#124768 - tepples - Sun Apr 08, 2007 1:50 pm
In this post, wintermute wrote: | ||
Please refrain from misinforming people. This error is generally caused by following the manual installation instructions improperly. It is not recommended that devkitARM\bin be in the PATH. |
So then how does Make find arm-elf-g++.exe? Probing a bit further, I guess it's the makefile's job to copy the DEVKITARM variable into the private PATH of Make. From line 64 of C:\devkitPro\examples\gba\graphics\SimpleBGScroll\Makefile:
Code: |
export PATH := $(DEVKITARM)/bin:$(PATH) |
But if one wants to run a quick arm-eabi-nm -n mygame.elf or lsgbfs mygame.gbfs to see what the big space hogs are, what is the recommended way to do this? Or is it intended that the programs in $(DEVKITARM)/bin are never run by anything but a makefile?
_________________
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