ever.
If I had the time to code something like this from scratch, I would -- but what Jesse has made is already about 95% of what I'd like to see in a portable painting app. Some people would probably tell me to just roll with it and shut up, but telling me to overlook a program that is missing 5% of its functionality is like telling me not to mind tripping and falling flat on my face once for every 20 steps I walk.
I dunno Jesse, it's your call!
---
Other suggestions:
* When you're zoomed in, the brush radius should decrease by the zoom factor to match the brush radius circle you see in the colour/brushsize picker.
* Combine the hard/soft toggle controls into the brush radius indicator. Tapping the brush radius indicator should toggle the hard/soft brush.
* Display the current colour in the gaps between the saturation/value triangle and the hue circle.
* Rotate the saturation/value triangle so that the saturated colour corner (not the black or white corners) points toward the current hue in the hue circle.
* Include a tiny "+" in the circular indicator that shows which colour is picked within the saturation/value indicator.
* Make the hue circle also indicate the currently selected value/saturation. When picking pastel colours, the hue circle changes by being redrawn in less saturated colours. If you select black, the hue circle becomes black. If you select white, the hue circle becomes white.
* fringe the hue circle with the original rainbow colours.
#150215 - Jesse - Thu Jan 31, 2008 10:28 am
moatdd, thanks for that lovely post. I'll contact you separately regarding your offer.
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#150242 - moatdd - Thu Jan 31, 2008 11:08 pm
Jesse >> I sent you an email including all my contact info -- I can't wait to get started.
Also one more idea -- the top display should show a little rectangle around the region that's visible in the bottom view, when the user is zoomed in.
#150846 - splotch - Wed Feb 13, 2008 1:06 pm
First of all: Colors is so fu$%! great, this exactly what i wanted for years! The gallery is awesome - seeing other artist doing magic ... Whow!
Here are some ideas I had for Colors/Website, some ideas were already published here.
Website (I know you are not currently planning to expand the websites functions, Jetboy, but I guess it does not hurt to tell some ideas)
- ignore this user
- PM to user
- Guestbook - user specific comments additional to the picture specific
- MY favorite user list (I "liked" so many pictures in the past that my favorite list is getting a little bit unclear - and of course I want to keep "liking" to encourage the artists)
Colors:
- Color and Brush Palett
- currently selected color should be better visible (maybe on top screen?)
- showing the pressure dependent size of the current brush while painting
- Top View shows the unszoomed Version of the picture and the bush , so you can paint in two different resolutions at once (I guess this is a really hard one, but it would compensate for the small DS display a lot).
- Color calibration, to make it more comparable to the PC look
- pressure calibration via painted grayscale, to compensate for poor pressure sensitivity on the edges
- Remap keys (painting with the original key settings in other orientations is sometimes complicated)
- failsafe message for clear
- Clear with current color
- zoom OUT (compensate for week pressure sensitivity
- swap screen for brush testing, color mixing (could be delete when leaving the screen due to memory reasons)
- Finally of course the UNDO, Layer, smear, multiply etc. stuff everybody wants ;-)
Bugs in Colors:
- Display problems (weird pixels)
- Sometime DRWs are broken. Mine maybe due to Power-Off while saving over original. Solution: First save picture and then rename it.
Finally I want to thank you for all your work you offered for this great homebrew!
Thanks, thanks, thanks!
#150852 - jester - Wed Feb 13, 2008 5:08 pm
Maybe 3d could be added to colors?
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#150915 - Darkflame - Thu Feb 14, 2008 10:54 pm
Yes, and how about full video editing as well? :p
oh, and augmented reality functions like on Denno Coil.
tepples wrote: |
jetboy wrote: | moatdd wrote: | You might want to look into a 'marking-menu' system. Alias Sketchbook Pro has a fairly nice implementation of it. |
I like that, especially multi level menus like those in maya. However there is one problem with them - it is patented solution. |
Some of Maya's enhancements to pie menus might be patented in some jurisdictions, but the basic concept of pie menus is not. |
Yeah, Perfect Dark used it.
Probably inspired while they were making assets for the game.
Regarding Menus;
See: "Advanced Wars" (specifically the most recent two on the ds)
Best, quickest easiest user interface ever.
On the surface its just basic menus, but they are *really* well thought out. Letting you access the most common functions quickest.
Stylus or DPad controller, either way you literally fly though the options.
It might not be the easiest to take inspiration from, but theres a lot of good design in it.
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#150928 - Jesse - Fri Feb 15, 2008 10:02 am
Hey! That's a lot of good feedback. I'm in a hurry right now, but I'll give you proper answers soon.
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#150930 - jetboy - Fri Feb 15, 2008 11:04 am
That is not true that i'm not going to expand gallery.
Well, the problem is i'm totally off the project right now as i'm busy with sorting my life now. I wont be able to dedicate any time to the project untill the end of the month. And from monday i will only have access to the net on my cell phone, so i wont be able to reply to mail/forums. C U when i get back.
_________________
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#151236 - eric3dee - Thu Feb 21, 2008 4:36 pm
Alright- I had an idea last night...
I don't know how familiar you guys are with Comiccon, but its a huge conference in the art/comics/animation world where each year many artists and art groups will put together art books and sell them...
So, I was thinking that it would be a huge promo for Colors! and just an overall neat thing if we put together a Colors! art book for Comiccon this year. It could feature either all the art on the gallery, or if anything all the top-rated/most-viewed stuff. It wouldn't need to be a fancy, professionally printed book per se, but at the very least could be a book from moo.com or a Kodak/Apple photo book of sorts--
Just an idea- I don't know who would want or could be involved with making this sort of thing happen, but I figured Jetboy at the very least might. I'd be interested in helping in anyway I could for sure.
#151288 - Jesse - Fri Feb 22, 2008 4:57 pm
That's a very neat idea, and I'll definitly help out if someone wants to take lead on the project. I was to Comicon San Diego last year. It's a crazy crazy place. :)
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#151324 - Jesse - Sat Feb 23, 2008 11:56 am
Time for the response to splotch I promised
- currently selected color should be better visible (maybe on top screen?)
Yes, that could be a good idea. I'm not completely sure how the top-screen is used and if people would dislike me cluttering it down with misc information. Anyone has an opinion here?
- showing the pressure dependent size of the current brush while painting
You mean to have the cursor change size depending on the pressure? That wouldn't be an improvement, would it?
- Top View shows the unszoomed Version of the picture and the bush , so you can paint in two different resolutions at once (I guess this is a really hard one, but it would compensate for the small DS display a lot).
It's easily done, but it slows things down. I could do an option in the .xml-config in future version where you could test this.
- Color calibration, to make it more comparable to the PC look
I would like this, but it would also slow things down a bit. Also, it's quite a lot of work to do a proper calibration screen. I'll revisit this request the day that we have the levels tool in there.
- pressure calibration via painted grayscale, to compensate for poor pressure sensitivity on the edges
I still haven't made any more progress as regards to pressure calibartion. The thing you are suggesting would probably be a step up, but I still hope for something better.
- Remap keys (painting with the original key settings in other orientations is sometimes complicated)
Yes. Very possible for future version.
- failsafe message for clear
Will be in next version.
- Clear with current color
I still haven't heard a convincing argument why painting the background with a color is too cumbersome
- zoom OUT (compensate for week pressure sensitivity
Good for composition as well. Will be in next version.
- swap screen for brush testing, color mixing (could be delete when leaving the screen due to memory reasons)
I'm still not sure that this is the best solution.
- Finally of course the UNDO, Layer, smear, multiply etc. stuff everybody wants ;-)
Noted. ;)
- Display problems (weird pixels)
Fixed in the development version.
- Sometime DRWs are broken. Mine maybe due to Power-Off while saving over original. Solution: First save picture and then rename it.
I can't improve the handling of powering off during saving as there is no working rename functionality yet (as far as I know). If there is some other problem, I need more info.
splotch wrote: |
Finally I want to thank you for all your work you offered for this great homebrew!
Thanks, thanks, thanks! |
You are welcome. Thanks for the feedback and the complements!
_________________
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#151404 - stehughes - Mon Feb 25, 2008 12:02 pm
Sorry i'm a bit of a computer thicko
I've got colors v1.05 and cannot work out how to upload my pictures to the gallery or view them on my computer.
Whats the score
cheers
#151406 - moatdd - Mon Feb 25, 2008 1:15 pm
stehughes >> At the moment, images need to be retrieved manually from the cartridge. It also depends on the type of cartridge you're using for your DS. For MicroSD/SD-based cards, a USB card reader is needed to treat the microSD chip as a disk drive.
To upload to the gallery, you can upload the PNG(actual image), DRW(playback file) and THM(thumbnail image) to this url:
http://colors.brombra.net/add.php
Make sure that all three files that you choose have the same starting name: i.e.
slot_3.png
slot_3.drw
slot_3.thm
#151407 - Jesse - Mon Feb 25, 2008 1:23 pm
#151408 - stehughes - Mon Feb 25, 2008 1:41 pm
Thanks for the reply
I have a usb reader but when i try to get the files i can only find the .sav file and this cannot be opened, how do i retrieve the.png .drw etc
#151436 - madwurmz.com - Tue Feb 26, 2008 10:50 am
stehughes wrote: |
Thanks for the reply
I have a usb reader but when i try to get the files i can only find the .sav file and this cannot be opened, how do i retrieve the.png .drw etc |
.. a bit of a computer thicko you say? heheh
They are in the 'colors' folder somewhere on your card..
If you can't find the files, you should do a search.
if they aren't there, they didn't save.
Also please don't use v1.05, but instead use the latest version available at jesse's page.
#151437 - stehughes - Tue Feb 26, 2008 11:06 am
Thanks i've worked out what happened now, i deleted the folder by mistake, i downloaded 1.06h and thought i'd upload a couple of pics from v1.05 but got rid of the file thinking i didnt need it.
Oh well i'm learning. I posted my first attempt today
Cheers all
#151443 - splotch - Tue Feb 26, 2008 1:47 pm
Hello Jesse,
- color should be better visible
Yes, that could be a good idea. I'm not completely sure how the top-screen is used and if people would dislike me cluttering it down with misc information. Anyone has an opinion here?
>> you could position a color box near the visualization of the currently selected brush in the menue. Or better: some boxes to have a palett and the current color has a thick frame around the box.
- showing the pressure dependent size of the current brush while painting
You mean to have the cursor change size depending on the pressure? That wouldn't be an improvement, would it?
>> I take back this one. It?s not a feature of PSD or other apps. I guess you are right with a lack of improvement here.
- Top View shows the unszoomed Version of the picture and the bush , so you can paint in two different resolutions at once (I guess this is a really hard one, but it would compensate for the small DS display a lot).
It's easily done, but it slows things down. I could do an option in the .xml-config in future version where you could test this.
>> As for the performance: how slow is slow ;-) It would be really a great thing to experiment with the feature and check if you can work with it fluently.
- Color calibration,
I would like this, but it would also slow things down a bit. Also, it's quite a lot of work to do a proper calibration screen. I'll revisit this request the day that we have the levels tool in there.
>> ok.
- pressure calibration via painted grayscale, to compensate for poor pressure sensitivity on the edges
I still haven't made any more progress as regards to pressure calibartion. The thing you are suggesting would probably be a step up, but I still hope for something better.
>> ok
- Remap keys (painting with the original key settings in other orientations is sometimes complicated)
Yes. Very possible for future version.
>> great!
- failsafe message for clear
Will be in next version.
>> great
- Clear with current color
I still haven't heard a convincing argument why painting the background with a color is too cumbersome
>> It?s not. But I thought it would be an easy feature to implement and it seems consistent to me.
