gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

DS homebrew announcements > Futuracer

#166147 - Rajveer - Sat Jan 31, 2009 5:28 pm

For those of you who remember my first demo Futuristic Racer (and also for those who don't!) here is the second version of my furutistic racing demo, Futuracer (yes, still very badly named :)

Download Link.

Screens:

screen1
screen2
screen3
screen4
screen5
screen6
screen7
screen8

Menu Controls:

A - Proceed
B - Go back
Hold Up while booting - Deletes custom controls file and lets you recustomise

Game Controls:

Start - Reset onto track
Select - Change View
A,B,X,Y,L,R - Customised on game load
Touch - Top half zooms in on view from above, bottom half zooms out

Game Points:

- Needs DLDI patching
- Tested to work fine on Supercard SD, CycloDS and DS-X (yes, I have one of those -_-)
- Still jerky rotations over some triangles
- Cannot exit a level, so you'll have to reset the game to change level or ship :(

General Points:

- This engine is REALLY unoptimised, over the next few months I'm going to be rewriting it and totally changing it.
- Textures were created for DS Lite, they look really bad on the old DS (sorry!)
- This isn't F-Zero GX, but listening to it's music while playing makes it feel better :) (no sound in this demo)
- I'm no graphic artist

Thanks to:

- All the Devkitarm and libnds people for their excellent tools
- SausageBoy for texmex, all textures were converted using this tool
- Lick/Melw for their file locating code, which means that the data folder can be stored anywhere on the card :)
- gbadev'ers for all the help!

What took so long?!?:

Well, this source was actually completed around a year ago(!) but I soon realised that some methods I was using were really unoptimised. Since dev had gone too far, I would have had to rewrite the engine again. I thought I might aswell work towards a second demo, but lost interest knowing that it wasn't going to be final.

Now I'm back at uni and I'm basing my new disso around this game again, but I'll have to rewrite core parts of the engine in the mean time, so I thought I'd post this demo now. Enjoy and let me know if there are any bugs or whatever :)


Last edited by Rajveer on Sat Sep 21, 2013 12:51 pm; edited 3 times in total

#166158 - KillerMapper - Sat Jan 31, 2009 7:47 pm

Finallly some news about this game! :D

It's really great, speed sensations are good, levels are good too, no fog or whatever and it's fine, if you find a good graphic you should get a good game.
Edit: ha I finally saw that the level isn't viewable at long distance but if you put the building on good places you can hide it a lot.
Also I successfully passed trough the holes, and got shortcut. You should add waypoints ;)

Didn't got bugs when tested. Just on supercard SD, the game won't launch after the commands settings if the .nds isn't at the root of my card (dldi patched).
Good job, continue to improve your game!
_________________
www.mariokartsource.com

#166181 - AntonioND - Sun Feb 01, 2009 3:45 pm

Wow, Great demo!

BTW, I still have the old demo in my flashcard. XD

#166196 - Kojote - Sun Feb 01, 2009 7:42 pm

very promising!!!
_________________
Kojote
PDRoms - Retroguru - Giana's Return - Speckdrumm

#166206 - Wraggster - Sun Feb 01, 2009 10:38 pm

for an homebrew project it looks great
_________________
Webmaster of Nintendo DS Emulation News

http://nintendo-ds.dcemu.co.uk

#166219 - Tassu - Mon Feb 02, 2009 10:04 am

Great demo! Very interesting to see how this game will turn out :)

#166243 - Darkflame - Tue Feb 03, 2009 3:20 am

Looks really nice from the demo. Very impressive stuff!

Rather then Futurace, maybe Racerama? :P
_________________
Darkflames Reviews --
Make your own at;
Rateoholic:Reviews for anything, by anyone.

#166341 - Markzilla - Thu Feb 05, 2009 4:36 am

I'm actually really excited about this. This was one of my favorite tech demos when I first got into DS homebrew. I was disappointed when it seemed to be gone for good.
I eagerly await new developments.

#166631 - hedgehog - Thu Feb 12, 2009 3:03 pm

It looks really promising but I don't get a link on Megashare.

#166720 - Maturion - Sun Feb 15, 2009 11:00 pm

This game looks fantastic!