#140380 - f33ldead - Sat Sep 15, 2007 10:46 pm
I've built a simple project of mine, and get a 80MB .elf output, which is made of a large chunk of zeroes. The .gba output is a few KBs, as usual.
Any guesses why such a thing can happen?
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#140391 - keldon - Sun Sep 16, 2007 1:29 am
are you including graphics?
#140437 - f33ldead - Sun Sep 16, 2007 12:43 pm
Well, I have graphics but they're small. Of course I don't have any such array :)
My object files sums up to a few kilobytes. I think it's about linker (I'm using the one gba.spec uses, from devkitarm).
The output is something like this: File starts with usual .elf header, then crt0. (for mysterious reason) rest is filled up with zeroes until 0502:8000. My stuff begins there, goes on a few kilobytes, and EOF.
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It's real, spooky action at distance!