- zoom OUT (compensate for week pressure sensitivity
Good for composition as well. Will be in next version.
>> great!
- swap screen for brush testing, color mixing (could be delete when leaving the screen due to memory reasons)
I'm still not sure that this is the best solution.
>> I was also not very sure about this. But I often paint colors transparently over another just to get the mix color or try a big brush with a very low transparency to work on the contrast. I therefore need to save the picture, try the brush to get a feeling for the pressure etc. I guess a second screen would help me here but I?m not entirely sure.
- Display problems (weird pixels)
Fixed in the development version.
>> great
- Sometime DRWs are broken. Mine maybe due to Power-Off while saving over original. Solution: First save picture and then rename it.
I can't improve the handling of powering off during saving as there is no working rename functionality yet (as far as I know). If there is some other problem, I need more info.
>> I could not reproduce the problem, sorry. As for the renaming: I thought this would be an easy one. The DS is sometime a mistery ;-)
I can?t wait to get my hand on the new version especially the two screen zoom feature!
Thanks!!
#151543 - poet - Thu Feb 28, 2008 7:45 pm
First of all ...
Thank you for all the time you put into Colors! It's one of the coolest apps there is for the DS.
I'm looking forward to things to come, there are many interesting ideas here and I guess you still got a few things up the sleeve yourself ;)
There is just one idea I'ld like to add ...
Child Mode: Kind of a "safe mode" where you don't have access to the save, load and other system functions.
This mode should be difficult to exit, so maybe it could be toggled by a difficult button combo (R+L+SELECT). In effect it would just disable the START button.
The purpose of this mode would be to safeguard the existing pictures from my son who loves to draw but also gets into the system menu overwriting other pictures, changing the calibration and messing with the WiFi upload. I've lost some pictures already and I know I could just do a full backup, but I think this would make a very useful feature for any parent ;)
You asked for opinions about the use of the top screen, so I want to say I realy like how it's working now, switching modes with SELECT. The help screen is very usefull when you give Colors! to someone new to play around with, and the full-canvas view is very nice to have while zoomed in. So, if you have any more information to be displayed just add another mode to switch through.
I love the WiFi uplaod feature, even if it's just to email a picture directly to someone for now. I think there is a lot that can be done there. As I'm fluent in php I'ld love to see the server side end become open source sometime, so I can play around with it myself ;)
#151887 - splotch - Thu Mar 06, 2008 11:30 am
> jetboy: "That is not true that i'm not going to expand gallery."
I forgot to answer you, sorry. I misunderstood one of your recent posts. I?m looking forward to see the gallery becoming even better as it is such a vital part of Colors!
@Jesse: I recently used the playback feature as an "poor-man?s" undo. I stopped the playback at the estimated location and continued the painting from this point. I think it could be a promising idea for future versions to give the painter more control here. E.g. clicking the progress bar for jumping in the Ani, settings playback speed, jumping forward/backward one stroke for exact placement. Sounds to me like a practicable way to implement a kind of undo/history feature.
#151892 - jetboy - Thu Mar 06, 2008 12:32 pm
Damn!
Some queries started generating errors. I fixed it so you can watch gallery, thoug tags page stopped working and needs some deeper tweaking. And i'm busy til the end of the week :/
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#151897 - masscat - Thu Mar 06, 2008 1:36 pm
splotch wrote: |
@Jesse: I recently used the playback feature as an "poor-man?s" undo. I stopped the playback at the estimated location and continued the painting from this point. I think it could be a promising idea for future versions to give the painter more control here. E.g. clicking the progress bar for jumping in the Ani, settings playback speed, jumping forward/backward one stroke for exact placement. Sounds to me like a practicable way to implement a kind of undo/history feature. |
This is not quite as easy as it may seem.
The .drw files only provides the information for generating a picture in one direction, i.e. from a blank white page through to the final picture.
Therefore to jump to a particular point in the playback the program must start with the canvas in a known state (a blank white page if the frame it not the frame immediately after the current frame) and run all the stroke/brush/colour information from the .drw file up to the desire point in the playback.
Ha, but the playback applet on the gallery allows you to jump around in the playback.
The Java ColorsDraw applet/application has a couple of advantages over Colors!.
It does not have to worry (too much) about memory.
This allows ColorsDraw to keep a set of render states for various points throughout the playback. This means that to jump to a point in playback the applet does not have to start with the blank white image but can begin at the closest previous stored state.
The average PC is a little faster than the DS.
This speed allows ColorsDraw to generate the required image (from its closest previous stored state) quickly enough to provide the user with a smooth experience. As an example of the spees, the "Initial Setup" bar that appears after you click the "Begin Playback" button is the applet running through the complete .drw file generating its set of stored states.
Thinking out loud
One possibility for Colors! may be to maintain one historic render state, something like, 10 strokes behind the current state. This would then allow the user to go back to any point within these 10 strokes and continue painting from there. By keeping the number of strokes small the DS should be fast enough to keep the experience smooth.
#151903 - poet - Thu Mar 06, 2008 3:03 pm
That 10-step-undo would still be very nice if you mess up by accident.
Also a user defineable save-state would be realy nice too. When you are unsure of where it's going or how to do something you set a save point, mess around and then reset to that safe point until you get it right. This can be done by saving and loading now, but it's quite a hassle.
If memory is getting realy sparse, how about using a slot-2 memory extension for these features. I have no idea about how complicated that is, though ...
I've got that 8MB extension from the NDS WebBrowser. 8MB should get you very far, it is readily available and it isn't very expensive.
#151921 - Darkflame - Thu Mar 06, 2008 6:09 pm
Sounds a bit like NesDS's rewind feature.
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#151937 - tepples - Thu Mar 06, 2008 9:55 pm
poet wrote: |
If memory is getting realy sparse, how about using a slot-2 memory extension for these features. I have no idea about how complicated that is, though ... |
Even file system-based undo history, as seen in a PC-based audio editor now distributed by Adobe, would help, unless perhaps you're on a Datel Games n' Music.
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#151941 - raynerape - Thu Mar 06, 2008 11:14 pm
Is there any chance that next version could possibly allow for larger drawing surface for more complex artwork? Even if it requires support of additional RAM slot card.
#152126 - Jesse - Mon Mar 10, 2008 1:57 pm
Yes, using extended ram would give a lot of new possibilities. I haven't planned to prioritized that for the next version though (whenever that is, sorry about the lack of progress...).
Not sure it's possible to do a file-based system for undo/playback, since the files are so large. But it is an interesting idea to asynchronosly save states down into a temporary directory.
I'm not sure what masscat means with the 10-step undo idea. If those 10 strokes are covering the whole screen, I would still need ~6MB of additional memory. Of course, this could be a variable depending on how large the stroke is, using a cyclic memory buffer, which makes the idea really interesting. I'm a bit afraid of having the performance degrading though, since copying these large bulks of memory-states could slow things down. Anyone here who knows how fast it is to copy 512x384x4 bytes of memory (RAM->RAM) by heart? If it's below 30ms it shouldn't be a problem.
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#152134 - masscat - Mon Mar 10, 2008 2:55 pm
Jesse wrote: |
I'm not sure what masscat means with the 10-step undo idea. If those 10 strokes are covering the whole screen, I would still need ~6MB of additional memory. Of course, this could be a variable depending on how large the stroke is, using a cyclic memory buffer, which makes the idea really interesting. I'm a bit afraid of having the performance degrading though, since copying these large bulks of memory-states could slow things down. Anyone here who knows how fast it is to copy 512x384x4 bytes of memory (RAM->RAM) by heart? If it's below 30ms it shouldn't be a problem. |
For the 10 step undo thing you only need the screen data for two screens worth (still some 1.5MiB so a sizable chuck of memory).
The first set of screen data is used as now (what is currently on screen).
The second set of screen data is what the screen looked like 10 .drw steps ago. Along with this screen data, the drawing state is kept (the brush colour, alpha, type and some other things).
Any point within the previous 10 .drw steps can be regenerated by starting with the screen data and drawing state and rerunning the required number of .drw steps.
This is what the Java ColorsDraw does and whilst I was writing the post a couple back it occurred to me that Colors! could do something similar to provide an undo.
#152138 - Jesse - Mon Mar 10, 2008 4:41 pm
masscat wrote: |
The second set of screen data is what the screen looked like 10 .drw steps ago. |
Ah, I see. But that means that you reduce the performance by 50% since you need to continuously paint two paintings. Then again, you could probably paint the Undo painting during "idle" time, with the only drawback that it would need to catch up when a really "fast" painter pressed the undo button. Hmm, I like it. I would have to be really careful to not introduce any form of input-lag (since I can't create a real idle thread), but it is has more than one undo-step, uses less memory and is more reliable than my current plan.
Nice!
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#152189 - jetboy - Tue Mar 11, 2008 1:13 pm
Jesse. I posted more or less that idea somewhere earlier in the thread, or the previous one, or was it in one of the mails maybe...
You said that it would be cool, but current SDK does not allow for multithreading and that's why you are not going to implement it.
I'm still not "back to life" - you seemed busy also so I didn't bother to pester you, but I would love to hear from you.
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#152197 - Jesse - Tue Mar 11, 2008 6:28 pm
jetboy wrote: |
Jesse. I posted more or less that idea somewhere earlier in the thread, or the previous one, or was it in one of the mails maybe... |
Ok. I must have misunderstood that one then, just as I did with what masscat said, I guess.
Either way. It's a good idea. :)
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#152203 - telamon - Tue Mar 11, 2008 8:21 pm
Hey jesse!
seeing you speaking of undo features kinda scares me a bit, but i guess there's no real harm in it if you might add a little "turn on/off" button for it.
No the real scare is the loads of memory copying, it kinda feels like there are better tasks to waste that performance on. Still you'd only need to actually save "patches"... Argh no i don't even want to think of it!
What really interests me though is a few extra blending modes, like "multiply". And perhaps customizable brushes, i'm not quite sure how you spawn your strokes at this time, but an inverted softbrush would be much appreciated ( also known as a wet-fringe-brush ).
Wouldn't it be really nice to be walking around with aquarelles in your pocket without wetting your pants ehy?
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#152209 - GameV8 - Tue Mar 11, 2008 9:32 pm
You could add a draw up to step "X" option for the playback feature as an alternative to a full blown undo tool.
Just my two cents :)
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#152229 - jetboy - Wed Mar 12, 2008 10:27 am
Jesse wrote: |
jetboy wrote: | Jesse. I posted more or less that idea somewhere earlier in the thread, or the previous one, or was it in one of the mails maybe... |
Ok. I must have misunderstood that one then, just as I did with what masscat said, I guess.
Either way. It's a good idea. :) |
Seems I finally need to learn English... :)
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#152289 - callandor - Thu Mar 13, 2008 11:38 am
Hi Jesse,
Thanks for the great job with colors!
Just have one question though, sometimes a line will random get drawn across the screen when i'm painting, is this a bug with the software or something wrong with my ds? I've checked the blog post on your site and have seen other people getting the same problem, so just wondering if u're aware of this bug and if a fix is in the works, or do i have to use another version of Colors! ?
#152399 - inthearmsofsleep - Sat Mar 15, 2008 12:48 am
I believe that's a problem with your DS's touch screen. I have the same problem, and it used to happen when I drew things in Tony Hawk's American Sk8land. I believe it can be brought on by holding the DS too hard close to the touch screen (though I don't have anything to back up that theory). One thing that I'd REALLY love to have in Colors is the ability to undo. Is there a chance that we'll be seeing that anytime soon?
#152414 - jetboy - Sat Mar 15, 2008 1:03 pm
callandor wrote: |
Hi Jesse,
I've checked the blog post on your site and have seen other people getting the same problem, so just wondering if u're aware of this bug and if a fix is in the works, or do i have to use another version of Colors! ? |
So you checked the blog and could see that other people have this problem, but you couldnt see that Jesse is aware of it?
