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Coding > oo and compilers

#4951 - blaow - Tue Apr 15, 2003 6:18 pm

just wondering which of the gba compilers is more friendly in terms of object oriented programing. any sugestions?
thanks
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blaow~~

#5016 - cooky - Thu Apr 17, 2003 3:55 pm

I haven't had the chance to try out all the languages yet so I wouldn't know. What I do know is that an Object in the strict computing sence is a phisical device with methods and atributes.

So in a game it is an area of code(methods)(usually a function or procedure) with user defined atributes(ie diffined variable x , y etc) and a graphic (phisical device).

So in answer to your question which is the best for object orientated well any of them as they all allow methods(functions,procedures) atributes(variables) and the graphics of an object.

I have some Questions for you.
Have you ever learnt this advanced computing and have you downloaded a language yet.

If you haven't done this advanced computing yet then I'd surggets Dragon basic for ease of use. If you have go for Dev Kit Advance but relly they are just as good as each other when it comes to objects
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#5017 - blaow - Thu Apr 17, 2003 4:01 pm

yes im familiar with OO i have done some before mostly java.. my question comes because i experienced some problems compiling code with constructors, for objects... using devkit advance.. anyways thnks for the reply
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blaow~~