#143209 - Dwedit - Thu Oct 18, 2007 6:59 am
I was just noticing that official GBA games contain code (located at address 080000E0) which installs an interrupt handler pointing to address 080000FC. From there, there is a standardized interrupt handler. Most games replace the default interrupt handler with their own, but some games actually use that ROM interrupt handler.
So what are the pros and cons to having an interrupt handler in the CRT?
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"We are merely sprites that dance at the beck and call of our button pressing overlord."
So what are the pros and cons to having an interrupt handler in the CRT?
_________________
"We are merely sprites that dance at the beck and call of our button pressing overlord."