It's fixed as much as it can be fixed.
It's a matter of touching screen accidentally in other place, squeezing your ds near TS too much, or being electricaly charged. Try discharging yourself before painting, and pay atention if you dont touch the screen wcidentaly while painting.
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#152437 - ahahah - Sun Mar 16, 2008 12:25 am
inthearmsofsleep wrote: |
I believe that's a problem with your DS's touch screen. I have the same problem, |
if you have the same problem, so it is not a problem with his ds's touch screen.
ps: i have the same problem too.
this problem appears often when i touch the screen very softly.
#152464 - jetboy - Sun Mar 16, 2008 1:11 pm
Are you sure you are using latest version of colors (106h)?
Because it was seriously taken care of in 1.06.
Neither I nor Jesse are able to reproduce line jumping anymore. Tested on a few machines around.
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#152470 - ahahah - Sun Mar 16, 2008 2:22 pm
jetboy wrote: |
Are you sure you are using latest version of colors (106h)? |
absoluteley.
but i think it is because i use a screen protector.
i've just made an other test:
choose a very thin size for pen, and very gently and very slowly draw some vertical lines. it doesn't appear all the time, it's sure, but sometimes.
#152520 - inthearmsofsleep - Mon Mar 17, 2008 2:26 am
That's actually a very good assumption... I use a screen protector as well and maybe it detects some of the pressure from it and reacts to it. I wonder if this happens to anyone who doesn't use a screen protector?
#152529 - jetboy - Mon Mar 17, 2008 8:09 am
Well - that might be the case if the screen protector was sticked in improper way. Touching and untouching could generate some stress on the protectors film. However, I have been testing it on a couple of different DSes with and without screen protectors and i still cannot reproduce the error :(
What's more. I used to be able to generate touch errors, but i was working in the office where walking over the carpets generated a lot of static. It was happening in colors and in official titles, and picto chat. Since i changed the job - no more stylus jumping occurs. Not in Colors - Not in commercial applications.
I blame static electricity.
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#152994 - ahahah - Sun Mar 23, 2008 10:48 pm
jetboy wrote: |
I blame static electricity. |
can you try with phidias (an other homebrew for drawing) and compare please?
#153009 - madwurmz.com - Mon Mar 24, 2008 4:15 am
I did some playing with Flipbook yesterday and it has line jumping issues sure enough, especially compared to Colors. Jesse did a great effort dealing with it and the much debated problem is all over after we can use 'Undo'...
ahahah wrote: |
jetboy wrote: | I blame static electricity. |
can you try with phidias (an other homebrew for drawing) and compare please? |
#153108 - kidcodea - Tue Mar 25, 2008 1:21 am
http://dev.inchwormds.com/tutorial/
its almost here and its all i wanted :D
#153148 - madwurmz.com - Tue Mar 25, 2008 6:06 pm
I see it supports pressure-controls-brushsize, thought that wasn't possible with official devkit? but is it really an official title? with announced 'beta cartridge' I can't tell..
edit: the movie says "the faster you draw a line the thicker it becomes"
now that's just silly :) so I don't think it's really interesting to use for painting, but for animations is looks pretty advanced
kidcodea wrote: |
http://dev.inchwormds.com/tutorial/
its almost here and its all i wanted :D |
#153710 - Dudu.exe - Fri Apr 04, 2008 9:39 am
its a shame the limited save size to a amazing app, but is nice to upload it to internet!
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#154229 - sidneymt - Sun Apr 13, 2008 3:38 am
nekosaur wrote: |
so, i'm having a problem with stylus jumping in Colors. It happens with pretty much every line i draw (see picture). Is my touch screen horribly and irrepairably disfigured, or is there something i can do about it?
[Images not permitted - Click here to view it] |
I reade the entire topic for a help, I found this.
I'm having this same problem of stylus jumping, the lines goes to same direction. The previous version 1.05 works fine and all other homebrew drawing aplications as well.
It occurs everytime a tap the screem with the stylus. And pretty much when I try to draw something.
Once opon in a time, just once, it worked fine.
Another thing funny; I have both versions instaled 1.05 (renamed as colors5.nds) and 1.06h. they share the same files and playbacks. Is it normal?
Thanks for the great program!
Sorry for the bad english
S.
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#154324 - jetboy - Mon Apr 14, 2008 7:49 pm
sidneymt wrote: |
I'm having this same problem of stylus jumping, the lines goes to same direction. The previous version 1.05 works fine and all other homebrew drawing aplications as well.
It occurs everytime a tap the screem with the stylus. And pretty much when I try to draw something.
Once opon in a time, just once, it worked fine.
|
That is most strange.
AFAIK Jens was adding some stylus jumping prevention functions in 1.06, but maybe it is working wrong on some models of DS.
Quote: |
Another thing funny; I have both versions instaled 1.05 (renamed as colors5.nds) and 1.06h. they share the same files and playbacks. Is it normal? |
yes - that is perfectly normal.
AFAIK there was no change in file format between 1.05 and 1.06, so it should be working fine.
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#154327 - thedicemaster - Mon Apr 14, 2008 9:24 pm
i just tried colors, and it runs great.
tough i do have 1 small problem.
it's not really compatible with the m3 real's rumble-ram pack.
if i don't take it out while colors is starting it will cause constant rumbling (this might also cause colors to freeze, but i didn't try yet because the rumble pack's noise can't be good)
*holds up sign:will play labrat for rumble-proof colors!*
#154331 - madwurmz.com - Mon Apr 14, 2008 10:25 pm
jetboy wrote: |
madwurmz.com wrote: | wow, painting app with optional vibrator.. :P |
That will add that special look to your pictures :)
It's paint on the bus simulator.
You know when you beat the game on the normal mode, there is hard mode for hardcore painters :)
. |
#154342 - sidneymt - Tue Apr 15, 2008 12:52 am
Hey after I patched it with dldi (by the way my card is a cyclods) it got an improvement. Then I tried again with the supercard dldi, it got better.
Is it just lucky or is the solution?
I think I could try to patch with others dldi and find one that works 100%... I didn't had to patch it at first.
S.
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#154779 - madwurmz.com - Mon Apr 21, 2008 5:05 pm
<u>the ColorsDraw isn't working
Message on my pc with firefox: "Loading Java Applet Failed"
Internet explorer:"load: class deadfish.colorsdraw.ColorsdrawApplet not found"
On mac it just keeps on searching..
Any idea what's wrong?</u>
works fine at home.. :)
#154886 - splotch - Tue Apr 22, 2008 12:01 pm
madwurmz.com wrote: |
<u>the ColorsDraw isn't working
Message on my pc with firefox: "Loading Java Applet Failed"
Internet explorer:"load: class deadfish.colorsdraw.ColorsdrawApplet not found"
On mac it just keeps on searching..
Any idea what's wrong?</u>
works fine at home.. :) |
My first guess is you may use an old java version. Get the most current here: http://www.java.com
#154931 - madwurmz.com - Wed Apr 23, 2008 12:29 am
splotch wrote: |
My first guess is you may use an old java version. Get the most current here: http://www.java.com |
nope, it worked before and if you were right I would expect an error-message like 'you need latest java', although that's just based on other software behavior.
I was thinking maybe the support desk at the office once again tweaked my pc profile and messed up but that wouldn't affect my Mac so maybe they blocked java through the proxy.. if that's even possible..
As I mentioned it works at home so I will follow your link and re-install java to check if that works.
edit: updated and now it's working again.
#155134 - Jesse - Fri Apr 25, 2008 12:31 pm
I thought I post this here as well (taken from the comments of the v1.06 release blog-post):
Sorry for the silence on my part. I've been busy with other things. :)
As usual, thanks so much for all the compliments and feedback. I'm currently not spending much time on Colors!, but I still plan future version. This means that I don't have an ETA for you.
Here's a bulk-response for all the questions stacked up since my last comment.
Undo - Next version will most likely contain an Undo, and it may be more than the one-step Undo I've mentioned earlier.
Save time spent on a painting - I hope to have that in there as well.
Rewind Or Forward during Playback - Can't be done with the current approach, sorry.
Send the drawings via Http/FTP/Name subect etc. - I hope to expand on the SendToEmail option to include other things as well, but that may take a while.
I keep having problems with the ?jump? line - It seems that some people have this problem. I'm not sure what more can be done to solve this, especially since it doens't appear for me. If anyone want's to donate a "bad" DS there may be something I can do.
First, the ability to ?quicksave? the current state of a painting, and I?d suggest the creation of two modes: one that saves just the PNG and *.tmb file, and other that saves it with the *.drw aswell. - Saving the .drw usually only takes only a small portion of the time, so it wouldn't be very quick.
I would suggest an automatic numbering algorithm that could be reset - I've actually done a Storyboard version of Colors! that has this functionality. I'm not sure if I want to integrate this into the real version though. I'll think about it.
Additional features on the brush/palette screen - In general, I am having trouble visualizing more features on the brush/palette screen. Personally, I think it's a bit too crowded and complicated as it is. There are many great feature-requests here and it's something I need to take into account when redesigning it.
Regarding the palette screen, I think an option to make it toggle would be appreciated. - I agree. I hope to do something like that.
I?d like to be able to easily select plain white/black - Agreed.
It would be easier to navigate the files menu if the shoulders were user to skip pages - Agreed.
For that I would suggest an off-by-default ?advanced mode? - It's possible that there will be a few options that can be turned on in the .xml config-file in future versions. That would allow me to implement "advanced" features without sacrificing simplicity or having to spend time on making them fit into the user-interface.
Is or will the source code be available? - No, it's not, but a number of people have been granted access to it. If you think you have what it takes to help out. Feel free to contact me about that.
ability to load my own images for work in Colors - I hope to have something where you may load a reference image that you can try to replicate in future versions.
Have a ?lefty/righty? setting in there somewhere - I hope to have a button-configuration screen in future versions.
is it possible to add a ?rough paper? - It's an interesting idea of having other backgrounds than plain white. I'll definitly consider it.
Size of the brush relative to zooming might be nice - We've been playing around with that. I'm not really sure what's best.
When I try to send pics to my email I do not receive them. - It's may be caught in your (or your ISP's) spam-filter. I hope to improve the mail-handling a bit to make this less likely.
Instead of having single image files, it had an ?art pad? mechanism - I like that idea, and I've been considering something like it. Not for the next version though.
I guess your program might not support DHCP - As far as I know, it does. Colors! uses DSWifi for access-point communication, and DSWifi should not have a problem with DHCP.
How about putting the color picker and brush settings on the top screen as on option? That way it?s accessible directly without having to push a button every time you want to change a setting. - Well, the top-screen is not touch-sensivity, so that wouldn't work.
I just need to buy one of those DS card?things. Does anyone have any recommendations as to which one I should go for? - Check http://colors.brombra.net/faq.php
A lasso/marquee feature/line tool/simple layer function/different brush shapes/a smudge tool
- Probably not. At least not for next version.
Regarding saving corrupting your memory card - It's sad to hear that some of you have experienced this problem. Colors! uses libfat for file-handling which relies on every flash-cart's individual DLDI driver. Basically, that means that any corruption is most likely due to bad drivers from the flash-cart manefacturers and nothing I can do anything about. It seems though that it may be related to running out of space, so a work-around for some of the problems may be for me to refuse saving if you are running low on space.
