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Hardware > Surfing the internet on GBA ?

#27609 - somekool - Sat Oct 16, 2004 11:23 pm

Hi everyone....

I'm a newbie here and have no experience what so ever related to GBA development... but I just seen this new wireless device for GBA allowing people to play multiplayer games without wires.

sound so interresting, and the devices looks very neat.
I've read somewhere its a 2.4GHz device... I wonder what kind of speed it could performe...

does anyone of you think it would be possible to establish a wireless LAN connection on GBA and maybe build a webbrowser to surf the internet ?

I know there is a linux project toward the GBA, so why not. I mean... it does not necessarily means this would need linux, I think the webbrowser could use gecko or khtml build on top of regular GBA API. there is a module GBA programming under kdevelop, i dont know what is it worth.

but anyway I'm open to hear from you guys, what do you think ? surfing the internet ? cheap PDA ? GBA is the way to go.
_________________
- linux on GBA
- GBA surfing on the Internet with the Wireless adapter
- NDS
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#27667 - Miked0801 - Mon Oct 18, 2004 5:23 pm

The specs on the wireless device are, shall we say, held very close by Nintendo. They have no desire for this to occur - that's what the DS will be for. The range on the things is also very small - 5-10 Meters.

#27675 - tepples - Mon Oct 18, 2004 8:22 pm

Anything relating to radio communication will be held as a trade secret so that Nintendo can claim that the device does not violate local regulations on RF emissions.
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#27692 - Abscissa - Tue Oct 19, 2004 5:57 am

tepples wrote:
Anything relating to radio communication will be held as a trade secret so that Nintendo can claim that the device does not violate local regulations on RF emissions.


It's possible to do something like that?!

#27718 - tepples - Wed Oct 20, 2004 12:28 am

I've read that Nintendo doesn't even let licensed developers see the lower levels of its wireless comms protocols.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#27920 - somekool - Sun Oct 24, 2004 12:45 am

well, I think they don't even need to.

It's what the tool is meat to do, old multiplayer games are suppose to work flawlessly using this wireless device. The game itself does not see a different.

they players are recognize in the same way.

which means, same programming interface than cabling.
just different hookup.

way to go nintendo !!!
_________________
- linux on GBA
- GBA surfing on the Internet with the Wireless adapter
- NDS
- flash card on linux

#27922 - Lord Graga - Sun Oct 24, 2004 1:54 am

Is that a fact that has been tested through?

#28145 - ampz - Wed Oct 27, 2004 11:25 am

No, the GBA wireless device does not work with normal GBA multiplayer games.

#28182 - Ethos - Wed Oct 27, 2004 6:12 pm

ampz wrote:
No, the GBA wireless device does not work with normal GBA multiplayer games.


Odd, you would think they would keep a common API, oh well

#28196 - tepples - Wed Oct 27, 2004 7:16 pm

Sign languages and spoken languages don't have the same words in the same order because the media differ to such an extent. Likewise, the differences between wireless and wired media require a different sort of data link layer.
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.

#28263 - ampz - Thu Oct 28, 2004 5:22 pm

Ethos wrote:
ampz wrote:
No, the GBA wireless device does not work with normal GBA multiplayer games.

Odd, you would think they would keep a common API, oh well


Think about the difference between a null modem cable and a dial-up connection. With a null modem cable you can just stream data both ways. With a dial up connection you need to send commands to the modems to dial up/answer, negotiate speed and add error correction.

Two different ways of communicating, but we use the same standard serial port in both cases.