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DS homebrew announcements > HankyAlien

#178477 - ant512 - Tue Sep 08, 2015 5:36 am

A new homebrew game:

http://simianzombie.com/media/2015/09/HankyAlien.zip

Feedback welcome!

BTW, if anyone has a program capable of adding a loop to a WAV file for maxmod, we could make the UFO sound play correctly...

#178478 - sverx - Tue Sep 08, 2015 12:23 pm

You could try putting the effect in a MOD file and play it as a looping Jingle... also, AFAIK it isn't possible to put a loop in a WAV file
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#178479 - ant512 - Tue Sep 08, 2015 2:17 pm

sverx wrote:
You could try putting the effect in a MOD file and play it as a looping Jingle... also, AFAIK it isn't possible to put a loop in a WAV file


Maxmod apparently supports loop markers, but I haven't found any OSX software that can edit them that's reasonably priced for what I want to do (edit a single sample).

http://forum.gbadev.org/viewtopic.php?t=16920&highlight=wav+loop

#178480 - sverx - Tue Sep 08, 2015 3:33 pm

Well, I didn't know that. Maybe you can put your sample in a MOD, define a loop there and then fire the effect? (I remember you can directly fire effects even if they're inside a MOD...)
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libXM7|NDS programming tutorial (Italiano)|Waimanu DS / GBA|A DS Homebrewer's Diary

#178481 - ant512 - Tue Sep 08, 2015 3:54 pm

sverx wrote:
Well, I didn't know that. Maybe you can put your sample in a MOD, define a loop there and then fire the effect? (I remember you can directly fire effects even if they're inside a MOD...)


That could work. I could fall back to libnds' audio routines, too; I think they support looping.

#178482 - Cid2Mizard - Tue Sep 08, 2015 6:02 pm

Great game, thanks...
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#178483 - ant512 - Thu Sep 17, 2015 4:43 pm

Update!

http://simianzombie.com/media/2015/09/13/HankyAlien.zip

Changes:

- Number of extra lives is limited to 5;
- UFO sound loops on DS as the UFO moves across the screen;
- Restored the "Simian Zombie" intro screen that was accidentally disabled in the first release;
- Difficulty gradually increases as player completes each wave of aliens;
- Fixed flickering score titles;
- Improved the ship explosion animation.