"I wish you the best of luck and inspiration on your algorithms." - Best good luck line so far. Thanks. :)
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Last edited by Jesse on Fri Apr 25, 2008 12:33 pm; edited 1 time in total
#155135 - Jesse - Fri Apr 25, 2008 12:32 pm
sidneymt wrote: |
Hey after I patched it with dldi (by the way my card is a cyclods) it got an improvement. Then I tried again with the supercard dldi, it got better. |
Did I misunderstand you, or are you saying your Stylus Jumping was related to which DLDI patch you were using? Can you double-check that?
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#156085 - KillerMapper - Tue May 06, 2008 9:58 pm
Hi, I tried your homebrew, it's very good!
The undo feature is a good idea for your next version.
About the replay, what is the time limit of it? I've tried to make a long drawing, the replay takes 5 minutes and it always works ^^
#156149 - tepples - Wed May 07, 2008 2:41 am
KillerMapper wrote: |
About the replay, what is the time limit of it? I've tried to make a long drawing, the replay takes 5 minutes and it always works ^^ |
There really isn't a time limit as much as a size limit for the .drw file.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#156164 - jetboy - Wed May 07, 2008 9:50 am
There are lots of pictures in gallery that cross the limit.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#156218 - drawing - Wed May 07, 2008 9:12 pm
Jesse, Jetboy and Madwurmz thanx for all your hard work.
I had a DS lite before that works well with Colors 1.06h but now I got a new one (Nintendo sent me a new one after I ruined the old one) and it's giving me problems with the accidental strokes. I had a very few instances with accidental strokes with my first DSLite but I think I touched the corners and drawing on it was fine for however long it lasted.
I know, I know... I had already read all 42 pages of this post and I remembered one of you was saying it can be an issue of either static or touching the corners. With this new one, I tried not to touch the corner, nor the rims. So I thought it's static, right? But then I was able to replicate
the problem.
So if I touch my stylus point on a particular spot with various light pressure, I can see the brush size ring flash between where it is and 2.5 centimetres horizontally left to that location. Sometimes a line will be drawn between these two points.
Sometimes a line is drawn between where it is and a spot just right outside the screen border, always this spot that's sitting 2 centimetres north of the bottom right corner of the screen.
Both of these situations happen with or without control pressure on.
Some background info:
I had R4 with auto DLDI patch. I had Hori screen protectors installed on both the old and new DSes. I tried playing with Kirby Touch Canvas and Pictochat with the new DSL; the screen input was fine. I calibrated the screen within DS' OS menu, I calibrated the screen within Colors [110 hard; 193 lightly]. I re-downloaded and re-installed Colors 1.06h from your site.
I wonder if there's a bad circuitry contact underneath that spot where the lines are sometimes drawn towards. Any better guess?
Thanks for bearing with me, yet another "accidental stroke" post.
#156302 - drawing - Thu May 08, 2008 8:16 pm
Depressed and thought that I will have to use Phidias (don't like its interface), I downloaded ver 1.05, 1.06f, 1.06g and gave them a try. It was fine with all these versions! (concerning only this jumping problem) I went back to ver 1.06h and tested and consistantly I could reproduce the glitch by pressing on the same spot with various pressure (soft, hard, harder, soft usually does it).
As to why I don't have much problem with v1.06h with my old DSLite but with this new one, I have no clue. Too bad I don't have the old one anymore or I could test it more.
At least I can still use Colors *Phew*
Jesse, do you have a paypal account? Maybe I can donate money to cover pizza?
#156415 - madwurmz.com - Fri May 09, 2008 3:02 pm
Pizza for Jesse LOL
Last week I replaced my screen-protection and then the line-jumping got so terrible, I had to buy a new and more expensive protection screen, which solved it.
Now I think my card needs replacing because it recently became unstable, freezing software and sometimes not finding card at all..
But, like millions of others, I'm playing GTA now, so card must wait.
#156417 - taekkyon - Fri May 09, 2008 3:20 pm
hey guys, i just got my DS and everything and fell in love with colors! already. but suddenly a problem occured. i wanted to turn on my DS, but the loading screen didn't disappear. i plugged in the micro SD into my usb-cardreader and it told me, the card wasn't formatted. wtf?!
i reformatted it, put all the stuff on it again, started colors etc... turned it off afterwards and - voila - once again -> same error as above. can anyone help me?
I use a DS lite a "n5 - Revolution for DS" card an a Kingston 2GB micro SD
#156428 - jetboy - Fri May 09, 2008 5:51 pm
n5 is the worst piece of hardware there is on the market.
It was supposed to be cheap r4 clone. And it is, and as with most cheap solution - you got what you paid for.
Sorry for any inconvinience, but there is not much we could do. It probably is the problem with DLDI for n5.
As for the line jumping. It is possible that they got their screens from other manufacturer, or at slightly different specs. That's why pressure sensing is not official feature of Nintendo DS. Pressure sensing is somewhat hacked (reading registers we shouldn't) and it might not work on all systems equally well.
I hope Jesse will be able to say some more when he gets back from his current trip.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#156431 - taekkyon - Fri May 09, 2008 7:00 pm
so basically the only thing to treat this problem would be to buy a different card, like the R4 or something? dang, i should have checked the internet before buying that n5 :)
#156473 - jetboy - Sat May 10, 2008 11:45 am
taekkyon wrote: |
so basically the only thing to treat this problem would be to buy a different card, like the R4 or something? dang, i should have checked the internet before buying that n5 :) |
I hear lots of bad things about n5 around.
There might be better DLDI drivers released, or you could try DLDI drivers for other cards - they MAY work. Check if there is update to n5 firmware - it might help. I dont own the card myself so i cannot help a lot here.
Please note that there is a bug and your card can get corrupted on r4 if there is not enough space to save.
Dont buy anything yet - try experimenting.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#156475 - silent_code - Sat May 10, 2008 12:03 pm
hi!
first of all: very nice program!
i'm sorry, if this has already been answered. please point me to the answer in that case. thanks!
so, i'm using a gba slot2 device (neo flash 512 mbit) together with a mk4-mini passme for running hb on the nds. does someone know, if "colors!" can be run with it, supporting saving? it says that the file system couldn't be initialized.
i haven't tried using FCSR (appended filesystem with special dldi), yet. would that help?
in the case it should work: how could i retrieve the (i guess preallocated) files from the appended filesystem?
anyways. greetings and keep up the GREAT work!
#156523 - stehughes - Sun May 11, 2008 6:57 am
Colors v1.06h recently froze on me and when i tried to re start the .nds on load screen had weird symbols there instead of colors etc.
I have since downloaded the latest version and tried to start but it won't it stays on the initialising screen.
Any thoughts.
I can't delete original folder as it can't be read
#156527 - thedicemaster - Sun May 11, 2008 8:32 am
stehughes
backup your important files and then format your SD.
your filesystem is corrupted (quite common with homebrews)
#156534 - stehughes - Sun May 11, 2008 12:03 pm
Ok cheers
How do i format sd, cant remember, not too good with computers
#156543 - tepples - Sun May 11, 2008 1:03 pm
stehughes wrote: |
How do i format sd, cant remember, not too good with computers |
I'll assume that you have a machine running Microsoft Windows NT 5 (Windows 2000 or Windows XP).
First see if chkdsk can fix it without formatting:
- Open "My Computer".
- Right-click the drive containing your SD card and choose Properties.
- Switch to the "Tools" pane by clicking its tab.
- In the "Error-checking" pane, click "Check Now". Turn on "Automatically fix file system errors" and click Start.
Now try deleting the folder again. If it doesn't work, you're going to have to copy all the files on the SD card to the hard drive and then format the SD card. But in order to show you how to format the card, I'm going to need to know what flash equipment you use, as the firmware of some older SLOT-2 cards is not compatible with FAT32.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#156627 - jetboy - Sun May 11, 2008 11:02 pm
silent_code wrote: |
hi!
so, i'm using a gba slot2 device (neo flash 512 mbit) together with a mk4-mini passme for running hb on the nds. does someone know, if "colors!" can be run with it, supporting saving? it says that the file system couldn't be initialized.
i haven't tried using FCSR (appended filesystem with special dldi), yet. would that help?
in the case it should work: how could i retrieve the (i guess preallocated) files from the appended filesystem?
anyways. greetings and keep up the GREAT work! |
Every device should work as long as it has proper DLDI drivers (you need to patch yourself).
I dont know if your particular device has proper DLDI.
I havent heard of FCSR - so i cannot help with that.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#156633 - silent_code - Sun May 11, 2008 11:16 pm
thanks for the info. i'll check it out, although, i haven't found any specific dldi drivers for my device.
it's not a fat device, btw. just an old school gba dev flash cart. ;^)
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.
#156640 - drawing - Sun May 11, 2008 11:56 pm
@madwurmz & jetboy:
Fair enough. Thanx for your replies.
Update: I have a little bit of problem with 1.06g every now and then. Currently sticking to 1.06f. Seems fine. There is still line-jumping but it's far more tolerable that I can work on a painting. Cheers.
#156641 - dantheman - Mon May 12, 2008 1:38 am
If it's not a FAT device, I do not know of any way to make it work, unless Jesse specifically programs in the ability to save to standard GBA SRAM. Using FCSR you'd be able to load any file you wanted, but you would not be able to save anything.
#156662 - silent_code - Mon May 12, 2008 10:07 am
thanks dan, that's what i suspected. now i'm a sad panda.
i'd have to save some money for a slot1 solution, anyways.
keep up the good work!
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.
#156666 - stehughes - Mon May 12, 2008 11:20 am
[Cheers Tepples worked a treat
#156725 - Jesse - Tue May 13, 2008 9:47 am
jetboy wrote: |
I hope Jesse will be able to say some more when he gets back from his current trip. |
Still not quite back from my trip (next stop is to be a speaker at the Nordic Game conference if anyone is going to be there) but it's been interesting to hear about the stylus-jumping problem with v1.06h vs v1.06g. v1.06h has all the smart logic to avoid stylus jumping but if it is true that this has made things worse on some DS's there may be more things I can do (at least have an option to turn off the "smart logic").
If anyone has a flakey DS and would like to test some stuff for me, please drop me a mail at jens@collectingsmiles.com
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#156762 - stevencassidy13 - Tue May 13, 2008 8:17 pm
hello jesse, my first post here, i just wanted to express my gratitude to you for making such an awsome program. thanks for all your hard work, so lazy bums like me can paint while laying in bed.
#156895 - masscat - Thu May 15, 2008 12:06 pm
I have updated the ColorsDraw java thing to fix a bug where some strokes appear thinner than expected when the image is scaled up.
You can get version 1.0.2 from my webpage.
jetboy, I have emailed you a copy directly for inclusion on the gallery download page.
#156898 - jetboy - Thu May 15, 2008 1:25 pm
masscat wrote: |
jetboy, I have emailed you a copy directly for inclusion on the gallery download page. |
I installed it on the website, and also made it avaliable in download page.
http://colors.brombra.net/downloads.php
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#156930 - madwurmz.com - Fri May 16, 2008 10:52 am
jetboy wrote: |
masscat wrote: | jetboy, I have emailed you a copy directly for inclusion on the gallery download page. |
I installed it on the website, and also made it avaliable in download page.
http://colors.brombra.net/downloads.php |
Heay Masscat, that sounds promising!
What is the maximum blowup divider at the moment?
#156935 - masscat - Fri May 16, 2008 1:15 pm
madwurmz.com wrote: |
jetboy wrote: | masscat wrote: | jetboy, I have emailed you a copy directly for inclusion on the gallery download page. |
I installed it on the website, and also made it avaliable in download page.
http://colors.brombra.net/downloads.php |
Heay Masscat, that sounds promising!
What is the maximum blowup divider at the moment? |
I forgot that I limited the scaling to a maximum of 4.0 (i.e. 2048 by 1536 pixels).
