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Coding > Multiboot loading screens

#6056 - DracoX5 - Fri May 16, 2003 6:26 am

How would you make a loading screen for sending a multiboot game from another GBA? Something like Mario Kart or PocketNES uses. I know that I could write a multiboot program that recieves the real game code after it starts and copies it to RAM to be executed, but is there some other easier way, or do I have to manually copy my game with the multiboot?