#20615 - Helllo - Thu May 13, 2004 7:58 pm
Hi,
I've been reading about the Game Wallet, which is basically a CompactFlash or SmartMedia card reader that plugs into the GBA's link port.
The Game Wallet sends the b@@t_gb@.mb file as a multiboot image to the GBA. This supplied .mb file allows you to copy ROM images stored on the memory card to a (flash2advance brand) flash cartridge in the GBA's cart slot. (The firmware for the microcontroller in the Game Wallet is also read off the card.)
So you don't need a Windows computer, or a USB interface; you can put a lot of ROM images onto a CF or SM card and use them without further access to a computer.
Has anyone tried disassembling the supplied multiboot image to figure out how to access the GW? It seems the Game Wallet has a lot of potential, if a suitable multiboot image could be created. Here are some examples:
- Make it work with other brands of flash cartridge.
- Since the GBA hardware can at least read data from the CF/SM card,
applications like movie or MP3 players should be possible.
- If writing to the CF/SM card is possible, you could backup saves from
your carts to CF/SM card, write photos taken with a camera accessory,
and generally use it as a portable storage device.
If only the manufacturer would release programmer/interface specs to make reverse-engineering unnecessary...
Now a question: does the Game Wallet connect only to the link port? If so, are ready-made link port extension cables available, to allow the GW to be placed away from the GBA?
M.
I've been reading about the Game Wallet, which is basically a CompactFlash or SmartMedia card reader that plugs into the GBA's link port.
The Game Wallet sends the b@@t_gb@.mb file as a multiboot image to the GBA. This supplied .mb file allows you to copy ROM images stored on the memory card to a (flash2advance brand) flash cartridge in the GBA's cart slot. (The firmware for the microcontroller in the Game Wallet is also read off the card.)
So you don't need a Windows computer, or a USB interface; you can put a lot of ROM images onto a CF or SM card and use them without further access to a computer.
Has anyone tried disassembling the supplied multiboot image to figure out how to access the GW? It seems the Game Wallet has a lot of potential, if a suitable multiboot image could be created. Here are some examples:
- Make it work with other brands of flash cartridge.
- Since the GBA hardware can at least read data from the CF/SM card,
applications like movie or MP3 players should be possible.
- If writing to the CF/SM card is possible, you could backup saves from
your carts to CF/SM card, write photos taken with a camera accessory,
and generally use it as a portable storage device.
If only the manufacturer would release programmer/interface specs to make reverse-engineering unnecessary...
Now a question: does the Game Wallet connect only to the link port? If so, are ready-made link port extension cables available, to allow the GW to be placed away from the GBA?
M.