I have been playing around locally with the scaling limit set to 100.0 and can get results with a multiplier of 20.0 (10240 by 7680 pixels). To achieve this I have to give the java runtime environment 2000MiB of memory (java -Xmx2000M -jar ColorsDraw_1_0_3.jar). Higher multipliers cause the java environment to run out of memory (which the application attempts to cope with but depending where it happens can break the app).
Generating such large images does slow the app down a lot (especially as my system only has 2GiB of physical memory).
Since people may want to generate these big images you can get release 1.0.3 with the scaling limit set to 100.
Apologies for two releases within two days.
If you have a system with lots of memory please let me know what is the maximum size of exported image you can achieve. Anybody get to x100 size (51200 by 38400)?
#156939 - jetboy - Fri May 16, 2008 2:28 pm
ColorsDraw 1.0.3 is installed on the website, and also avaliable in download page.
http://colors.brombra.net/downloads.php
I removed 1.0.2 as obsolete. Version 1.0 is up for reference too.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#156976 - riggah - Sat May 17, 2008 5:44 am
okay I can't seem to get it to work. I have colors on my ds but when I try to run it, it says:
filesystem could not be initialized.
make sure your flashcard has the latest update. If you are still have problems try reading the FAQ ...
any suggestions?
#156981 - silent_code - Sat May 17, 2008 9:41 am
@ riggah: what device are you using?
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.
#156986 - jetboy - Sat May 17, 2008 11:31 am
If you are using n5 device... throw it away and buy something decent.
edit: added warning in the faq not to buy n5.
@masscat: changed answers in faq about ColorsDraw. Please correct me if i'm wrong.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#156994 - riggah - Sat May 17, 2008 5:10 pm
I am using the max media player.
#156997 - riggah - Sat May 17, 2008 5:42 pm
Seems like the newest one didnt work but I tried the next one and it works now thanks everyone.
#157391 - nekosaur - Fri May 23, 2008 1:17 pm
After my last experience with colors (stylus jumping galore) i promptly forgot about it until today when i noticed a new version was out. Unfortunately i still get stylus jumping, although now perhaps 1/5 strokes register correctly. The weird thing is that i've never experienced anything similar with any retail DS games, the pictochat, or other homebrew painting applications, like UAPaint.
I am using a protective screen, could it be causing the jumping?
#157422 - moket - Sat May 24, 2008 1:44 am
nekosaur <> yes most of the time the protective screen is to blame. Also not holding your DS close to the screen helps a lot. Even if I didn t get a lot of stylus jumping, removing the protective screen changes really a lot the feeling you get from drawing with colors! (for the better of course)
#157438 - ahahah - Sat May 24, 2008 1:57 pm
hello again
is the protector screen really indispensable?
those who dont use it, have they met some problem with their ds?
#157439 - tepples - Sat May 24, 2008 2:03 pm
Based on my experience with a DS and a DS Lite, if you don't let anything harder than your stylus contact your DS's touch screen, it won't get scratched. There might be a bit of stylus residue that looks like scratches, and it will look like vertical lines (if you play a lot of Meteos) or a grid of dots in the shape of a keyboard (if you play DSOrganize's text editor or Animal Crossing), but that will disappear once you take up a different game. So you don't need a screen protector; you just need to close your DS.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#157440 - ahahah - Sat May 24, 2008 2:14 pm
thanks
and for the upper screen, why is there a screen protector for it?
is it against the dust? without this protector screen, the dust could damage the ds?
#157442 - silent_code - Sat May 24, 2008 5:01 pm
(please, feel free to ignore this random rant) it's for making profit.
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.
#157453 - tepples - Sat May 24, 2008 10:43 pm
silent_code is right. There are good reasons to put a protector on a PSP screen. But makers of PSP screen protectors have managed to dupe enough consumers into thinking that they need one for the DS too.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#157470 - chishm - Sun May 25, 2008 4:04 am
Actually, I completely scratched my DS Phat's screen using nothing more than the thumb strap in SM64DS. Since then, I've never used my DS Lite without a screen protector.
_________________
http://chishm.drunkencoders.com
http://dldi.drunkencoders.com
#157472 - tepples - Sun May 25, 2008 4:34 am
chishm wrote: |
Actually, I completely scratched my DS Phat's screen using nothing more than the thumb strap in SM64DS. |
What kind of dirt was on the thumb strap? If anything harder than the stylus gets embedded in it, you could end up scratching the screen.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#157476 - chishm - Sun May 25, 2008 7:07 am
No dirt -- I'd clean it every time before using it. I've also got a few scratches from the stylus, in other areas of the touch screen (the thumb strap scratches are concentrated in a circle on the left side).
The lesson I learnt it that screen covers are cheap and easily replaced, touch screens aren't. If you get a decent one it doesn't impact on performance in any noticeable way. If you don't use one, you may be very careful not to scratch your screen but eventually a piece of dust or dirt will get between the stylus and the screen and leave a permanent scratch. A scratch that can't be removed simply by changing the screen cover.
_________________
http://chishm.drunkencoders.com
http://dldi.drunkencoders.com
#157514 - jetboy - Mon May 26, 2008 7:27 am
#157562 - yzeal - Mon May 26, 2008 8:50 pm
Okay, I have really stupid question that's probably been dealt with in at least 20 threads already (none of which I can find for some reason, maybe the answer is just too obvious).
Would it change anything if I used a RAM-extension with colors! ? That is, can it make use of the additional RAM? I'm a n00b, you see, so I don't know how that stuff works at all.
Uhm, sorry, you can now shout at me~
#157563 - tepples - Mon May 26, 2008 8:54 pm
yzeal wrote: |
Would it change anything if I used a RAM-extension with colors! ? That is, can it make use of the additional RAM? |
Colors! does nothing with an external RAM pak.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#157579 - dantheman - Mon May 26, 2008 11:08 pm
I agree with Chishm, you can easily replace screen protectors, which is much simpler than buying a whole new DS or replacing its touch screen. For me, extended playing of Elite Beat Agents was enough to convince me of this fact.
I haven't had too many stylus skipping problems with Colors even with my screen protector.
#157623 - madwurmz.com - Tue May 27, 2008 11:04 am
Okay , I finished GTA story line..
I now know for sure I need a new card, my old one is freezing.
Can get a m3 real for 40 euro... is this wise? anyone has experience with this one?
#157698 - jetboy - Tue May 27, 2008 9:52 pm
M3 Real seems ok, though I would personaly get DS ONE HD with EZ V expansion pack, or EZ V with EZ V expansion pack. But i'm like 2-3 months behind the market.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#157704 - madwurmz.com - Tue May 27, 2008 10:10 pm
jetboy wrote: |
M3 Real seems ok, though I would personaly get DS ONE HD with EZ V expansion pack, or EZ V with EZ V expansion pack. But i'm like 2-3 months behind the market. |
thx! I've lost track of developments for about 6 months, didn't even know about DS ONE HD or some EZ V..
btw just found this little club for Colors / Deviantart users:
http://portable-colors.deviantart.com/
I think it's a fun initiative..
#157876 - sidneymt - Sat May 31, 2008 2:36 pm
Jesse wrote: |
sidneymt wrote: | Hey after I patched it with dldi (by the way my card is a cyclods) it got an improvement. Then I tried again with the supercard dldi, it got better. |
Did I misunderstand you, or are you saying your Stylus Jumping was related to which DLDI patch you were using? Can you double-check that? |
Sorry for the delay, somehow I got no notification
Yeah I thought it had do something related with DLDI but it does not. I tried with ever DLDI and the jumping line apears.
Sometimes colors runs smoothly.
As always the version 1.05 runs perfectly without stylus jumping. There is anyway I could test the previous 1.06h versions, f, e, d...
The program really worth all enfort.
_________________
My drawings at:
http://sidneymt.deviantart.com/
#157943 - Jesse - Mon Jun 02, 2008 9:01 am
sidneymt wrote: |
As always the version 1.05 runs perfectly without stylus jumping. There is anyway I could test the previous 1.06h versions, f, e, d... |
v1.06g, which doesn't have some of the changes I did in the stylus-jumping code is available on the homepage. This version should therefor work the same as v1.05 in that regard.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#157957 - sidneymt - Mon Jun 02, 2008 1:53 pm
Jesse wrote: |
sidneymt wrote: | As always the version 1.05 runs perfectly without stylus jumping. There is anyway I could test the previous 1.06h versions, f, e, d... |
v1.06g, which doesn't have some of the changes I did in the stylus-jumping code is available on the homepage. This version should therefor work the same as v1.05 in that regard. |
This v1.06g freezes at the first boot message... I'll work harder to make it run then I post my feedback.
Thanks
_________________
My drawings at:
http://sidneymt.deviantart.com/
#158151 - kidcodea - Thu Jun 05, 2008 9:52 pm
jesse, here's 50mg of motivation(tm)...
#158160 - sidneymt - Fri Jun 06, 2008 2:04 am
I manage to run the 1.06h now its 100%
Thanks for the great program!
_________________
My drawings at:
http://sidneymt.deviantart.com/
#158184 - ter-o - Fri Jun 06, 2008 10:30 pm
Hi,
I'm hoping you guys could help me. I have a pretty new R4 with the latest firmware and Colors! 1.06h. After a session that has lasted a while I experience total freezing when pressing start, thus preventing me from saving complitely.
This "feature" pretty much forced me not to use my ds for sketching, because it's frustrating to lose your hard work again and again. I really like Colors and I would like to use it, but this error is making me crazy.
I also experience time to time that my R4 boot menu won't show up until I take out the R4 card a few times. Could the problem be with the R4 itself or do you have other suggestions?
Thanks for your help!
#158188 - tepples - Sat Jun 07, 2008 12:25 am
ter-o wrote: |
I also experience time to time that my R4 boot menu won't show up until I take out the R4 card a few times. Could the problem be with the R4 itself or do you have other suggestions? |
If you have to reseat the adapter repeatedly to get the DS to recognize it, there's probably dirt on the adapter's edge connector. I would recommend cleaning the edge connector, but I don't know how to do that. I know of a cleaning procedure that works for NES, Game Boy, SNES, N64, and GBA Game Paks, adapted from the one described in the NES Cleaning Kit manual, but it doesn't work too well for DS Game Cards or anything else that has plastic teeth between the contacts.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#158356 - Jesse - Mon Jun 09, 2008 6:23 pm
ter-o wrote: |
I'm hoping you guys could help me. I have a pretty new R4 with the latest firmware and Colors! 1.06h. After a session that has lasted a while I experience total freezing when pressing start, thus preventing me from saving complitely. |
I think tepples is right and there is a problem with your flashcart. During painting, Colors! doesn't access the file-system at all. Entering the Start-menu on the other hand do, so if this fails for some reason (like if you had removed the memory-card), the program will probably lock up. Nothing much I can do about it, but I'll try to implement an informative error-message, even though the user's painting is pretty much screwed if that happens.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#158718 - Greenmoon1 - Mon Jun 16, 2008 8:22 pm
About the new version, I patched it according to my thing. But it says it can't annylyze. :( Can someone help me with this?
Edit: BTW, it's games n music.
Edit: YAY! I got it to work my loading it through DS Organizer. :D
#158763 - Greenmoon1 - Tue Jun 17, 2008 7:36 pm
(Sorry for double post, but the above one is old)
How do I change the file format of the .drw file to something the computer can read?
#158765 - tepples - Tue Jun 17, 2008 7:41 pm
Most PC-based paint software, such as GIMP 2 and Adobe Photoshop, can read the .png file that Colors! should be saving. If you have a .drw and not a .png, you could replay the .drw in Colors! and then save the resulting .png. Or did you want to use the .drw to render the image in a resolution higher than 512x384 pixels? In that case, try ColorsDraw.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#158766 - silent_code - Tue Jun 17, 2008 7:42 pm
The .drw file is just the "draw" playback file, right? The actual image is saved as .png.
