#171098 - Alriightyman - Sat Oct 31, 2009 8:46 pm
Hi, I am going through the manual and have come across a few problems. The first probelm is in chapter 5. After completing it, the game compiles, and viewing it in an emulator the planet doesn't show up.
I thought I'd just ignore it for now and moved on to chapter 6.
In chapter 6, I get 3 errors:
I have gone over the tutorial and even replaced all the code with the file that comes with the manual, but I still get these errors. If you want me to post the code I can.
Thanks.
I thought I'd just ignore it for now and moved on to chapter 6.
In chapter 6, I get 3 errors:
Code: |
main.o: In function `initSprites(OAMTable*, SpriteInfo*)':
d:/devDSGames/Tutorial/source/main.cpp(182): undefined reference to `rotateSprite(SpriteRotation*, int)' main.o: In function `main': d:/devDSGames/Tutorial/source/main.cpp(323): undefined reference to `initOAM(OAMTable*)' d:/devDSGames/Tutorial/source/main.cpp(341): undefined reference to `updateOAM(OAMTable*)' collect2: ld returned 1 exit status make[1]: *** [/d/devDSGames/Tutorial/Tutorial.elf] Error 1 make: *** [build] Error 2 Build log was saved at "file://d:\devDSGames\Tutorial\Debug\BuildLog.htm" Tutorial - 0 error(s), 0 warning(s) ========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ========== |
I have gone over the tutorial and even replaced all the code with the file that comes with the manual, but I still get these errors. If you want me to post the code I can.
Thanks.