gbadev.org forum archive

This is a read-only mirror of the content originally found on forum.gbadev.org (now offline), salvaged from Wayback machine copies. A new forum can be found here.

Coding > memcpy() vs. DMA

#111624 - tepples - Fri Dec 08, 2006 2:31 pm

In this post, gmiller wrote:
Also your copy of data into OAM is not using DMA and it should.

For a 1024 byte aligned copy, is DMA much better than a memcpy() that uses an LDMIA/STMIA loop?
_________________
-- Where is he?
-- Who?
-- You know, the human.
-- I think he moved to Tilwick.


Last edited by tepples on Fri Dec 08, 2006 10:30 pm; edited 2 times in total

#111686 - poslundc - Sat Dec 09, 2006 12:04 am

Whoops, look like I split this after it had already been split by tepples... and since it doesn't look as though I can undo it, please follow this thread here.

Dan.