IIrc, there's a java program that reproduces the images drawn in Colors! on the PC/MAC (in a higher resolution), using the .drw files.
Hope that helped! :^D
EDIT: Damn, Mr. t. (pun intended) has been faster! :?D
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.
#158771 - Greenmoon1 - Tue Jun 17, 2008 7:51 pm
Well, I already have the .png file, but I wanted to convert the .drw file to something that Youtube could recgonize. Because I tried uploading my .drw file but it said it was an invalid file format. :(
#158774 - silent_code - Tue Jun 17, 2008 8:37 pm
Because it is invalid!
Try to capture the ColorsDraw window as it's rendering your .drw on the PC/MAC - I recommend the freeware virtual dub for capturing on the PC.
That way you will get a video that you could upload to touyube. ;^)
Just remember to compress the video and reduce it's resolution. For encoding I recommend the Xvid codec.
Good luck!
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.
#158808 - masscat - Wed Jun 18, 2008 12:53 pm
ColorsDraw can output a uncompressed AVI file of the drawing process so there is no need to capture the screen.
The resulting AVI file will be big so transcode it to to xvid or similar before uploading to youtube.
#158815 - silent_code - Wed Jun 18, 2008 2:26 pm
In that case, I recommend the freeware SUPER for encoding. :^)
_________________
July 5th 08: "Volumetric Shadow Demo" 1.6.0 (final) source released
June 5th 08: "Zombie NDS" WIP released!
It's all on my page, just click WWW below.
#159352 - skello - Sun Jun 29, 2008 6:12 pm
Great application!
Are there any flash players for the .drw file ?
#159426 - kidcodea - Mon Jun 30, 2008 6:06 pm
any news on updates?
#160114 - Jesse - Thu Jul 10, 2008 4:00 pm
skello wrote: |
Great application!
Are there any flash players for the .drw file ? |
Some time ago someone did some testing for a flash-player for the .drw format, but it didn't get very far.
skello wrote: |
any news on updates? |
Sorry for being a lazy bum. I've become involved in a bunch of other projects that have been prioritized over Colors!. I do want to get another version out there, but I don't know when that'll be. It's not likely it'll happen before mid-september though, when I'll have a bit of free time again.
_________________
http://www.collectingsmiles.com/colors & http://www.collectingsmiles.com/hyena
#160126 - Railk - Thu Jul 10, 2008 6:17 pm
Quote: |
Great application!
Are there any flash players for the .drw file ? |
Considering the flash player for .drw format i've made a working version, but did not released it for slow speed reason.
Pixel writting in flash is far slower than Java, and big brushes are a problem cause they demand a lot of processor power with flash, i fear it could hang some older computer.
For recent computer and using the latest browser like firefox 3/opera 9.5, the speed is more acceptable ... but still not enough, so i'm waiting for flash player 10 who promise some better performances (x3), to optimise the player with the new possibilities, finish the interface and see if it can be released or not.
My last iteration can be found here.
http://railkill.free.fr/colors/
#160280 - jetboy - Sun Jul 13, 2008 2:48 pm
Have you tried not using image and painting over image, but making an array of little (1pixel) squares. It seems that it works much faster than pixel operations.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#160281 - Railk - Sun Jul 13, 2008 3:38 pm
Jetboy >> not sure if you're talking about bytearray, but in fact bytearray operations are sadly not fast at all in flash compared to other language ( http://laserpirate.com/flashblog/?p=12, you can find some test here ), i've tried lot's of ways and for flash direct pixel operations remains the fastest way.
An option ,though, would be to use palette map, but 256 colors to draw a painting is kinda limited ...
I've also tried a vector approach which is a lot faster, but i block on variable alpha inside a stroke, i hope the new drawing api that will be introduce in flash player 10 can help me find a way for this(not sure at all) or else i'll be obliged to stick with pixels.
#160376 - jetboy - Mon Jul 14, 2008 6:44 pm
Railk wrote: |
Jetboy >> not sure if you're talking about bytearray. |
No. I'm talking about genrating 512x386 square objects and aranging them into an array (and on the screen). You manipulate colors of those objects.
It was working pretty ok in flash 3, haven't been playing with that idea since then (though i was doing some stuff in AS3 - but just normal crap).
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#160413 - jetboy - Tue Jul 15, 2008 11:02 am
I want to organize Summer Colors competition. It should go up on the page this week, but i'm telling you first to get your opinions and advices. If you have any ideas about it or want to donate prizes just send me personal message.
There will be 2 competitions going at the same time. Themes will be Diablo and Age of Conan. Characters, weapons, logos and environments connected to the topics are valid entries.
Diablo:
Deadline will be 31 of August 2008.
prizes: 1st prize a decka od playing cards (52 cards plus jokers) from first blizzcon, 2nd prize 1x Booster of Hyborian Gates TCG, 3rd prize 1x Booster of Hyborian Gates TCG.
Age of Conan:
Deadline will be 15 of September.
prizes: 1st prize 2x Booster of Hyborian Gates TCG, 2nd prize 1x Booster of Hyborian Gates TCG, 3rd prize 1x Booster of Hyborian Gates TCG. This TCG contains images by Boris Valejo and Julie Bell, and is out of print for ages. It is claimed to be the most beautifull TCG in history.
All images taking part in the contest has to be 100% done in Colors (no photoshop postprocessing). You need to agree that we can use contest images for promotion of Colors. Multiple entries from one person are encouraged.
Winners will be chosen by jury consisting of me, Jens and Ernst. We might select some more people for the jury. Stars awarded by viewers during contest time might influence our choice but in general we will chose what we think should win.
All current prizes are donated by me. Prizes are subject to change.
btw. If those competitions will work well, i have some prizes waiting for the next one (Manga/anime TCG cards - also out of print for ages).
Please don't spread the word about the contest before it gets live on the site.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#160427 - jetboy - Tue Jul 15, 2008 5:50 pm
#160471 - Railk - Wed Jul 16, 2008 5:47 pm
Quote: |
No. I'm talking about genrating 512x386 square objects and aranging them into an array (and on the screen). You manipulate colors of those objects.
It was working pretty ok in flash 3, haven't been playing with that idea since then (though i was doing some stuff in AS3 - but just normal crap). |
I'll give a try this weekend to see if it can boost up things, it should not take long to implement and test ^^.
I never tried to modify a big amount of object color properties in a short time period so i'm not sure of the result, but i'll see how this goes.
#160576 - mharris45 - Thu Jul 17, 2008 10:00 pm
Hey guys, I've been playing around with Colors quite a bit recently and really enjoy it. So, I started browsing YouTube for peoples work and found mixed results. Anyways, I got to thinking of putting together a website for Colors type drawing.
Please check it out at www.groovue.com
It's really designed for art only and has an option for searching for art done in Colors! only. Please remember, I'm only 1 person working on this in my free time, so it may not be the best, but it's something meant for our type of work.
Please let me know what you think!
#160618 - jetboy - Fri Jul 18, 2008 3:49 pm
mharris45 wrote: |
Hey guys, I've been playing around with Colors quite a bit recently and really enjoy it. So, I started browsing YouTube for peoples work and found mixed results. Anyways, I got to thinking of putting together a website for Colors type drawing.
Please let me know what you think! |
Looks nice but kinda empty.
Nice pictures. I like the key pretty much.
Why don't you try official Colors! Gallery?
http://colors.brombra.net
There are mixed results there too, but there is almost 5 000 images, with hundreds if not thousands of them being really, really good. Most of them have .drw and .tmb included, so you can download it to your DS, or watch them painted there or on the site - or you can repaint them in higher resolution on your PC.
It's online for over a year already. We are even positioned at #1 when you google for "colors gallery". Would love to see your works there too :)
note to self: Seems i need to do some real promotional google videos then...
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#160622 - mharris45 - Fri Jul 18, 2008 4:51 pm
jetboy wrote: |
mharris45 wrote: | Hey guys, I've been playing around with Colors quite a bit recently and really enjoy it. So, I started browsing YouTube for peoples work and found mixed results. Anyways, I got to thinking of putting together a website for Colors type drawing.
Please let me know what you think! |
Looks nice but kinda empty.
Nice pictures. I like the key pretty much.
Why don't you try official Colors! Gallery?
http://colors.brombra.net
There are mixed results there too, but there is almost 5 000 images, with hundreds if not thousands of them being really, really good. Most of them have .drw and .tmb included, so you can download it to your DS, or watch them painted there or on the site - or you can repaint them in higher resolution on your PC.
It's online for over a year already. We are even positioned at #1 when you google for "colors gallery". Would love to see your works there too :)
note to self: Seems i need to do some real promotional google videos then... |
Well, I am the only one using it thus far because I just created it. I am a member of the colors gallery, it just was a bit of a pain to keep moving the .drw file back and forth between my laptop and DS evertime I wanted to view one. I was actually thinking of working on something to link to the image on the gallery, but haven't implemented it yet.
The biggest thing is I wanted to be able to categorize the images and search them. Either way, it was more of a personal hobby I wanted to try out and see if I could do it :P
#160623 - jetboy - Fri Jul 18, 2008 5:14 pm
mharris45 wrote: |
Well, I am the only one using it thus far because I just created it. I am a member of the colors gallery, it just was a bit of a pain to keep moving the .drw file back and forth between my laptop and DS evertime I wanted to view one. |
If you install java on your laptop, then you can watch replays online without the need to move drw to DS. Just go into details of picture and click "begin play". It is worth noting that its much more bandwidth friendly than videos.
Plus you can use Ben Jaques's Colors Draw java applet on your PC. You can read more about it here:
http://colors.brombra.net/faq.php#32
Quote: |
The biggest thing is I wanted to be able to categorize the images and search them. |
I tried to do tag system that would help categorizing and searching images, but it seems it fails in its current form. Thats because people are not tagging pictures, but its actually my fault. Current system is not intuitive enough. I was thinking about upgrading it, but its not a priority now.
You can see it here:
http://colors.brombra.net/tagged.php?page=1&t=1
Quote: |
Either way, it was more of a personal hobby I wanted to try out and see if I could do it :P |
You are doing well so far. Just a little more work and it will be really neat.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#160625 - mharris45 - Fri Jul 18, 2008 7:04 pm
ha! I never noticed the "Begin Play" at the bottom of the page. Damn!
Guess it pays to look a bit deeper...
#160628 - jetboy - Fri Jul 18, 2008 8:09 pm
mharris45 wrote: |
ha! I never noticed the "Begin Play" at the bottom of the page. Damn! |
There was a plan to make applet hidden and add a button to hide picture and replace it with the applet, but somehow it never got implemented. There was some minor technical difficulty - that i should be able to fix now. That is after i come back after the weekend :)
That will make user experience so much better. Thanks for giving me incentive to do it :)
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#160631 - mharris45 - Fri Jul 18, 2008 8:45 pm
Well, at least I'm useful for something!
Gl and thanks for the info on the site.
#160680 - Ghostly_One - Sun Jul 20, 2008 6:51 am
Not sure if you know this yet jetboy but someone keeps reporting peoples drawings as inappropriate when they're not.
http://colors.brombra.net/details/5665-Zebra_by_Benjo.php
http://colors.brombra.net/details/5663-Love_is_a_monster_by_Benjo.php
http://colors.brombra.net/details/5662-Young_World_by_Benjo.php
http://colors.brombra.net/details/5660-kemical_by_tsenzen.php
There's absolutely nothing inappropriate about those images. I'm sure there's more but I haven't looked further than the first page.
Could you find who is doing this because it's seriously limiting the artists exposure?
