#168282 - BusDriver - Sun Apr 19, 2009 3:14 am
--If you came to flame, please leave--
Ok, so here is the deal.
After my failed foray into a Quake-based Halo DS, we put together a new team and have begun work on iSlayer.
Models and maps are practically coming out of our arses here, while images, sounds, and other game files are being set aside, waiting to be used.
But while everything else zooms ahead... the engine lags behind schedule.
The 2 DS coders we have each have conflicting ideas, each making seperate engines, trying to get the other to merge with them. So I come here asking for help...
Basically, any and all available coders familiar with DevKitPro and making 3D/FPS games are needed. We NEED to speed up the development of our engine.
Below is our only update on our new project. All iHalo videos can now be considered old.
http://www.youtube.com/watch?v=owv3gXlvYm0
www.islayer.org and www.halo4iphone.com
Please, we need all the help we can get, and our situation is most... time sensitive. If you have any questions, please MSN me at randomnessatedge@live.com . Thank you for your time,
-BusDriver
PS- Yes, this IS a Halo-based game... it will center around multiplayer functions. And all models have been checked (save for the player models) to be compatible with the DS specs.
-TO MODERATORS-
I read the forum rules, and I tried to make this comply. If it doesn't, then I apologize in advance.
Ok, so here is the deal.
After my failed foray into a Quake-based Halo DS, we put together a new team and have begun work on iSlayer.
Models and maps are practically coming out of our arses here, while images, sounds, and other game files are being set aside, waiting to be used.
But while everything else zooms ahead... the engine lags behind schedule.
The 2 DS coders we have each have conflicting ideas, each making seperate engines, trying to get the other to merge with them. So I come here asking for help...
Basically, any and all available coders familiar with DevKitPro and making 3D/FPS games are needed. We NEED to speed up the development of our engine.
Below is our only update on our new project. All iHalo videos can now be considered old.
http://www.youtube.com/watch?v=owv3gXlvYm0
www.islayer.org and www.halo4iphone.com
Please, we need all the help we can get, and our situation is most... time sensitive. If you have any questions, please MSN me at randomnessatedge@live.com . Thank you for your time,
-BusDriver
PS- Yes, this IS a Halo-based game... it will center around multiplayer functions. And all models have been checked (save for the player models) to be compatible with the DS specs.
-TO MODERATORS-
I read the forum rules, and I tried to make this comply. If it doesn't, then I apologize in advance.