#159798 - Zalo - Sun Jul 06, 2008 11:32 pm
Hi. I have just uploaded to my blog a new game that I made for the DS. IT is a port of Sokoban (yes, another one) in 3D and it allows you to load set of levels from your flash card.
There is also a version for PC available.
It shoud work on every flash card as I finally fixe the problem I was having with R4 in Gea vs CoDOS. You have to patch it with DLDI to be able to load levels.
Hope you like it.
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Zalo
#159799 - Zalo - Sun Jul 06, 2008 11:34 pm
Sorry, I forgot the link.
You can download it from my blog http://zalods.blogspot.com
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Zalo
#159805 - Cimi - Mon Jul 07, 2008 1:40 am
nice 3D... now it needs sounds :) someone who would like to contribute?
#159809 - dovoto - Mon Jul 07, 2008 2:38 am
Windows zip seems broken for me (tried on two different PCs and get an "unexpected end of archive" error).
Otherwise, looks neat.
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www.drunkencoders.com
#159828 - Zalo - Mon Jul 07, 2008 8:50 am
Ops, you are right... the windows version is broken. I'll upload it again this afternoom when I get home
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Zalo
#159859 - Zalo - Mon Jul 07, 2008 6:52 pm
Should be working now
And yes, it would be great if someone could make a music for the game. If someone's interested please let me know
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Zalo
#159862 - elhobbs - Mon Jul 07, 2008 7:41 pm
what did you have to do to get the R4 to work correctly? I am having problems with R4 and M3 simply cards - I think that they use the same driver. Is there something special that needs to be done to make these cards work?
#159869 - Zalo - Mon Jul 07, 2008 8:55 pm
I wasn't calling glInit() and that was causing my games not working on those flash cards.
Luckily with the last version of the libnds if you forget to call glInit() it won't work in any card and thanks to that I discovered the problem. I hope it's the same problem for you
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Zalo
#159893 - Kojote - Mon Jul 07, 2008 11:29 pm
3D Sokoban... at least something new for NDS ;) First time someone goes "homebrew" 3D with it ;) Great work!
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Kojote
PDRoms - Retroguru - Giana's Return - Speckdrumm
#159907 - elhobbs - Tue Jul 08, 2008 12:50 am
Zalo wrote: |
I wasn't calling glInit() and that was causing my games not working on those flash cards.
Luckily with the last version of the libnds if you forget to call glInit() it won't work in any card and thanks to that I discovered the problem. I hope it's the same problem for you |
nope. I just have freezes for some people using R4DS and M3 simply cards - not all of them just some.
#159920 - Zalo - Tue Jul 08, 2008 8:53 am
It sounds like an initialization problem; Maybe some vars that you think are initialized to 0 are not or something like that. That will explain that ramdonly behaviour
About, Rokoban. Is it working ok in all flash cards, guys? I haven't received any complains this time so I hope it's fine :)
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Zalo