#160703 - jetboy - Sun Jul 20, 2008 7:53 pm
Ghostly_One wrote: |
Could you find who is doing this because it's seriously limiting the artists exposure? |
I'm sorry about this. I usually monitor page a couple of times a day, so the system works fine. The problem is i was out of town without proper internet connection... Pictures can't get hidden once i approve them. And i approve all appropriate pictures that are being posted usually within 10 hours max. You don't realize how much work is going on behind gallery :) But it is also very rewarding :)
I already done my homework for the weekend.
There should be 2 changes going on the gallery this week. First one is mentioned a couple posts above, second one is... there will be a list of most recent comments you got for your pictures. That should make communication a little easier. I will also think about "joker" problem.
Theres is not much i can do about the joker, but there is a guy who reports pretty much everything. I ll remove reporting functionality for him.
Edit: LOL! it seems some new dumb crawlers are cruising the site clicking every possible link... Seems the problem is solvable - just i need to take proper rest and take some free time :)
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#160718 - Ghostly_One - Mon Jul 21, 2008 1:52 am
jetboy wrote: |
Ghostly_One wrote: | Could you find who is doing this because it's seriously limiting the artists exposure? |
I'm sorry about this. I usually monitor page a couple of times a day, so the system works fine. The problem is i was out of town without proper internet connection... Pictures can't get hidden once i approve them. And i approve all appropriate pictures that are being posted usually within 10 hours max. You don't realize how much work is going on behind gallery :) But it is also very rewarding :)
I already done my homework for the weekend.
There should be 2 changes going on the gallery this week. First one is mentioned a couple posts above, second one is... there will be a list of most recent comments you got for your pictures. That should make communication a little easier. I will also think about "joker" problem.
Theres is not much i can do about the joker, but there is a guy who reports pretty much everything. I ll remove reporting functionality for him.
Edit: LOL! it seems some new dumb crawlers are cruising the site clicking every possible link... Seems the problem is solvable - just i need to take proper rest and take some free time :) |
Thanks very much for the speedy response and answer. I appreciate how much time you spend on the gallery and you've done a wonderful job.
Sorry if I came off as rude.
Thanks again and keep up the great work!
#160735 - jetboy - Mon Jul 21, 2008 9:41 am
Ghostly_One wrote: |
Sorry if I came off as rude. |
Not at all :) I just wrote so long explanation as i like to get our community informed :) I feel the need to have some news system on the site, but that would need serious redesign of the site, and i'm not ready for that yet.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#160768 - Ozarka - Mon Jul 21, 2008 6:06 pm
Hello, I just had a quick question: how do you draw so that it occupies both screens? I was looking through the gallery and found some submissions that seemed as if they were drawn on both of the screens.
#160773 - jetboy - Mon Jul 21, 2008 8:21 pm
Ozarka wrote: |
Hello, I just had a quick question: how do you draw so that it occupies both screens? I was looking through the gallery and found some submissions that seemed as if they were drawn on both of the screens. |
No they were drawn on one screen, just the screen was turned 90 degrees to left or right. Pictures in the gallery are scaled so they all are the same width, so vertical pictures seems bigger. If you go to details they are all the same size, just rotated.
Question about java applets.
Since applet tag is depreciated, i was thinking about switching to object tag. The problem is applet tag seems to work on all browsers without any problems, while object tag behaves diferently on all browsers... i cant make it run properly on IE and FF at the same time - i didnt even tried other browsers yet... so i think staying with applet is the way to go, isnt it?
Another problem is: once in a while i get "failed to download .drw file" before recent changes i had to close all browser windows and reopen the page to fix it. After recent changes that is not enough. I need to restart browser, open old version of the page - paint any iomage, and when i get back to the old version of the page it works for some tries. Then in some time it gets broken again.
It is the exact same applet - nothing was changed there, it is the same code to display the applet. The only difference is that its now hidden when page loads. Could it be the problem? Any ideas how to fix it?
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#160784 - masscat - Tue Jul 22, 2008 10:19 am
jetboy:
Here is some info for putting applet into web pages and how to use the different tags. Applet deployment
That also links to the W3C specifications for the applet, object and embed tags (Objects, Images, and Applets - html 4.01).
From a quick read of it, it seems easier just to continue using the applet tag as it works in a similar way for most browsers (and their older versions) that people use.
Not sure what is happening with the "failed to download .drw file". I will build and email you a version of the applet with some more diagnostics in it to attempt to track down what is failing.
#160802 - jetboy - Tue Jul 22, 2008 6:39 pm
I changed adding stars. Now if you press i like it button you get redirected to the page you clicked it on and the info is displayed there. That will skip unnecessary confirmation page. Hope it will make using the page easier.
@masscat: thanks. I decided to stick to applet tag. Still have the problem with FF 2.0 - switched to IE - and there are no problems there. But i would love to get back to FF :)
edit: i added digg.com button... i wonder if this could bring us some more viewers...
eddit: added reddit and stumble upon, though stumble upon is not taking title into consideration :/
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#161184 - akina - Tue Jul 29, 2008 11:58 pm
Hey, I'm new here, recently downloaded Colors! and it's just so amazing. How many nights have I dreamed of drawing on my DS ;_;
edit: never mind, I seem to have found my problem. I'm working on it~ <3 Thanks for the amazing app!
_________________
devart (http://akina-chi.deviantart.com/)
Last edited by akina on Wed Jul 30, 2008 4:19 am; edited 1 time in total
#161190 - hwisprian - Wed Jul 30, 2008 3:18 am
I've tried downloading Colors! and other DS homebrews, but every time I try all I get is "invalid torrent file". I've tried it with BitTorrent and uTorrent and I get the same result. I just got my CycloDS a few days ago and I can't even use it because I can't download the files. Does anyone know what my problem is?
#161193 - matrix121391 - Wed Jul 30, 2008 7:49 am
Hi! I'm new to the forum and to this game as well. I just downloaded an hour ago and couldn't put it down! But, apparently, when I spend over 10 minutes or so drawing a picture and press playback, it seems to freeze. Is this common? Has it happened to others? Excuse my laziness for not wanting to go through 40 or so pages to see if this problem has been brought up!
#161194 - jetboy - Wed Jul 30, 2008 8:37 am
hwisprian wrote: |
I've tried downloading Colors! and other DS homebrews, but every time I try all I get is "invalid torrent file". I've tried it with BitTorrent and uTorrent and I get the same result. I just got my CycloDS a few days ago and I can't even use it because I can't download the files. Does anyone know what my problem is? |
Yes. You are downloading torrent files. Just download homebrew files form their homepages. If they are zipped or rared unpack them, and put them on your card. For colors you can either get it at http://www.collectingsmiles.com/colors or http://colors.brombra.net/downloads.php
For other homebrew - you need to get them from their sites.
matrix121391 wrote: |
Hi! I'm new to the forum and to this game as well. I just downloaded an hour ago and couldn't put it down! But, apparently, when I spend over 10 minutes or so drawing a picture and press playback, it seems to freeze. Is this common? Has it happened to others? Excuse my laziness for not wanting to go through 40 or so pages to see if this problem has been brought up! |
No, this is not common issue. What card do you use? I hope its not n5.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#161195 - hwisprian - Wed Jul 30, 2008 8:40 am
hwisprian wrote: |
I've tried downloading Colors! and other ... |
I tried on my friend's computer using uTorrent, too, and I had the same problem. I hope someone can help me. This program looks awesome.
#161196 - matrix121391 - Wed Jul 30, 2008 8:47 am
jetboy wrote: |
matrix121391 wrote: | Hi! I'm new to the forum and to this game as well. I just downloaded an hour ago and couldn't put it down! But, apparently, when I spend over 10 minutes or so drawing a picture and press playback, it seems to freeze. Is this common? Has it happened to others? Excuse my laziness for not wanting to go through 40 or so pages to see if this problem has been brought up! |
No, this is not common issue. What card do you use? I hope its not n5. |
I use an R4 with the latest 1.18 Firmware (English). I didn't DLDI patch it, but it worked fine. Maybe I should do it? Oh, and by the way, what does the eyedropper option do?
#161198 - jetboy - Wed Jul 30, 2008 9:36 am
hwisprian wrote: |
tried on my friend's computer using uTorrent, too, and I had the same problem. I hope someone can help me. This program looks awesome. |
You don't use torrent to download Colors!
You got your answer already in my previous post.
matrix121391 wrote: |
I use an R4 with the latest 1.18 Firmware (English). I didn't DLDI patch it, but it worked fine. Maybe I should do it? Oh, and by the way, what does the eyedropper option do? |
No DLDI patching is needed on R4. Try testing it with just some strokes. And see if it was one shot problem or does it repeat. I assume you run latest colors (1.06h afair). If problem persists - try redownloading colors.
eyedropper = color sampler - you chose color from your picture.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#161199 - hwisprian - Wed Jul 30, 2008 11:50 am
jetboy wrote: |
hwisprian wrote: | tried on my friend's computer using uTorrent, too, and I had the same problem. I hope someone can help me. This program looks awesome. |
You don't use torrent to download Colors!
You got your answer already in my previous post.
|
Sorry, I didn't see that when I posted. Every time the file downloaded it would open automatically with torrent and tell me it couldn't be opened, so I thought something was wrong. Thanks a bunch. I have it working now. d^^
Now onto multimedia!
#161213 - matrix121391 - Wed Jul 30, 2008 8:17 pm
jetboy wrote: |
matrix121391 wrote: | I use an R4 with the latest 1.18 Firmware (English). I didn't DLDI patch it, but it worked fine. Maybe I should do it? Oh, and by the way, what does the eyedropper option do? |
No DLDI patching is needed on R4. Try testing it with just some strokes. And see if it was one shot problem or does it repeat. I assume you run latest colors (1.06h afair). If problem persists - try redownloading colors.
eyedropper = color sampler - you chose color from your picture. |
Its happened twice before, but now, it seems to be working fine. If anything comes up again, is it cool if I report it here? Anyway, thanks for the help!
#161215 - jetboy - Wed Jul 30, 2008 8:52 pm
matrix121391 wrote: |
Its happened twice before, but now, it seems to be working fine. If anything comes up again, is it cool if I report it here? Anyway, thanks for the help! |
Yes, thats the right place.
@ALL: We passed 5K pictures mark today in gallery! Thank you all for support!
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#161965 - madwurmz.com - Thu Aug 21, 2008 9:40 am
jetboy wrote: |
Another problem is: once in a while i get "failed to download .drw file" ...
It is the exact same applet - nothing was changed there, it is the same code to display the applet. The only difference is that its now hidden when page loads. Could it be the problem? Any ideas how to fix it? |
I always assumes it was related to my slow mac because when I use my new mac it doesn't have this problem. Would be cool if it can be solved..
Haven't been on this forum for a while but visited the gallery frequently and the new options are fun. I never visited Digg It or Stumble Upon but I can see its potential.
#161981 - dantheman - Fri Aug 22, 2008 5:53 am
I always get the error in Firefox, but with IE it works all the time. Dunno what the difference is, though perhaps my Firefox settings are screwing it up or something.
#162059 - Darkflame - Sun Aug 24, 2008 3:33 pm
Well, the javascript dosnt seem to work in the gallery in Opera. (9.51 anyway).
_________________
Darkflames Reviews --
Make your own at;
Rateoholic:Reviews for anything, by anyone.
#162090 - jetboy - Mon Aug 25, 2008 12:33 pm
I see more people have problems with repainting - that means i will have to revert to... i just got new idea while writing this, so hopefully it will make it working for more people still making page quite usable :)
btw. We set up http://forum.brombra.net for Colors! community. It is kinda empty, as its just started. We want to move all technical discussion there too.
I will be still monitoring this thread, as well as new versions will be announced at gbadev too. This will make it easier for us, and it will also allow people to discus their art more easilly.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#163006 - JusticePunk - Thu Sep 18, 2008 1:42 pm
NOOB ALERT!
I uhh, Just heard about colors yesterday. I've been trying to get it to work on my g6flash card. The g6 has two folders, one NDS folder, for all the roms, and one System folder for the skin/whole system. I've downloaded the patch for the g6 and placed it in my NDS folder. When I started it, I just get a black screen. I tried without the patch. Still a black screen. Odd thing, I even tried putting the files in the System folder. What I get is a white screen message saying that colors wasn't instalized and got a link to community colors.
I'm not much of a tech junkie. I don't know how to use the patch correctly. So sorry if this is annoying anybody with this question.
Please be gentle.
#163012 - another world - Thu Sep 18, 2008 4:56 pm
not sure if that card auto patches dldi homebrew or not. i recommend if you are on a windows machine that you install dldi right click, which will patch with the proper dldi file and then overwrite the autopatch area so your kit won't do it. this way you know you patched the file correctly. please only patch a new file, don't try to repatch the old one.
g6 real dldi:
http://dldi.drunkencoders.com/index.php?title=G6_Real
more info:
http://dldi.drunkencoders.com/index.php?title=Main_Page
dldi right click:
http://dldi.drunkencoders.com/index.php?title=DLDI_Right_Click
-another world
#163019 - JusticePunk - Thu Sep 18, 2008 8:13 pm
That didn't seem to help. I got it to right click, but its not letting me patch it with dldi file you gave me. It patched it with some other patch. I don't know if thats it.
#163023 - JusticePunk - Fri Sep 19, 2008 6:41 am
Oh, I just found out. The g6 real auto patches.
#163024 - JusticePunk - Fri Sep 19, 2008 7:14 am
Hey, its doing something weird now. I downloaded version 1.05, well I managed to get it to pop up, but I have to go to "mycard" then "system" then load it that way. Whats odd is that one, I have to quickly button jam to make it pop up and load. If that succeeds, I can't paint anything, it doesn't register the touch screen.
#163028 - jetboy - Fri Sep 19, 2008 1:26 pm
JusticePunk wrote: |
Hey, its doing something weird now. I downloaded version 1.05, well I managed to get it to pop up, but I have to go to "mycard" then "system" then load it that way. Whats odd is that one, I have to quickly button jam to make it pop up and load. If that succeeds, I can't paint anything, it doesn't register the touch screen. |
Have you tried latest version? It's 1.06h.
AFAIR you are first person that reports problems with g6, so it should work.
If you still have troubles, try putting it in the main folder of your card and see if it works then.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#163029 - JusticePunk - Fri Sep 19, 2008 2:38 pm
jetboy wrote: |
JusticePunk wrote: | Hey, its doing something weird now. I downloaded version 1.05, well I managed to get it to pop up, but I have to go to "mycard" then "system" then load it that way. Whats odd is that one, I have to quickly button jam to make it pop up and load. If that succeeds, I can't paint anything, it doesn't register the touch screen. |
Have you tried latest version? It's 1.06h.
AFAIR you are first person that reports problems with g6, so it should work.
If you still have troubles, try putting it in the main folder of your card and see if it works then. |
Of course, that was the first one I tried. I tried all three.
I tried putting it in the NDS folder and the system folder. I'll try putting it in no folder at all and see if that works.
#163030 - JusticePunk - Fri Sep 19, 2008 3:06 pm
I hope you guys don't report me as spam. But i've tried every thing I could think of. I locked it from being patched, I patched, I patched then locked. I multi patched, I multi patched then locked. Even tried different versions. The one with the most reaction was verson 1.05. I dunno.
If anyone has a g6nds Real. Tell me what you did if you got it to work.
#163033 - JusticePunk - Fri Sep 19, 2008 5:12 pm
WOOOO, fixed it.
To all noobies like me who bought the g6. Don't use the system file that came with the disk.
http://www.handheldsources.com/G6DS/Download.html
Use that system file. It will work perfectly with that.
#163092 - thelumpster - Mon Sep 22, 2008 11:20 am
HI GREAT PROGRAM!!! I just have one problem that i cant seem to find an answer. I am running colors on a R4 NDSL card. and it works fine, it saves AND loads teh painting fine. Problem is, when i put the SD card into my MAC laptop or PC computer, i cant seem to find the files. I have done a foind/search for the png files as well as drw files, but it says they arent there. the only thing that gets updated is the SAV file. i have removed and replaced the whole folder, including the nds and sav files and put a fresh colors.nds file back on the card, when start it up, it all works fine and it can stil load the images, even though i have removed all folders.
Please help, as i have a WPA2 encrypted router and cant use WIFI to upload the images as it seems the DS only supports WEP. Any help would be greatly appreciated as i have just bought my DS especially for colors!
thanks in advance
Mark
EDIT: three hours later, it turned out to be a faulty sd card, got a new one and it all works fine.
#163121 - another world - Tue Sep 23, 2008 5:41 am
thelumpster wrote: |
Problem is, when i put the SD card into my MAC laptop or PC computer, i cant seem to find the files. |
the first time your run colors (assuming your dldi is working) it will create a folder in the same directory as the .nds file called "colors." inside that folder will be your file named by which save slot you used (IE: colors_slot5.png).
Quote: |
Please help, as i have a WPA2 encrypted router and cant use WIFI to upload the images as it seems the DS only supports WEP. Any help would be greatly appreciated as i have just bought my DS especially for colors! |
that is correct the ds requires wep or no encryption. your only option is to purchase a ds compatable usb dongle, which will forward the wifi packets to the router bypassing the encryption. but i warn you now, you will spend the bulk of your time trying to get it set up and in the end be disappointed with how it works. perhaps if you have admin access to the router can you run wep? you should not be paranoid unless the neighbor living within 30 feet of you likes to crack wep keys to have free internet.
-another world
#163149 - tepples - Tue Sep 23, 2008 11:16 pm
another world is right that WEP + MAC filtering should be sufficient to keep out wardrivers unless everyone else on your block is already running WPA. As I understand it, wardrivers will usually choose open APs over a WEP AP because cracking a WEP key establishes intent to burgle network access.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.
#163208 - jetboy - Thu Sep 25, 2008 9:51 am
This is not exactly DS specyfic, but some of colors fans might be interested in this news:
Quote: |
Colors! 1.0 for iPhone/iPod Touch has been released.
Price is set at $5 or 3.99 Euro.
There is only full version now, but free Lite version will be released within few days.
Have fun! |
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#163275 - PiGhead - Sun Sep 28, 2008 10:37 am
Is not DS Specific but still great news, I mean I was just coming back to this forum wondering if Colors was ever goin to be developed for the new series of touch sensitive phones. Is there any future plans to expand the application to other phones such as the LG Viewity? That would be great if possible, thanks!
#163277 - jetboy - Sun Sep 28, 2008 1:21 pm
PiGhead wrote: |
Is not DS Specific but still great news, I mean I was just coming back to this forum wondering if Colors was ever goin to be developed for the new series of touch sensitive phones. Is there any future plans to expand the application to other phones such as the LG Viewity? That would be great if possible, thanks! |
We are currently concentrating on releasing version 1.1 for iPhone which will, among other things, introduce gallery integration. Then the plan is to update
DS version to 1.1 with as many features introduced on iPhone as possible.
After we are done with DS 1.1 we will check market state at that point and then decide.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#163278 - PiGhead - Sun Sep 28, 2008 1:45 pm
Thanks for the quick reply. Great works on Colors in any platform, I have a DS ( well kinda "borrow" my wee lad's ) Just looking forward for Colors to expand to diff platforms. Thank you
#163391 - KillerMapper - Wed Oct 01, 2008 1:59 pm
I don't know if this question has already been posted, but it's possible to have bigger images than now for a next version?
_________________
www.mariokartsource.com
#163429 - madwurmz.com - Thu Oct 02, 2008 9:26 am
Bigger images have been explored, but the current DS isn't really capable of doing anything more than it's currently doing.
KillerMapper wrote: |
I don't know if this question has already been posted, but it's possible to have bigger images than now for a next version? |
Nintendo just announced a new DS model with slightly bigger screens, I was looking forward to this. 1 November it'll release in Japan..
The current resolution is 256 x 192, and it's been suggested that the new one will have the same resolution, which makes it more likely to be compatible with current software.
#163504 - KillerMapper - Fri Oct 03, 2008 8:40 pm
Yes but I meant the picture size when you got it to the computer. Actually it's 512*384.
_________________
www.mariokartsource.com
#163508 - madwurmz.com - Fri Oct 03, 2008 9:33 pm
edit: don't mind me :)
#163618 - jetboy - Mon Oct 06, 2008 5:24 pm
KillerMapper wrote: |
Yes but I meant the picture size when you got it to the computer. Actually it's 512*384. |
You can use ColorsDraw and repaint them at, let say 4K resolution (more or less if you want).
Though discrete nature of input data becomes aesily visible then.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#164255 - jetboy - Fri Oct 24, 2008 1:36 pm
Colors 1.1 is avaliable on iPhone/iPod Touch. Jens will soon start working on upgrading DS version to 1.1 too i hope.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#165889 - kidcodea - Sun Jan 11, 2009 4:16 pm
we hope too. its been a looooooooong wait :)
#167400 - jetboy - Tue Mar 10, 2009 8:36 pm
I heard there are problems running Colors! on DSi with Acekard 2. Anyone has any experience with this?
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#167594 - studiosound - Thu Mar 19, 2009 3:42 pm
Colors is one of my favorite DS programs. Touch Sensitivity?!! I am a painter and the little doodles that come out of this DS are made possible by this fine programmer. Good work.
#168280 - SteveH - Sat Apr 18, 2009 6:35 pm
jetboy wrote: |
I heard there are problems running Colors! on DSi with Acekard 2. Anyone has any experience with this? |
DSi + EzFlash Vi card - no sensitivity settings :( just reads 0 all the time, even when I'm pressing very hard on the screen...
#170942 - jetboy - Tue Oct 27, 2009 10:50 am
There is no pressure sensing on DSi - otherwise it works fine.
btw. visit gallery, there are thousands images painted with DS and iPhods, some are really impressive. And there are hundreds more comming each week.
_________________
Colors! gallery -> http://colors.collectingsmiles.com
Any questions? Try http://colors.collectingsmiles.com/faq.php first, or official forums http://forum.brombra.net
#171563 - Simoneer - Fri Nov 27, 2009 11:38 am
Hello,
I'm having some problems with this release. 1.5 works like a charm, but I can't get 1.6 to work; it gets stuck at the "initializing" screen. I've tried using both a non-DLDI patched version and a DLDI patched version, of both 1.6g and 1.6h.
I'm using R4. Latest kennel installed.
Thanks in advance!
#171667 - Simoneer - Thu Dec 10, 2009 8:24 pm
I'm sorry, but... BUMP!
(Don't say I didn't have patience.)
#171669 - Kasumi - Fri Dec 11, 2009 1:42 am
I'm not guaranteeing anything, but you may have better luck at the official colors forum.
http://forum.brombra.net/
and for good measure, the official colors site:
http://colors.collectingsmiles.com/
#171670 - Simoneer - Fri Dec 11, 2009 2:00 am
It just seemed like this place got posts more frequently, so I assumed I would get help quicker here.
#171674 - El_Posible - Sat Dec 12, 2009 8:15 pm
you assumed both correctly and incorrectly!
#171676 - Simoneer - Sat Dec 12, 2009 11:17 pm
Haha, seems like it.
Made a topic on the Colors! Forums about this yesterday, by the way, so you can ignore me now.